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conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n// resolves . and .. elements in a path array with directory names there\n// must be no slashes, empty elements, or device names (c:\\) in the array\n// (so also no leading and trailing slashes - it does not distinguish\n// relative and absolute paths)\nfunction normalizeArray(parts, allowAboveRoot) {\n // if the path tries to go above the root, `up` ends up > 0\n var up = 0;\n for (var i = parts.length - 1; i >= 0; i--) {\n var last = parts[i];\n if (last === '.') {\n parts.splice(i, 1);\n } else if (last === '..') {\n parts.splice(i, 1);\n up++;\n } else if (up) {\n parts.splice(i, 1);\n up--;\n }\n }\n\n // if the path is allowed to go above the root, restore leading ..s\n if (allowAboveRoot) {\n for (; up--; up) {\n parts.unshift('..');\n }\n }\n\n return parts;\n}\n\n// Split a filename into [root, dir, basename, ext], unix version\n// 'root' is just a slash, or nothing.\nvar splitPathRe =\n /^(\\/?|)([\\s\\S]*?)((?:\\.{1,2}|[^\\/]+?|)(\\.[^.\\/]*|))(?:[\\/]*)$/;\nvar splitPath = function(filename) {\n return splitPathRe.exec(filename).slice(1);\n};\n\n// path.resolve([from ...], to)\n// posix version\nexports.resolve = function() {\n var resolvedPath = '',\n resolvedAbsolute = false;\n\n for (var i = arguments.length - 1; i >= -1 && !resolvedAbsolute; i--) {\n var path = (i >= 0) ? arguments[i] : process.cwd();\n\n // Skip empty and invalid entries\n if (typeof path !== 'string') {\n throw new TypeError('Arguments to path.resolve must be strings');\n } else if (!path) {\n continue;\n }\n\n resolvedPath = path + '/' + resolvedPath;\n resolvedAbsolute = path.charAt(0) === '/';\n }\n\n // At this point the path should be resolved to a full absolute path, but\n // handle relative paths to be safe (might happen when process.cwd() fails)\n\n // Normalize the path\n resolvedPath = normalizeArray(filter(resolvedPath.split('/'), function(p) {\n return !!p;\n }), !resolvedAbsolute).join('/');\n\n return ((resolvedAbsolute ? '/' : '') + resolvedPath) || '.';\n};\n\n// path.normalize(path)\n// posix version\nexports.normalize = function(path) {\n var isAbsolute = exports.isAbsolute(path),\n trailingSlash = substr(path, -1) === '/';\n\n // Normalize the path\n path = normalizeArray(filter(path.split('/'), function(p) {\n return !!p;\n }), !isAbsolute).join('/');\n\n if (!path && !isAbsolute) {\n path = '.';\n }\n if (path && trailingSlash) {\n path += '/';\n }\n\n return (isAbsolute ? '/' : '') + path;\n};\n\n// posix version\nexports.isAbsolute = function(path) {\n return path.charAt(0) === '/';\n};\n\n// posix version\nexports.join = function() {\n var paths = Array.prototype.slice.call(arguments, 0);\n return exports.normalize(filter(paths, function(p, index) {\n if (typeof p !== 'string') {\n throw new TypeError('Arguments to path.join must be strings');\n }\n return p;\n }).join('/'));\n};\n\n\n// path.relative(from, to)\n// posix version\nexports.relative = function(from, to) {\n from = exports.resolve(from).substr(1);\n to = exports.resolve(to).substr(1);\n\n function trim(arr) {\n var start = 0;\n for (; start < arr.length; start++) {\n if (arr[start] !== '') break;\n }\n\n var end = arr.length - 1;\n for (; end >= 0; end--) {\n if (arr[end] !== '') break;\n }\n\n if (start > end) return [];\n return arr.slice(start, end - start + 1);\n }\n\n var fromParts = trim(from.split('/'));\n var toParts = trim(to.split('/'));\n\n var length = Math.min(fromParts.length, toParts.length);\n var samePartsLength = length;\n for (var i = 0; i < length; i++) {\n if (fromParts[i] !== toParts[i]) {\n samePartsLength = i;\n break;\n }\n }\n\n var outputParts = [];\n for (var i = samePartsLength; i < fromParts.length; i++) {\n outputParts.push('..');\n }\n\n outputParts = outputParts.concat(toParts.slice(samePartsLength));\n\n return outputParts.join('/');\n};\n\nexports.sep = '/';\nexports.delimiter = ':';\n\nexports.dirname = function(path) {\n var result = splitPath(path),\n root = result[0],\n dir = result[1];\n\n if (!root && !dir) {\n // No dirname whatsoever\n return '.';\n }\n\n if (dir) {\n // It has a dirname, strip trailing slash\n dir = dir.substr(0, dir.length - 1);\n }\n\n return root + dir;\n};\n\n\nexports.basename = function(path, ext) {\n var f = splitPath(path)[2];\n // TODO: make this comparison case-insensitive on windows?\n if (ext && f.substr(-1 * ext.length) === ext) {\n f = f.substr(0, f.length - ext.length);\n }\n return f;\n};\n\n\nexports.extname = function(path) {\n return splitPath(path)[3];\n};\n\nfunction filter (xs, f) {\n if (xs.filter) return xs.filter(f);\n var res = [];\n for (var i = 0; i < xs.length; i++) {\n if (f(xs[i], i, xs)) res.push(xs[i]);\n }\n return res;\n}\n\n// String.prototype.substr - negative index don't work in IE8\nvar substr = 'ab'.substr(-1) === 'b'\n ? function (str, start, len) { return str.substr(start, len) }\n : function (str, start, len) {\n if (start < 0) start = str.length + start;\n return str.substr(start, len);\n }\n;\n","import path from 'path'\nimport pify from 'pify'\n\nimport { sleep } from '../utils'\n\nconst delayedReleases = new Map()\n/**\n * This is just a collection of helper functions really. At least that's how it started.\n */\nexport class FileSystem {\n constructor (fs) {\n if (typeof fs._readFile !== 'undefined') return fs\n this._readFile = pify(fs.readFile.bind(fs))\n this._writeFile = pify(fs.writeFile.bind(fs))\n this._mkdir = pify(fs.mkdir.bind(fs))\n this._rmdir = pify(fs.rmdir.bind(fs))\n this._unlink = pify(fs.unlink.bind(fs))\n this._stat = pify(fs.stat.bind(fs))\n this._lstat = pify(fs.lstat.bind(fs))\n this._readdir = pify(fs.readdir.bind(fs))\n }\n /**\n * Return true if a file exists, false if it doesn't exist.\n * Rethrows errors that aren't related to file existance.\n */\n async exists (filepath, options = {}) {\n try {\n await this._stat(filepath)\n return true\n } catch (err) {\n if (err.code === 'ENOENT' || err.code === 'ENOTDIR') {\n return false\n } else {\n console.log('Unhandled error in \"FileSystem.exists()\" function', err)\n throw err\n }\n }\n }\n /**\n * Return the contents of a file if it exists, otherwise returns null.\n */\n async read (filepath, options = {}) {\n try {\n let buffer = await this._readFile(filepath, options)\n return buffer\n } catch (err) {\n return null\n }\n }\n /**\n * Write a file (creating missing directories if need be) without throwing errors.\n */\n async write (filepath, contents, options = {}) {\n try {\n await this._writeFile(filepath, contents, options)\n return\n } catch (err) {\n // Hmm. Let's try mkdirp and try again.\n await this.mkdir(path.dirname(filepath))\n await this._writeFile(filepath, contents, options)\n }\n }\n /**\n * Make a directory (or series of nested directories) without throwing an error if it already exists.\n */\n async mkdir (filepath) {\n try {\n await this._mkdir(filepath)\n return\n } catch (err) {\n // If err is null then operation succeeded!\n if (err === null) return\n // If the directory already exists, that's OK!\n if (err.code === 'EEXIST') return\n // If we got a \"no such file or directory error\" backup and try again.\n if (err.code === 'ENOENT') {\n let parent = path.dirname(filepath)\n // Check to see if we've gone too far\n if (parent === '.' || parent === '/' || parent === filepath) throw err\n // Infinite recursion, what could go wrong?\n await this.mkdir(parent)\n await this._mkdir(filepath)\n }\n }\n }\n /**\n * Delete a file without throwing an error if it is already deleted.\n */\n async rm (filepath) {\n try {\n await this._unlink(filepath)\n } catch (err) {\n if (err.code !== 'ENOENT') throw err\n }\n }\n /**\n * Read a directory without throwing an error is the directory doesn't exist\n */\n async readdir (filepath) {\n try {\n return await this._readdir(filepath)\n } catch (err) {\n return []\n }\n }\n /**\n * Return a flast list of all the files nested inside a directory\n *\n * Based on an elegant concurrent recursive solution from SO\n * https://stackoverflow.com/a/45130990/2168416\n */\n async readdirDeep (dir) {\n const subdirs = await this._readdir(dir)\n const files = await Promise.all(\n subdirs.map(async subdir => {\n const res = dir + '/' + subdir\n return (await this._stat(res)).isDirectory()\n ? this.readdirDeep(res)\n : res\n })\n )\n return files.reduce((a, f) => a.concat(f), [])\n }\n\n async lock (filename, triesLeft = 3) {\n // check to see if we still have it\n if (delayedReleases.has(filename)) {\n clearTimeout(delayedReleases.get(filename))\n delayedReleases.delete(filename)\n return\n }\n if (triesLeft === 0) {\n throw new Error(\n `Unable to acquire lockfile '${filename}'. Exhausted tries.`\n )\n }\n try {\n await this._mkdir(`${filename}.lock`)\n } catch (err) {\n if (err.code === 'EEXIST') {\n await sleep(100)\n await this.lock(filename, triesLeft - 1)\n }\n }\n }\n\n async unlock (filename, delayRelease = 50) {\n if (delayedReleases.has(filename)) {\n throw new Error('Cannot double-release lockfile')\n }\n // Basically, we lie and say it was deleted ASAP.\n // But really we wait a bit to see if you want to acquire it again.\n delayedReleases.set(\n filename,\n setTimeout(async () => {\n delayedReleases.delete(filename)\n await this._rmdir(`${filename}.lock`)\n }, delayRelease)\n )\n }\n}\n","/*!\n * The buffer module from node.js, for the browser.\n *\n * @author Feross Aboukhadijeh \n * @license MIT\n */\n/* eslint-disable no-proto */\n\n'use strict'\n\nvar base64 = require('base64-js')\nvar ieee754 = require('ieee754')\nvar isArray = require('isarray')\n\nexports.Buffer = Buffer\nexports.SlowBuffer = SlowBuffer\nexports.INSPECT_MAX_BYTES = 50\n\n/**\n * If `Buffer.TYPED_ARRAY_SUPPORT`:\n * === true Use Uint8Array implementation (fastest)\n * === false Use Object implementation (most compatible, even IE6)\n *\n * Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+,\n * Opera 11.6+, iOS 4.2+.\n *\n * Due to various browser bugs, sometimes the Object implementation will be used even\n * when the browser supports typed arrays.\n *\n * Note:\n *\n * - Firefox 4-29 lacks support for adding new properties to `Uint8Array` instances,\n * See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438.\n *\n * - Chrome 9-10 is missing the `TypedArray.prototype.subarray` function.\n *\n * - IE10 has a broken `TypedArray.prototype.subarray` function which returns arrays of\n * incorrect length in some situations.\n\n * We detect these buggy browsers and set `Buffer.TYPED_ARRAY_SUPPORT` to `false` so they\n * get the Object implementation, which is slower but behaves correctly.\n */\nBuffer.TYPED_ARRAY_SUPPORT = global.TYPED_ARRAY_SUPPORT !== undefined\n ? global.TYPED_ARRAY_SUPPORT\n : typedArraySupport()\n\n/*\n * Export kMaxLength after typed array support is determined.\n */\nexports.kMaxLength = kMaxLength()\n\nfunction typedArraySupport () {\n try {\n var arr = new Uint8Array(1)\n arr.__proto__ = {__proto__: Uint8Array.prototype, foo: function () { return 42 }}\n return arr.foo() === 42 && // typed array instances can be augmented\n typeof arr.subarray === 'function' && // chrome 9-10 lack `subarray`\n arr.subarray(1, 1).byteLength === 0 // ie10 has broken `subarray`\n } catch (e) {\n return false\n }\n}\n\nfunction kMaxLength () {\n return Buffer.TYPED_ARRAY_SUPPORT\n ? 0x7fffffff\n : 0x3fffffff\n}\n\nfunction createBuffer (that, length) {\n if (kMaxLength() < length) {\n throw new RangeError('Invalid typed array length')\n }\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n // Return an augmented `Uint8Array` instance, for best performance\n that = new Uint8Array(length)\n that.__proto__ = Buffer.prototype\n } else {\n // Fallback: Return an object instance of the Buffer class\n if (that === null) {\n that = new Buffer(length)\n }\n that.length = length\n }\n\n return that\n}\n\n/**\n * The Buffer constructor returns instances of `Uint8Array` that have their\n * prototype changed to `Buffer.prototype`. Furthermore, `Buffer` is a subclass of\n * `Uint8Array`, so the returned instances will have all the node `Buffer` methods\n * and the `Uint8Array` methods. Square bracket notation works as expected -- it\n * returns a single octet.\n *\n * The `Uint8Array` prototype remains unmodified.\n */\n\nfunction Buffer (arg, encodingOrOffset, length) {\n if (!Buffer.TYPED_ARRAY_SUPPORT && !(this instanceof Buffer)) {\n return new Buffer(arg, encodingOrOffset, length)\n }\n\n // Common case.\n if (typeof arg === 'number') {\n if (typeof encodingOrOffset === 'string') {\n throw new Error(\n 'If encoding is specified then the first argument must be a string'\n )\n }\n return allocUnsafe(this, arg)\n }\n return from(this, arg, encodingOrOffset, length)\n}\n\nBuffer.poolSize = 8192 // not used by this implementation\n\n// TODO: Legacy, not needed anymore. Remove in next major version.\nBuffer._augment = function (arr) {\n arr.__proto__ = Buffer.prototype\n return arr\n}\n\nfunction from (that, value, encodingOrOffset, length) {\n if (typeof value === 'number') {\n throw new TypeError('\"value\" argument must not be a number')\n }\n\n if (typeof ArrayBuffer !== 'undefined' && value instanceof ArrayBuffer) {\n return fromArrayBuffer(that, value, encodingOrOffset, length)\n }\n\n if (typeof value === 'string') {\n return fromString(that, value, encodingOrOffset)\n }\n\n return fromObject(that, value)\n}\n\n/**\n * Functionally equivalent to Buffer(arg, encoding) but throws a TypeError\n * if value is a number.\n * Buffer.from(str[, encoding])\n * Buffer.from(array)\n * Buffer.from(buffer)\n * Buffer.from(arrayBuffer[, byteOffset[, length]])\n **/\nBuffer.from = function (value, encodingOrOffset, length) {\n return from(null, value, encodingOrOffset, length)\n}\n\nif (Buffer.TYPED_ARRAY_SUPPORT) {\n Buffer.prototype.__proto__ = Uint8Array.prototype\n Buffer.__proto__ = Uint8Array\n if (typeof Symbol !== 'undefined' && Symbol.species &&\n Buffer[Symbol.species] === Buffer) {\n // Fix subarray() in ES2016. See: https://github.com/feross/buffer/pull/97\n Object.defineProperty(Buffer, Symbol.species, {\n value: null,\n configurable: true\n })\n }\n}\n\nfunction assertSize (size) {\n if (typeof size !== 'number') {\n throw new TypeError('\"size\" argument must be a number')\n } else if (size < 0) {\n throw new RangeError('\"size\" argument must not be negative')\n }\n}\n\nfunction alloc (that, size, fill, encoding) {\n assertSize(size)\n if (size <= 0) {\n return createBuffer(that, size)\n }\n if (fill !== undefined) {\n // Only pay attention to encoding if it's a string. This\n // prevents accidentally sending in a number that would\n // be interpretted as a start offset.\n return typeof encoding === 'string'\n ? createBuffer(that, size).fill(fill, encoding)\n : createBuffer(that, size).fill(fill)\n }\n return createBuffer(that, size)\n}\n\n/**\n * Creates a new filled Buffer instance.\n * alloc(size[, fill[, encoding]])\n **/\nBuffer.alloc = function (size, fill, encoding) {\n return alloc(null, size, fill, encoding)\n}\n\nfunction allocUnsafe (that, size) {\n assertSize(size)\n that = createBuffer(that, size < 0 ? 0 : checked(size) | 0)\n if (!Buffer.TYPED_ARRAY_SUPPORT) {\n for (var i = 0; i < size; ++i) {\n that[i] = 0\n }\n }\n return that\n}\n\n/**\n * Equivalent to Buffer(num), by default creates a non-zero-filled Buffer instance.\n * */\nBuffer.allocUnsafe = function (size) {\n return allocUnsafe(null, size)\n}\n/**\n * Equivalent to SlowBuffer(num), by default creates a non-zero-filled Buffer instance.\n */\nBuffer.allocUnsafeSlow = function (size) {\n return allocUnsafe(null, size)\n}\n\nfunction fromString (that, string, encoding) {\n if (typeof encoding !== 'string' || encoding === '') {\n encoding = 'utf8'\n }\n\n if (!Buffer.isEncoding(encoding)) {\n throw new TypeError('\"encoding\" must be a valid string encoding')\n }\n\n var length = byteLength(string, encoding) | 0\n that = createBuffer(that, length)\n\n var actual = that.write(string, encoding)\n\n if (actual !== length) {\n // Writing a hex string, for example, that contains invalid characters will\n // cause everything after the first invalid character to be ignored. (e.g.\n // 'abxxcd' will be treated as 'ab')\n that = that.slice(0, actual)\n }\n\n return that\n}\n\nfunction fromArrayLike (that, array) {\n var length = array.length < 0 ? 0 : checked(array.length) | 0\n that = createBuffer(that, length)\n for (var i = 0; i < length; i += 1) {\n that[i] = array[i] & 255\n }\n return that\n}\n\nfunction fromArrayBuffer (that, array, byteOffset, length) {\n array.byteLength // this throws if `array` is not a valid ArrayBuffer\n\n if (byteOffset < 0 || array.byteLength < byteOffset) {\n throw new RangeError('\\'offset\\' is out of bounds')\n }\n\n if (array.byteLength < byteOffset + (length || 0)) {\n throw new RangeError('\\'length\\' is out of bounds')\n }\n\n if (byteOffset === undefined && length === undefined) {\n array = new Uint8Array(array)\n } else if (length === undefined) {\n array = new Uint8Array(array, byteOffset)\n } else {\n array = new Uint8Array(array, byteOffset, length)\n }\n\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n // Return an augmented `Uint8Array` instance, for best performance\n that = array\n that.__proto__ = Buffer.prototype\n } else {\n // Fallback: Return an object instance of the Buffer class\n that = fromArrayLike(that, array)\n }\n return that\n}\n\nfunction fromObject (that, obj) {\n if (Buffer.isBuffer(obj)) {\n var len = checked(obj.length) | 0\n that = createBuffer(that, len)\n\n if (that.length === 0) {\n return that\n }\n\n obj.copy(that, 0, 0, len)\n return that\n }\n\n if (obj) {\n if ((typeof ArrayBuffer !== 'undefined' &&\n obj.buffer instanceof ArrayBuffer) || 'length' in obj) {\n if (typeof obj.length !== 'number' || isnan(obj.length)) {\n return createBuffer(that, 0)\n }\n return fromArrayLike(that, obj)\n }\n\n if (obj.type === 'Buffer' && isArray(obj.data)) {\n return fromArrayLike(that, obj.data)\n }\n }\n\n throw new TypeError('First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.')\n}\n\nfunction checked (length) {\n // Note: cannot use `length < kMaxLength()` here because that fails when\n // length is NaN (which is otherwise coerced to zero.)\n if (length >= kMaxLength()) {\n throw new RangeError('Attempt to allocate Buffer larger than maximum ' +\n 'size: 0x' + kMaxLength().toString(16) + ' bytes')\n }\n return length | 0\n}\n\nfunction SlowBuffer (length) {\n if (+length != length) { // eslint-disable-line eqeqeq\n length = 0\n }\n return Buffer.alloc(+length)\n}\n\nBuffer.isBuffer = function isBuffer (b) {\n return !!(b != null && b._isBuffer)\n}\n\nBuffer.compare = function compare (a, b) {\n if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b)) {\n throw new TypeError('Arguments must be Buffers')\n }\n\n if (a === b) return 0\n\n var x = a.length\n var y = b.length\n\n for (var i = 0, len = Math.min(x, y); i < len; ++i) {\n if (a[i] !== b[i]) {\n x = a[i]\n y = b[i]\n break\n }\n }\n\n if (x < y) return -1\n if (y < x) return 1\n return 0\n}\n\nBuffer.isEncoding = function isEncoding (encoding) {\n switch (String(encoding).toLowerCase()) {\n case 'hex':\n case 'utf8':\n case 'utf-8':\n case 'ascii':\n case 'latin1':\n case 'binary':\n case 'base64':\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return true\n default:\n return false\n }\n}\n\nBuffer.concat = function concat (list, length) {\n if (!isArray(list)) {\n throw new TypeError('\"list\" argument must be an Array of Buffers')\n }\n\n if (list.length === 0) {\n return Buffer.alloc(0)\n }\n\n var i\n if (length === undefined) {\n length = 0\n for (i = 0; i < list.length; ++i) {\n length += list[i].length\n }\n }\n\n var buffer = Buffer.allocUnsafe(length)\n var pos = 0\n for (i = 0; i < list.length; ++i) {\n var buf = list[i]\n if (!Buffer.isBuffer(buf)) {\n throw new TypeError('\"list\" argument must be an Array of Buffers')\n }\n buf.copy(buffer, pos)\n pos += buf.length\n }\n return buffer\n}\n\nfunction byteLength (string, encoding) {\n if (Buffer.isBuffer(string)) {\n return string.length\n }\n if (typeof ArrayBuffer !== 'undefined' && typeof ArrayBuffer.isView === 'function' &&\n (ArrayBuffer.isView(string) || string instanceof ArrayBuffer)) {\n return string.byteLength\n }\n if (typeof string !== 'string') {\n string = '' + string\n }\n\n var len = string.length\n if (len === 0) return 0\n\n // Use a for loop to avoid recursion\n var loweredCase = false\n for (;;) {\n switch (encoding) {\n case 'ascii':\n case 'latin1':\n case 'binary':\n return len\n case 'utf8':\n case 'utf-8':\n case undefined:\n return utf8ToBytes(string).length\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return len * 2\n case 'hex':\n return len >>> 1\n case 'base64':\n return base64ToBytes(string).length\n default:\n if (loweredCase) return utf8ToBytes(string).length // assume utf8\n encoding = ('' + encoding).toLowerCase()\n loweredCase = true\n }\n }\n}\nBuffer.byteLength = byteLength\n\nfunction slowToString (encoding, start, end) {\n var loweredCase = false\n\n // No need to verify that \"this.length <= MAX_UINT32\" since it's a read-only\n // property of a typed array.\n\n // This behaves neither like String nor Uint8Array in that we set start/end\n // to their upper/lower bounds if the value passed is out of range.\n // undefined is handled specially as per ECMA-262 6th Edition,\n // Section 13.3.3.7 Runtime Semantics: KeyedBindingInitialization.\n if (start === undefined || start < 0) {\n start = 0\n }\n // Return early if start > this.length. Done here to prevent potential uint32\n // coercion fail below.\n if (start > this.length) {\n return ''\n }\n\n if (end === undefined || end > this.length) {\n end = this.length\n }\n\n if (end <= 0) {\n return ''\n }\n\n // Force coersion to uint32. This will also coerce falsey/NaN values to 0.\n end >>>= 0\n start >>>= 0\n\n if (end <= start) {\n return ''\n }\n\n if (!encoding) encoding = 'utf8'\n\n while (true) {\n switch (encoding) {\n case 'hex':\n return hexSlice(this, start, end)\n\n case 'utf8':\n case 'utf-8':\n return utf8Slice(this, start, end)\n\n case 'ascii':\n return asciiSlice(this, start, end)\n\n case 'latin1':\n case 'binary':\n return latin1Slice(this, start, end)\n\n case 'base64':\n return base64Slice(this, start, end)\n\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return utf16leSlice(this, start, end)\n\n default:\n if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)\n encoding = (encoding + '').toLowerCase()\n loweredCase = true\n }\n }\n}\n\n// The property is used by `Buffer.isBuffer` and `is-buffer` (in Safari 5-7) to detect\n// Buffer instances.\nBuffer.prototype._isBuffer = true\n\nfunction swap (b, n, m) {\n var i = b[n]\n b[n] = b[m]\n b[m] = i\n}\n\nBuffer.prototype.swap16 = function swap16 () {\n var len = this.length\n if (len % 2 !== 0) {\n throw new RangeError('Buffer size must be a multiple of 16-bits')\n }\n for (var i = 0; i < len; i += 2) {\n swap(this, i, i + 1)\n }\n return this\n}\n\nBuffer.prototype.swap32 = function swap32 () {\n var len = this.length\n if (len % 4 !== 0) {\n throw new RangeError('Buffer size must be a multiple of 32-bits')\n }\n for (var i = 0; i < len; i += 4) {\n swap(this, i, i + 3)\n swap(this, i + 1, i + 2)\n }\n return this\n}\n\nBuffer.prototype.swap64 = function swap64 () {\n var len = this.length\n if (len % 8 !== 0) {\n throw new RangeError('Buffer size must be a multiple of 64-bits')\n }\n for (var i = 0; i < len; i += 8) {\n swap(this, i, i + 7)\n swap(this, i + 1, i + 6)\n swap(this, i + 2, i + 5)\n swap(this, i + 3, i + 4)\n }\n return this\n}\n\nBuffer.prototype.toString = function toString () {\n var length = this.length | 0\n if (length === 0) return ''\n if (arguments.length === 0) return utf8Slice(this, 0, length)\n return slowToString.apply(this, arguments)\n}\n\nBuffer.prototype.equals = function equals (b) {\n if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer')\n if (this === b) return true\n return Buffer.compare(this, b) === 0\n}\n\nBuffer.prototype.inspect = function inspect () {\n var str = ''\n var max = exports.INSPECT_MAX_BYTES\n if (this.length > 0) {\n str = this.toString('hex', 0, max).match(/.{2}/g).join(' ')\n if (this.length > max) str += ' ... '\n }\n return ''\n}\n\nBuffer.prototype.compare = function compare (target, start, end, thisStart, thisEnd) {\n if (!Buffer.isBuffer(target)) {\n throw new TypeError('Argument must be a Buffer')\n }\n\n if (start === undefined) {\n start = 0\n }\n if (end === undefined) {\n end = target ? target.length : 0\n }\n if (thisStart === undefined) {\n thisStart = 0\n }\n if (thisEnd === undefined) {\n thisEnd = this.length\n }\n\n if (start < 0 || end > target.length || thisStart < 0 || thisEnd > this.length) {\n throw new RangeError('out of range index')\n }\n\n if (thisStart >= thisEnd && start >= end) {\n return 0\n }\n if (thisStart >= thisEnd) {\n return -1\n }\n if (start >= end) {\n return 1\n }\n\n start >>>= 0\n end >>>= 0\n thisStart >>>= 0\n thisEnd >>>= 0\n\n if (this === target) return 0\n\n var x = thisEnd - thisStart\n var y = end - start\n var len = Math.min(x, y)\n\n var thisCopy = this.slice(thisStart, thisEnd)\n var targetCopy = target.slice(start, end)\n\n for (var i = 0; i < len; ++i) {\n if (thisCopy[i] !== targetCopy[i]) {\n x = thisCopy[i]\n y = targetCopy[i]\n break\n }\n }\n\n if (x < y) return -1\n if (y < x) return 1\n return 0\n}\n\n// Finds either the first index of `val` in `buffer` at offset >= `byteOffset`,\n// OR the last index of `val` in `buffer` at offset <= `byteOffset`.\n//\n// Arguments:\n// - buffer - a Buffer to search\n// - val - a string, Buffer, or number\n// - byteOffset - an index into `buffer`; will be clamped to an int32\n// - encoding - an optional encoding, relevant is val is a string\n// - dir - true for indexOf, false for lastIndexOf\nfunction bidirectionalIndexOf (buffer, val, byteOffset, encoding, dir) {\n // Empty buffer means no match\n if (buffer.length === 0) return -1\n\n // Normalize byteOffset\n if (typeof byteOffset === 'string') {\n encoding = byteOffset\n byteOffset = 0\n } else if (byteOffset > 0x7fffffff) {\n byteOffset = 0x7fffffff\n } else if (byteOffset < -0x80000000) {\n byteOffset = -0x80000000\n }\n byteOffset = +byteOffset // Coerce to Number.\n if (isNaN(byteOffset)) {\n // byteOffset: it it's undefined, null, NaN, \"foo\", etc, search whole buffer\n byteOffset = dir ? 0 : (buffer.length - 1)\n }\n\n // Normalize byteOffset: negative offsets start from the end of the buffer\n if (byteOffset < 0) byteOffset = buffer.length + byteOffset\n if (byteOffset >= buffer.length) {\n if (dir) return -1\n else byteOffset = buffer.length - 1\n } else if (byteOffset < 0) {\n if (dir) byteOffset = 0\n else return -1\n }\n\n // Normalize val\n if (typeof val === 'string') {\n val = Buffer.from(val, encoding)\n }\n\n // Finally, search either indexOf (if dir is true) or lastIndexOf\n if (Buffer.isBuffer(val)) {\n // Special case: looking for empty string/buffer always fails\n if (val.length === 0) {\n return -1\n }\n return arrayIndexOf(buffer, val, byteOffset, encoding, dir)\n } else if (typeof val === 'number') {\n val = val & 0xFF // Search for a byte value [0-255]\n if (Buffer.TYPED_ARRAY_SUPPORT &&\n typeof Uint8Array.prototype.indexOf === 'function') {\n if (dir) {\n return Uint8Array.prototype.indexOf.call(buffer, val, byteOffset)\n } else {\n return Uint8Array.prototype.lastIndexOf.call(buffer, val, byteOffset)\n }\n }\n return arrayIndexOf(buffer, [ val ], byteOffset, encoding, dir)\n }\n\n throw new TypeError('val must be string, number or Buffer')\n}\n\nfunction arrayIndexOf (arr, val, byteOffset, encoding, dir) {\n var indexSize = 1\n var arrLength = arr.length\n var valLength = val.length\n\n if (encoding !== undefined) {\n encoding = String(encoding).toLowerCase()\n if (encoding === 'ucs2' || encoding === 'ucs-2' ||\n encoding === 'utf16le' || encoding === 'utf-16le') {\n if (arr.length < 2 || val.length < 2) {\n return -1\n }\n indexSize = 2\n arrLength /= 2\n valLength /= 2\n byteOffset /= 2\n }\n }\n\n function read (buf, i) {\n if (indexSize === 1) {\n return buf[i]\n } else {\n return buf.readUInt16BE(i * indexSize)\n }\n }\n\n var i\n if (dir) {\n var foundIndex = -1\n for (i = byteOffset; i < arrLength; i++) {\n if (read(arr, i) === read(val, foundIndex === -1 ? 0 : i - foundIndex)) {\n if (foundIndex === -1) foundIndex = i\n if (i - foundIndex + 1 === valLength) return foundIndex * indexSize\n } else {\n if (foundIndex !== -1) i -= i - foundIndex\n foundIndex = -1\n }\n }\n } else {\n if (byteOffset + valLength > arrLength) byteOffset = arrLength - valLength\n for (i = byteOffset; i >= 0; i--) {\n var found = true\n for (var j = 0; j < valLength; j++) {\n if (read(arr, i + j) !== read(val, j)) {\n found = false\n break\n }\n }\n if (found) return i\n }\n }\n\n return -1\n}\n\nBuffer.prototype.includes = function includes (val, byteOffset, encoding) {\n return this.indexOf(val, byteOffset, encoding) !== -1\n}\n\nBuffer.prototype.indexOf = function indexOf (val, byteOffset, encoding) {\n return bidirectionalIndexOf(this, val, byteOffset, encoding, true)\n}\n\nBuffer.prototype.lastIndexOf = function lastIndexOf (val, byteOffset, encoding) {\n return bidirectionalIndexOf(this, val, byteOffset, encoding, false)\n}\n\nfunction hexWrite (buf, string, offset, length) {\n offset = Number(offset) || 0\n var remaining = buf.length - offset\n if (!length) {\n length = remaining\n } else {\n length = Number(length)\n if (length > remaining) {\n length = remaining\n }\n }\n\n // must be an even number of digits\n var strLen = string.length\n if (strLen % 2 !== 0) throw new TypeError('Invalid hex string')\n\n if (length > strLen / 2) {\n length = strLen / 2\n }\n for (var i = 0; i < length; ++i) {\n var parsed = parseInt(string.substr(i * 2, 2), 16)\n if (isNaN(parsed)) return i\n buf[offset + i] = parsed\n }\n return i\n}\n\nfunction utf8Write (buf, string, offset, length) {\n return blitBuffer(utf8ToBytes(string, buf.length - offset), buf, offset, length)\n}\n\nfunction asciiWrite (buf, string, offset, length) {\n return blitBuffer(asciiToBytes(string), buf, offset, length)\n}\n\nfunction latin1Write (buf, string, offset, length) {\n return asciiWrite(buf, string, offset, length)\n}\n\nfunction base64Write (buf, string, offset, length) {\n return blitBuffer(base64ToBytes(string), buf, offset, length)\n}\n\nfunction ucs2Write (buf, string, offset, length) {\n return blitBuffer(utf16leToBytes(string, buf.length - offset), buf, offset, length)\n}\n\nBuffer.prototype.write = function write (string, offset, length, encoding) {\n // Buffer#write(string)\n if (offset === undefined) {\n encoding = 'utf8'\n length = this.length\n offset = 0\n // Buffer#write(string, encoding)\n } else if (length === undefined && typeof offset === 'string') {\n encoding = offset\n length = this.length\n offset = 0\n // Buffer#write(string, offset[, length][, encoding])\n } else if (isFinite(offset)) {\n offset = offset | 0\n if (isFinite(length)) {\n length = length | 0\n if (encoding === undefined) encoding = 'utf8'\n } else {\n encoding = length\n length = undefined\n }\n // legacy write(string, encoding, offset, length) - remove in v0.13\n } else {\n throw new Error(\n 'Buffer.write(string, encoding, offset[, length]) is no longer supported'\n )\n }\n\n var remaining = this.length - offset\n if (length === undefined || length > remaining) length = remaining\n\n if ((string.length > 0 && (length < 0 || offset < 0)) || offset > this.length) {\n throw new RangeError('Attempt to write outside buffer bounds')\n }\n\n if (!encoding) encoding = 'utf8'\n\n var loweredCase = false\n for (;;) {\n switch (encoding) {\n case 'hex':\n return hexWrite(this, string, offset, length)\n\n case 'utf8':\n case 'utf-8':\n return utf8Write(this, string, offset, length)\n\n case 'ascii':\n return asciiWrite(this, string, offset, length)\n\n case 'latin1':\n case 'binary':\n return latin1Write(this, string, offset, length)\n\n case 'base64':\n // Warning: maxLength not taken into account in base64Write\n return base64Write(this, string, offset, length)\n\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return ucs2Write(this, string, offset, length)\n\n default:\n if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)\n encoding = ('' + encoding).toLowerCase()\n loweredCase = true\n }\n }\n}\n\nBuffer.prototype.toJSON = function toJSON () {\n return {\n type: 'Buffer',\n data: Array.prototype.slice.call(this._arr || this, 0)\n }\n}\n\nfunction base64Slice (buf, start, end) {\n if (start === 0 && end === buf.length) {\n return base64.fromByteArray(buf)\n } else {\n return base64.fromByteArray(buf.slice(start, end))\n }\n}\n\nfunction utf8Slice (buf, start, end) {\n end = Math.min(buf.length, end)\n var res = []\n\n var i = start\n while (i < end) {\n var firstByte = buf[i]\n var codePoint = null\n var bytesPerSequence = (firstByte > 0xEF) ? 4\n : (firstByte > 0xDF) ? 3\n : (firstByte > 0xBF) ? 2\n : 1\n\n if (i + bytesPerSequence <= end) {\n var secondByte, thirdByte, fourthByte, tempCodePoint\n\n switch (bytesPerSequence) {\n case 1:\n if (firstByte < 0x80) {\n codePoint = firstByte\n }\n break\n case 2:\n secondByte = buf[i + 1]\n if ((secondByte & 0xC0) === 0x80) {\n tempCodePoint = (firstByte & 0x1F) << 0x6 | (secondByte & 0x3F)\n if (tempCodePoint > 0x7F) {\n codePoint = tempCodePoint\n }\n }\n break\n case 3:\n secondByte = buf[i + 1]\n thirdByte = buf[i + 2]\n if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80) {\n tempCodePoint = (firstByte & 0xF) << 0xC | (secondByte & 0x3F) << 0x6 | (thirdByte & 0x3F)\n if (tempCodePoint > 0x7FF && (tempCodePoint < 0xD800 || tempCodePoint > 0xDFFF)) {\n codePoint = tempCodePoint\n }\n }\n break\n case 4:\n secondByte = buf[i + 1]\n thirdByte = buf[i + 2]\n fourthByte = buf[i + 3]\n if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80 && (fourthByte & 0xC0) === 0x80) {\n tempCodePoint = (firstByte & 0xF) << 0x12 | (secondByte & 0x3F) << 0xC | (thirdByte & 0x3F) << 0x6 | (fourthByte & 0x3F)\n if (tempCodePoint > 0xFFFF && tempCodePoint < 0x110000) {\n codePoint = tempCodePoint\n }\n }\n }\n }\n\n if (codePoint === null) {\n // we did not generate a valid codePoint so insert a\n // replacement char (U+FFFD) and advance only 1 byte\n codePoint = 0xFFFD\n bytesPerSequence = 1\n } else if (codePoint > 0xFFFF) {\n // encode to utf16 (surrogate pair dance)\n codePoint -= 0x10000\n res.push(codePoint >>> 10 & 0x3FF | 0xD800)\n codePoint = 0xDC00 | codePoint & 0x3FF\n }\n\n res.push(codePoint)\n i += bytesPerSequence\n }\n\n return decodeCodePointsArray(res)\n}\n\n// Based on http://stackoverflow.com/a/22747272/680742, the browser with\n// the lowest limit is Chrome, with 0x10000 args.\n// We go 1 magnitude less, for safety\nvar MAX_ARGUMENTS_LENGTH = 0x1000\n\nfunction decodeCodePointsArray (codePoints) {\n var len = codePoints.length\n if (len <= MAX_ARGUMENTS_LENGTH) {\n return String.fromCharCode.apply(String, codePoints) // avoid extra slice()\n }\n\n // Decode in chunks to avoid \"call stack size exceeded\".\n var res = ''\n var i = 0\n while (i < len) {\n res += String.fromCharCode.apply(\n String,\n codePoints.slice(i, i += MAX_ARGUMENTS_LENGTH)\n )\n }\n return res\n}\n\nfunction asciiSlice (buf, start, end) {\n var ret = ''\n end = Math.min(buf.length, end)\n\n for (var i = start; i < end; ++i) {\n ret += String.fromCharCode(buf[i] & 0x7F)\n }\n return ret\n}\n\nfunction latin1Slice (buf, start, end) {\n var ret = ''\n end = Math.min(buf.length, end)\n\n for (var i = start; i < end; ++i) {\n ret += String.fromCharCode(buf[i])\n }\n return ret\n}\n\nfunction hexSlice (buf, start, end) {\n var len = buf.length\n\n if (!start || start < 0) start = 0\n if (!end || end < 0 || end > len) end = len\n\n var out = ''\n for (var i = start; i < end; ++i) {\n out += toHex(buf[i])\n }\n return out\n}\n\nfunction utf16leSlice (buf, start, end) {\n var bytes = buf.slice(start, end)\n var res = ''\n for (var i = 0; i < bytes.length; i += 2) {\n res += String.fromCharCode(bytes[i] + bytes[i + 1] * 256)\n }\n return res\n}\n\nBuffer.prototype.slice = function slice (start, end) {\n var len = this.length\n start = ~~start\n end = end === undefined ? len : ~~end\n\n if (start < 0) {\n start += len\n if (start < 0) start = 0\n } else if (start > len) {\n start = len\n }\n\n if (end < 0) {\n end += len\n if (end < 0) end = 0\n } else if (end > len) {\n end = len\n }\n\n if (end < start) end = start\n\n var newBuf\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n newBuf = this.subarray(start, end)\n newBuf.__proto__ = Buffer.prototype\n } else {\n var sliceLen = end - start\n newBuf = new Buffer(sliceLen, undefined)\n for (var i = 0; i < sliceLen; ++i) {\n newBuf[i] = this[i + start]\n }\n }\n\n return newBuf\n}\n\n/*\n * Need to make sure that buffer isn't trying to write out of bounds.\n */\nfunction checkOffset (offset, ext, length) {\n if ((offset % 1) !== 0 || offset < 0) throw new RangeError('offset is not uint')\n if (offset + ext > length) throw new RangeError('Trying to access beyond buffer length')\n}\n\nBuffer.prototype.readUIntLE = function readUIntLE (offset, byteLength, noAssert) {\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) checkOffset(offset, byteLength, this.length)\n\n var val = this[offset]\n var mul = 1\n var i = 0\n while (++i < byteLength && (mul *= 0x100)) {\n val += this[offset + i] * mul\n }\n\n return val\n}\n\nBuffer.prototype.readUIntBE = function readUIntBE (offset, byteLength, noAssert) {\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) {\n checkOffset(offset, byteLength, this.length)\n }\n\n var val = this[offset + --byteLength]\n var mul = 1\n while (byteLength > 0 && (mul *= 0x100)) {\n val += this[offset + --byteLength] * mul\n }\n\n return val\n}\n\nBuffer.prototype.readUInt8 = function readUInt8 (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 1, this.length)\n return this[offset]\n}\n\nBuffer.prototype.readUInt16LE = function readUInt16LE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 2, this.length)\n return this[offset] | (this[offset + 1] << 8)\n}\n\nBuffer.prototype.readUInt16BE = function readUInt16BE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 2, this.length)\n return (this[offset] << 8) | this[offset + 1]\n}\n\nBuffer.prototype.readUInt32LE = function readUInt32LE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n\n return ((this[offset]) |\n (this[offset + 1] << 8) |\n (this[offset + 2] << 16)) +\n (this[offset + 3] * 0x1000000)\n}\n\nBuffer.prototype.readUInt32BE = function readUInt32BE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n\n return (this[offset] * 0x1000000) +\n ((this[offset + 1] << 16) |\n (this[offset + 2] << 8) |\n this[offset + 3])\n}\n\nBuffer.prototype.readIntLE = function readIntLE (offset, byteLength, noAssert) {\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) checkOffset(offset, byteLength, this.length)\n\n var val = this[offset]\n var mul = 1\n var i = 0\n while (++i < byteLength && (mul *= 0x100)) {\n val += this[offset + i] * mul\n }\n mul *= 0x80\n\n if (val >= mul) val -= Math.pow(2, 8 * byteLength)\n\n return val\n}\n\nBuffer.prototype.readIntBE = function readIntBE (offset, byteLength, noAssert) {\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) checkOffset(offset, byteLength, this.length)\n\n var i = byteLength\n var mul = 1\n var val = this[offset + --i]\n while (i > 0 && (mul *= 0x100)) {\n val += this[offset + --i] * mul\n }\n mul *= 0x80\n\n if (val >= mul) val -= Math.pow(2, 8 * byteLength)\n\n return val\n}\n\nBuffer.prototype.readInt8 = function readInt8 (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 1, this.length)\n if (!(this[offset] & 0x80)) return (this[offset])\n return ((0xff - this[offset] + 1) * -1)\n}\n\nBuffer.prototype.readInt16LE = function readInt16LE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 2, this.length)\n var val = this[offset] | (this[offset + 1] << 8)\n return (val & 0x8000) ? val | 0xFFFF0000 : val\n}\n\nBuffer.prototype.readInt16BE = function readInt16BE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 2, this.length)\n var val = this[offset + 1] | (this[offset] << 8)\n return (val & 0x8000) ? val | 0xFFFF0000 : val\n}\n\nBuffer.prototype.readInt32LE = function readInt32LE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n\n return (this[offset]) |\n (this[offset + 1] << 8) |\n (this[offset + 2] << 16) |\n (this[offset + 3] << 24)\n}\n\nBuffer.prototype.readInt32BE = function readInt32BE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n\n return (this[offset] << 24) |\n (this[offset + 1] << 16) |\n (this[offset + 2] << 8) |\n (this[offset + 3])\n}\n\nBuffer.prototype.readFloatLE = function readFloatLE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n return ieee754.read(this, offset, true, 23, 4)\n}\n\nBuffer.prototype.readFloatBE = function readFloatBE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n return ieee754.read(this, offset, false, 23, 4)\n}\n\nBuffer.prototype.readDoubleLE = function readDoubleLE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 8, this.length)\n return ieee754.read(this, offset, true, 52, 8)\n}\n\nBuffer.prototype.readDoubleBE = function readDoubleBE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 8, this.length)\n return ieee754.read(this, offset, false, 52, 8)\n}\n\nfunction checkInt (buf, value, offset, ext, max, min) {\n if (!Buffer.isBuffer(buf)) throw new TypeError('\"buffer\" argument must be a Buffer instance')\n if (value > max || value < min) throw new RangeError('\"value\" argument is out of bounds')\n if (offset + ext > buf.length) throw new RangeError('Index out of range')\n}\n\nBuffer.prototype.writeUIntLE = function writeUIntLE (value, offset, byteLength, noAssert) {\n value = +value\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) {\n var maxBytes = Math.pow(2, 8 * byteLength) - 1\n checkInt(this, value, offset, byteLength, maxBytes, 0)\n }\n\n var mul = 1\n var i = 0\n this[offset] = value & 0xFF\n while (++i < byteLength && (mul *= 0x100)) {\n this[offset + i] = (value / mul) & 0xFF\n }\n\n return offset + byteLength\n}\n\nBuffer.prototype.writeUIntBE = function writeUIntBE (value, offset, byteLength, noAssert) {\n value = +value\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) {\n var maxBytes = Math.pow(2, 8 * byteLength) - 1\n checkInt(this, value, offset, byteLength, maxBytes, 0)\n }\n\n var i = byteLength - 1\n var mul = 1\n this[offset + i] = value & 0xFF\n while (--i >= 0 && (mul *= 0x100)) {\n this[offset + i] = (value / mul) & 0xFF\n }\n\n return offset + byteLength\n}\n\nBuffer.prototype.writeUInt8 = function writeUInt8 (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 1, 0xff, 0)\n if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value)\n this[offset] = (value & 0xff)\n return offset + 1\n}\n\nfunction objectWriteUInt16 (buf, value, offset, littleEndian) {\n if (value < 0) value = 0xffff + value + 1\n for (var i = 0, j = Math.min(buf.length - offset, 2); i < j; ++i) {\n buf[offset + i] = (value & (0xff << (8 * (littleEndian ? i : 1 - i)))) >>>\n (littleEndian ? i : 1 - i) * 8\n }\n}\n\nBuffer.prototype.writeUInt16LE = function writeUInt16LE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value & 0xff)\n this[offset + 1] = (value >>> 8)\n } else {\n objectWriteUInt16(this, value, offset, true)\n }\n return offset + 2\n}\n\nBuffer.prototype.writeUInt16BE = function writeUInt16BE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value >>> 8)\n this[offset + 1] = (value & 0xff)\n } else {\n objectWriteUInt16(this, value, offset, false)\n }\n return offset + 2\n}\n\nfunction objectWriteUInt32 (buf, value, offset, littleEndian) {\n if (value < 0) value = 0xffffffff + value + 1\n for (var i = 0, j = Math.min(buf.length - offset, 4); i < j; ++i) {\n buf[offset + i] = (value >>> (littleEndian ? i : 3 - i) * 8) & 0xff\n }\n}\n\nBuffer.prototype.writeUInt32LE = function writeUInt32LE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset + 3] = (value >>> 24)\n this[offset + 2] = (value >>> 16)\n this[offset + 1] = (value >>> 8)\n this[offset] = (value & 0xff)\n } else {\n objectWriteUInt32(this, value, offset, true)\n }\n return offset + 4\n}\n\nBuffer.prototype.writeUInt32BE = function writeUInt32BE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value >>> 24)\n this[offset + 1] = (value >>> 16)\n this[offset + 2] = (value >>> 8)\n this[offset + 3] = (value & 0xff)\n } else {\n objectWriteUInt32(this, value, offset, false)\n }\n return offset + 4\n}\n\nBuffer.prototype.writeIntLE = function writeIntLE (value, offset, byteLength, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) {\n var limit = Math.pow(2, 8 * byteLength - 1)\n\n checkInt(this, value, offset, byteLength, limit - 1, -limit)\n }\n\n var i = 0\n var mul = 1\n var sub = 0\n this[offset] = value & 0xFF\n while (++i < byteLength && (mul *= 0x100)) {\n if (value < 0 && sub === 0 && this[offset + i - 1] !== 0) {\n sub = 1\n }\n this[offset + i] = ((value / mul) >> 0) - sub & 0xFF\n }\n\n return offset + byteLength\n}\n\nBuffer.prototype.writeIntBE = function writeIntBE (value, offset, byteLength, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) {\n var limit = Math.pow(2, 8 * byteLength - 1)\n\n checkInt(this, value, offset, byteLength, limit - 1, -limit)\n }\n\n var i = byteLength - 1\n var mul = 1\n var sub = 0\n this[offset + i] = value & 0xFF\n while (--i >= 0 && (mul *= 0x100)) {\n if (value < 0 && sub === 0 && this[offset + i + 1] !== 0) {\n sub = 1\n }\n this[offset + i] = ((value / mul) >> 0) - sub & 0xFF\n }\n\n return offset + byteLength\n}\n\nBuffer.prototype.writeInt8 = function writeInt8 (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 1, 0x7f, -0x80)\n if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value)\n if (value < 0) value = 0xff + value + 1\n this[offset] = (value & 0xff)\n return offset + 1\n}\n\nBuffer.prototype.writeInt16LE = function writeInt16LE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value & 0xff)\n this[offset + 1] = (value >>> 8)\n } else {\n objectWriteUInt16(this, value, offset, true)\n }\n return offset + 2\n}\n\nBuffer.prototype.writeInt16BE = function writeInt16BE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value >>> 8)\n this[offset + 1] = (value & 0xff)\n } else {\n objectWriteUInt16(this, value, offset, false)\n }\n return offset + 2\n}\n\nBuffer.prototype.writeInt32LE = function writeInt32LE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value & 0xff)\n this[offset + 1] = (value >>> 8)\n this[offset + 2] = (value >>> 16)\n this[offset + 3] = (value >>> 24)\n } else {\n objectWriteUInt32(this, value, offset, true)\n }\n return offset + 4\n}\n\nBuffer.prototype.writeInt32BE = function writeInt32BE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)\n if (value < 0) value = 0xffffffff + value + 1\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value >>> 24)\n this[offset + 1] = (value >>> 16)\n this[offset + 2] = (value >>> 8)\n this[offset + 3] = (value & 0xff)\n } else {\n objectWriteUInt32(this, value, offset, false)\n }\n return offset + 4\n}\n\nfunction checkIEEE754 (buf, value, offset, ext, max, min) {\n if (offset + ext > buf.length) throw new RangeError('Index out of range')\n if (offset < 0) throw new RangeError('Index out of range')\n}\n\nfunction writeFloat (buf, value, offset, littleEndian, noAssert) {\n if (!noAssert) {\n checkIEEE754(buf, value, offset, 4, 3.4028234663852886e+38, -3.4028234663852886e+38)\n }\n ieee754.write(buf, value, offset, littleEndian, 23, 4)\n return offset + 4\n}\n\nBuffer.prototype.writeFloatLE = function writeFloatLE (value, offset, noAssert) {\n return writeFloat(this, value, offset, true, noAssert)\n}\n\nBuffer.prototype.writeFloatBE = function writeFloatBE (value, offset, noAssert) {\n return writeFloat(this, value, offset, false, noAssert)\n}\n\nfunction writeDouble (buf, value, offset, littleEndian, noAssert) {\n if (!noAssert) {\n checkIEEE754(buf, value, offset, 8, 1.7976931348623157E+308, -1.7976931348623157E+308)\n }\n ieee754.write(buf, value, offset, littleEndian, 52, 8)\n return offset + 8\n}\n\nBuffer.prototype.writeDoubleLE = function writeDoubleLE (value, offset, noAssert) {\n return writeDouble(this, value, offset, true, noAssert)\n}\n\nBuffer.prototype.writeDoubleBE = function writeDoubleBE (value, offset, noAssert) {\n return writeDouble(this, value, offset, false, noAssert)\n}\n\n// copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length)\nBuffer.prototype.copy = function copy (target, targetStart, start, end) {\n if (!start) start = 0\n if (!end && end !== 0) end = this.length\n if (targetStart >= target.length) targetStart = target.length\n if (!targetStart) targetStart = 0\n if (end > 0 && end < start) end = start\n\n // Copy 0 bytes; we're done\n if (end === start) return 0\n if (target.length === 0 || this.length === 0) return 0\n\n // Fatal error conditions\n if (targetStart < 0) {\n throw new RangeError('targetStart out of bounds')\n }\n if (start < 0 || start >= this.length) throw new RangeError('sourceStart out of bounds')\n if (end < 0) throw new RangeError('sourceEnd out of bounds')\n\n // Are we oob?\n if (end > this.length) end = this.length\n if (target.length - targetStart < end - start) {\n end = target.length - targetStart + start\n }\n\n var len = end - start\n var i\n\n if (this === target && start < targetStart && targetStart < end) {\n // descending copy from end\n for (i = len - 1; i >= 0; --i) {\n target[i + targetStart] = this[i + start]\n }\n } else if (len < 1000 || !Buffer.TYPED_ARRAY_SUPPORT) {\n // ascending copy from start\n for (i = 0; i < len; ++i) {\n target[i + targetStart] = this[i + start]\n }\n } else {\n Uint8Array.prototype.set.call(\n target,\n this.subarray(start, start + len),\n targetStart\n )\n }\n\n return len\n}\n\n// Usage:\n// buffer.fill(number[, offset[, end]])\n// buffer.fill(buffer[, offset[, end]])\n// buffer.fill(string[, offset[, end]][, encoding])\nBuffer.prototype.fill = function fill (val, start, end, encoding) {\n // Handle string cases:\n if (typeof val === 'string') {\n if (typeof start === 'string') {\n encoding = start\n start = 0\n end = this.length\n } else if (typeof end === 'string') {\n encoding = end\n end = this.length\n }\n if (val.length === 1) {\n var code = val.charCodeAt(0)\n if (code < 256) {\n val = code\n }\n }\n if (encoding !== undefined && typeof encoding !== 'string') {\n throw new TypeError('encoding must be a string')\n }\n if (typeof encoding === 'string' && !Buffer.isEncoding(encoding)) {\n throw new TypeError('Unknown encoding: ' + encoding)\n }\n } else if (typeof val === 'number') {\n val = val & 255\n }\n\n // Invalid ranges are not set to a default, so can range check early.\n if (start < 0 || this.length < start || this.length < end) {\n throw new RangeError('Out of range index')\n }\n\n if (end <= start) {\n return this\n }\n\n start = start >>> 0\n end = end === undefined ? this.length : end >>> 0\n\n if (!val) val = 0\n\n var i\n if (typeof val === 'number') {\n for (i = start; i < end; ++i) {\n this[i] = val\n }\n } else {\n var bytes = Buffer.isBuffer(val)\n ? val\n : utf8ToBytes(new Buffer(val, encoding).toString())\n var len = bytes.length\n for (i = 0; i < end - start; ++i) {\n this[i + start] = bytes[i % len]\n }\n }\n\n return this\n}\n\n// HELPER FUNCTIONS\n// ================\n\nvar INVALID_BASE64_RE = /[^+\\/0-9A-Za-z-_]/g\n\nfunction base64clean (str) {\n // Node strips out invalid characters like \\n and \\t from the string, base64-js does not\n str = stringtrim(str).replace(INVALID_BASE64_RE, '')\n // Node converts strings with length < 2 to ''\n if (str.length < 2) return ''\n // Node allows for non-padded base64 strings (missing trailing ===), base64-js does not\n while (str.length % 4 !== 0) {\n str = str + '='\n }\n return str\n}\n\nfunction stringtrim (str) {\n if (str.trim) return str.trim()\n return str.replace(/^\\s+|\\s+$/g, '')\n}\n\nfunction toHex (n) {\n if (n < 16) return '0' + n.toString(16)\n return n.toString(16)\n}\n\nfunction utf8ToBytes (string, units) {\n units = units || Infinity\n var codePoint\n var length = string.length\n var leadSurrogate = null\n var bytes = []\n\n for (var i = 0; i < length; ++i) {\n codePoint = string.charCodeAt(i)\n\n // is surrogate component\n if (codePoint > 0xD7FF && codePoint < 0xE000) {\n // last char was a lead\n if (!leadSurrogate) {\n // no lead yet\n if (codePoint > 0xDBFF) {\n // unexpected trail\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n continue\n } else if (i + 1 === length) {\n // unpaired lead\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n continue\n }\n\n // valid lead\n leadSurrogate = codePoint\n\n continue\n }\n\n // 2 leads in a row\n if (codePoint < 0xDC00) {\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n leadSurrogate = codePoint\n continue\n }\n\n // valid surrogate pair\n codePoint = (leadSurrogate - 0xD800 << 10 | codePoint - 0xDC00) + 0x10000\n } else if (leadSurrogate) {\n // valid bmp char, but last char was a lead\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n }\n\n leadSurrogate = null\n\n // encode utf8\n if (codePoint < 0x80) {\n if ((units -= 1) < 0) break\n bytes.push(codePoint)\n } else if (codePoint < 0x800) {\n if ((units -= 2) < 0) break\n bytes.push(\n codePoint >> 0x6 | 0xC0,\n codePoint & 0x3F | 0x80\n )\n } else if (codePoint < 0x10000) {\n if ((units -= 3) < 0) break\n bytes.push(\n codePoint >> 0xC | 0xE0,\n codePoint >> 0x6 & 0x3F | 0x80,\n codePoint & 0x3F | 0x80\n )\n } else if (codePoint < 0x110000) {\n if ((units -= 4) < 0) break\n bytes.push(\n codePoint >> 0x12 | 0xF0,\n codePoint >> 0xC & 0x3F | 0x80,\n codePoint >> 0x6 & 0x3F | 0x80,\n codePoint & 0x3F | 0x80\n )\n } else {\n throw new Error('Invalid code point')\n }\n }\n\n return bytes\n}\n\nfunction asciiToBytes (str) {\n var byteArray = []\n for (var i = 0; i < str.length; ++i) {\n // Node's code seems to be doing this and not & 0x7F..\n byteArray.push(str.charCodeAt(i) & 0xFF)\n }\n return byteArray\n}\n\nfunction utf16leToBytes (str, units) {\n var c, hi, lo\n var byteArray = []\n for (var i = 0; i < str.length; ++i) {\n if ((units -= 2) < 0) break\n\n c = str.charCodeAt(i)\n hi = c >> 8\n lo = c % 256\n byteArray.push(lo)\n byteArray.push(hi)\n }\n\n return byteArray\n}\n\nfunction base64ToBytes (str) {\n return base64.toByteArray(base64clean(str))\n}\n\nfunction blitBuffer (src, dst, offset, length) {\n for (var i = 0; i < length; ++i) {\n if ((i + offset >= dst.length) || (i >= src.length)) break\n dst[i + offset] = src[i]\n }\n return i\n}\n\nfunction isnan (val) {\n return val !== val // eslint-disable-line no-self-compare\n}\n","if (typeof Object.create === 'function') {\n // implementation from standard node.js 'util' module\n module.exports = function inherits(ctor, superCtor) {\n ctor.super_ = superCtor\n ctor.prototype = Object.create(superCtor.prototype, {\n constructor: {\n value: ctor,\n enumerable: false,\n writable: true,\n configurable: true\n }\n });\n };\n} else {\n // old school shim for old browsers\n module.exports = function inherits(ctor, superCtor) {\n ctor.super_ = superCtor\n var TempCtor = function () {}\n TempCtor.prototype = superCtor.prototype\n ctor.prototype = new TempCtor()\n ctor.prototype.constructor = ctor\n }\n}\n","/* global performance */\nvar perf = typeof performance !== 'undefined' && performance;\n\nvar now = perf && perf.now ? function () { return perf.now(); } : function () { return Date.now(); };\n\nfunction throwIfEmpty (name) {\n if (!name) {\n throw new Error('name must be non-empty')\n }\n}\n\n// simple binary sort insertion\nfunction insertSorted (arr, item) {\n var low = 0;\n var high = arr.length;\n var mid;\n while (low < high) {\n mid = (low + high) >>> 1; // like (num / 2) but faster\n if (arr[mid].startTime < item.startTime) {\n low = mid + 1;\n } else {\n high = mid;\n }\n }\n arr.splice(low, 0, item);\n}\n\nvar mark;\nvar stop;\nvar getEntries;\nvar clear;\n\nif (perf && perf.mark) {\n mark = function (name) {\n throwIfEmpty(name);\n perf.mark((\"start \" + name));\n };\n stop = function (name) {\n throwIfEmpty(name);\n perf.mark((\"end \" + name));\n perf.measure(name, (\"start \" + name), (\"end \" + name));\n var entries = perf.getEntriesByName(name);\n return entries[entries.length - 1]\n };\n getEntries = function () { return perf.getEntriesByType('measure'); };\n clear = function () {\n perf.clearMarks();\n perf.clearMeasures();\n };\n} else {\n var marks = {};\n var entries = [];\n mark = function (name) {\n throwIfEmpty(name);\n var startTime = now();\n marks['$' + name] = startTime;\n };\n stop = function (name) {\n throwIfEmpty(name);\n var endTime = now();\n var startTime = marks['$' + name];\n if (!startTime) {\n throw new Error((\"no known mark: \" + name))\n }\n var entry = {\n startTime: startTime,\n name: name,\n duration: endTime - startTime,\n entryType: 'measure'\n };\n // per the spec this should be at least 150:\n // https://www.w3.org/TR/resource-timing-1/#extensions-performance-interface\n // we just have no limit, per Chrome and Edge's de-facto behavior\n insertSorted(entries, entry);\n return entry\n };\n getEntries = function () { return entries; };\n clear = function () { entries = []; };\n}\n\nexport { mark, stop, getEntries, clear };\n","// shim for using process in browser\nvar process = module.exports = {};\n\n// cached from whatever global is present so that test runners that stub it\n// don't break things. But we need to wrap it in a try catch in case it is\n// wrapped in strict mode code which doesn't define any globals. It's inside a\n// function because try/catches deoptimize in certain engines.\n\nvar cachedSetTimeout;\nvar cachedClearTimeout;\n\nfunction defaultSetTimout() {\n throw new Error('setTimeout has not been defined');\n}\nfunction defaultClearTimeout () {\n throw new Error('clearTimeout has not been defined');\n}\n(function () {\n try {\n if (typeof setTimeout === 'function') {\n cachedSetTimeout = setTimeout;\n } else {\n cachedSetTimeout = defaultSetTimout;\n }\n } catch (e) {\n cachedSetTimeout = defaultSetTimout;\n }\n try {\n if (typeof clearTimeout === 'function') {\n cachedClearTimeout = clearTimeout;\n } else {\n cachedClearTimeout = defaultClearTimeout;\n }\n } catch (e) {\n cachedClearTimeout = defaultClearTimeout;\n }\n} ())\nfunction runTimeout(fun) {\n if (cachedSetTimeout === setTimeout) {\n //normal enviroments in sane situations\n return setTimeout(fun, 0);\n }\n // if setTimeout wasn't available but was latter defined\n if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) {\n cachedSetTimeout = setTimeout;\n return setTimeout(fun, 0);\n }\n try {\n // when when somebody has screwed with setTimeout but no I.E. maddness\n return cachedSetTimeout(fun, 0);\n } catch(e){\n try {\n // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally\n return cachedSetTimeout.call(null, fun, 0);\n } catch(e){\n // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error\n return cachedSetTimeout.call(this, fun, 0);\n }\n }\n\n\n}\nfunction runClearTimeout(marker) {\n if (cachedClearTimeout === clearTimeout) {\n //normal enviroments in sane situations\n return clearTimeout(marker);\n }\n // if clearTimeout wasn't available but was latter defined\n if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) {\n cachedClearTimeout = clearTimeout;\n return clearTimeout(marker);\n }\n try {\n // when when somebody has screwed with setTimeout but no I.E. maddness\n return cachedClearTimeout(marker);\n } catch (e){\n try {\n // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally\n return cachedClearTimeout.call(null, marker);\n } catch (e){\n // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error.\n // Some versions of I.E. have different rules for clearTimeout vs setTimeout\n return cachedClearTimeout.call(this, marker);\n }\n }\n\n\n\n}\nvar queue = [];\nvar draining = false;\nvar currentQueue;\nvar queueIndex = -1;\n\nfunction cleanUpNextTick() {\n if (!draining || !currentQueue) {\n return;\n }\n draining = false;\n if (currentQueue.length) {\n queue = currentQueue.concat(queue);\n } else {\n queueIndex = -1;\n }\n if (queue.length) {\n drainQueue();\n }\n}\n\nfunction drainQueue() {\n if (draining) {\n return;\n }\n var timeout = runTimeout(cleanUpNextTick);\n draining = true;\n\n var len = queue.length;\n while(len) {\n currentQueue = queue;\n queue = [];\n while (++queueIndex < len) {\n if (currentQueue) {\n currentQueue[queueIndex].run();\n }\n }\n queueIndex = -1;\n len = queue.length;\n }\n currentQueue = null;\n draining = false;\n runClearTimeout(timeout);\n}\n\nprocess.nextTick = function (fun) {\n var args = new Array(arguments.length - 1);\n if (arguments.length > 1) {\n for (var i = 1; i < arguments.length; i++) {\n args[i - 1] = arguments[i];\n }\n }\n queue.push(new Item(fun, args));\n if (queue.length === 1 && !draining) {\n runTimeout(drainQueue);\n }\n};\n\n// v8 likes predictible objects\nfunction Item(fun, array) {\n this.fun = fun;\n this.array = array;\n}\nItem.prototype.run = function () {\n this.fun.apply(null, this.array);\n};\nprocess.title = 'browser';\nprocess.browser = true;\nprocess.env = {};\nprocess.argv = [];\nprocess.version = ''; // empty string to avoid regexp issues\nprocess.versions = {};\n\nfunction noop() {}\n\nprocess.on = noop;\nprocess.addListener = noop;\nprocess.once = noop;\nprocess.off = noop;\nprocess.removeListener = noop;\nprocess.removeAllListeners = noop;\nprocess.emit = noop;\nprocess.prependListener = noop;\nprocess.prependOnceListener = noop;\n\nprocess.listeners = function (name) { return [] }\n\nprocess.binding = function (name) {\n throw new Error('process.binding is not supported');\n};\n\nprocess.cwd = function () { return '/' };\nprocess.chdir = function (dir) {\n throw new Error('process.chdir is not supported');\n};\nprocess.umask = function() { return 0; };\n","var g;\r\n\r\n// This works in non-strict mode\r\ng = (function() {\r\n\treturn this;\r\n})();\r\n\r\ntry {\r\n\t// This works if eval is allowed (see CSP)\r\n\tg = g || Function(\"return this\")() || (1, eval)(\"this\");\r\n} catch (e) {\r\n\t// This works if the window reference is available\r\n\tif (typeof window === \"object\") g = window;\r\n}\r\n\r\n// g can still be undefined, but nothing to do about it...\r\n// We return undefined, instead of nothing here, so it's\r\n// easier to handle this case. if(!global) { ...}\r\n\r\nmodule.exports = g;\r\n","import debug from 'debug'\n\nexport const log = debug('isomorphic-git')\n\nlog.log = console.log.bind(console)\n","'use strict';\n\nconst processFn = (fn, opts) => function () {\n\tconst P = opts.promiseModule;\n\tconst args = new Array(arguments.length);\n\n\tfor (let i = 0; i < arguments.length; i++) {\n\t\targs[i] = arguments[i];\n\t}\n\n\treturn new P((resolve, reject) => {\n\t\tif (opts.errorFirst) {\n\t\t\targs.push(function (err, result) {\n\t\t\t\tif (opts.multiArgs) {\n\t\t\t\t\tconst results = new Array(arguments.length - 1);\n\n\t\t\t\t\tfor (let i = 1; i < arguments.length; i++) {\n\t\t\t\t\t\tresults[i - 1] = arguments[i];\n\t\t\t\t\t}\n\n\t\t\t\t\tif (err) {\n\t\t\t\t\t\tresults.unshift(err);\n\t\t\t\t\t\treject(results);\n\t\t\t\t\t} else {\n\t\t\t\t\t\tresolve(results);\n\t\t\t\t\t}\n\t\t\t\t} else if (err) {\n\t\t\t\t\treject(err);\n\t\t\t\t} else {\n\t\t\t\t\tresolve(result);\n\t\t\t\t}\n\t\t\t});\n\t\t} else {\n\t\t\targs.push(function (result) {\n\t\t\t\tif (opts.multiArgs) {\n\t\t\t\t\tconst results = new Array(arguments.length - 1);\n\n\t\t\t\t\tfor (let i = 0; i < arguments.length; i++) {\n\t\t\t\t\t\tresults[i] = arguments[i];\n\t\t\t\t\t}\n\n\t\t\t\t\tresolve(results);\n\t\t\t\t} else {\n\t\t\t\t\tresolve(result);\n\t\t\t\t}\n\t\t\t});\n\t\t}\n\n\t\tfn.apply(this, args);\n\t});\n};\n\nmodule.exports = (obj, opts) => {\n\topts = Object.assign({\n\t\texclude: [/.+(Sync|Stream)$/],\n\t\terrorFirst: true,\n\t\tpromiseModule: Promise\n\t}, opts);\n\n\tconst filter = key => {\n\t\tconst match = pattern => typeof pattern === 'string' ? key === pattern : pattern.test(key);\n\t\treturn opts.include ? opts.include.some(match) : !opts.exclude.some(match);\n\t};\n\n\tlet ret;\n\tif (typeof obj === 'function') {\n\t\tret = function () {\n\t\t\tif (opts.excludeMain) {\n\t\t\t\treturn obj.apply(this, arguments);\n\t\t\t}\n\n\t\t\treturn processFn(obj, opts).apply(this, arguments);\n\t\t};\n\t} else {\n\t\tret = Object.create(Object.getPrototypeOf(obj));\n\t}\n\n\tfor (const key in obj) { // eslint-disable-line guard-for-in\n\t\tconst x = obj[key];\n\t\tret[key] = typeof x === 'function' && filter(key) ? processFn(x, opts) : x;\n\t}\n\n\treturn ret;\n};\n","// This is a convenience wrapper for reading and writing files in the 'refs' directory.\nimport path from 'path'\n\nimport { FileSystem, GitRefSpecSet } from '../models'\n\nimport { GitConfigManager } from './GitConfigManager'\n\n// @see https://git-scm.com/docs/git-rev-parse.html#_specifying_revisions\nconst refpaths = ref => [\n `${ref}`,\n `refs/${ref}`,\n `refs/tags/${ref}`,\n `refs/heads/${ref}`,\n `refs/remotes/${ref}`,\n `refs/remotes/${ref}/HEAD`\n]\n\nexport class GitRefManager {\n static async updateRemoteRefs ({\n fs: _fs,\n gitdir,\n remote,\n refs,\n symrefs,\n tags,\n refspecs\n }) {\n const fs = new FileSystem(_fs)\n // Validate input\n for (let value of refs.values()) {\n if (!value.match(/[0-9a-f]{40}/)) {\n throw new Error(`Unexpected ref contents: '${value}'`)\n }\n }\n const config = await GitConfigManager.get({ fs, gitdir })\n if (!refspecs) {\n refspecs = await config.getall(`remote.${remote}.fetch`)\n if (refspecs.length === 0) {\n throw new Error(\n `Could not find a fetch refspec fot remote '${remote}'.\nMake sure the config file has an entry like the following:\n[remote \"${remote}\"]\nfetch = +refs/heads/*:refs/remotes/origin/*`\n )\n }\n }\n const refspec = GitRefSpecSet.from(refspecs)\n let actualRefsToWrite = new Map()\n // Add all tags if the fetch tags argument is true.\n if (tags) {\n for (const serverRef of refs.keys()) {\n if (serverRef.startsWith('refs/tags') && !serverRef.endsWith('^{}')) {\n const filename = path.join(gitdir, serverRef)\n // Git's behavior is to only fetch tags that do not conflict with tags already present.\n if (!await fs.exists(filename)) {\n // If there is a dereferenced an annotated tag value available, prefer that.\n const oid = refs.get(serverRef + '^{}') || refs.get(serverRef)\n actualRefsToWrite.set(serverRef, oid)\n }\n }\n }\n }\n // Combine refs and symrefs giving symrefs priority\n let refTranslations = refspec.translate([...refs.keys()])\n for (let [serverRef, translatedRef] of refTranslations) {\n let value = refs.get(serverRef)\n actualRefsToWrite.set(translatedRef, value)\n }\n let symrefTranslations = refspec.translate([...symrefs.keys()])\n for (let [serverRef, translatedRef] of symrefTranslations) {\n let value = symrefs.get(serverRef)\n let symtarget = refspec.translateOne(value)\n if (symtarget) {\n actualRefsToWrite.set(translatedRef, `ref: ${symtarget}`)\n }\n }\n // Update files\n // TODO: For large repos with a history of thousands of pull requests\n // (i.e. gitlab-ce) it would be vastly more efficient to write them\n // to .git/packed-refs.\n // The trick is to make sure we a) don't write a packed ref that is\n // already shadowed by a loose ref and b) don't loose any refs already\n // in packed-refs. Doing this efficiently may be difficult. A\n // solution that might work is\n // a) load the current packed-refs file\n // b) add actualRefsToWrite, overriding the existing values if present\n // c) enumerate all the loose refs currently in .git/refs/remotes/${remote}\n // d) overwrite their value with the new value.\n // Examples of refs we need to avoid writing in loose format for efficieny's sake\n // are .git/refs/remotes/origin/refs/remotes/remote_mirror_3059\n // and .git/refs/remotes/origin/refs/merge-requests\n const normalizeValue = value => value.trim() + '\\n'\n for (let [key, value] of actualRefsToWrite) {\n await fs.write(path.join(gitdir, key), normalizeValue(value), 'utf8')\n }\n }\n // TODO: make this less crude?\n static async writeRef ({ fs: _fs, gitdir, ref, value }) {\n const fs = new FileSystem(_fs)\n // Validate input\n if (!value.match(/[0-9a-f]{40}/)) {\n throw new Error(`Unexpected ref contents: '${value}'`)\n }\n const normalizeValue = value => value.trim() + '\\n'\n await fs.write(path.join(gitdir, ref), normalizeValue(value), 'utf8')\n }\n static async resolve ({ fs: _fs, gitdir, ref, depth }) {\n const fs = new FileSystem(_fs)\n if (depth !== undefined) {\n depth--\n if (depth === -1) {\n return ref\n }\n }\n let sha\n // Is it a ref pointer?\n if (ref.startsWith('ref: ')) {\n ref = ref.slice('ref: '.length)\n return GitRefManager.resolve({ fs, gitdir, ref, depth })\n }\n // Is it a complete and valid SHA?\n if (ref.length === 40 && /[0-9a-f]{40}/.test(ref)) {\n return ref\n }\n // We need to alternate between the file system and the packed-refs\n let packedMap = await GitRefManager.packedRefs({ fs, gitdir })\n // Look in all the proper paths, in this order\n const allpaths = refpaths(ref)\n for (let ref of allpaths) {\n sha =\n (await fs.read(`${gitdir}/${ref}`, { encoding: 'utf8' })) ||\n packedMap.get(ref)\n if (sha) {\n return GitRefManager.resolve({ fs, gitdir, ref: sha.trim(), depth })\n }\n }\n // Do we give up?\n throw new Error(`Could not resolve reference ${ref}`)\n }\n static async expand ({ fs: _fs, gitdir, ref }) {\n const fs = new FileSystem(_fs)\n // Is it a complete and valid SHA?\n if (ref.length === 40 && /[0-9a-f]{40}/.test(ref)) {\n return ref\n }\n // We need to alternate between the file system and the packed-refs\n let packedMap = await GitRefManager.packedRefs({ fs, gitdir })\n // Look in all the proper paths, in this order\n const allpaths = refpaths(ref)\n for (let ref of allpaths) {\n if (await fs.exists(`${gitdir}/${ref}`)) return ref\n if (packedMap.has(ref)) return ref\n }\n // Do we give up?\n throw new Error(`Could not expand ref ${ref}`)\n }\n static resolveAgainstMap ({ ref, depth, map }) {\n if (depth !== undefined) {\n depth--\n if (depth === -1) {\n return ref\n }\n }\n // Is it a ref pointer?\n if (ref.startsWith('ref: ')) {\n ref = ref.slice('ref: '.length)\n return GitRefManager.resolveAgainstMap({ ref, depth, map })\n }\n // Is it a complete and valid SHA?\n if (ref.length === 40 && /[0-9a-f]{40}/.test(ref)) {\n return ref\n }\n // Look in all the proper paths, in this order\n const allpaths = refpaths(ref)\n for (let ref of allpaths) {\n let sha = map.get(ref)\n if (sha) {\n return GitRefManager.resolveAgainstMap({ ref: sha.trim(), depth, map })\n }\n }\n // Do we give up?\n throw new Error(`Could not resolve reference ${ref}`)\n }\n static async packedRefs ({ fs: _fs, gitdir }) {\n const refs = new Map()\n const fs = new FileSystem(_fs)\n const text = await fs.read(`${gitdir}/packed-refs`, { encoding: 'utf8' })\n if (!text) return refs\n const lines = text\n .trim()\n .split('\\n')\n .filter(line => !/^\\s*#/.test(line))\n let key = null\n for (let line of lines) {\n const i = line.indexOf(' ')\n if (line.startsWith('^')) {\n // This is a oid for the commit associated with the annotated tag immediately preceding this line.\n // Trim off the '^'\n const value = line.slice(1, i)\n // The tagname^{} syntax is based on the output of `git show-ref --tags -d`\n refs.set(key + '^{}', value)\n } else {\n // This is an oid followed by the ref name\n const value = line.slice(0, i)\n key = line.slice(i + 1)\n refs.set(key, value)\n }\n }\n return refs\n }\n // List all the refs that match the `filepath` prefix\n static async listRefs ({ fs: _fs, gitdir, filepath }) {\n const fs = new FileSystem(_fs)\n let packedMap = GitRefManager.packedRefs({ fs, gitdir })\n let files = null\n try {\n files = await fs.readdirDeep(`${gitdir}/${filepath}`)\n files = files.map(x => x.replace(`${gitdir}/${filepath}/`, ''))\n } catch (err) {\n files = []\n }\n\n for (let key of (await packedMap).keys()) {\n // filter by prefix\n if (key.startsWith(filepath)) {\n // remove prefix\n key = key.replace(filepath + '/', '')\n // Don't include duplicates; the loose files have precedence anyway\n if (!files.includes(key)) {\n files.push(key)\n }\n }\n }\n return files\n }\n static async listBranches ({ fs: _fs, gitdir, remote }) {\n const fs = new FileSystem(_fs)\n if (remote) {\n return GitRefManager.listRefs({\n fs,\n gitdir,\n filepath: `refs/remotes/${remote}`\n })\n } else {\n return GitRefManager.listRefs({ fs, gitdir, filepath: `refs/heads` })\n }\n }\n static async listTags ({ fs: _fs, gitdir }) {\n const fs = new FileSystem(_fs)\n let tags = await GitRefManager.listRefs({\n fs,\n gitdir,\n filepath: `refs/tags`\n })\n tags = tags.filter(x => !x.endsWith('^{}'))\n return tags\n }\n}\n","/* eslint-disable node/no-deprecated-api */\nvar buffer = require('buffer')\nvar Buffer = buffer.Buffer\n\n// alternative to using Object.keys for old browsers\nfunction copyProps (src, dst) {\n for (var key in src) {\n dst[key] = src[key]\n }\n}\nif (Buffer.from && Buffer.alloc && Buffer.allocUnsafe && Buffer.allocUnsafeSlow) {\n module.exports = buffer\n} else {\n // Copy properties from require('buffer')\n copyProps(buffer, exports)\n exports.Buffer = SafeBuffer\n}\n\nfunction SafeBuffer (arg, encodingOrOffset, length) {\n return Buffer(arg, encodingOrOffset, length)\n}\n\n// Copy static methods from Buffer\ncopyProps(Buffer, SafeBuffer)\n\nSafeBuffer.from = function (arg, encodingOrOffset, length) {\n if (typeof arg === 'number') {\n throw new TypeError('Argument must not be a number')\n }\n return Buffer(arg, encodingOrOffset, length)\n}\n\nSafeBuffer.alloc = function (size, fill, encoding) {\n if (typeof size !== 'number') {\n throw new TypeError('Argument must be a number')\n }\n var buf = Buffer(size)\n if (fill !== undefined) {\n if (typeof encoding === 'string') {\n buf.fill(fill, encoding)\n } else {\n buf.fill(fill)\n }\n } else {\n buf.fill(0)\n }\n return buf\n}\n\nSafeBuffer.allocUnsafe = function (size) {\n if (typeof size !== 'number') {\n throw new TypeError('Argument must be a number')\n }\n return Buffer(size)\n}\n\nSafeBuffer.allocUnsafeSlow = function (size) {\n if (typeof size !== 'number') {\n throw new TypeError('Argument must be a number')\n }\n return buffer.SlowBuffer(size)\n}\n","import pako from 'pako'\nimport path from 'path'\nimport shasum from 'shasum'\n\nimport { FileSystem, GitObject, GitPackIndex } from '../models'\n\nconst PackfileCache = new Map()\n\nexport class GitObjectManager {\n static async read ({ fs: _fs, gitdir, oid, format = 'content' }) {\n const fs = new FileSystem(_fs)\n // Look for it in the loose object directory.\n let file = await fs.read(\n `${gitdir}/objects/${oid.slice(0, 2)}/${oid.slice(2)}`\n )\n let source = `./objects/${oid.slice(0, 2)}/${oid.slice(2)}`\n // Check to see if it's in a packfile.\n if (!file) {\n // Curry the current read method so that the packfile un-deltification\n // process can acquire external ref-deltas.\n const getExternalRefDelta = oid =>\n GitObjectManager.read({ fs: _fs, gitdir, oid })\n // Iterate through all the .pack files\n let list = await fs.readdir(path.join(gitdir, '/objects/pack'))\n list = list.filter(x => x.endsWith('.pack'))\n for (let filename of list) {\n // Try to get the packfile from the in-memory cache\n let p = PackfileCache.get(filename)\n if (!p) {\n // If not there, load it from a .idx file\n const idxName = filename.replace(/pack$/, 'idx')\n if (await fs.exists(`${gitdir}/objects/pack/${idxName}`)) {\n const idx = await fs.read(`${gitdir}/objects/pack/${idxName}`)\n p = await GitPackIndex.fromIdx({ idx, getExternalRefDelta })\n } else {\n // If the .idx file isn't available, generate one.\n const pack = await fs.read(`${gitdir}/objects/pack/${filename}`)\n p = await GitPackIndex.fromPack({ pack, getExternalRefDelta })\n // Save .idx file\n await fs.write(`${gitdir}/objects/pack/${idxName}`, p.toBuffer())\n }\n PackfileCache.set(filename, p)\n }\n // console.log(p)\n // If the packfile DOES have the oid we're looking for...\n if (p.hashes.includes(oid)) {\n // Make sure the packfile is loaded in memory\n if (!p.pack) {\n const pack = await fs.read(`${gitdir}/objects/pack/${filename}`)\n await p.load({ pack })\n }\n // Get the resolved git object from the packfile\n let result = await p.read({ oid, getExternalRefDelta })\n result.source = `./objects/pack/${filename}`\n return result\n }\n }\n }\n // Check to see if it's in shallow commits.\n if (!file) {\n let text = await fs.read(`${gitdir}/shallow`, { encoding: 'utf8' })\n if (text !== null && text.includes(oid)) {\n throw new Error(\n `Failed to read git object with oid ${oid} because it is a shallow commit`\n )\n }\n }\n // Finally\n if (!file) {\n throw new Error(`Failed to read git object with oid ${oid}`)\n }\n if (format === 'deflated') {\n return { format: 'deflated', object: file, source }\n }\n let buffer = Buffer.from(pako.inflate(file))\n if (format === 'wrapped') {\n return { format: 'wrapped', object: buffer, source }\n }\n let { type, object } = GitObject.unwrap({ oid, buffer })\n if (format === 'content') return { type, format: 'content', object, source }\n }\n\n static async hash ({ gitdir, type, object }) {\n let buffer = Buffer.concat([\n Buffer.from(type + ' '),\n Buffer.from(object.byteLength.toString()),\n Buffer.from([0]),\n Buffer.from(object)\n ])\n let oid = shasum(buffer)\n return oid\n }\n\n static async write ({ fs: _fs, gitdir, type, object }) {\n const fs = new FileSystem(_fs)\n let { buffer, oid } = GitObject.wrap({ type, object })\n let file = Buffer.from(pako.deflate(buffer))\n let filepath = `${gitdir}/objects/${oid.slice(0, 2)}/${oid.slice(2)}`\n // Don't overwrite existing git objects - this helps avoid EPERM errors.\n // Although I don't know how we'd fix corrupted objects then. Perhaps delete them\n // on read?\n if (!await fs.exists(filepath)) await fs.write(filepath, file)\n return oid\n }\n}\n","\nvar createHash = require('sha.js')\nvar Buffer = require('buffer').Buffer\nvar stringify = require('json-stable-stringify')\n\nmodule.exports = function hash (str, alg, format) {\n str = 'string' === typeof str ? str\n : Buffer.isBuffer(str) ? str\n : stringify(str)\n return createHash(alg || 'sha1')\n .update(str, Buffer.isBuffer(str) ? null : 'utf8').digest(format || 'hex')\n}\n\n","// Copyright 2012 Timothy J Fontaine \n//\n// Permission is hereby granted, free of charge, to any person obtaining a copy\n// of this software and associated documentation files (the \"Software\"), to deal\n// in the Software without restriction, including without limitation the rights\n// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell\n// copies of the Software, and to permit persons to whom the Software is\n// furnished to do so, subject to the following conditions:\n//\n// The above copyright notice and this permission notice shall be included in\n// all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\n// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\n// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\n// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\n// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\n// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\n// THE SOFTWARE\n\nvar util = require('util');\nvar VError = require('verror');\n\nvar BufferCursor = module.exports = function(buff, noAssert) {\n if (!(this instanceof BufferCursor))\n return new BufferCursor(buff, noAssert);\n\n this._pos = 0;\n\n this._noAssert = noAssert;\n\n if (this._noAssert === undefined)\n this._noAssert = true;\n\n this.buffer = buff;\n this.length = buff.length;\n};\n\nvar BCO = BufferCursor.BufferCursorOverflow = function(length, pos, size) {\n this.kind = 'BufferCursorOverflow';\n this.length = length;\n this.position = pos;\n this.size = size;\n VError.call(this,\n 'BufferCursorOverflow: length %d, position %d, size %d',\n length,\n pos,\n size);\n};\nutil.inherits(BCO, VError);\n\nBufferCursor.prototype._move = function(step) {\n this._checkWrite(step);\n this._pos += step;\n};\n\nBufferCursor.prototype._checkWrite = function(size) {\n var shouldThrow = false;\n\n var length = this.length;\n var pos = this._pos;\n\n if (size > length)\n shouldThrow = true;\n\n if (length - pos < size)\n shouldThrow = true;\n\n if (shouldThrow) {\n var bco = new BCO(length,\n pos,\n size);\n throw bco;\n }\n}\n\nBufferCursor.prototype.seek = function(pos) {\n if (pos < 0)\n throw new VError(new RangeError('Cannot seek before start of buffer'),\n 'Negative seek values not allowed: %d', pos);\n\n if (pos > this.length)\n throw new VError(new RangeError('Trying to seek beyond buffer'),\n 'Requested %d position is beyond length %d',\n pos, this.length);\n\n this._pos = pos;\n return this;\n};\n\nBufferCursor.prototype.eof = function() {\n return this._pos == this.length;\n};\n\nBufferCursor.prototype.toByteArray = function(method) {\n var arr = [], i, part, count;\n\n if (!method) {\n method = 'readUInt8';\n part = 1;\n }\n\n if (method.indexOf('16') > 0)\n part = 2;\n else if (method.indexOf('32') > 0)\n part = 4;\n\n count = this.length / part;\n\n for (i = 0; i < this.buffer.length; i += part) {\n arr.push(this.buffer[method](i));\n }\n return arr;\n};\n\nBufferCursor.prototype.tell = function() {\n return this._pos;\n};\n\nBufferCursor.prototype.slice = function(length) {\n var end, b;\n\n if (length === undefined) {\n end = this.length;\n } else {\n end = this._pos + length;\n }\n\n b = new BufferCursor(this.buffer.slice(this._pos, end));\n this.seek(end);\n\n return b;\n};\n\nBufferCursor.prototype.toString = function(encoding, length) {\n var end, ret;\n\n if (length === undefined) {\n end = this.length;\n } else {\n end = this._pos + length;\n }\n\n if (!encoding) {\n encoding = 'utf8';\n }\n\n ret = this.buffer.toString(encoding, this._pos, end);\n this.seek(end);\n return ret;\n};\n\n// This method doesn't need to _checkWrite because Buffer implicitly truncates\n// to the length of the buffer, it's the only method in Node core that behaves\n// this way by default\nBufferCursor.prototype.write = function(value, length, encoding) {\n var end, ret;\n\n ret = this.buffer.write(value, this._pos, length, encoding);\n this._move(ret);\n return this;\n};\n\nBufferCursor.prototype.fill = function(value, length) {\n var end;\n\n if (length === undefined) {\n end = this.length;\n } else {\n end = this._pos + length;\n }\n\n this._checkWrite(end - this._pos);\n\n this.buffer.fill(value, this._pos, end);\n this.seek(end);\n return this;\n};\n\n// This prototype is not entirely like the upstream Buffer.copy, instead it\n// is the target buffer, and accepts the source buffer -- since the target\n// buffer knows its starting position\nBufferCursor.prototype.copy = function copy(source, sourceStart, sourceEnd) {\n var sBC = source instanceof BufferCursor;\n\n if (isNaN(sourceEnd))\n sourceEnd = source.length;\n\n if (isNaN(sourceStart)) {\n if (sBC)\n sourceStart = source._pos;\n else\n sourceStart = 0;\n }\n\n var length = sourceEnd - sourceStart;\n\n this._checkWrite(length);\n\n var buf = sBC ? source.buffer : source;\n\n buf.copy(this.buffer, this._pos, sourceStart, sourceEnd);\n\n this._move(length);\n return this;\n};\n\nBufferCursor.prototype.readUInt8 = function() {\n var ret = this.buffer.readUInt8(this._pos, this._noAssert);\n this._move(1);\n return ret;\n};\n\nBufferCursor.prototype.readInt8 = function() {\n var ret = this.buffer.readInt8(this._pos, this._noAssert);\n this._move(1);\n return ret;\n};\n\nBufferCursor.prototype.readInt16BE = function() {\n var ret = this.buffer.readInt16BE(this._pos, this._noAssert);\n this._move(2);\n return ret;\n};\n\nBufferCursor.prototype.readInt16LE = function() {\n var ret = this.buffer.readInt16LE(this._pos, this._noAssert);\n this._move(2);\n return ret;\n};\n\nBufferCursor.prototype.readUInt16BE = function() {\n var ret = this.buffer.readUInt16BE(this._pos, this._noAssert);\n this._move(2);\n return ret;\n};\n\nBufferCursor.prototype.readUInt16LE = function() {\n var ret = this.buffer.readUInt16LE(this._pos, this._noAssert);\n this._move(2);\n return ret;\n};\n\nBufferCursor.prototype.readUInt32LE = function() {\n var ret = this.buffer.readUInt32LE(this._pos, this._noAssert);\n this._move(4);\n return ret;\n};\n\nBufferCursor.prototype.readUInt32BE = function() {\n var ret = this.buffer.readUInt32BE(this._pos, this._noAssert);\n this._move(4);\n return ret;\n};\n\nBufferCursor.prototype.readInt32LE = function() {\n var ret = this.buffer.readInt32LE(this._pos, this._noAssert);\n this._move(4);\n return ret;\n};\n\nBufferCursor.prototype.readInt32BE = function() {\n var ret = this.buffer.readInt32BE(this._pos, this._noAssert);\n this._move(4);\n return ret;\n};\n\nBufferCursor.prototype.readFloatBE = function() {\n var ret = this.buffer.readFloatBE(this._pos, this._noAssert);\n this._move(4);\n return ret;\n};\n\nBufferCursor.prototype.readFloatLE = function() {\n var ret = this.buffer.readFloatLE(this._pos, this._noAssert);\n this._move(4);\n return ret;\n};\n\nBufferCursor.prototype.readDoubleBE = function() {\n var ret = this.buffer.readDoubleBE(this._pos, this._noAssert);\n this._move(8);\n return ret;\n};\n\nBufferCursor.prototype.readDoubleLE = function() {\n var ret = this.buffer.readDoubleLE(this._pos, this._noAssert);\n this._move(8);\n return ret;\n};\n\nBufferCursor.prototype.writeUInt8 = function(value) {\n this._checkWrite(1);\n this.buffer.writeUInt8(value, this._pos, this._noAssert);\n this._move(1);\n return this;\n};\n\nBufferCursor.prototype.writeInt8 = function(value) {\n this._checkWrite(1);\n this.buffer.writeInt8(value, this._pos, this._noAssert);\n this._move(1);\n return this;\n};\n\nBufferCursor.prototype.writeUInt16BE = function(value) {\n this._checkWrite(2);\n this.buffer.writeUInt16BE(value, this._pos, this._noAssert);\n this._move(2);\n return this;\n};\n\nBufferCursor.prototype.writeUInt16LE = function(value) {\n this._checkWrite(2);\n this.buffer.writeUInt16LE(value, this._pos, this._noAssert);\n this._move(2);\n return this;\n};\n\nBufferCursor.prototype.writeInt16BE = function(value) {\n this._checkWrite(2);\n this.buffer.writeInt16BE(value, this._pos, this._noAssert);\n this._move(2);\n return this;\n};\n\nBufferCursor.prototype.writeInt16LE = function(value) {\n this._checkWrite(2);\n this.buffer.writeInt16LE(value, this._pos, this._noAssert);\n this._move(2);\n return this;\n};\n\nBufferCursor.prototype.writeUInt32BE = function(value) {\n this._checkWrite(4);\n this.buffer.writeUInt32BE(value, this._pos, this._noAssert);\n this._move(4);\n return this;\n};\n\nBufferCursor.prototype.writeUInt32LE = function(value) {\n this._checkWrite(4);\n this.buffer.writeUInt32LE(value, this._pos, this._noAssert);\n this._move(4);\n return this;\n};\n\nBufferCursor.prototype.writeInt32BE = function(value) {\n this._checkWrite(4);\n this.buffer.writeInt32BE(value, this._pos, this._noAssert);\n this._move(4);\n return this;\n};\n\nBufferCursor.prototype.writeInt32LE = function(value) {\n this._checkWrite(4);\n this.buffer.writeInt32LE(value, this._pos, this._noAssert);\n this._move(4);\n return this;\n};\n\nBufferCursor.prototype.writeFloatBE = function(value) {\n this._checkWrite(4);\n this.buffer.writeFloatBE(value, this._pos, this._noAssert);\n this._move(4);\n return this;\n};\n\nBufferCursor.prototype.writeFloatLE = function(value) {\n this._checkWrite(4);\n this.buffer.writeFloatLE(value, this._pos, this._noAssert);\n this._move(4);\n return this;\n};\n\nBufferCursor.prototype.writeDoubleBE = function(value) {\n this._checkWrite(8);\n this.buffer.writeDoubleBE(value, this._pos, this._noAssert);\n this._move(8);\n return this;\n};\n\nBufferCursor.prototype.writeDoubleLE = function(value) {\n this._checkWrite(8);\n this.buffer.writeDoubleLE(value, this._pos, this._noAssert);\n this._move(8);\n return this;\n};\n","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n// NOTE: These type checking functions intentionally don't use `instanceof`\n// because it is fragile and can be easily faked with `Object.create()`.\n\nfunction isArray(arg) {\n if (Array.isArray) {\n return Array.isArray(arg);\n }\n return objectToString(arg) === '[object Array]';\n}\nexports.isArray = isArray;\n\nfunction isBoolean(arg) {\n return typeof arg === 'boolean';\n}\nexports.isBoolean = isBoolean;\n\nfunction isNull(arg) {\n return arg === null;\n}\nexports.isNull = isNull;\n\nfunction isNullOrUndefined(arg) {\n return arg == null;\n}\nexports.isNullOrUndefined = isNullOrUndefined;\n\nfunction isNumber(arg) {\n return typeof arg === 'number';\n}\nexports.isNumber = isNumber;\n\nfunction isString(arg) {\n return typeof arg === 'string';\n}\nexports.isString = isString;\n\nfunction isSymbol(arg) {\n return typeof arg === 'symbol';\n}\nexports.isSymbol = isSymbol;\n\nfunction isUndefined(arg) {\n return arg === void 0;\n}\nexports.isUndefined = isUndefined;\n\nfunction isRegExp(re) {\n return objectToString(re) === '[object RegExp]';\n}\nexports.isRegExp = isRegExp;\n\nfunction isObject(arg) {\n return typeof arg === 'object' && arg !== null;\n}\nexports.isObject = isObject;\n\nfunction isDate(d) {\n return objectToString(d) === '[object Date]';\n}\nexports.isDate = isDate;\n\nfunction isError(e) {\n return (objectToString(e) === '[object Error]' || e instanceof Error);\n}\nexports.isError = isError;\n\nfunction isFunction(arg) {\n return typeof arg === 'function';\n}\nexports.isFunction = isFunction;\n\nfunction isPrimitive(arg) {\n return arg === null ||\n typeof arg === 'boolean' ||\n typeof arg === 'number' ||\n typeof arg === 'string' ||\n typeof arg === 'symbol' || // ES6 symbol\n typeof arg === 'undefined';\n}\nexports.isPrimitive = isPrimitive;\n\nexports.isBuffer = Buffer.isBuffer;\n\nfunction objectToString(o) {\n return Object.prototype.toString.call(o);\n}\n","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\nmodule.exports = Stream;\n\nvar EE = require('events').EventEmitter;\nvar inherits = require('inherits');\n\ninherits(Stream, EE);\nStream.Readable = require('readable-stream/readable.js');\nStream.Writable = require('readable-stream/writable.js');\nStream.Duplex = require('readable-stream/duplex.js');\nStream.Transform = require('readable-stream/transform.js');\nStream.PassThrough = require('readable-stream/passthrough.js');\n\n// Backwards-compat with node 0.4.x\nStream.Stream = Stream;\n\n\n\n// old-style streams. Note that the pipe method (the only relevant\n// part of this class) is overridden in the Readable class.\n\nfunction Stream() {\n EE.call(this);\n}\n\nStream.prototype.pipe = function(dest, options) {\n var source = this;\n\n function ondata(chunk) {\n if (dest.writable) {\n if (false === dest.write(chunk) && source.pause) {\n source.pause();\n }\n }\n }\n\n source.on('data', ondata);\n\n function ondrain() {\n if (source.readable && source.resume) {\n source.resume();\n }\n }\n\n dest.on('drain', ondrain);\n\n // If the 'end' option is not supplied, dest.end() will be called when\n // source gets the 'end' or 'close' events. Only dest.end() once.\n if (!dest._isStdio && (!options || options.end !== false)) {\n source.on('end', onend);\n source.on('close', onclose);\n }\n\n var didOnEnd = false;\n function onend() {\n if (didOnEnd) return;\n didOnEnd = true;\n\n dest.end();\n }\n\n\n function onclose() {\n if (didOnEnd) return;\n didOnEnd = true;\n\n if (typeof dest.destroy === 'function') dest.destroy();\n }\n\n // don't leave dangling pipes when there are errors.\n function onerror(er) {\n cleanup();\n if (EE.listenerCount(this, 'error') === 0) {\n throw er; // Unhandled stream error in pipe.\n }\n }\n\n source.on('error', onerror);\n dest.on('error', onerror);\n\n // remove all the event listeners that were added.\n function cleanup() {\n source.removeListener('data', ondata);\n dest.removeListener('drain', ondrain);\n\n source.removeListener('end', onend);\n source.removeListener('close', onclose);\n\n source.removeListener('error', onerror);\n dest.removeListener('error', onerror);\n\n source.removeListener('end', cleanup);\n source.removeListener('close', cleanup);\n\n dest.removeListener('close', cleanup);\n }\n\n source.on('end', cleanup);\n source.on('close', cleanup);\n\n dest.on('close', cleanup);\n\n dest.emit('pipe', source);\n\n // Allow for unix-like usage: A.pipe(B).pipe(C)\n return dest;\n};\n","// The amount of work that went into crafting these cases to handl\n// -0 (just so we don't lose that information when parsing and reconstructing)\n// but can also default to +0 was extraordinary.\n\nfunction simpleSign (n) {\n return Math.sign(n) || (Object.is(n, -0) ? -1 : 1)\n}\n\nfunction negateExceptForZero (n) {\n return n === 0 ? n : -n\n}\n\nfunction formatTimezoneOffset (minutes) {\n let sign = simpleSign(negateExceptForZero(minutes))\n minutes = Math.abs(minutes)\n let hours = Math.floor(minutes / 60)\n minutes -= hours * 60\n let strHours = String(hours)\n let strMinutes = String(minutes)\n if (strHours.length < 2) strHours = '0' + strHours\n if (strMinutes.length < 2) strMinutes = '0' + strMinutes\n return (sign === -1 ? '-' : '+') + strHours + strMinutes\n}\n\nfunction parseTimezoneOffset (offset) {\n let [, sign, hours, minutes] = offset.match(/(\\+|-)(\\d\\d)(\\d\\d)/)\n minutes = (sign === '+' ? 1 : -1) * (Number(hours) * 60 + Number(minutes))\n return negateExceptForZero(minutes)\n}\n\nfunction parseAuthor (author) {\n let [, name, email, timestamp, offset] = author.match(\n /^(.*) <(.*)> (.*) (.*)$/\n )\n return {\n name: name,\n email: email,\n timestamp: Number(timestamp),\n timezoneOffset: parseTimezoneOffset(offset)\n }\n}\n\nfunction normalize (str) {\n // remove all \n str = str.replace(/\\r/g, '')\n // no extra newlines up front\n str = str.replace(/^\\n+/, '')\n // and a single newline at the end\n str = str.replace(/\\n+$/, '') + '\\n'\n return str\n}\n\nfunction indent (str) {\n return (\n str\n .trim()\n .split('\\n')\n .map(x => ' ' + x)\n .join('\\n') + '\\n'\n )\n}\n\nfunction outdent (str) {\n return str\n .split('\\n')\n .map(x => x.replace(/^ /, ''))\n .join('\\n')\n}\n\n// TODO: Make all functions have static async signature?\n\nexport class GitCommit {\n constructor (commit) {\n if (typeof commit === 'string') {\n this._commit = commit\n } else if (Buffer.isBuffer(commit)) {\n this._commit = commit.toString('utf8')\n } else if (typeof commit === 'object') {\n this._commit = GitCommit.render(commit)\n } else {\n throw new Error('invalid type passed to GitCommit constructor')\n }\n }\n\n static fromPayloadSignature ({ payload, signature }) {\n let headers = GitCommit.justHeaders(payload)\n let message = GitCommit.justMessage(payload)\n let commit = normalize(\n headers + '\\ngpgsig' + indent(signature) + '\\n' + message\n )\n return new GitCommit(commit)\n }\n\n static from (commit) {\n return new GitCommit(commit)\n }\n\n toObject () {\n return Buffer.from(this._commit, 'utf8')\n }\n\n // Todo: allow setting the headers and message\n headers () {\n return this.parseHeaders()\n }\n\n // Todo: allow setting the headers and message\n message () {\n return GitCommit.justMessage(this._commit)\n }\n\n parse () {\n return Object.assign({ message: this.message() }, this.headers())\n }\n\n static justMessage (commit) {\n return normalize(commit.slice(commit.indexOf('\\n\\n') + 2))\n }\n\n static justHeaders (commit) {\n return commit.slice(0, commit.indexOf('\\n\\n'))\n }\n\n parseHeaders () {\n let headers = GitCommit.justHeaders(this._commit).split('\\n')\n let hs = []\n for (let h of headers) {\n if (h[0] === ' ') {\n // combine with previous header (without space indent)\n hs[hs.length - 1] += '\\n' + h.slice(1)\n } else {\n hs.push(h)\n }\n }\n let obj = {}\n for (let h of hs) {\n let key = h.slice(0, h.indexOf(' '))\n let value = h.slice(h.indexOf(' ') + 1)\n obj[key] = value\n }\n obj.parent = obj.parent ? obj.parent.split(' ') : []\n if (obj.author) {\n obj.author = parseAuthor(obj.author)\n }\n if (obj.committer) {\n obj.committer = parseAuthor(obj.committer)\n }\n return obj\n }\n\n static renderHeaders (obj) {\n let headers = ''\n if (obj.tree) {\n headers += `tree ${obj.tree}\\n`\n } else {\n headers += `tree 4b825dc642cb6eb9a060e54bf8d69288fbee4904\\n` // the null tree\n }\n if (obj.parent && obj.parent.length) {\n headers += 'parent'\n for (let p of obj.parent) {\n headers += ' ' + p\n }\n headers += '\\n'\n }\n let author = obj.author\n headers += `author ${author.name} <${author.email}> ${\n author.timestamp\n } ${formatTimezoneOffset(author.timezoneOffset)}\\n`\n let committer = obj.committer || obj.author\n headers += `committer ${committer.name} <${committer.email}> ${\n committer.timestamp\n } ${formatTimezoneOffset(committer.timezoneOffset)}\\n`\n if (obj.gpgsig) {\n headers += 'gpgsig' + indent(obj.gpgsig)\n }\n return headers\n }\n\n static render (obj) {\n return GitCommit.renderHeaders(obj) + '\\n' + normalize(obj.message)\n }\n\n render () {\n return this._commit\n }\n\n withoutSignature () {\n let commit = normalize(this._commit)\n if (commit.indexOf('\\ngpgsig') === -1) return commit\n let headers = commit.slice(0, commit.indexOf('\\ngpgsig'))\n let message = commit.slice(\n commit.indexOf('-----END PGP SIGNATURE-----\\n') +\n '-----END PGP SIGNATURE-----\\n'.length\n )\n return normalize(headers + '\\n' + message)\n }\n\n isolateSignature () {\n let signature = this._commit.slice(\n this._commit.indexOf('-----BEGIN PGP SIGNATURE-----'),\n this._commit.indexOf('-----END PGP SIGNATURE-----') +\n '-----END PGP SIGNATURE-----'.length\n )\n return outdent(signature)\n }\n}\n","/**\npkt-line Format\n---------------\n\nMuch (but not all) of the payload is described around pkt-lines.\n\nA pkt-line is a variable length binary string. The first four bytes\nof the line, the pkt-len, indicates the total length of the line,\nin hexadecimal. The pkt-len includes the 4 bytes used to contain\nthe length's hexadecimal representation.\n\nA pkt-line MAY contain binary data, so implementors MUST ensure\npkt-line parsing/formatting routines are 8-bit clean.\n\nA non-binary line SHOULD BE terminated by an LF, which if present\nMUST be included in the total length. Receivers MUST treat pkt-lines\nwith non-binary data the same whether or not they contain the trailing\nLF (stripping the LF if present, and not complaining when it is\nmissing).\n\nThe maximum length of a pkt-line's data component is 65516 bytes.\nImplementations MUST NOT send pkt-line whose length exceeds 65520\n(65516 bytes of payload + 4 bytes of length data).\n\nImplementations SHOULD NOT send an empty pkt-line (\"0004\").\n\nA pkt-line with a length field of 0 (\"0000\"), called a flush-pkt,\nis a special case and MUST be handled differently than an empty\npkt-line (\"0004\").\n\n----\n pkt-line = data-pkt / flush-pkt\n\n data-pkt = pkt-len pkt-payload\n pkt-len = 4*(HEXDIG)\n pkt-payload = (pkt-len - 4)*(OCTET)\n\n flush-pkt = \"0000\"\n----\n\nExamples (as C-style strings):\n\n----\n pkt-line actual value\n ---------------------------------\n \"0006a\\n\" \"a\\n\"\n \"0005a\" \"a\"\n \"000bfoobar\\n\" \"foobar\\n\"\n \"0004\" \"\"\n----\n*/\nimport BufferCursor from 'buffercursor'\nimport pad from 'pad'\nimport streamSource from 'stream-source/index.node.js'\n\n// I'm really using this more as a namespace.\n// There's not a lot of \"state\" in a pkt-line\n\nexport class GitPktLine {\n static flush () {\n return Buffer.from('0000', 'utf8')\n }\n\n static encode (line) {\n if (typeof line === 'string') {\n line = Buffer.from(line)\n }\n let length = line.length + 4\n let hexlength = pad(4, length.toString(16), '0')\n return Buffer.concat([Buffer.from(hexlength, 'utf8'), line])\n }\n\n static reader (buffer) {\n let buffercursor = new BufferCursor(buffer)\n return async function read () {\n if (buffercursor.eof()) return true\n let length = parseInt(buffercursor.slice(4).toString('utf8'), 16)\n if (length === 0) return null\n return buffercursor.slice(length - 4).buffer\n }\n }\n\n static streamReader (stream) {\n const bufferstream = streamSource(stream)\n return async function read () {\n try {\n let length = await bufferstream.slice(4)\n if (length === null) return true\n length = parseInt(length.toString('utf8'), 16)\n if (length === 0) return null\n let buffer = await bufferstream.slice(length - 4)\n if (buffer === null) return true\n return buffer\n } catch (err) {\n console.log('error', err)\n return true\n }\n }\n }\n}\n","'use strict';\n\nif (!process.version ||\n process.version.indexOf('v0.') === 0 ||\n process.version.indexOf('v1.') === 0 && process.version.indexOf('v1.8.') !== 0) {\n module.exports = { nextTick: nextTick };\n} else {\n module.exports = process\n}\n\nfunction nextTick(fn, arg1, arg2, arg3) {\n if (typeof fn !== 'function') {\n throw new TypeError('\"callback\" argument must be a function');\n }\n var len = arguments.length;\n var args, i;\n switch (len) {\n case 0:\n case 1:\n return process.nextTick(fn);\n case 2:\n return process.nextTick(function afterTickOne() {\n fn.call(null, arg1);\n });\n case 3:\n return process.nextTick(function afterTickTwo() {\n fn.call(null, arg1, arg2);\n });\n case 4:\n return process.nextTick(function afterTickThree() {\n fn.call(null, arg1, arg2, arg3);\n });\n default:\n args = new Array(len - 1);\n i = 0;\n while (i < args.length) {\n args[i++] = arguments[i];\n }\n return process.nextTick(function afterTick() {\n fn.apply(null, args);\n });\n }\n}\n\n","'use strict';\n\n\nvar TYPED_OK = (typeof Uint8Array !== 'undefined') &&\n (typeof Uint16Array !== 'undefined') &&\n (typeof Int32Array !== 'undefined');\n\nfunction _has(obj, key) {\n return Object.prototype.hasOwnProperty.call(obj, key);\n}\n\nexports.assign = function (obj /*from1, from2, from3, ...*/) {\n var sources = Array.prototype.slice.call(arguments, 1);\n while (sources.length) {\n var source = sources.shift();\n if (!source) { continue; }\n\n if (typeof source !== 'object') {\n throw new TypeError(source + 'must be non-object');\n }\n\n for (var p in source) {\n if (_has(source, p)) {\n obj[p] = source[p];\n }\n }\n }\n\n return obj;\n};\n\n\n// reduce buffer size, avoiding mem copy\nexports.shrinkBuf = function (buf, size) {\n if (buf.length === size) { return buf; }\n if (buf.subarray) { return buf.subarray(0, size); }\n buf.length = size;\n return buf;\n};\n\n\nvar fnTyped = {\n arraySet: function (dest, src, src_offs, len, dest_offs) {\n if (src.subarray && dest.subarray) {\n dest.set(src.subarray(src_offs, src_offs + len), dest_offs);\n return;\n }\n // Fallback to ordinary array\n for (var i = 0; i < len; i++) {\n dest[dest_offs + i] = src[src_offs + i];\n }\n },\n // Join array of chunks to single array.\n flattenChunks: function (chunks) {\n var i, l, len, pos, chunk, result;\n\n // calculate data length\n len = 0;\n for (i = 0, l = chunks.length; i < l; i++) {\n len += chunks[i].length;\n }\n\n // join chunks\n result = new Uint8Array(len);\n pos = 0;\n for (i = 0, l = chunks.length; i < l; i++) {\n chunk = chunks[i];\n result.set(chunk, pos);\n pos += chunk.length;\n }\n\n return result;\n }\n};\n\nvar fnUntyped = {\n arraySet: function (dest, src, src_offs, len, dest_offs) {\n for (var i = 0; i < len; i++) {\n dest[dest_offs + i] = src[src_offs + i];\n }\n },\n // Join array of chunks to single array.\n flattenChunks: function (chunks) {\n return [].concat.apply([], chunks);\n }\n};\n\n\n// Enable/Disable typed arrays use, for testing\n//\nexports.setTyped = function (on) {\n if (on) {\n exports.Buf8 = Uint8Array;\n exports.Buf16 = Uint16Array;\n exports.Buf32 = Int32Array;\n exports.assign(exports, fnTyped);\n } else {\n exports.Buf8 = Array;\n exports.Buf16 = Array;\n exports.Buf32 = Array;\n exports.assign(exports, fnUntyped);\n }\n};\n\nexports.setTyped(TYPED_OK);\n","export const pkg = {\n name: 'isomorphic-git',\n version: '0.17.3'\n}\n","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n// a duplex stream is just a stream that is both readable and writable.\n// Since JS doesn't have multiple prototypal inheritance, this class\n// prototypally inherits from Readable, and then parasitically from\n// Writable.\n\n'use strict';\n\n/**/\n\nvar pna = require('process-nextick-args');\n/**/\n\n/**/\nvar objectKeys = Object.keys || function (obj) {\n var keys = [];\n for (var key in obj) {\n keys.push(key);\n }return keys;\n};\n/**/\n\nmodule.exports = Duplex;\n\n/**/\nvar util = require('core-util-is');\nutil.inherits = require('inherits');\n/**/\n\nvar Readable = require('./_stream_readable');\nvar Writable = require('./_stream_writable');\n\nutil.inherits(Duplex, Readable);\n\nvar keys = objectKeys(Writable.prototype);\nfor (var v = 0; v < keys.length; v++) {\n var method = keys[v];\n if (!Duplex.prototype[method]) Duplex.prototype[method] = Writable.prototype[method];\n}\n\nfunction Duplex(options) {\n if (!(this instanceof Duplex)) return new Duplex(options);\n\n Readable.call(this, options);\n Writable.call(this, options);\n\n if (options && options.readable === false) this.readable = false;\n\n if (options && options.writable === false) this.writable = false;\n\n this.allowHalfOpen = true;\n if (options && options.allowHalfOpen === false) this.allowHalfOpen = false;\n\n this.once('end', onend);\n}\n\n// the no-half-open enforcer\nfunction onend() {\n // if we allow half-open state, or if the writable side ended,\n // then we're ok.\n if (this.allowHalfOpen || this._writableState.ended) return;\n\n // no more data can be written.\n // But allow more writes to happen in this tick.\n pna.nextTick(onEndNT, this);\n}\n\nfunction onEndNT(self) {\n self.end();\n}\n\nObject.defineProperty(Duplex.prototype, 'destroyed', {\n get: function () {\n if (this._readableState === undefined || this._writableState === undefined) {\n return false;\n }\n return this._readableState.destroyed && this._writableState.destroyed;\n },\n set: function (value) {\n // we ignore the value if the stream\n // has not been initialized yet\n if (this._readableState === undefined || this._writableState === undefined) {\n return;\n }\n\n // backward compatibility, the user is explicitly\n // managing destroyed\n this._readableState.destroyed = value;\n this._writableState.destroyed = value;\n }\n});\n\nDuplex.prototype._destroy = function (err, cb) {\n this.push(null);\n this.end();\n\n pna.nextTick(cb, err);\n};\n\nfunction forEach(xs, f) {\n for (var i = 0, l = xs.length; i < l; i++) {\n f(xs[i], i);\n }\n}","// Top level file is just a mixin of submodules & constants\n'use strict';\n\nvar assign = require('./lib/utils/common').assign;\n\nvar deflate = require('./lib/deflate');\nvar inflate = require('./lib/inflate');\nvar constants = require('./lib/zlib/constants');\n\nvar pako = {};\n\nassign(pako, deflate, inflate, constants);\n\nmodule.exports = pako;\n","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n// a duplex stream is just a stream that is both readable and writable.\n// Since JS doesn't have multiple prototypal inheritance, this class\n// prototypally inherits from Readable, and then parasitically from\n// Writable.\n\n'use strict';\n\n/**/\n\nvar pna = require('process-nextick-args');\n/**/\n\n/**/\nvar objectKeys = Object.keys || function (obj) {\n var keys = [];\n for (var key in obj) {\n keys.push(key);\n }return keys;\n};\n/**/\n\nmodule.exports = Duplex;\n\n/**/\nvar util = require('core-util-is');\nutil.inherits = require('inherits');\n/**/\n\nvar Readable = require('./_stream_readable');\nvar Writable = require('./_stream_writable');\n\nutil.inherits(Duplex, Readable);\n\n{\n // avoid scope creep, the keys array can then be collected\n var keys = objectKeys(Writable.prototype);\n for (var v = 0; v < keys.length; v++) {\n var method = keys[v];\n if (!Duplex.prototype[method]) Duplex.prototype[method] = Writable.prototype[method];\n }\n}\n\nfunction Duplex(options) {\n if (!(this instanceof Duplex)) return new Duplex(options);\n\n Readable.call(this, options);\n Writable.call(this, options);\n\n if (options && options.readable === false) this.readable = false;\n\n if (options && options.writable === false) this.writable = false;\n\n this.allowHalfOpen = true;\n if (options && options.allowHalfOpen === false) this.allowHalfOpen = false;\n\n this.once('end', onend);\n}\n\nObject.defineProperty(Duplex.prototype, 'writableHighWaterMark', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function () {\n return this._writableState.highWaterMark;\n }\n});\n\n// the no-half-open enforcer\nfunction onend() {\n // if we allow half-open state, or if the writable side ended,\n // then we're ok.\n if (this.allowHalfOpen || this._writableState.ended) return;\n\n // no more data can be written.\n // But allow more writes to happen in this tick.\n pna.nextTick(onEndNT, this);\n}\n\nfunction onEndNT(self) {\n self.end();\n}\n\nObject.defineProperty(Duplex.prototype, 'destroyed', {\n get: function () {\n if (this._readableState === undefined || this._writableState === undefined) {\n return false;\n }\n return this._readableState.destroyed && this._writableState.destroyed;\n },\n set: function (value) {\n // we ignore the value if the stream\n // has not been initialized yet\n if (this._readableState === undefined || this._writableState === undefined) {\n return;\n }\n\n // backward compatibility, the user is explicitly\n // managing destroyed\n this._readableState.destroyed = value;\n this._writableState.destroyed = value;\n }\n});\n\nDuplex.prototype._destroy = function (err, cb) {\n this.push(null);\n this.end();\n\n pna.nextTick(cb, err);\n};","var Buffer = require('safe-buffer').Buffer\n\n// prototype class for hash functions\nfunction Hash (blockSize, finalSize) {\n this._block = Buffer.alloc(blockSize)\n this._finalSize = finalSize\n this._blockSize = blockSize\n this._len = 0\n}\n\nHash.prototype.update = function (data, enc) {\n if (typeof data === 'string') {\n enc = enc || 'utf8'\n data = Buffer.from(data, enc)\n }\n\n var block = this._block\n var blockSize = this._blockSize\n var length = data.length\n var accum = this._len\n\n for (var offset = 0; offset < length;) {\n var assigned = accum % blockSize\n var remainder = Math.min(length - offset, blockSize - assigned)\n\n for (var i = 0; i < remainder; i++) {\n block[assigned + i] = data[offset + i]\n }\n\n accum += remainder\n offset += remainder\n\n if ((accum % blockSize) === 0) {\n this._update(block)\n }\n }\n\n this._len += length\n return this\n}\n\nHash.prototype.digest = function (enc) {\n var rem = this._len % this._blockSize\n\n this._block[rem] = 0x80\n\n // zero (rem + 1) trailing bits, where (rem + 1) is the smallest\n // non-negative solution to the equation (length + 1 + (rem + 1)) === finalSize mod blockSize\n this._block.fill(0, rem + 1)\n\n if (rem >= this._finalSize) {\n this._update(this._block)\n this._block.fill(0)\n }\n\n var bits = this._len * 8\n\n // uint32\n if (bits <= 0xffffffff) {\n this._block.writeUInt32BE(bits, this._blockSize - 4)\n\n // uint64\n } else {\n var lowBits = (bits & 0xffffffff) >>> 0\n var highBits = (bits - lowBits) / 0x100000000\n\n this._block.writeUInt32BE(highBits, this._blockSize - 8)\n this._block.writeUInt32BE(lowBits, this._blockSize - 4)\n }\n\n this._update(this._block)\n var hash = this._hash()\n\n return enc ? hash.toString(enc) : hash\n}\n\nHash.prototype._update = function () {\n throw new Error('_update must be implemented by subclass')\n}\n\nmodule.exports = Hash\n","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\nvar formatRegExp = /%[sdj%]/g;\nexports.format = function(f) {\n if (!isString(f)) {\n var objects = [];\n for (var i = 0; i < arguments.length; i++) {\n objects.push(inspect(arguments[i]));\n }\n return objects.join(' ');\n }\n\n var i = 1;\n var args = arguments;\n var len = args.length;\n var str = String(f).replace(formatRegExp, function(x) {\n if (x === '%%') return '%';\n if (i >= len) return x;\n switch (x) {\n case '%s': return String(args[i++]);\n case '%d': return Number(args[i++]);\n case '%j':\n try {\n return JSON.stringify(args[i++]);\n } catch (_) {\n return '[Circular]';\n }\n default:\n return x;\n }\n });\n for (var x = args[i]; i < len; x = args[++i]) {\n if (isNull(x) || !isObject(x)) {\n str += ' ' + x;\n } else {\n str += ' ' + inspect(x);\n }\n }\n return str;\n};\n\n\n// Mark that a method should not be used.\n// Returns a modified function which warns once by default.\n// If --no-deprecation is set, then it is a no-op.\nexports.deprecate = function(fn, msg) {\n // Allow for deprecating things in the process of starting up.\n if (isUndefined(global.process)) {\n return function() {\n return exports.deprecate(fn, msg).apply(this, arguments);\n };\n }\n\n if (process.noDeprecation === true) {\n return fn;\n }\n\n var warned = false;\n function deprecated() {\n if (!warned) {\n if (process.throwDeprecation) {\n throw new Error(msg);\n } else if (process.traceDeprecation) {\n console.trace(msg);\n } else {\n console.error(msg);\n }\n warned = true;\n }\n return fn.apply(this, arguments);\n }\n\n return deprecated;\n};\n\n\nvar debugs = {};\nvar debugEnviron;\nexports.debuglog = function(set) {\n if (isUndefined(debugEnviron))\n debugEnviron = process.env.NODE_DEBUG || '';\n set = set.toUpperCase();\n if (!debugs[set]) {\n if (new RegExp('\\\\b' + set + '\\\\b', 'i').test(debugEnviron)) {\n var pid = process.pid;\n debugs[set] = function() {\n var msg = exports.format.apply(exports, arguments);\n console.error('%s %d: %s', set, pid, msg);\n };\n } else {\n debugs[set] = function() {};\n }\n }\n return debugs[set];\n};\n\n\n/**\n * Echos the value of a value. Trys to print the value out\n * in the best way possible given the different types.\n *\n * @param {Object} obj The object to print out.\n * @param {Object} opts Optional options object that alters the output.\n */\n/* legacy: obj, showHidden, depth, colors*/\nfunction inspect(obj, opts) {\n // default options\n var ctx = {\n seen: [],\n stylize: stylizeNoColor\n };\n // legacy...\n if (arguments.length >= 3) ctx.depth = arguments[2];\n if (arguments.length >= 4) ctx.colors = arguments[3];\n if (isBoolean(opts)) {\n // legacy...\n ctx.showHidden = opts;\n } else if (opts) {\n // got an \"options\" object\n exports._extend(ctx, opts);\n }\n // set default options\n if (isUndefined(ctx.showHidden)) ctx.showHidden = false;\n if (isUndefined(ctx.depth)) ctx.depth = 2;\n if (isUndefined(ctx.colors)) ctx.colors = false;\n if (isUndefined(ctx.customInspect)) ctx.customInspect = true;\n if (ctx.colors) ctx.stylize = stylizeWithColor;\n return formatValue(ctx, obj, ctx.depth);\n}\nexports.inspect = inspect;\n\n\n// http://en.wikipedia.org/wiki/ANSI_escape_code#graphics\ninspect.colors = {\n 'bold' : [1, 22],\n 'italic' : [3, 23],\n 'underline' : [4, 24],\n 'inverse' : [7, 27],\n 'white' : [37, 39],\n 'grey' : [90, 39],\n 'black' : [30, 39],\n 'blue' : [34, 39],\n 'cyan' : [36, 39],\n 'green' : [32, 39],\n 'magenta' : [35, 39],\n 'red' : [31, 39],\n 'yellow' : [33, 39]\n};\n\n// Don't use 'blue' not visible on cmd.exe\ninspect.styles = {\n 'special': 'cyan',\n 'number': 'yellow',\n 'boolean': 'yellow',\n 'undefined': 'grey',\n 'null': 'bold',\n 'string': 'green',\n 'date': 'magenta',\n // \"name\": intentionally not styling\n 'regexp': 'red'\n};\n\n\nfunction stylizeWithColor(str, styleType) {\n var style = inspect.styles[styleType];\n\n if (style) {\n return '\\u001b[' + inspect.colors[style][0] + 'm' + str +\n '\\u001b[' + inspect.colors[style][1] + 'm';\n } else {\n return str;\n }\n}\n\n\nfunction stylizeNoColor(str, styleType) {\n return str;\n}\n\n\nfunction arrayToHash(array) {\n var hash = {};\n\n array.forEach(function(val, idx) {\n hash[val] = true;\n });\n\n return hash;\n}\n\n\nfunction formatValue(ctx, value, recurseTimes) {\n // Provide a hook for user-specified inspect functions.\n // Check that value is an object with an inspect function on it\n if (ctx.customInspect &&\n value &&\n isFunction(value.inspect) &&\n // Filter out the util module, it's inspect function is special\n value.inspect !== exports.inspect &&\n // Also filter out any prototype objects using the circular check.\n !(value.constructor && value.constructor.prototype === value)) {\n var ret = value.inspect(recurseTimes, ctx);\n if (!isString(ret)) {\n ret = formatValue(ctx, ret, recurseTimes);\n }\n return ret;\n }\n\n // Primitive types cannot have properties\n var primitive = formatPrimitive(ctx, value);\n if (primitive) {\n return primitive;\n }\n\n // Look up the keys of the object.\n var keys = Object.keys(value);\n var visibleKeys = arrayToHash(keys);\n\n if (ctx.showHidden) {\n keys = Object.getOwnPropertyNames(value);\n }\n\n // IE doesn't make error fields non-enumerable\n // http://msdn.microsoft.com/en-us/library/ie/dww52sbt(v=vs.94).aspx\n if (isError(value)\n && (keys.indexOf('message') >= 0 || keys.indexOf('description') >= 0)) {\n return formatError(value);\n }\n\n // Some type of object without properties can be shortcutted.\n if (keys.length === 0) {\n if (isFunction(value)) {\n var name = value.name ? ': ' + value.name : '';\n return ctx.stylize('[Function' + name + ']', 'special');\n }\n if (isRegExp(value)) {\n return ctx.stylize(RegExp.prototype.toString.call(value), 'regexp');\n }\n if (isDate(value)) {\n return ctx.stylize(Date.prototype.toString.call(value), 'date');\n }\n if (isError(value)) {\n return formatError(value);\n }\n }\n\n var base = '', array = false, braces = ['{', '}'];\n\n // Make Array say that they are Array\n if (isArray(value)) {\n array = true;\n braces = ['[', ']'];\n }\n\n // Make functions say that they are functions\n if (isFunction(value)) {\n var n = value.name ? ': ' + value.name : '';\n base = ' [Function' + n + ']';\n }\n\n // Make RegExps say that they are RegExps\n if (isRegExp(value)) {\n base = ' ' + RegExp.prototype.toString.call(value);\n }\n\n // Make dates with properties first say the date\n if (isDate(value)) {\n base = ' ' + Date.prototype.toUTCString.call(value);\n }\n\n // Make error with message first say the error\n if (isError(value)) {\n base = ' ' + formatError(value);\n }\n\n if (keys.length === 0 && (!array || value.length == 0)) {\n return braces[0] + base + braces[1];\n }\n\n if (recurseTimes < 0) {\n if (isRegExp(value)) {\n return ctx.stylize(RegExp.prototype.toString.call(value), 'regexp');\n } else {\n return ctx.stylize('[Object]', 'special');\n }\n }\n\n ctx.seen.push(value);\n\n var output;\n if (array) {\n output = formatArray(ctx, value, recurseTimes, visibleKeys, keys);\n } else {\n output = keys.map(function(key) {\n return formatProperty(ctx, value, recurseTimes, visibleKeys, key, array);\n });\n }\n\n ctx.seen.pop();\n\n return reduceToSingleString(output, base, braces);\n}\n\n\nfunction formatPrimitive(ctx, value) {\n if (isUndefined(value))\n return ctx.stylize('undefined', 'undefined');\n if (isString(value)) {\n var simple = '\\'' + JSON.stringify(value).replace(/^\"|\"$/g, '')\n .replace(/'/g, \"\\\\'\")\n .replace(/\\\\\"/g, '\"') + '\\'';\n return ctx.stylize(simple, 'string');\n }\n if (isNumber(value))\n return ctx.stylize('' + value, 'number');\n if (isBoolean(value))\n return ctx.stylize('' + value, 'boolean');\n // For some reason typeof null is \"object\", so special case here.\n if (isNull(value))\n return ctx.stylize('null', 'null');\n}\n\n\nfunction formatError(value) {\n return '[' + Error.prototype.toString.call(value) + ']';\n}\n\n\nfunction formatArray(ctx, value, recurseTimes, visibleKeys, keys) {\n var output = [];\n for (var i = 0, l = value.length; i < l; ++i) {\n if (hasOwnProperty(value, String(i))) {\n output.push(formatProperty(ctx, value, recurseTimes, visibleKeys,\n String(i), true));\n } else {\n output.push('');\n }\n }\n keys.forEach(function(key) {\n if (!key.match(/^\\d+$/)) {\n output.push(formatProperty(ctx, value, recurseTimes, visibleKeys,\n key, true));\n }\n });\n return output;\n}\n\n\nfunction formatProperty(ctx, value, recurseTimes, visibleKeys, key, array) {\n var name, str, desc;\n desc = Object.getOwnPropertyDescriptor(value, key) || { value: value[key] };\n if (desc.get) {\n if (desc.set) {\n str = ctx.stylize('[Getter/Setter]', 'special');\n } else {\n str = ctx.stylize('[Getter]', 'special');\n }\n } else {\n if (desc.set) {\n str = ctx.stylize('[Setter]', 'special');\n }\n }\n if (!hasOwnProperty(visibleKeys, key)) {\n name = '[' + key + ']';\n }\n if (!str) {\n if (ctx.seen.indexOf(desc.value) < 0) {\n if (isNull(recurseTimes)) {\n str = formatValue(ctx, desc.value, null);\n } else {\n str = formatValue(ctx, desc.value, recurseTimes - 1);\n }\n if (str.indexOf('\\n') > -1) {\n if (array) {\n str = str.split('\\n').map(function(line) {\n return ' ' + line;\n }).join('\\n').substr(2);\n } else {\n str = '\\n' + str.split('\\n').map(function(line) {\n return ' ' + line;\n }).join('\\n');\n }\n }\n } else {\n str = ctx.stylize('[Circular]', 'special');\n }\n }\n if (isUndefined(name)) {\n if (array && key.match(/^\\d+$/)) {\n return str;\n }\n name = JSON.stringify('' + key);\n if (name.match(/^\"([a-zA-Z_][a-zA-Z_0-9]*)\"$/)) {\n name = name.substr(1, name.length - 2);\n name = ctx.stylize(name, 'name');\n } else {\n name = name.replace(/'/g, \"\\\\'\")\n .replace(/\\\\\"/g, '\"')\n .replace(/(^\"|\"$)/g, \"'\");\n name = ctx.stylize(name, 'string');\n }\n }\n\n return name + ': ' + str;\n}\n\n\nfunction reduceToSingleString(output, base, braces) {\n var numLinesEst = 0;\n var length = output.reduce(function(prev, cur) {\n numLinesEst++;\n if (cur.indexOf('\\n') >= 0) numLinesEst++;\n return prev + cur.replace(/\\u001b\\[\\d\\d?m/g, '').length + 1;\n }, 0);\n\n if (length > 60) {\n return braces[0] +\n (base === '' ? '' : base + '\\n ') +\n ' ' +\n output.join(',\\n ') +\n ' ' +\n braces[1];\n }\n\n return braces[0] + base + ' ' + output.join(', ') + ' ' + braces[1];\n}\n\n\n// NOTE: These type checking functions intentionally don't use `instanceof`\n// because it is fragile and can be easily faked with `Object.create()`.\nfunction isArray(ar) {\n return Array.isArray(ar);\n}\nexports.isArray = isArray;\n\nfunction isBoolean(arg) {\n return typeof arg === 'boolean';\n}\nexports.isBoolean = isBoolean;\n\nfunction isNull(arg) {\n return arg === null;\n}\nexports.isNull = isNull;\n\nfunction isNullOrUndefined(arg) {\n return arg == null;\n}\nexports.isNullOrUndefined = isNullOrUndefined;\n\nfunction isNumber(arg) {\n return typeof arg === 'number';\n}\nexports.isNumber = isNumber;\n\nfunction isString(arg) {\n return typeof arg === 'string';\n}\nexports.isString = isString;\n\nfunction isSymbol(arg) {\n return typeof arg === 'symbol';\n}\nexports.isSymbol = isSymbol;\n\nfunction isUndefined(arg) {\n return arg === void 0;\n}\nexports.isUndefined = isUndefined;\n\nfunction isRegExp(re) {\n return isObject(re) && objectToString(re) === '[object RegExp]';\n}\nexports.isRegExp = isRegExp;\n\nfunction isObject(arg) {\n return typeof arg === 'object' && arg !== null;\n}\nexports.isObject = isObject;\n\nfunction isDate(d) {\n return isObject(d) && objectToString(d) === '[object Date]';\n}\nexports.isDate = isDate;\n\nfunction isError(e) {\n return isObject(e) &&\n (objectToString(e) === '[object Error]' || e instanceof Error);\n}\nexports.isError = isError;\n\nfunction isFunction(arg) {\n return typeof arg === 'function';\n}\nexports.isFunction = isFunction;\n\nfunction isPrimitive(arg) {\n return arg === null ||\n typeof arg === 'boolean' ||\n typeof arg === 'number' ||\n typeof arg === 'string' ||\n typeof arg === 'symbol' || // ES6 symbol\n typeof arg === 'undefined';\n}\nexports.isPrimitive = isPrimitive;\n\nexports.isBuffer = require('./support/isBuffer');\n\nfunction objectToString(o) {\n return Object.prototype.toString.call(o);\n}\n\n\nfunction pad(n) {\n return n < 10 ? '0' + n.toString(10) : n.toString(10);\n}\n\n\nvar months = ['Jan', 'Feb', 'Mar', 'Apr', 'May', 'Jun', 'Jul', 'Aug', 'Sep',\n 'Oct', 'Nov', 'Dec'];\n\n// 26 Feb 16:19:34\nfunction timestamp() {\n var d = new Date();\n var time = [pad(d.getHours()),\n pad(d.getMinutes()),\n pad(d.getSeconds())].join(':');\n return [d.getDate(), months[d.getMonth()], time].join(' ');\n}\n\n\n// log is just a thin wrapper to console.log that prepends a timestamp\nexports.log = function() {\n console.log('%s - %s', timestamp(), exports.format.apply(exports, arguments));\n};\n\n\n/**\n * Inherit the prototype methods from one constructor into another.\n *\n * The Function.prototype.inherits from lang.js rewritten as a standalone\n * function (not on Function.prototype). NOTE: If this file is to be loaded\n * during bootstrapping this function needs to be rewritten using some native\n * functions as prototype setup using normal JavaScript does not work as\n * expected during bootstrapping (see mirror.js in r114903).\n *\n * @param {function} ctor Constructor function which needs to inherit the\n * prototype.\n * @param {function} superCtor Constructor function to inherit prototype from.\n */\nexports.inherits = require('inherits');\n\nexports._extend = function(origin, add) {\n // Don't do anything if add isn't an object\n if (!add || !isObject(add)) return origin;\n\n var keys = Object.keys(add);\n var i = keys.length;\n while (i--) {\n origin[keys[i]] = add[keys[i]];\n }\n return origin;\n};\n\nfunction hasOwnProperty(obj, prop) {\n return Object.prototype.hasOwnProperty.call(obj, prop);\n}\n","import pathModule from 'path'\n\nimport { GitConfigManager } from '../managers'\nimport { FileSystem } from '../models'\n\n/**\n * Read and/or write to the git config files.\n *\n * @link https://isomorphic-git.github.io/docs/config.html\n */\nexport async function config (args) {\n // These arguments are not in the function signature but destructured separately\n // as a result of a bit of a design flaw that requires the un-destructured argument object\n // in order to call args.hasOwnProperty('value') later on.\n let {\n dir,\n gitdir = pathModule.join(dir, '.git'),\n fs: _fs,\n all = false,\n append = false,\n path,\n value\n } = args\n const fs = new FileSystem(_fs)\n const config = await GitConfigManager.get({ fs, gitdir })\n // This carefully distinguishes between\n // 1) there is no 'value' argument (do a \"get\")\n // 2) there is a 'value' argument with a value of undefined (do a \"set\")\n // Because setting a key to undefined is how we delete entries from the ini.\n if (value === undefined && !args.hasOwnProperty('value')) {\n if (all) {\n return config.getall(path)\n } else {\n return config.get(path)\n }\n } else {\n if (append) {\n await config.append(path, value)\n } else {\n await config.set(path, value)\n }\n await GitConfigManager.save({ fs, gitdir, config })\n }\n}\n","/*::\ntype TreeEntry = {\n mode: string,\n path: string,\n oid: string,\n type?: string\n}\n*/\n\nfunction parseBuffer (buffer) {\n let _entries = []\n let cursor = 0\n while (cursor < buffer.length) {\n let space = buffer.indexOf(32, cursor)\n if (space === -1) {\n throw new Error(\n `GitTree: Error parsing buffer at byte location ${cursor}: Could not find the next space character.`\n )\n }\n let nullchar = buffer.indexOf(0, cursor)\n if (nullchar === -1) {\n throw new Error(\n `GitTree: Error parsing buffer at byte location ${cursor}: Could not find the next null character.`\n )\n }\n let mode = buffer.slice(cursor, space).toString('utf8')\n if (mode === '40000') mode = '040000' // makes it line up neater in printed output\n let type = mode === '040000' ? 'tree' : 'blob'\n let path = buffer.slice(space + 1, nullchar).toString('utf8')\n let oid = buffer.slice(nullchar + 1, nullchar + 21).toString('hex')\n cursor = nullchar + 21\n _entries.push({ mode, path, oid, type })\n }\n return _entries\n}\n\nfunction limitModeToAllowed (mode) {\n if (typeof mode === 'number') {\n mode = mode.toString(8)\n }\n // tree\n if (mode.match(/^0?4.*/)) return '40000' // Directory\n if (mode.match(/^1006.*/)) return '100644' // Regular non-executable file\n if (mode.match(/^1007.*/)) return '100755' // Regular executable file\n if (mode.match(/^120.*/)) return '120000' // Symbolic link\n if (mode.match(/^160.*/)) return '160000' // Commit (git submodule reference)\n throw new Error(`Could not understand file mode: ${mode}`)\n}\n\nfunction nudgeIntoShape (entry) {\n if (!entry.oid && entry.sha) {\n entry.oid = entry.sha // Github\n }\n entry.mode = limitModeToAllowed(entry.mode) // index\n if (!entry.type) {\n entry.type = 'blob' // index\n }\n return entry\n}\n\nexport class GitTree {\n /*::\n _entries: Array\n */\n constructor (entries) {\n if (Buffer.isBuffer(entries)) {\n this._entries = parseBuffer(entries)\n } else if (Array.isArray(entries)) {\n this._entries = entries.map(nudgeIntoShape)\n } else {\n throw new Error('invalid type passed to GitTree constructor')\n }\n }\n static from (tree) {\n return new GitTree(tree)\n }\n render () {\n return this._entries\n .map(entry => `${entry.mode} ${entry.type} ${entry.oid} ${entry.path}`)\n .join('\\n')\n }\n toObject () {\n return Buffer.concat(\n this._entries.map(entry => {\n let mode = Buffer.from(entry.mode.replace(/^0/, ''))\n let space = Buffer.from(' ')\n let path = Buffer.from(entry.path, { encoding: 'utf8' })\n let nullchar = Buffer.from([0])\n let oid = Buffer.from(entry.oid.match(/../g).map(n => parseInt(n, 16)))\n return Buffer.concat([mode, space, path, nullchar, oid])\n })\n )\n }\n entries () {\n return this._entries\n }\n * [Symbol.iterator] () {\n for (let entry of this._entries) {\n yield entry\n }\n }\n}\n","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\nfunction EventEmitter() {\n this._events = this._events || {};\n this._maxListeners = this._maxListeners || undefined;\n}\nmodule.exports = EventEmitter;\n\n// Backwards-compat with node 0.10.x\nEventEmitter.EventEmitter = EventEmitter;\n\nEventEmitter.prototype._events = undefined;\nEventEmitter.prototype._maxListeners = undefined;\n\n// By default EventEmitters will print a warning if more than 10 listeners are\n// added to it. This is a useful default which helps finding memory leaks.\nEventEmitter.defaultMaxListeners = 10;\n\n// Obviously not all Emitters should be limited to 10. This function allows\n// that to be increased. Set to zero for unlimited.\nEventEmitter.prototype.setMaxListeners = function(n) {\n if (!isNumber(n) || n < 0 || isNaN(n))\n throw TypeError('n must be a positive number');\n this._maxListeners = n;\n return this;\n};\n\nEventEmitter.prototype.emit = function(type) {\n var er, handler, len, args, i, listeners;\n\n if (!this._events)\n this._events = {};\n\n // If there is no 'error' event listener then throw.\n if (type === 'error') {\n if (!this._events.error ||\n (isObject(this._events.error) && !this._events.error.length)) {\n er = arguments[1];\n if (er instanceof Error) {\n throw er; // Unhandled 'error' event\n } else {\n // At least give some kind of context to the user\n var err = new Error('Uncaught, unspecified \"error\" event. (' + er + ')');\n err.context = er;\n throw err;\n }\n }\n }\n\n handler = this._events[type];\n\n if (isUndefined(handler))\n return false;\n\n if (isFunction(handler)) {\n switch (arguments.length) {\n // fast cases\n case 1:\n handler.call(this);\n break;\n case 2:\n handler.call(this, arguments[1]);\n break;\n case 3:\n handler.call(this, arguments[1], arguments[2]);\n break;\n // slower\n default:\n args = Array.prototype.slice.call(arguments, 1);\n handler.apply(this, args);\n }\n } else if (isObject(handler)) {\n args = Array.prototype.slice.call(arguments, 1);\n listeners = handler.slice();\n len = listeners.length;\n for (i = 0; i < len; i++)\n listeners[i].apply(this, args);\n }\n\n return true;\n};\n\nEventEmitter.prototype.addListener = function(type, listener) {\n var m;\n\n if (!isFunction(listener))\n throw TypeError('listener must be a function');\n\n if (!this._events)\n this._events = {};\n\n // To avoid recursion in the case that type === \"newListener\"! Before\n // adding it to the listeners, first emit \"newListener\".\n if (this._events.newListener)\n this.emit('newListener', type,\n isFunction(listener.listener) ?\n listener.listener : listener);\n\n if (!this._events[type])\n // Optimize the case of one listener. Don't need the extra array object.\n this._events[type] = listener;\n else if (isObject(this._events[type]))\n // If we've already got an array, just append.\n this._events[type].push(listener);\n else\n // Adding the second element, need to change to array.\n this._events[type] = [this._events[type], listener];\n\n // Check for listener leak\n if (isObject(this._events[type]) && !this._events[type].warned) {\n if (!isUndefined(this._maxListeners)) {\n m = this._maxListeners;\n } else {\n m = EventEmitter.defaultMaxListeners;\n }\n\n if (m && m > 0 && this._events[type].length > m) {\n this._events[type].warned = true;\n console.error('(node) warning: possible EventEmitter memory ' +\n 'leak detected. %d listeners added. ' +\n 'Use emitter.setMaxListeners() to increase limit.',\n this._events[type].length);\n if (typeof console.trace === 'function') {\n // not supported in IE 10\n console.trace();\n }\n }\n }\n\n return this;\n};\n\nEventEmitter.prototype.on = EventEmitter.prototype.addListener;\n\nEventEmitter.prototype.once = function(type, listener) {\n if (!isFunction(listener))\n throw TypeError('listener must be a function');\n\n var fired = false;\n\n function g() {\n this.removeListener(type, g);\n\n if (!fired) {\n fired = true;\n listener.apply(this, arguments);\n }\n }\n\n g.listener = listener;\n this.on(type, g);\n\n return this;\n};\n\n// emits a 'removeListener' event iff the listener was removed\nEventEmitter.prototype.removeListener = function(type, listener) {\n var list, position, length, i;\n\n if (!isFunction(listener))\n throw TypeError('listener must be a function');\n\n if (!this._events || !this._events[type])\n return this;\n\n list = this._events[type];\n length = list.length;\n position = -1;\n\n if (list === listener ||\n (isFunction(list.listener) && list.listener === listener)) {\n delete this._events[type];\n if (this._events.removeListener)\n this.emit('removeListener', type, listener);\n\n } else if (isObject(list)) {\n for (i = length; i-- > 0;) {\n if (list[i] === listener ||\n (list[i].listener && list[i].listener === listener)) {\n position = i;\n break;\n }\n }\n\n if (position < 0)\n return this;\n\n if (list.length === 1) {\n list.length = 0;\n delete this._events[type];\n } else {\n list.splice(position, 1);\n }\n\n if (this._events.removeListener)\n this.emit('removeListener', type, listener);\n }\n\n return this;\n};\n\nEventEmitter.prototype.removeAllListeners = function(type) {\n var key, listeners;\n\n if (!this._events)\n return this;\n\n // not listening for removeListener, no need to emit\n if (!this._events.removeListener) {\n if (arguments.length === 0)\n this._events = {};\n else if (this._events[type])\n delete this._events[type];\n return this;\n }\n\n // emit removeListener for all listeners on all events\n if (arguments.length === 0) {\n for (key in this._events) {\n if (key === 'removeListener') continue;\n this.removeAllListeners(key);\n }\n this.removeAllListeners('removeListener');\n this._events = {};\n return this;\n }\n\n listeners = this._events[type];\n\n if (isFunction(listeners)) {\n this.removeListener(type, listeners);\n } else if (listeners) {\n // LIFO order\n while (listeners.length)\n this.removeListener(type, listeners[listeners.length - 1]);\n }\n delete this._events[type];\n\n return this;\n};\n\nEventEmitter.prototype.listeners = function(type) {\n var ret;\n if (!this._events || !this._events[type])\n ret = [];\n else if (isFunction(this._events[type]))\n ret = [this._events[type]];\n else\n ret = this._events[type].slice();\n return ret;\n};\n\nEventEmitter.prototype.listenerCount = function(type) {\n if (this._events) {\n var evlistener = this._events[type];\n\n if (isFunction(evlistener))\n return 1;\n else if (evlistener)\n return evlistener.length;\n }\n return 0;\n};\n\nEventEmitter.listenerCount = function(emitter, type) {\n return emitter.listenerCount(type);\n};\n\nfunction isFunction(arg) {\n return typeof arg === 'function';\n}\n\nfunction isNumber(arg) {\n return typeof arg === 'number';\n}\n\nfunction isObject(arg) {\n return typeof arg === 'object' && arg !== null;\n}\n\nfunction isUndefined(arg) {\n return arg === void 0;\n}\n","// Generated by CoffeeScript 2.0.2\nvar wcwidth;\n\nwcwidth = require('wcwidth');\n\nmodule.exports = function(text, length, options) {\n var escapecolor, invert, pad, padlength, textnocolors;\n if (options == null) {\n options = {};\n }\n invert = typeof text === 'number';\n if (invert) {\n [length, text] = [text, length];\n }\n if (typeof options === 'string') {\n options = {\n char: options\n };\n }\n if (options.char == null) {\n options.char = ' ';\n }\n if (options.strip == null) {\n options.strip = false;\n }\n if (typeof text !== 'string') {\n text = text.toString();\n }\n textnocolors = null;\n pad = '';\n if (options.colors) {\n escapecolor = /\\x1B\\[(?:[0-9]{1,2}(?:;[0-9]{1,2})?)?[m|K]/g;\n textnocolors = text.replace(escapecolor, '');\n }\n padlength = options.fixed_width ? length - (textnocolors || text).length : length - wcwidth(textnocolors || text, options.wcwidth_options);\n if (padlength < 0) {\n if (options.strip) {\n if (invert) {\n return text.substr(length * -1);\n } else {\n return text.substr(0, length);\n }\n }\n return text;\n }\n pad += options.char.repeat(padlength);\n if (invert) {\n return pad + text;\n } else {\n return text + pad;\n }\n};\n","'use strict';\n\nvar Buffer = require('safe-buffer').Buffer;\n\nvar isEncoding = Buffer.isEncoding || function (encoding) {\n encoding = '' + encoding;\n switch (encoding && encoding.toLowerCase()) {\n case 'hex':case 'utf8':case 'utf-8':case 'ascii':case 'binary':case 'base64':case 'ucs2':case 'ucs-2':case 'utf16le':case 'utf-16le':case 'raw':\n return true;\n default:\n return false;\n }\n};\n\nfunction _normalizeEncoding(enc) {\n if (!enc) return 'utf8';\n var retried;\n while (true) {\n switch (enc) {\n case 'utf8':\n case 'utf-8':\n return 'utf8';\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return 'utf16le';\n case 'latin1':\n case 'binary':\n return 'latin1';\n case 'base64':\n case 'ascii':\n case 'hex':\n return enc;\n default:\n if (retried) return; // undefined\n enc = ('' + enc).toLowerCase();\n retried = true;\n }\n }\n};\n\n// Do not cache `Buffer.isEncoding` when checking encoding names as some\n// modules monkey-patch it to support additional encodings\nfunction normalizeEncoding(enc) {\n var nenc = _normalizeEncoding(enc);\n if (typeof nenc !== 'string' && (Buffer.isEncoding === isEncoding || !isEncoding(enc))) throw new Error('Unknown encoding: ' + enc);\n return nenc || enc;\n}\n\n// StringDecoder provides an interface for efficiently splitting a series of\n// buffers into a series of JS strings without breaking apart multi-byte\n// characters.\nexports.StringDecoder = StringDecoder;\nfunction StringDecoder(encoding) {\n this.encoding = normalizeEncoding(encoding);\n var nb;\n switch (this.encoding) {\n case 'utf16le':\n this.text = utf16Text;\n this.end = utf16End;\n nb = 4;\n break;\n case 'utf8':\n this.fillLast = utf8FillLast;\n nb = 4;\n break;\n case 'base64':\n this.text = base64Text;\n this.end = base64End;\n nb = 3;\n break;\n default:\n this.write = simpleWrite;\n this.end = simpleEnd;\n return;\n }\n this.lastNeed = 0;\n this.lastTotal = 0;\n this.lastChar = Buffer.allocUnsafe(nb);\n}\n\nStringDecoder.prototype.write = function (buf) {\n if (buf.length === 0) return '';\n var r;\n var i;\n if (this.lastNeed) {\n r = this.fillLast(buf);\n if (r === undefined) return '';\n i = this.lastNeed;\n this.lastNeed = 0;\n } else {\n i = 0;\n }\n if (i < buf.length) return r ? r + this.text(buf, i) : this.text(buf, i);\n return r || '';\n};\n\nStringDecoder.prototype.end = utf8End;\n\n// Returns only complete characters in a Buffer\nStringDecoder.prototype.text = utf8Text;\n\n// Attempts to complete a partial non-UTF-8 character using bytes from a Buffer\nStringDecoder.prototype.fillLast = function (buf) {\n if (this.lastNeed <= buf.length) {\n buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, this.lastNeed);\n return this.lastChar.toString(this.encoding, 0, this.lastTotal);\n }\n buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, buf.length);\n this.lastNeed -= buf.length;\n};\n\n// Checks the type of a UTF-8 byte, whether it's ASCII, a leading byte, or a\n// continuation byte.\nfunction utf8CheckByte(byte) {\n if (byte <= 0x7F) return 0;else if (byte >> 5 === 0x06) return 2;else if (byte >> 4 === 0x0E) return 3;else if (byte >> 3 === 0x1E) return 4;\n return -1;\n}\n\n// Checks at most 3 bytes at the end of a Buffer in order to detect an\n// incomplete multi-byte UTF-8 character. The total number of bytes (2, 3, or 4)\n// needed to complete the UTF-8 character (if applicable) are returned.\nfunction utf8CheckIncomplete(self, buf, i) {\n var j = buf.length - 1;\n if (j < i) return 0;\n var nb = utf8CheckByte(buf[j]);\n if (nb >= 0) {\n if (nb > 0) self.lastNeed = nb - 1;\n return nb;\n }\n if (--j < i) return 0;\n nb = utf8CheckByte(buf[j]);\n if (nb >= 0) {\n if (nb > 0) self.lastNeed = nb - 2;\n return nb;\n }\n if (--j < i) return 0;\n nb = utf8CheckByte(buf[j]);\n if (nb >= 0) {\n if (nb > 0) {\n if (nb === 2) nb = 0;else self.lastNeed = nb - 3;\n }\n return nb;\n }\n return 0;\n}\n\n// Validates as many continuation bytes for a multi-byte UTF-8 character as\n// needed or are available. If we see a non-continuation byte where we expect\n// one, we \"replace\" the validated continuation bytes we've seen so far with\n// UTF-8 replacement characters ('\\ufffd'), to match v8's UTF-8 decoding\n// behavior. The continuation byte check is included three times in the case\n// where all of the continuation bytes for a character exist in the same buffer.\n// It is also done this way as a slight performance increase instead of using a\n// loop.\nfunction utf8CheckExtraBytes(self, buf, p) {\n if ((buf[0] & 0xC0) !== 0x80) {\n self.lastNeed = 0;\n return '\\ufffd'.repeat(p);\n }\n if (self.lastNeed > 1 && buf.length > 1) {\n if ((buf[1] & 0xC0) !== 0x80) {\n self.lastNeed = 1;\n return '\\ufffd'.repeat(p + 1);\n }\n if (self.lastNeed > 2 && buf.length > 2) {\n if ((buf[2] & 0xC0) !== 0x80) {\n self.lastNeed = 2;\n return '\\ufffd'.repeat(p + 2);\n }\n }\n }\n}\n\n// Attempts to complete a multi-byte UTF-8 character using bytes from a Buffer.\nfunction utf8FillLast(buf) {\n var p = this.lastTotal - this.lastNeed;\n var r = utf8CheckExtraBytes(this, buf, p);\n if (r !== undefined) return r;\n if (this.lastNeed <= buf.length) {\n buf.copy(this.lastChar, p, 0, this.lastNeed);\n return this.lastChar.toString(this.encoding, 0, this.lastTotal);\n }\n buf.copy(this.lastChar, p, 0, buf.length);\n this.lastNeed -= buf.length;\n}\n\n// Returns all complete UTF-8 characters in a Buffer. If the Buffer ended on a\n// partial character, the character's bytes are buffered until the required\n// number of bytes are available.\nfunction utf8Text(buf, i) {\n var total = utf8CheckIncomplete(this, buf, i);\n if (!this.lastNeed) return buf.toString('utf8', i);\n this.lastTotal = total;\n var end = buf.length - (total - this.lastNeed);\n buf.copy(this.lastChar, 0, end);\n return buf.toString('utf8', i, end);\n}\n\n// For UTF-8, a replacement character for each buffered byte of a (partial)\n// character needs to be added to the output.\nfunction utf8End(buf) {\n var r = buf && buf.length ? this.write(buf) : '';\n if (this.lastNeed) return r + '\\ufffd'.repeat(this.lastTotal - this.lastNeed);\n return r;\n}\n\n// UTF-16LE typically needs two bytes per character, but even if we have an even\n// number of bytes available, we need to check if we end on a leading/high\n// surrogate. In that case, we need to wait for the next two bytes in order to\n// decode the last character properly.\nfunction utf16Text(buf, i) {\n if ((buf.length - i) % 2 === 0) {\n var r = buf.toString('utf16le', i);\n if (r) {\n var c = r.charCodeAt(r.length - 1);\n if (c >= 0xD800 && c <= 0xDBFF) {\n this.lastNeed = 2;\n this.lastTotal = 4;\n this.lastChar[0] = buf[buf.length - 2];\n this.lastChar[1] = buf[buf.length - 1];\n return r.slice(0, -1);\n }\n }\n return r;\n }\n this.lastNeed = 1;\n this.lastTotal = 2;\n this.lastChar[0] = buf[buf.length - 1];\n return buf.toString('utf16le', i, buf.length - 1);\n}\n\n// For UTF-16LE we do not explicitly append special replacement characters if we\n// end on a partial character, we simply let v8 handle that.\nfunction utf16End(buf) {\n var r = buf && buf.length ? this.write(buf) : '';\n if (this.lastNeed) {\n var end = this.lastTotal - this.lastNeed;\n return r + this.lastChar.toString('utf16le', 0, end);\n }\n return r;\n}\n\nfunction base64Text(buf, i) {\n var n = (buf.length - i) % 3;\n if (n === 0) return buf.toString('base64', i);\n this.lastNeed = 3 - n;\n this.lastTotal = 3;\n if (n === 1) {\n this.lastChar[0] = buf[buf.length - 1];\n } else {\n this.lastChar[0] = buf[buf.length - 2];\n this.lastChar[1] = buf[buf.length - 1];\n }\n return buf.toString('base64', i, buf.length - n);\n}\n\nfunction base64End(buf) {\n var r = buf && buf.length ? this.write(buf) : '';\n if (this.lastNeed) return r + this.lastChar.toString('base64', 0, 3 - this.lastNeed);\n return r;\n}\n\n// Pass bytes on through for single-byte encodings (e.g. ascii, latin1, hex)\nfunction simpleWrite(buf) {\n return buf.toString(this.encoding);\n}\n\nfunction simpleEnd(buf) {\n return buf && buf.length ? this.write(buf) : '';\n}","module.exports = function (stream, cb) {\n var chunks = []\n stream.on('data', function (chunk) {\n chunks.push(chunk)\n })\n stream.once('end', function () {\n if (cb) cb(null, Buffer.concat(chunks))\n cb = null\n })\n stream.once('error', function (err) {\n if (cb) cb(err)\n cb = null\n })\n}\n","'use strict';\nmodule.exports = require('./lib');\n","import { FileSystem, GitConfig } from '../models'\n\nexport class GitConfigManager {\n static async get ({ fs: _fs, gitdir }) {\n const fs = new FileSystem(_fs)\n // We can improve efficiency later if needed.\n // TODO: read from full list of git config files\n let text = await fs.read(`${gitdir}/config`, { encoding: 'utf8' })\n return GitConfig.from(text)\n }\n static async save ({ fs: _fs, gitdir, config }) {\n const fs = new FileSystem(_fs)\n // We can improve efficiency later if needed.\n // TODO: handle saving to the correct global/user/repo location\n await fs.write(`${gitdir}/config`, config.toString(), {\n encoding: 'utf8'\n })\n }\n}\n","// import LockManager from 'travix-lock-manager'\nimport AsyncLock from 'async-lock'\n\nimport { FileSystem, GitIndex } from '../models'\n\n// import Lock from '../utils'\n\n// TODO: replace with an LRU cache?\nconst map = new Map()\n// const lm = new LockManager()\nconst lock = new AsyncLock()\n\nexport class GitIndexManager {\n static async acquire ({ fs: _fs, filepath }, closure) {\n const fs = new FileSystem(_fs)\n await lock.acquire(filepath, async function () {\n let index = map.get(filepath)\n if (index === undefined) {\n // Acquire a file lock while we're reading the index\n // to make sure other processes aren't writing to it\n // simultaneously, which could result in a corrupted index.\n // const fileLock = await Lock(filepath)\n const rawIndexFile = await fs.read(filepath)\n index = GitIndex.from(rawIndexFile)\n // cache the GitIndex object so we don't need to re-read it\n // every time.\n // TODO: save the stat data for the index so we know whether\n // the cached file is stale (modified by an outside process).\n map.set(filepath, index)\n // await fileLock.cancel()\n }\n await closure(index)\n if (index._dirty) {\n // Acquire a file lock while we're writing the index file\n // let fileLock = await Lock(filepath)\n const buffer = index.toObject()\n await fs.write(filepath, buffer)\n index._dirty = false\n }\n // For now, discard our cached object so that external index\n // manipulation is picked up. TODO: use lstat and compare\n // file times to determine if our cached object should be\n // discarded.\n map.delete(filepath)\n })\n }\n}\n","import shasum from 'shasum'\n\nexport class GitObject {\n static hash ({ type, object }) {\n let buffer = Buffer.concat([\n Buffer.from(`${type} ${object.byteLength.toString()}\\0`),\n Buffer.from(object)\n ])\n let oid = shasum(buffer)\n return oid\n }\n static wrap ({ type, object }) {\n let buffer = Buffer.concat([\n Buffer.from(`${type} ${object.byteLength.toString()}\\0`),\n object\n ])\n let oid = shasum(buffer)\n return {\n oid,\n buffer\n }\n }\n static unwrap ({ oid, buffer }) {\n if (oid) {\n let sha = shasum(buffer)\n if (sha !== oid) {\n throw new Error(`SHA check failed! Expected ${oid}, computed ${sha}`)\n }\n }\n let s = buffer.indexOf(32) // first space\n let i = buffer.indexOf(0) // first null value\n let type = buffer.slice(0, s).toString('utf8') // get type of object\n let length = buffer.slice(s + 1, i).toString('utf8') // get type of object\n let actualLength = buffer.length - (i + 1)\n // verify length\n if (parseInt(length) !== actualLength) {\n throw new Error(\n `Length mismatch: expected ${length} bytes but got ${actualLength} instead.`\n )\n }\n return {\n type,\n object: Buffer.from(buffer.slice(i + 1))\n }\n }\n}\n","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n'use strict';\n\nvar punycode = require('punycode');\nvar util = require('./util');\n\nexports.parse = urlParse;\nexports.resolve = urlResolve;\nexports.resolveObject = urlResolveObject;\nexports.format = urlFormat;\n\nexports.Url = Url;\n\nfunction Url() {\n this.protocol = null;\n this.slashes = null;\n this.auth = null;\n this.host = null;\n this.port = null;\n this.hostname = null;\n this.hash = null;\n this.search = null;\n this.query = null;\n this.pathname = null;\n this.path = null;\n this.href = null;\n}\n\n// Reference: RFC 3986, RFC 1808, RFC 2396\n\n// define these here so at least they only have to be\n// compiled once on the first module load.\nvar protocolPattern = /^([a-z0-9.+-]+:)/i,\n portPattern = /:[0-9]*$/,\n\n // Special case for a simple path URL\n simplePathPattern = /^(\\/\\/?(?!\\/)[^\\?\\s]*)(\\?[^\\s]*)?$/,\n\n // RFC 2396: characters reserved for delimiting URLs.\n // We actually just auto-escape these.\n delims = ['<', '>', '\"', '`', ' ', '\\r', '\\n', '\\t'],\n\n // RFC 2396: characters not allowed for various reasons.\n unwise = ['{', '}', '|', '\\\\', '^', '`'].concat(delims),\n\n // Allowed by RFCs, but cause of XSS attacks. Always escape these.\n autoEscape = ['\\''].concat(unwise),\n // Characters that are never ever allowed in a hostname.\n // Note that any invalid chars are also handled, but these\n // are the ones that are *expected* to be seen, so we fast-path\n // them.\n nonHostChars = ['%', '/', '?', ';', '#'].concat(autoEscape),\n hostEndingChars = ['/', '?', '#'],\n hostnameMaxLen = 255,\n hostnamePartPattern = /^[+a-z0-9A-Z_-]{0,63}$/,\n hostnamePartStart = /^([+a-z0-9A-Z_-]{0,63})(.*)$/,\n // protocols that can allow \"unsafe\" and \"unwise\" chars.\n unsafeProtocol = {\n 'javascript': true,\n 'javascript:': true\n },\n // protocols that never have a hostname.\n hostlessProtocol = {\n 'javascript': true,\n 'javascript:': true\n },\n // protocols that always contain a // bit.\n slashedProtocol = {\n 'http': true,\n 'https': true,\n 'ftp': true,\n 'gopher': true,\n 'file': true,\n 'http:': true,\n 'https:': true,\n 'ftp:': true,\n 'gopher:': true,\n 'file:': true\n },\n querystring = require('querystring');\n\nfunction urlParse(url, parseQueryString, slashesDenoteHost) {\n if (url && util.isObject(url) && url instanceof Url) return url;\n\n var u = new Url;\n u.parse(url, parseQueryString, slashesDenoteHost);\n return u;\n}\n\nUrl.prototype.parse = function(url, parseQueryString, slashesDenoteHost) {\n if (!util.isString(url)) {\n throw new TypeError(\"Parameter 'url' must be a string, not \" + typeof url);\n }\n\n // Copy chrome, IE, opera backslash-handling behavior.\n // Back slashes before the query string get converted to forward slashes\n // See: https://code.google.com/p/chromium/issues/detail?id=25916\n var queryIndex = url.indexOf('?'),\n splitter =\n (queryIndex !== -1 && queryIndex < url.indexOf('#')) ? '?' : '#',\n uSplit = url.split(splitter),\n slashRegex = /\\\\/g;\n uSplit[0] = uSplit[0].replace(slashRegex, '/');\n url = uSplit.join(splitter);\n\n var rest = url;\n\n // trim before proceeding.\n // This is to support parse stuff like \" http://foo.com \\n\"\n rest = rest.trim();\n\n if (!slashesDenoteHost && url.split('#').length === 1) {\n // Try fast path regexp\n var simplePath = simplePathPattern.exec(rest);\n if (simplePath) {\n this.path = rest;\n this.href = rest;\n this.pathname = simplePath[1];\n if (simplePath[2]) {\n this.search = simplePath[2];\n if (parseQueryString) {\n this.query = querystring.parse(this.search.substr(1));\n } else {\n this.query = this.search.substr(1);\n }\n } else if (parseQueryString) {\n this.search = '';\n this.query = {};\n }\n return this;\n }\n }\n\n var proto = protocolPattern.exec(rest);\n if (proto) {\n proto = proto[0];\n var lowerProto = proto.toLowerCase();\n this.protocol = lowerProto;\n rest = rest.substr(proto.length);\n }\n\n // figure out if it's got a host\n // user@server is *always* interpreted as a hostname, and url\n // resolution will treat //foo/bar as host=foo,path=bar because that's\n // how the browser resolves relative URLs.\n if (slashesDenoteHost || proto || rest.match(/^\\/\\/[^@\\/]+@[^@\\/]+/)) {\n var slashes = rest.substr(0, 2) === '//';\n if (slashes && !(proto && hostlessProtocol[proto])) {\n rest = rest.substr(2);\n this.slashes = true;\n }\n }\n\n if (!hostlessProtocol[proto] &&\n (slashes || (proto && !slashedProtocol[proto]))) {\n\n // there's a hostname.\n // the first instance of /, ?, ;, or # ends the host.\n //\n // If there is an @ in the hostname, then non-host chars *are* allowed\n // to the left of the last @ sign, unless some host-ending character\n // comes *before* the @-sign.\n // URLs are obnoxious.\n //\n // ex:\n // http://a@b@c/ => user:a@b host:c\n // http://a@b?@c => user:a host:c path:/?@c\n\n // v0.12 TODO(isaacs): This is not quite how Chrome does things.\n // Review our test case against browsers more comprehensively.\n\n // find the first instance of any hostEndingChars\n var hostEnd = -1;\n for (var i = 0; i < hostEndingChars.length; i++) {\n var hec = rest.indexOf(hostEndingChars[i]);\n if (hec !== -1 && (hostEnd === -1 || hec < hostEnd))\n hostEnd = hec;\n }\n\n // at this point, either we have an explicit point where the\n // auth portion cannot go past, or the last @ char is the decider.\n var auth, atSign;\n if (hostEnd === -1) {\n // atSign can be anywhere.\n atSign = rest.lastIndexOf('@');\n } else {\n // atSign must be in auth portion.\n // http://a@b/c@d => host:b auth:a path:/c@d\n atSign = rest.lastIndexOf('@', hostEnd);\n }\n\n // Now we have a portion which is definitely the auth.\n // Pull that off.\n if (atSign !== -1) {\n auth = rest.slice(0, atSign);\n rest = rest.slice(atSign + 1);\n this.auth = decodeURIComponent(auth);\n }\n\n // the host is the remaining to the left of the first non-host char\n hostEnd = -1;\n for (var i = 0; i < nonHostChars.length; i++) {\n var hec = rest.indexOf(nonHostChars[i]);\n if (hec !== -1 && (hostEnd === -1 || hec < hostEnd))\n hostEnd = hec;\n }\n // if we still have not hit it, then the entire thing is a host.\n if (hostEnd === -1)\n hostEnd = rest.length;\n\n this.host = rest.slice(0, hostEnd);\n rest = rest.slice(hostEnd);\n\n // pull out port.\n this.parseHost();\n\n // we've indicated that there is a hostname,\n // so even if it's empty, it has to be present.\n this.hostname = this.hostname || '';\n\n // if hostname begins with [ and ends with ]\n // assume that it's an IPv6 address.\n var ipv6Hostname = this.hostname[0] === '[' &&\n this.hostname[this.hostname.length - 1] === ']';\n\n // validate a little.\n if (!ipv6Hostname) {\n var hostparts = this.hostname.split(/\\./);\n for (var i = 0, l = hostparts.length; i < l; i++) {\n var part = hostparts[i];\n if (!part) continue;\n if (!part.match(hostnamePartPattern)) {\n var newpart = '';\n for (var j = 0, k = part.length; j < k; j++) {\n if (part.charCodeAt(j) > 127) {\n // we replace non-ASCII char with a temporary placeholder\n // we need this to make sure size of hostname is not\n // broken by replacing non-ASCII by nothing\n newpart += 'x';\n } else {\n newpart += part[j];\n }\n }\n // we test again with ASCII char only\n if (!newpart.match(hostnamePartPattern)) {\n var validParts = hostparts.slice(0, i);\n var notHost = hostparts.slice(i + 1);\n var bit = part.match(hostnamePartStart);\n if (bit) {\n validParts.push(bit[1]);\n notHost.unshift(bit[2]);\n }\n if (notHost.length) {\n rest = '/' + notHost.join('.') + rest;\n }\n this.hostname = validParts.join('.');\n break;\n }\n }\n }\n }\n\n if (this.hostname.length > hostnameMaxLen) {\n this.hostname = '';\n } else {\n // hostnames are always lower case.\n this.hostname = this.hostname.toLowerCase();\n }\n\n if (!ipv6Hostname) {\n // IDNA Support: Returns a punycoded representation of \"domain\".\n // It only converts parts of the domain name that\n // have non-ASCII characters, i.e. it doesn't matter if\n // you call it with a domain that already is ASCII-only.\n this.hostname = punycode.toASCII(this.hostname);\n }\n\n var p = this.port ? ':' + this.port : '';\n var h = this.hostname || '';\n this.host = h + p;\n this.href += this.host;\n\n // strip [ and ] from the hostname\n // the host field still retains them, though\n if (ipv6Hostname) {\n this.hostname = this.hostname.substr(1, this.hostname.length - 2);\n if (rest[0] !== '/') {\n rest = '/' + rest;\n }\n }\n }\n\n // now rest is set to the post-host stuff.\n // chop off any delim chars.\n if (!unsafeProtocol[lowerProto]) {\n\n // First, make 100% sure that any \"autoEscape\" chars get\n // escaped, even if encodeURIComponent doesn't think they\n // need to be.\n for (var i = 0, l = autoEscape.length; i < l; i++) {\n var ae = autoEscape[i];\n if (rest.indexOf(ae) === -1)\n continue;\n var esc = encodeURIComponent(ae);\n if (esc === ae) {\n esc = escape(ae);\n }\n rest = rest.split(ae).join(esc);\n }\n }\n\n\n // chop off from the tail first.\n var hash = rest.indexOf('#');\n if (hash !== -1) {\n // got a fragment string.\n this.hash = rest.substr(hash);\n rest = rest.slice(0, hash);\n }\n var qm = rest.indexOf('?');\n if (qm !== -1) {\n this.search = rest.substr(qm);\n this.query = rest.substr(qm + 1);\n if (parseQueryString) {\n this.query = querystring.parse(this.query);\n }\n rest = rest.slice(0, qm);\n } else if (parseQueryString) {\n // no query string, but parseQueryString still requested\n this.search = '';\n this.query = {};\n }\n if (rest) this.pathname = rest;\n if (slashedProtocol[lowerProto] &&\n this.hostname && !this.pathname) {\n this.pathname = '/';\n }\n\n //to support http.request\n if (this.pathname || this.search) {\n var p = this.pathname || '';\n var s = this.search || '';\n this.path = p + s;\n }\n\n // finally, reconstruct the href based on what has been validated.\n this.href = this.format();\n return this;\n};\n\n// format a parsed object into a url string\nfunction urlFormat(obj) {\n // ensure it's an object, and not a string url.\n // If it's an obj, this is a no-op.\n // this way, you can call url_format() on strings\n // to clean up potentially wonky urls.\n if (util.isString(obj)) obj = urlParse(obj);\n if (!(obj instanceof Url)) return Url.prototype.format.call(obj);\n return obj.format();\n}\n\nUrl.prototype.format = function() {\n var auth = this.auth || '';\n if (auth) {\n auth = encodeURIComponent(auth);\n auth = auth.replace(/%3A/i, ':');\n auth += '@';\n }\n\n var protocol = this.protocol || '',\n pathname = this.pathname || '',\n hash = this.hash || '',\n host = false,\n query = '';\n\n if (this.host) {\n host = auth + this.host;\n } else if (this.hostname) {\n host = auth + (this.hostname.indexOf(':') === -1 ?\n this.hostname :\n '[' + this.hostname + ']');\n if (this.port) {\n host += ':' + this.port;\n }\n }\n\n if (this.query &&\n util.isObject(this.query) &&\n Object.keys(this.query).length) {\n query = querystring.stringify(this.query);\n }\n\n var search = this.search || (query && ('?' + query)) || '';\n\n if (protocol && protocol.substr(-1) !== ':') protocol += ':';\n\n // only the slashedProtocols get the //. Not mailto:, xmpp:, etc.\n // unless they had them to begin with.\n if (this.slashes ||\n (!protocol || slashedProtocol[protocol]) && host !== false) {\n host = '//' + (host || '');\n if (pathname && pathname.charAt(0) !== '/') pathname = '/' + pathname;\n } else if (!host) {\n host = '';\n }\n\n if (hash && hash.charAt(0) !== '#') hash = '#' + hash;\n if (search && search.charAt(0) !== '?') search = '?' + search;\n\n pathname = pathname.replace(/[?#]/g, function(match) {\n return encodeURIComponent(match);\n });\n search = search.replace('#', '%23');\n\n return protocol + host + pathname + search + hash;\n};\n\nfunction urlResolve(source, relative) {\n return urlParse(source, false, true).resolve(relative);\n}\n\nUrl.prototype.resolve = function(relative) {\n return this.resolveObject(urlParse(relative, false, true)).format();\n};\n\nfunction urlResolveObject(source, relative) {\n if (!source) return relative;\n return urlParse(source, false, true).resolveObject(relative);\n}\n\nUrl.prototype.resolveObject = function(relative) {\n if (util.isString(relative)) {\n var rel = new Url();\n rel.parse(relative, false, true);\n relative = rel;\n }\n\n var result = new Url();\n var tkeys = Object.keys(this);\n for (var tk = 0; tk < tkeys.length; tk++) {\n var tkey = tkeys[tk];\n result[tkey] = this[tkey];\n }\n\n // hash is always overridden, no matter what.\n // even href=\"\" will remove it.\n result.hash = relative.hash;\n\n // if the relative url is empty, then there's nothing left to do here.\n if (relative.href === '') {\n result.href = result.format();\n return result;\n }\n\n // hrefs like //foo/bar always cut to the protocol.\n if (relative.slashes && !relative.protocol) {\n // take everything except the protocol from relative\n var rkeys = Object.keys(relative);\n for (var rk = 0; rk < rkeys.length; rk++) {\n var rkey = rkeys[rk];\n if (rkey !== 'protocol')\n result[rkey] = relative[rkey];\n }\n\n //urlParse appends trailing / to urls like http://www.example.com\n if (slashedProtocol[result.protocol] &&\n result.hostname && !result.pathname) {\n result.path = result.pathname = '/';\n }\n\n result.href = result.format();\n return result;\n }\n\n if (relative.protocol && relative.protocol !== result.protocol) {\n // if it's a known url protocol, then changing\n // the protocol does weird things\n // first, if it's not file:, then we MUST have a host,\n // and if there was a path\n // to begin with, then we MUST have a path.\n // if it is file:, then the host is dropped,\n // because that's known to be hostless.\n // anything else is assumed to be absolute.\n if (!slashedProtocol[relative.protocol]) {\n var keys = Object.keys(relative);\n for (var v = 0; v < keys.length; v++) {\n var k = keys[v];\n result[k] = relative[k];\n }\n result.href = result.format();\n return result;\n }\n\n result.protocol = relative.protocol;\n if (!relative.host && !hostlessProtocol[relative.protocol]) {\n var relPath = (relative.pathname || '').split('/');\n while (relPath.length && !(relative.host = relPath.shift()));\n if (!relative.host) relative.host = '';\n if (!relative.hostname) relative.hostname = '';\n if (relPath[0] !== '') relPath.unshift('');\n if (relPath.length < 2) relPath.unshift('');\n result.pathname = relPath.join('/');\n } else {\n result.pathname = relative.pathname;\n }\n result.search = relative.search;\n result.query = relative.query;\n result.host = relative.host || '';\n result.auth = relative.auth;\n result.hostname = relative.hostname || relative.host;\n result.port = relative.port;\n // to support http.request\n if (result.pathname || result.search) {\n var p = result.pathname || '';\n var s = result.search || '';\n result.path = p + s;\n }\n result.slashes = result.slashes || relative.slashes;\n result.href = result.format();\n return result;\n }\n\n var isSourceAbs = (result.pathname && result.pathname.charAt(0) === '/'),\n isRelAbs = (\n relative.host ||\n relative.pathname && relative.pathname.charAt(0) === '/'\n ),\n mustEndAbs = (isRelAbs || isSourceAbs ||\n (result.host && relative.pathname)),\n removeAllDots = mustEndAbs,\n srcPath = result.pathname && result.pathname.split('/') || [],\n relPath = relative.pathname && relative.pathname.split('/') || [],\n psychotic = result.protocol && !slashedProtocol[result.protocol];\n\n // if the url is a non-slashed url, then relative\n // links like ../.. should be able\n // to crawl up to the hostname, as well. This is strange.\n // result.protocol has already been set by now.\n // Later on, put the first path part into the host field.\n if (psychotic) {\n result.hostname = '';\n result.port = null;\n if (result.host) {\n if (srcPath[0] === '') srcPath[0] = result.host;\n else srcPath.unshift(result.host);\n }\n result.host = '';\n if (relative.protocol) {\n relative.hostname = null;\n relative.port = null;\n if (relative.host) {\n if (relPath[0] === '') relPath[0] = relative.host;\n else relPath.unshift(relative.host);\n }\n relative.host = null;\n }\n mustEndAbs = mustEndAbs && (relPath[0] === '' || srcPath[0] === '');\n }\n\n if (isRelAbs) {\n // it's absolute.\n result.host = (relative.host || relative.host === '') ?\n relative.host : result.host;\n result.hostname = (relative.hostname || relative.hostname === '') ?\n relative.hostname : result.hostname;\n result.search = relative.search;\n result.query = relative.query;\n srcPath = relPath;\n // fall through to the dot-handling below.\n } else if (relPath.length) {\n // it's relative\n // throw away the existing file, and take the new path instead.\n if (!srcPath) srcPath = [];\n srcPath.pop();\n srcPath = srcPath.concat(relPath);\n result.search = relative.search;\n result.query = relative.query;\n } else if (!util.isNullOrUndefined(relative.search)) {\n // just pull out the search.\n // like href='?foo'.\n // Put this after the other two cases because it simplifies the booleans\n if (psychotic) {\n result.hostname = result.host = srcPath.shift();\n //occationaly the auth can get stuck only in host\n //this especially happens in cases like\n //url.resolveObject('mailto:local1@domain1', 'local2@domain2')\n var authInHost = result.host && result.host.indexOf('@') > 0 ?\n result.host.split('@') : false;\n if (authInHost) {\n result.auth = authInHost.shift();\n result.host = result.hostname = authInHost.shift();\n }\n }\n result.search = relative.search;\n result.query = relative.query;\n //to support http.request\n if (!util.isNull(result.pathname) || !util.isNull(result.search)) {\n result.path = (result.pathname ? result.pathname : '') +\n (result.search ? result.search : '');\n }\n result.href = result.format();\n return result;\n }\n\n if (!srcPath.length) {\n // no path at all. easy.\n // we've already handled the other stuff above.\n result.pathname = null;\n //to support http.request\n if (result.search) {\n result.path = '/' + result.search;\n } else {\n result.path = null;\n }\n result.href = result.format();\n return result;\n }\n\n // if a url ENDs in . or .., then it must get a trailing slash.\n // however, if it ends in anything else non-slashy,\n // then it must NOT get a trailing slash.\n var last = srcPath.slice(-1)[0];\n var hasTrailingSlash = (\n (result.host || relative.host || srcPath.length > 1) &&\n (last === '.' || last === '..') || last === '');\n\n // strip single dots, resolve double dots to parent dir\n // if the path tries to go above the root, `up` ends up > 0\n var up = 0;\n for (var i = srcPath.length; i >= 0; i--) {\n last = srcPath[i];\n if (last === '.') {\n srcPath.splice(i, 1);\n } else if (last === '..') {\n srcPath.splice(i, 1);\n up++;\n } else if (up) {\n srcPath.splice(i, 1);\n up--;\n }\n }\n\n // if the path is allowed to go above the root, restore leading ..s\n if (!mustEndAbs && !removeAllDots) {\n for (; up--; up) {\n srcPath.unshift('..');\n }\n }\n\n if (mustEndAbs && srcPath[0] !== '' &&\n (!srcPath[0] || srcPath[0].charAt(0) !== '/')) {\n srcPath.unshift('');\n }\n\n if (hasTrailingSlash && (srcPath.join('/').substr(-1) !== '/')) {\n srcPath.push('');\n }\n\n var isAbsolute = srcPath[0] === '' ||\n (srcPath[0] && srcPath[0].charAt(0) === '/');\n\n // put the host back\n if (psychotic) {\n result.hostname = result.host = isAbsolute ? '' :\n srcPath.length ? srcPath.shift() : '';\n //occationaly the auth can get stuck only in host\n //this especially happens in cases like\n //url.resolveObject('mailto:local1@domain1', 'local2@domain2')\n var authInHost = result.host && result.host.indexOf('@') > 0 ?\n result.host.split('@') : false;\n if (authInHost) {\n result.auth = authInHost.shift();\n result.host = result.hostname = authInHost.shift();\n }\n }\n\n mustEndAbs = mustEndAbs || (result.host && srcPath.length);\n\n if (mustEndAbs && !isAbsolute) {\n srcPath.unshift('');\n }\n\n if (!srcPath.length) {\n result.pathname = null;\n result.path = null;\n } else {\n result.pathname = srcPath.join('/');\n }\n\n //to support request.http\n if (!util.isNull(result.pathname) || !util.isNull(result.search)) {\n result.path = (result.pathname ? result.pathname : '') +\n (result.search ? result.search : '');\n }\n result.auth = relative.auth || result.auth;\n result.slashes = result.slashes || relative.slashes;\n result.href = result.format();\n return result;\n};\n\nUrl.prototype.parseHost = function() {\n var host = this.host;\n var port = portPattern.exec(host);\n if (port) {\n port = port[0];\n if (port !== ':') {\n this.port = port.substr(1);\n }\n host = host.substr(0, host.length - port.length);\n }\n if (host) this.hostname = host;\n};\n","var proto = {}\nmodule.exports = proto\n\nproto.from = require('./from.js')\nproto.to = require('./to.js')\nproto.is = require('./is.js')\nproto.subarray = require('./subarray.js')\nproto.join = require('./join.js')\nproto.copy = require('./copy.js')\nproto.create = require('./create.js')\n\nmix(require('./read.js'), proto)\nmix(require('./write.js'), proto)\n\nfunction mix(from, into) {\n for(var key in from) {\n into[key] = from[key]\n }\n}\n","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n// A bit simpler than readable streams.\n// Implement an async ._write(chunk, encoding, cb), and it'll handle all\n// the drain event emission and buffering.\n\n'use strict';\n\n/**/\n\nvar pna = require('process-nextick-args');\n/**/\n\nmodule.exports = Writable;\n\n/* */\nfunction WriteReq(chunk, encoding, cb) {\n this.chunk = chunk;\n this.encoding = encoding;\n this.callback = cb;\n this.next = null;\n}\n\n// It seems a linked list but it is not\n// there will be only 2 of these for each stream\nfunction CorkedRequest(state) {\n var _this = this;\n\n this.next = null;\n this.entry = null;\n this.finish = function () {\n onCorkedFinish(_this, state);\n };\n}\n/* */\n\n/**/\nvar asyncWrite = !process.browser && ['v0.10', 'v0.9.'].indexOf(process.version.slice(0, 5)) > -1 ? setImmediate : pna.nextTick;\n/**/\n\n/**/\nvar Duplex;\n/**/\n\nWritable.WritableState = WritableState;\n\n/**/\nvar util = require('core-util-is');\nutil.inherits = require('inherits');\n/**/\n\n/**/\nvar internalUtil = {\n deprecate: require('util-deprecate')\n};\n/**/\n\n/**/\nvar Stream = require('./internal/streams/stream');\n/**/\n\n/**/\n\nvar Buffer = require('safe-buffer').Buffer;\nvar OurUint8Array = global.Uint8Array || function () {};\nfunction _uint8ArrayToBuffer(chunk) {\n return Buffer.from(chunk);\n}\nfunction _isUint8Array(obj) {\n return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;\n}\n\n/**/\n\nvar destroyImpl = require('./internal/streams/destroy');\n\nutil.inherits(Writable, Stream);\n\nfunction nop() {}\n\nfunction WritableState(options, stream) {\n Duplex = Duplex || require('./_stream_duplex');\n\n options = options || {};\n\n // Duplex streams are both readable and writable, but share\n // the same options object.\n // However, some cases require setting options to different\n // values for the readable and the writable sides of the duplex stream.\n // These options can be provided separately as readableXXX and writableXXX.\n var isDuplex = stream instanceof Duplex;\n\n // object stream flag to indicate whether or not this stream\n // contains buffers or objects.\n this.objectMode = !!options.objectMode;\n\n if (isDuplex) this.objectMode = this.objectMode || !!options.writableObjectMode;\n\n // the point at which write() starts returning false\n // Note: 0 is a valid value, means that we always return false if\n // the entire buffer is not flushed immediately on write()\n var hwm = options.highWaterMark;\n var writableHwm = options.writableHighWaterMark;\n var defaultHwm = this.objectMode ? 16 : 16 * 1024;\n\n if (hwm || hwm === 0) this.highWaterMark = hwm;else if (isDuplex && (writableHwm || writableHwm === 0)) this.highWaterMark = writableHwm;else this.highWaterMark = defaultHwm;\n\n // cast to ints.\n this.highWaterMark = Math.floor(this.highWaterMark);\n\n // if _final has been called\n this.finalCalled = false;\n\n // drain event flag.\n this.needDrain = false;\n // at the start of calling end()\n this.ending = false;\n // when end() has been called, and returned\n this.ended = false;\n // when 'finish' is emitted\n this.finished = false;\n\n // has it been destroyed\n this.destroyed = false;\n\n // should we decode strings into buffers before passing to _write?\n // this is here so that some node-core streams can optimize string\n // handling at a lower level.\n var noDecode = options.decodeStrings === false;\n this.decodeStrings = !noDecode;\n\n // Crypto is kind of old and crusty. Historically, its default string\n // encoding is 'binary' so we have to make this configurable.\n // Everything else in the universe uses 'utf8', though.\n this.defaultEncoding = options.defaultEncoding || 'utf8';\n\n // not an actual buffer we keep track of, but a measurement\n // of how much we're waiting to get pushed to some underlying\n // socket or file.\n this.length = 0;\n\n // a flag to see when we're in the middle of a write.\n this.writing = false;\n\n // when true all writes will be buffered until .uncork() call\n this.corked = 0;\n\n // a flag to be able to tell if the onwrite cb is called immediately,\n // or on a later tick. We set this to true at first, because any\n // actions that shouldn't happen until \"later\" should generally also\n // not happen before the first write call.\n this.sync = true;\n\n // a flag to know if we're processing previously buffered items, which\n // may call the _write() callback in the same tick, so that we don't\n // end up in an overlapped onwrite situation.\n this.bufferProcessing = false;\n\n // the callback that's passed to _write(chunk,cb)\n this.onwrite = function (er) {\n onwrite(stream, er);\n };\n\n // the callback that the user supplies to write(chunk,encoding,cb)\n this.writecb = null;\n\n // the amount that is being written when _write is called.\n this.writelen = 0;\n\n this.bufferedRequest = null;\n this.lastBufferedRequest = null;\n\n // number of pending user-supplied write callbacks\n // this must be 0 before 'finish' can be emitted\n this.pendingcb = 0;\n\n // emit prefinish if the only thing we're waiting for is _write cbs\n // This is relevant for synchronous Transform streams\n this.prefinished = false;\n\n // True if the error was already emitted and should not be thrown again\n this.errorEmitted = false;\n\n // count buffered requests\n this.bufferedRequestCount = 0;\n\n // allocate the first CorkedRequest, there is always\n // one allocated and free to use, and we maintain at most two\n this.corkedRequestsFree = new CorkedRequest(this);\n}\n\nWritableState.prototype.getBuffer = function getBuffer() {\n var current = this.bufferedRequest;\n var out = [];\n while (current) {\n out.push(current);\n current = current.next;\n }\n return out;\n};\n\n(function () {\n try {\n Object.defineProperty(WritableState.prototype, 'buffer', {\n get: internalUtil.deprecate(function () {\n return this.getBuffer();\n }, '_writableState.buffer is deprecated. Use _writableState.getBuffer ' + 'instead.', 'DEP0003')\n });\n } catch (_) {}\n})();\n\n// Test _writableState for inheritance to account for Duplex streams,\n// whose prototype chain only points to Readable.\nvar realHasInstance;\nif (typeof Symbol === 'function' && Symbol.hasInstance && typeof Function.prototype[Symbol.hasInstance] === 'function') {\n realHasInstance = Function.prototype[Symbol.hasInstance];\n Object.defineProperty(Writable, Symbol.hasInstance, {\n value: function (object) {\n if (realHasInstance.call(this, object)) return true;\n if (this !== Writable) return false;\n\n return object && object._writableState instanceof WritableState;\n }\n });\n} else {\n realHasInstance = function (object) {\n return object instanceof this;\n };\n}\n\nfunction Writable(options) {\n Duplex = Duplex || require('./_stream_duplex');\n\n // Writable ctor is applied to Duplexes, too.\n // `realHasInstance` is necessary because using plain `instanceof`\n // would return false, as no `_writableState` property is attached.\n\n // Trying to use the custom `instanceof` for Writable here will also break the\n // Node.js LazyTransform implementation, which has a non-trivial getter for\n // `_writableState` that would lead to infinite recursion.\n if (!realHasInstance.call(Writable, this) && !(this instanceof Duplex)) {\n return new Writable(options);\n }\n\n this._writableState = new WritableState(options, this);\n\n // legacy.\n this.writable = true;\n\n if (options) {\n if (typeof options.write === 'function') this._write = options.write;\n\n if (typeof options.writev === 'function') this._writev = options.writev;\n\n if (typeof options.destroy === 'function') this._destroy = options.destroy;\n\n if (typeof options.final === 'function') this._final = options.final;\n }\n\n Stream.call(this);\n}\n\n// Otherwise people can pipe Writable streams, which is just wrong.\nWritable.prototype.pipe = function () {\n this.emit('error', new Error('Cannot pipe, not readable'));\n};\n\nfunction writeAfterEnd(stream, cb) {\n var er = new Error('write after end');\n // TODO: defer error events consistently everywhere, not just the cb\n stream.emit('error', er);\n pna.nextTick(cb, er);\n}\n\n// Checks that a user-supplied chunk is valid, especially for the particular\n// mode the stream is in. Currently this means that `null` is never accepted\n// and undefined/non-string values are only allowed in object mode.\nfunction validChunk(stream, state, chunk, cb) {\n var valid = true;\n var er = false;\n\n if (chunk === null) {\n er = new TypeError('May not write null values to stream');\n } else if (typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) {\n er = new TypeError('Invalid non-string/buffer chunk');\n }\n if (er) {\n stream.emit('error', er);\n pna.nextTick(cb, er);\n valid = false;\n }\n return valid;\n}\n\nWritable.prototype.write = function (chunk, encoding, cb) {\n var state = this._writableState;\n var ret = false;\n var isBuf = !state.objectMode && _isUint8Array(chunk);\n\n if (isBuf && !Buffer.isBuffer(chunk)) {\n chunk = _uint8ArrayToBuffer(chunk);\n }\n\n if (typeof encoding === 'function') {\n cb = encoding;\n encoding = null;\n }\n\n if (isBuf) encoding = 'buffer';else if (!encoding) encoding = state.defaultEncoding;\n\n if (typeof cb !== 'function') cb = nop;\n\n if (state.ended) writeAfterEnd(this, cb);else if (isBuf || validChunk(this, state, chunk, cb)) {\n state.pendingcb++;\n ret = writeOrBuffer(this, state, isBuf, chunk, encoding, cb);\n }\n\n return ret;\n};\n\nWritable.prototype.cork = function () {\n var state = this._writableState;\n\n state.corked++;\n};\n\nWritable.prototype.uncork = function () {\n var state = this._writableState;\n\n if (state.corked) {\n state.corked--;\n\n if (!state.writing && !state.corked && !state.finished && !state.bufferProcessing && state.bufferedRequest) clearBuffer(this, state);\n }\n};\n\nWritable.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) {\n // node::ParseEncoding() requires lower case.\n if (typeof encoding === 'string') encoding = encoding.toLowerCase();\n if (!(['hex', 'utf8', 'utf-8', 'ascii', 'binary', 'base64', 'ucs2', 'ucs-2', 'utf16le', 'utf-16le', 'raw'].indexOf((encoding + '').toLowerCase()) > -1)) throw new TypeError('Unknown encoding: ' + encoding);\n this._writableState.defaultEncoding = encoding;\n return this;\n};\n\nfunction decodeChunk(state, chunk, encoding) {\n if (!state.objectMode && state.decodeStrings !== false && typeof chunk === 'string') {\n chunk = Buffer.from(chunk, encoding);\n }\n return chunk;\n}\n\n// if we're already writing something, then just put this\n// in the queue, and wait our turn. Otherwise, call _write\n// If we return false, then we need a drain event, so set that flag.\nfunction writeOrBuffer(stream, state, isBuf, chunk, encoding, cb) {\n if (!isBuf) {\n var newChunk = decodeChunk(state, chunk, encoding);\n if (chunk !== newChunk) {\n isBuf = true;\n encoding = 'buffer';\n chunk = newChunk;\n }\n }\n var len = state.objectMode ? 1 : chunk.length;\n\n state.length += len;\n\n var ret = state.length < state.highWaterMark;\n // we must ensure that previous needDrain will not be reset to false.\n if (!ret) state.needDrain = true;\n\n if (state.writing || state.corked) {\n var last = state.lastBufferedRequest;\n state.lastBufferedRequest = {\n chunk: chunk,\n encoding: encoding,\n isBuf: isBuf,\n callback: cb,\n next: null\n };\n if (last) {\n last.next = state.lastBufferedRequest;\n } else {\n state.bufferedRequest = state.lastBufferedRequest;\n }\n state.bufferedRequestCount += 1;\n } else {\n doWrite(stream, state, false, len, chunk, encoding, cb);\n }\n\n return ret;\n}\n\nfunction doWrite(stream, state, writev, len, chunk, encoding, cb) {\n state.writelen = len;\n state.writecb = cb;\n state.writing = true;\n state.sync = true;\n if (writev) stream._writev(chunk, state.onwrite);else stream._write(chunk, encoding, state.onwrite);\n state.sync = false;\n}\n\nfunction onwriteError(stream, state, sync, er, cb) {\n --state.pendingcb;\n\n if (sync) {\n // defer the callback if we are being called synchronously\n // to avoid piling up things on the stack\n pna.nextTick(cb, er);\n // this can emit finish, and it will always happen\n // after error\n pna.nextTick(finishMaybe, stream, state);\n stream._writableState.errorEmitted = true;\n stream.emit('error', er);\n } else {\n // the caller expect this to happen before if\n // it is async\n cb(er);\n stream._writableState.errorEmitted = true;\n stream.emit('error', er);\n // this can emit finish, but finish must\n // always follow error\n finishMaybe(stream, state);\n }\n}\n\nfunction onwriteStateUpdate(state) {\n state.writing = false;\n state.writecb = null;\n state.length -= state.writelen;\n state.writelen = 0;\n}\n\nfunction onwrite(stream, er) {\n var state = stream._writableState;\n var sync = state.sync;\n var cb = state.writecb;\n\n onwriteStateUpdate(state);\n\n if (er) onwriteError(stream, state, sync, er, cb);else {\n // Check if we're actually ready to finish, but don't emit yet\n var finished = needFinish(state);\n\n if (!finished && !state.corked && !state.bufferProcessing && state.bufferedRequest) {\n clearBuffer(stream, state);\n }\n\n if (sync) {\n /**/\n asyncWrite(afterWrite, stream, state, finished, cb);\n /**/\n } else {\n afterWrite(stream, state, finished, cb);\n }\n }\n}\n\nfunction afterWrite(stream, state, finished, cb) {\n if (!finished) onwriteDrain(stream, state);\n state.pendingcb--;\n cb();\n finishMaybe(stream, state);\n}\n\n// Must force callback to be called on nextTick, so that we don't\n// emit 'drain' before the write() consumer gets the 'false' return\n// value, and has a chance to attach a 'drain' listener.\nfunction onwriteDrain(stream, state) {\n if (state.length === 0 && state.needDrain) {\n state.needDrain = false;\n stream.emit('drain');\n }\n}\n\n// if there's something in the buffer waiting, then process it\nfunction clearBuffer(stream, state) {\n state.bufferProcessing = true;\n var entry = state.bufferedRequest;\n\n if (stream._writev && entry && entry.next) {\n // Fast case, write everything using _writev()\n var l = state.bufferedRequestCount;\n var buffer = new Array(l);\n var holder = state.corkedRequestsFree;\n holder.entry = entry;\n\n var count = 0;\n var allBuffers = true;\n while (entry) {\n buffer[count] = entry;\n if (!entry.isBuf) allBuffers = false;\n entry = entry.next;\n count += 1;\n }\n buffer.allBuffers = allBuffers;\n\n doWrite(stream, state, true, state.length, buffer, '', holder.finish);\n\n // doWrite is almost always async, defer these to save a bit of time\n // as the hot path ends with doWrite\n state.pendingcb++;\n state.lastBufferedRequest = null;\n if (holder.next) {\n state.corkedRequestsFree = holder.next;\n holder.next = null;\n } else {\n state.corkedRequestsFree = new CorkedRequest(state);\n }\n state.bufferedRequestCount = 0;\n } else {\n // Slow case, write chunks one-by-one\n while (entry) {\n var chunk = entry.chunk;\n var encoding = entry.encoding;\n var cb = entry.callback;\n var len = state.objectMode ? 1 : chunk.length;\n\n doWrite(stream, state, false, len, chunk, encoding, cb);\n entry = entry.next;\n state.bufferedRequestCount--;\n // if we didn't call the onwrite immediately, then\n // it means that we need to wait until it does.\n // also, that means that the chunk and cb are currently\n // being processed, so move the buffer counter past them.\n if (state.writing) {\n break;\n }\n }\n\n if (entry === null) state.lastBufferedRequest = null;\n }\n\n state.bufferedRequest = entry;\n state.bufferProcessing = false;\n}\n\nWritable.prototype._write = function (chunk, encoding, cb) {\n cb(new Error('_write() is not implemented'));\n};\n\nWritable.prototype._writev = null;\n\nWritable.prototype.end = function (chunk, encoding, cb) {\n var state = this._writableState;\n\n if (typeof chunk === 'function') {\n cb = chunk;\n chunk = null;\n encoding = null;\n } else if (typeof encoding === 'function') {\n cb = encoding;\n encoding = null;\n }\n\n if (chunk !== null && chunk !== undefined) this.write(chunk, encoding);\n\n // .end() fully uncorks\n if (state.corked) {\n state.corked = 1;\n this.uncork();\n }\n\n // ignore unnecessary end() calls.\n if (!state.ending && !state.finished) endWritable(this, state, cb);\n};\n\nfunction needFinish(state) {\n return state.ending && state.length === 0 && state.bufferedRequest === null && !state.finished && !state.writing;\n}\nfunction callFinal(stream, state) {\n stream._final(function (err) {\n state.pendingcb--;\n if (err) {\n stream.emit('error', err);\n }\n state.prefinished = true;\n stream.emit('prefinish');\n finishMaybe(stream, state);\n });\n}\nfunction prefinish(stream, state) {\n if (!state.prefinished && !state.finalCalled) {\n if (typeof stream._final === 'function') {\n state.pendingcb++;\n state.finalCalled = true;\n pna.nextTick(callFinal, stream, state);\n } else {\n state.prefinished = true;\n stream.emit('prefinish');\n }\n }\n}\n\nfunction finishMaybe(stream, state) {\n var need = needFinish(state);\n if (need) {\n prefinish(stream, state);\n if (state.pendingcb === 0) {\n state.finished = true;\n stream.emit('finish');\n }\n }\n return need;\n}\n\nfunction endWritable(stream, state, cb) {\n state.ending = true;\n finishMaybe(stream, state);\n if (cb) {\n if (state.finished) pna.nextTick(cb);else stream.once('finish', cb);\n }\n state.ended = true;\n stream.writable = false;\n}\n\nfunction onCorkedFinish(corkReq, state, err) {\n var entry = corkReq.entry;\n corkReq.entry = null;\n while (entry) {\n var cb = entry.callback;\n state.pendingcb--;\n cb(err);\n entry = entry.next;\n }\n if (state.corkedRequestsFree) {\n state.corkedRequestsFree.next = corkReq;\n } else {\n state.corkedRequestsFree = corkReq;\n }\n}\n\nObject.defineProperty(Writable.prototype, 'destroyed', {\n get: function () {\n if (this._writableState === undefined) {\n return false;\n }\n return this._writableState.destroyed;\n },\n set: function (value) {\n // we ignore the value if the stream\n // has not been initialized yet\n if (!this._writableState) {\n return;\n }\n\n // backward compatibility, the user is explicitly\n // managing destroyed\n this._writableState.destroyed = value;\n }\n});\n\nWritable.prototype.destroy = destroyImpl.destroy;\nWritable.prototype._undestroy = destroyImpl.undestroy;\nWritable.prototype._destroy = function (err, cb) {\n this.end();\n cb(err);\n};","exports = module.exports = require('./lib/_stream_readable.js');\nexports.Stream = exports;\nexports.Readable = exports;\nexports.Writable = require('./lib/_stream_writable.js');\nexports.Duplex = require('./lib/_stream_duplex.js');\nexports.Transform = require('./lib/_stream_transform.js');\nexports.PassThrough = require('./lib/_stream_passthrough.js');\n","'use strict';\n\n// (C) 1995-2013 Jean-loup Gailly and Mark Adler\n// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin\n//\n// This software is provided 'as-is', without any express or implied\n// warranty. In no event will the authors be held liable for any damages\n// arising from the use of this software.\n//\n// Permission is granted to anyone to use this software for any purpose,\n// including commercial applications, and to alter it and redistribute it\n// freely, subject to the following restrictions:\n//\n// 1. The origin of this software must not be misrepresented; you must not\n// claim that you wrote the original software. If you use this software\n// in a product, an acknowledgment in the product documentation would be\n// appreciated but is not required.\n// 2. Altered source versions must be plainly marked as such, and must not be\n// misrepresented as being the original software.\n// 3. This notice may not be removed or altered from any source distribution.\n\nmodule.exports = {\n 2: 'need dictionary', /* Z_NEED_DICT 2 */\n 1: 'stream end', /* Z_STREAM_END 1 */\n 0: '', /* Z_OK 0 */\n '-1': 'file error', /* Z_ERRNO (-1) */\n '-2': 'stream error', /* Z_STREAM_ERROR (-2) */\n '-3': 'data error', /* Z_DATA_ERROR (-3) */\n '-4': 'insufficient memory', /* Z_MEM_ERROR (-4) */\n '-5': 'buffer error', /* Z_BUF_ERROR (-5) */\n '-6': 'incompatible version' /* Z_VERSION_ERROR (-6) */\n};\n","var toString = {}.toString;\n\nmodule.exports = Array.isArray || function (arr) {\n return toString.call(arr) == '[object Array]';\n};\n","var exports = module.exports = function SHA (algorithm) {\n algorithm = algorithm.toLowerCase()\n\n var Algorithm = exports[algorithm]\n if (!Algorithm) throw new Error(algorithm + ' is not supported (we accept pull requests)')\n\n return new Algorithm()\n}\n\nexports.sha = require('./sha')\nexports.sha1 = require('./sha1')\nexports.sha224 = require('./sha224')\nexports.sha256 = require('./sha256')\nexports.sha384 = require('./sha384')\nexports.sha512 = require('./sha512')\n","'use strict';\n\nvar _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if (\"value\" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }();\n\nfunction _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError(\"Cannot call a class as a function\"); } }\n\nmodule.exports = function () {\n return new IgnoreBase();\n};\n\n// A simple implementation of make-array\nfunction make_array(subject) {\n return Array.isArray(subject) ? subject : [subject];\n}\n\nvar REGEX_BLANK_LINE = /^\\s+$/;\nvar REGEX_LEADING_EXCAPED_EXCLAMATION = /^\\\\\\!/;\nvar REGEX_LEADING_EXCAPED_HASH = /^\\\\#/;\nvar SLASH = '/';\nvar KEY_IGNORE = typeof Symbol !== 'undefined' ? Symbol.for('node-ignore')\n/* istanbul ignore next */\n: 'node-ignore';\n\nvar IgnoreBase = function () {\n function IgnoreBase() {\n _classCallCheck(this, IgnoreBase);\n\n this._rules = [];\n this[KEY_IGNORE] = true;\n this._initCache();\n }\n\n _createClass(IgnoreBase, [{\n key: '_initCache',\n value: function _initCache() {\n this._cache = {};\n }\n\n // @param {Array.|string|Ignore} pattern\n\n }, {\n key: 'add',\n value: function add(pattern) {\n this._added = false;\n\n if (typeof pattern === 'string') {\n pattern = pattern.split(/\\r?\\n/g);\n }\n\n make_array(pattern).forEach(this._addPattern, this);\n\n // Some rules have just added to the ignore,\n // making the behavior changed.\n if (this._added) {\n this._initCache();\n }\n\n return this;\n }\n\n // legacy\n\n }, {\n key: 'addPattern',\n value: function addPattern(pattern) {\n return this.add(pattern);\n }\n }, {\n key: '_addPattern',\n value: function _addPattern(pattern) {\n // #32\n if (pattern && pattern[KEY_IGNORE]) {\n this._rules = this._rules.concat(pattern._rules);\n this._added = true;\n return;\n }\n\n if (this._checkPattern(pattern)) {\n var rule = this._createRule(pattern);\n this._added = true;\n this._rules.push(rule);\n }\n }\n }, {\n key: '_checkPattern',\n value: function _checkPattern(pattern) {\n // > A blank line matches no files, so it can serve as a separator for readability.\n return pattern && typeof pattern === 'string' && !REGEX_BLANK_LINE.test(pattern)\n\n // > A line starting with # serves as a comment.\n && pattern.indexOf('#') !== 0;\n }\n }, {\n key: 'filter',\n value: function filter(paths) {\n var _this = this;\n\n return make_array(paths).filter(function (path) {\n return _this._filter(path);\n });\n }\n }, {\n key: 'createFilter',\n value: function createFilter() {\n var _this2 = this;\n\n return function (path) {\n return _this2._filter(path);\n };\n }\n }, {\n key: 'ignores',\n value: function ignores(path) {\n return !this._filter(path);\n }\n }, {\n key: '_createRule',\n value: function _createRule(pattern) {\n var origin = pattern;\n var negative = false;\n\n // > An optional prefix \"!\" which negates the pattern;\n if (pattern.indexOf('!') === 0) {\n negative = true;\n pattern = pattern.substr(1);\n }\n\n pattern = pattern\n // > Put a backslash (\"\\\") in front of the first \"!\" for patterns that begin with a literal \"!\", for example, `\"\\!important!.txt\"`.\n .replace(REGEX_LEADING_EXCAPED_EXCLAMATION, '!')\n // > Put a backslash (\"\\\") in front of the first hash for patterns that begin with a hash.\n .replace(REGEX_LEADING_EXCAPED_HASH, '#');\n\n var regex = make_regex(pattern, negative);\n\n return {\n origin: origin,\n pattern: pattern,\n negative: negative,\n regex: regex\n };\n }\n\n // @returns `Boolean` true if the `path` is NOT ignored\n\n }, {\n key: '_filter',\n value: function _filter(path, slices) {\n if (!path) {\n return false;\n }\n\n if (path in this._cache) {\n return this._cache[path];\n }\n\n if (!slices) {\n // path/to/a.js\n // ['path', 'to', 'a.js']\n slices = path.split(SLASH);\n }\n\n slices.pop();\n\n return this._cache[path] = slices.length\n // > It is not possible to re-include a file if a parent directory of that file is excluded.\n // If the path contains a parent directory, check the parent first\n ? this._filter(slices.join(SLASH) + SLASH, slices) && this._test(path)\n\n // Or only test the path\n : this._test(path);\n }\n\n // @returns {Boolean} true if a file is NOT ignored\n\n }, {\n key: '_test',\n value: function _test(path) {\n // Explicitly define variable type by setting matched to `0`\n var matched = 0;\n\n this._rules.forEach(function (rule) {\n // if matched = true, then we only test negative rules\n // if matched = false, then we test non-negative rules\n if (!(matched ^ rule.negative)) {\n matched = rule.negative ^ rule.regex.test(path);\n }\n });\n\n return !matched;\n }\n }]);\n\n return IgnoreBase;\n}();\n\n// > If the pattern ends with a slash,\n// > it is removed for the purpose of the following description,\n// > but it would only find a match with a directory.\n// > In other words, foo/ will match a directory foo and paths underneath it,\n// > but will not match a regular file or a symbolic link foo\n// > (this is consistent with the way how pathspec works in general in Git).\n// '`foo/`' will not match regular file '`foo`' or symbolic link '`foo`'\n// -> ignore-rules will not deal with it, because it costs extra `fs.stat` call\n// you could use option `mark: true` with `glob`\n\n// '`foo/`' should not continue with the '`..`'\n\n\nvar DEFAULT_REPLACER_PREFIX = [\n\n// > Trailing spaces are ignored unless they are quoted with backslash (\"\\\")\n[\n// (a\\ ) -> (a )\n// (a ) -> (a)\n// (a \\ ) -> (a )\n/\\\\?\\s+$/, function (match) {\n return match.indexOf('\\\\') === 0 ? ' ' : '';\n}],\n\n// replace (\\ ) with ' '\n[/\\\\\\s/g, function () {\n return ' ';\n}],\n\n// Escape metacharacters\n// which is written down by users but means special for regular expressions.\n\n// > There are 12 characters with special meanings:\n// > - the backslash \\,\n// > - the caret ^,\n// > - the dollar sign $,\n// > - the period or dot .,\n// > - the vertical bar or pipe symbol |,\n// > - the question mark ?,\n// > - the asterisk or star *,\n// > - the plus sign +,\n// > - the opening parenthesis (,\n// > - the closing parenthesis ),\n// > - and the opening square bracket [,\n// > - the opening curly brace {,\n// > These special characters are often called \"metacharacters\".\n[/[\\\\\\^$.|?*+()\\[{]/g, function (match) {\n return '\\\\' + match;\n}],\n\n// leading slash\n[\n\n// > A leading slash matches the beginning of the pathname.\n// > For example, \"/*.c\" matches \"cat-file.c\" but not \"mozilla-sha1/sha1.c\".\n// A leading slash matches the beginning of the pathname\n/^\\//, function () {\n return '^';\n}],\n\n// replace special metacharacter slash after the leading slash\n[/\\//g, function () {\n return '\\\\/';\n}], [\n// > A leading \"**\" followed by a slash means match in all directories.\n// > For example, \"**/foo\" matches file or directory \"foo\" anywhere,\n// > the same as pattern \"foo\".\n// > \"**/foo/bar\" matches file or directory \"bar\" anywhere that is directly under directory \"foo\".\n// Notice that the '*'s have been replaced as '\\\\*'\n/^\\^*\\\\\\*\\\\\\*\\\\\\//,\n\n// '**/foo' <-> 'foo'\nfunction () {\n return '^(?:.*\\\\/)?';\n}]];\n\nvar DEFAULT_REPLACER_SUFFIX = [\n// starting\n[\n// there will be no leading '/' (which has been replaced by section \"leading slash\")\n// If starts with '**', adding a '^' to the regular expression also works\n/^(?=[^\\^])/, function () {\n return !/\\/(?!$)/.test(this)\n // > If the pattern does not contain a slash /, Git treats it as a shell glob pattern\n // Actually, if there is only a trailing slash, git also treats it as a shell glob pattern\n ? '(?:^|\\\\/)'\n\n // > Otherwise, Git treats the pattern as a shell glob suitable for consumption by fnmatch(3)\n : '^';\n}],\n\n// two globstars\n[\n// Use lookahead assertions so that we could match more than one `'/**'`\n/\\\\\\/\\\\\\*\\\\\\*(?=\\\\\\/|$)/g,\n\n// Zero, one or several directories\n// should not use '*', or it will be replaced by the next replacer\n\n// Check if it is not the last `'/**'`\nfunction (match, index, str) {\n return index + 6 < str.length\n\n // case: /**/\n // > A slash followed by two consecutive asterisks then a slash matches zero or more directories.\n // > For example, \"a/**/b\" matches \"a/b\", \"a/x/b\", \"a/x/y/b\" and so on.\n // '/**/'\n ? '(?:\\\\/[^\\\\/]+)*'\n\n // case: /**\n // > A trailing `\"/**\"` matches everything inside.\n\n // #21: everything inside but it should not include the current folder\n : '\\\\/.+';\n}],\n\n// intermediate wildcards\n[\n// Never replace escaped '*'\n// ignore rule '\\*' will match the path '*'\n\n// 'abc.*/' -> go\n// 'abc.*' -> skip this rule\n/(^|[^\\\\]+)\\\\\\*(?=.+)/g,\n\n// '*.js' matches '.js'\n// '*.js' doesn't match 'abc'\nfunction (match, p1) {\n return p1 + '[^\\\\/]*';\n}],\n\n// trailing wildcard\n[/(\\^|\\\\\\/)?\\\\\\*$/, function (match, p1) {\n return (p1\n // '\\^':\n // '/*' does not match ''\n // '/*' does not match everything\n\n // '\\\\\\/':\n // 'abc/*' does not match 'abc/'\n ? p1 + '[^/]+'\n\n // 'a*' matches 'a'\n // 'a*' matches 'aa'\n : '[^/]*') + '(?=$|\\\\/$)';\n}], [\n// unescape\n/\\\\\\\\\\\\/g, function () {\n return '\\\\';\n}]];\n\nvar POSITIVE_REPLACERS = [].concat(DEFAULT_REPLACER_PREFIX, [\n\n// 'f'\n// matches\n// - /f(end)\n// - /f/\n// - (start)f(end)\n// - (start)f/\n// doesn't match\n// - oof\n// - foo\n// pseudo:\n// -> (^|/)f(/|$)\n\n// ending\n[\n// 'js' will not match 'js.'\n// 'ab' will not match 'abc'\n/(?:[^*\\/])$/,\n\n// 'js*' will not match 'a.js'\n// 'js/' will not match 'a.js'\n// 'js' will match 'a.js' and 'a.js/'\nfunction (match) {\n return match + '(?=$|\\\\/)';\n}]], DEFAULT_REPLACER_SUFFIX);\n\nvar NEGATIVE_REPLACERS = [].concat(DEFAULT_REPLACER_PREFIX, [\n\n// #24\n// The MISSING rule of [gitignore docs](https://git-scm.com/docs/gitignore)\n// A negative pattern without a trailing wildcard should not\n// re-include the things inside that directory.\n\n// eg:\n// ['node_modules/*', '!node_modules']\n// should ignore `node_modules/a.js`\n[/(?:[^*\\/])$/, function (match) {\n return match + '(?=$|\\\\/$)';\n}]], DEFAULT_REPLACER_SUFFIX);\n\n// A simple cache, because an ignore rule only has only one certain meaning\nvar cache = {};\n\n// @param {pattern}\nfunction make_regex(pattern, negative) {\n var r = cache[pattern];\n if (r) {\n return r;\n }\n\n var replacers = negative ? NEGATIVE_REPLACERS : POSITIVE_REPLACERS;\n\n var source = replacers.reduce(function (prev, current) {\n return prev.replace(current[0], current[1].bind(pattern));\n }, pattern);\n\n return cache[pattern] = new RegExp(source, 'i');\n}\n\n// Windows\n// --------------------------------------------------------------\n/* istanbul ignore if */\nif (\n// Detect `process` so that it can run in browsers.\ntypeof process !== 'undefined' && (process.env && process.env.IGNORE_TEST_WIN32 || process.platform === 'win32')) {\n\n var filter = IgnoreBase.prototype._filter;\n var make_posix = function make_posix(str) {\n return (/^\\\\\\\\\\?\\\\/.test(str) || /[^\\x00-\\x80]+/.test(str) ? str : str.replace(/\\\\/g, '/')\n );\n };\n\n IgnoreBase.prototype._filter = function (path, slices) {\n path = make_posix(path);\n return filter.call(this, path, slices);\n };\n}\n","module.exports = simpleGet\n\nconst concat = require('simple-concat')\nconst decompressResponse = require('decompress-response') // excluded from browser build\nconst http = require('http')\nconst https = require('https')\nconst once = require('once')\nconst querystring = require('querystring')\nconst url = require('url')\n\nconst isStream = o => o !== null && typeof o === 'object' && typeof o.pipe === 'function'\n\nfunction simpleGet (opts, cb) {\n opts = Object.assign({ maxRedirects: 10 }, typeof opts === 'string' ? { url: opts } : opts)\n cb = once(cb)\n\n if (opts.url) {\n const { hostname, port, protocol, auth, path } = url.parse(opts.url)\n delete opts.url\n if (!hostname && !port && !protocol && !auth) opts.path = path // Relative redirect\n else Object.assign(opts, { hostname, port, protocol, auth, path }) // Absolute redirect\n }\n\n const headers = { 'accept-encoding': 'gzip, deflate' }\n if (opts.headers) Object.keys(opts.headers).forEach(k => (headers[k.toLowerCase()] = opts.headers[k]))\n opts.headers = headers\n\n let body\n if (opts.body) {\n body = opts.json && !isStream(opts.body) ? JSON.stringify(opts.body) : opts.body\n } else if (opts.form) {\n body = typeof opts.form === 'string' ? opts.form : querystring.stringify(opts.form)\n opts.headers['content-type'] = 'application/x-www-form-urlencoded'\n }\n delete opts.body; delete opts.form\n\n if (body) {\n if (!opts.method) opts.method = 'POST'\n if (!isStream(body)) opts.headers['content-length'] = Buffer.byteLength(body)\n if (opts.json) opts.headers['content-type'] = 'application/json'\n }\n if (opts.json) opts.headers.accept = 'application/json'\n if (opts.method) opts.method = opts.method.toUpperCase()\n\n const protocol = opts.protocol === 'https:' ? https : http // Support http/https urls\n const req = protocol.request(opts, res => {\n if (res.statusCode >= 300 && res.statusCode < 400 && res.headers.location) {\n opts.url = res.headers.location // Follow 3xx redirects\n delete opts.headers.host // Discard `host` header on redirect (see #32)\n res.resume() // Discard response\n\n if (opts.method === 'POST' && [301, 302].includes(res.statusCode)) {\n opts.method = 'GET' // On 301/302 redirect, change POST to GET (see #35)\n delete opts.headers['content-length']; delete opts.headers['content-type']\n }\n\n if (opts.maxRedirects-- === 0) return cb(new Error('too many redirects'))\n else return simpleGet(opts, cb)\n }\n\n const tryUnzip = typeof decompressResponse === 'function' && opts.method !== 'HEAD'\n cb(null, tryUnzip ? decompressResponse(res) : res)\n })\n req.on('timeout', () => {\n req.abort()\n cb(new Error('Request timed out'))\n })\n req.on('error', cb)\n\n if (isStream(body)) body.on('error', cb).pipe(req)\n else req.end(body)\n\n return req\n}\n\nsimpleGet.concat = (opts, cb) => {\n return simpleGet(opts, (err, res) => {\n if (err) return cb(err)\n concat(res, (err, data) => {\n if (err) return cb(err)\n if (opts.json) {\n try {\n data = JSON.parse(data.toString())\n } catch (err) {\n return cb(err, res, data)\n }\n }\n cb(null, res, data)\n })\n })\n}\n\n;['get', 'post', 'put', 'patch', 'head', 'delete'].forEach(method => {\n simpleGet[method] = (opts, cb) => {\n if (typeof opts === 'string') opts = {url: opts}\n return simpleGet(Object.assign({ method: method.toUpperCase() }, opts), cb)\n }\n})\n","import pify from 'pify'\nimport simpleGet from 'simple-get'\n\nimport { pkg } from '../utils'\n\nimport { GitRemoteConnection } from './GitRemoteConnection'\n\nfunction basicAuth (auth) {\n return `Basic ${Buffer.from(auth.username + ':' + auth.password).toString(\n 'base64'\n )}`\n}\n\nexport class GitRemoteHTTP {\n static async capabilities () {\n return ['discover', 'connect']\n }\n static async discover ({ service, url, auth }) {\n // Auto-append the (necessary) .git if it's missing.\n if (!url.endsWith('.git')) url = url += '.git'\n let headers = {}\n // headers['Accept'] = `application/x-${service}-advertisement`\n headers['user-agent'] = `git/${pkg.name}@${pkg.version}`\n if (auth) {\n headers['Authorization'] = basicAuth(auth)\n }\n let res = await pify(simpleGet)({\n method: 'GET',\n url: `${url}/info/refs?service=${service}`,\n headers\n })\n if (res.statusCode !== 200) {\n throw new Error(`HTTP Error: ${res.statusCode} ${res.statusMessage}`)\n }\n return GitRemoteConnection.discover(service, res)\n }\n static async connect ({ service, url, auth, stream }) {\n // Auto-append the (necessary) .git if it's missing.\n if (!url.endsWith('.git')) url = url += '.git'\n let headers = {}\n headers['content-type'] = `application/x-${service}-request`\n headers['accept'] = `application/x-${service}-result`\n headers['user-agent'] = `git/${pkg.name}@${pkg.version}`\n if (auth) {\n headers['authorization'] = basicAuth(auth)\n }\n let res = await pify(simpleGet)({\n method: 'POST',\n url: `${url}/${service}`,\n body: stream,\n headers\n })\n if (res.statusCode !== 200) {\n throw new Error(`HTTP Error: ${res.statusCode} ${res.statusMessage}`)\n }\n return GitRemoteConnection.stream({ res })\n }\n}\n","import BufferCursor from 'buffercursor'\nimport crc32 from 'crc/lib/crc32.js'\nimport applyDelta from 'git-apply-delta'\nimport listpack from 'git-list-pack'\nimport * as marky from 'marky'\nimport pako from 'pako'\nimport shasum from 'shasum'\nimport { PassThrough } from 'stream'\n\nimport { log } from '../utils'\n\nimport { GitObject } from './GitObject'\n\nfunction buffer2stream (buffer) {\n let stream = new PassThrough()\n stream.end(buffer)\n return stream\n}\n\nfunction decodeVarInt (reader) {\n let bytes = []\n let byte = 0\n let multibyte = 0\n do {\n byte = reader.readUInt8()\n // We keep bits 6543210\n const lastSeven = byte & 0b01111111\n bytes.push(lastSeven)\n // Whether the next byte is part of the variable-length encoded number\n // is encoded in bit 7\n multibyte = byte & 0b10000000\n } while (multibyte)\n // Now that all the bytes are in big-endian order,\n // alternate shifting the bits left by 7 and OR-ing the next byte.\n // And... do a weird increment-by-one thing that I don't quite understand.\n return bytes.reduce((a, b) => ((a + 1) << 7) | b, -1)\n}\n\n// I'm pretty much copying this one from the git C source code,\n// because it makes no sense.\nfunction otherVarIntDecode (reader, startWith) {\n let result = startWith\n let shift = 4\n let byte = null\n do {\n byte = reader.readUInt8()\n result |= (byte & 0b01111111) << shift\n shift += 7\n } while (byte & 0b10000000)\n return result\n}\n\nexport class GitPackIndex {\n constructor (stuff) {\n Object.assign(this, stuff)\n this.offsetCache = {}\n }\n static async fromIdx ({ idx, getExternalRefDelta }) {\n let reader = new BufferCursor(idx)\n let magic = reader.slice(4).toString('hex')\n // Check for IDX v2 magic number\n if (magic !== 'ff744f63') {\n return // undefined\n }\n let version = reader.readUInt32BE()\n if (version !== 2) {\n throw new Error(\n `Unable to read version ${version} packfile IDX. (Only version 2 supported)`\n )\n }\n // Verify checksums\n let shaComputed = shasum(idx.slice(0, -20))\n let shaClaimed = idx.slice(-20).toString('hex')\n if (shaClaimed !== shaComputed) {\n throw new Error(\n `Invalid checksum in IDX buffer: expected ${shaClaimed} but saw ${shaComputed}`\n )\n }\n if (idx.byteLength > 2048 * 1024 * 1024) {\n throw new Error(\n `To keep implementation simple, I haven't implemented the layer 5 feature needed to support packfiles > 2GB in size.`\n )\n }\n let fanout = []\n for (let i = 0; i < 256; i++) {\n fanout.push(reader.readUInt32BE())\n }\n let size = fanout[255]\n // For now we'll parse the whole thing. We can optimize later if we need to.\n let hashes = []\n for (let i = 0; i < size; i++) {\n hashes.push(reader.slice(20).toString('hex'))\n }\n let crcs = {}\n for (let i = 0; i < size; i++) {\n crcs[hashes[i]] = reader.readUInt32BE()\n }\n let offsets = {}\n for (let i = 0; i < size; i++) {\n offsets[hashes[i]] = reader.readUInt32BE()\n }\n let packfileSha = reader.slice(20).toString('hex')\n return new GitPackIndex({\n hashes,\n crcs,\n offsets,\n packfileSha,\n getExternalRefDelta\n })\n }\n static async fromPack ({ pack, getExternalRefDelta }) {\n const listpackTypes = {\n 1: 'commit',\n 2: 'tree',\n 3: 'blob',\n 4: 'tag',\n 6: 'ofs-delta',\n 7: 'ref-delta'\n }\n let offsetToObject = {}\n\n // Older packfiles do NOT use the shasum of the pack itself,\n // so it is recommended to just use whatever bytes are in the trailer.\n // Source: https://github.com/git/git/commit/1190a1acf800acdcfd7569f87ac1560e2d077414\n // let packfileSha = shasum(pack.slice(0, -20))\n let packfileSha = pack.slice(-20).toString('hex')\n\n let hashes = []\n let crcs = {}\n let offsets = {}\n let totalObjectCount = null\n let lastPercent = null\n let times = {\n hash: 0,\n readSlice: 0,\n offsets: 0,\n crcs: 0,\n sort: 0\n }\n let histogram = {\n commit: 0,\n tree: 0,\n blob: 0,\n tag: 0,\n 'ofs-delta': 0,\n 'ref-delta': 0\n }\n let bytesProcessed = 0\n\n log('Indexing objects')\n log(\n `percent\\tmilliseconds\\tbytesProcessed\\tcommits\\ttrees\\tblobs\\ttags\\tofs-deltas\\tref-deltas`\n )\n marky.mark('total')\n marky.mark('offsets')\n marky.mark('percent')\n await new Promise((resolve, reject) => {\n buffer2stream(pack)\n .pipe(listpack())\n .on('data', async ({ data, type, reference, offset, num }) => {\n if (totalObjectCount === null) totalObjectCount = num\n let percent = Math.floor(\n (totalObjectCount - num) * 100 / totalObjectCount\n )\n if (percent !== lastPercent) {\n log(\n `${percent}%\\t${Math.floor(\n marky.stop('percent').duration\n )}\\t${bytesProcessed}\\t${histogram.commit}\\t${histogram.tree}\\t${\n histogram.blob\n }\\t${histogram.tag}\\t${histogram['ofs-delta']}\\t${\n histogram['ref-delta']\n }`\n )\n\n histogram = {\n commit: 0,\n tree: 0,\n blob: 0,\n tag: 0,\n 'ofs-delta': 0,\n 'ref-delta': 0\n }\n bytesProcessed = 0\n marky.mark('percent')\n }\n lastPercent = percent\n // Change type from a number to a meaningful string\n type = listpackTypes[type]\n\n histogram[type]++\n bytesProcessed += data.byteLength\n\n if (['commit', 'tree', 'blob', 'tag'].includes(type)) {\n offsetToObject[offset] = {\n type,\n offset\n }\n } else if (type === 'ofs-delta') {\n offsetToObject[offset] = {\n type,\n offset\n }\n } else if (type === 'ref-delta') {\n offsetToObject[offset] = {\n type,\n offset\n }\n }\n if (num === 0) resolve()\n })\n })\n times['offsets'] = Math.floor(marky.stop('offsets').duration)\n\n log('Computing CRCs')\n marky.mark('crcs')\n // We need to know the lengths of the slices to compute the CRCs.\n let offsetArray = Object.keys(offsetToObject).map(Number)\n for (let [i, start] of offsetArray.entries()) {\n let end =\n i + 1 === offsetArray.length ? pack.byteLength - 20 : offsetArray[i + 1]\n let o = offsetToObject[start]\n let crc = crc32(pack.slice(start, end))\n o.end = end\n o.crc = crc\n }\n times['crcs'] = Math.floor(marky.stop('crcs').duration)\n\n // We don't have the hashes yet. But we can generate them using the .readSlice function!\n const p = new GitPackIndex({\n pack,\n packfileSha,\n crcs,\n hashes,\n offsets,\n getExternalRefDelta\n })\n\n // Resolve deltas and compute the oids\n log('Resolving deltas')\n log(`percent2\\tmilliseconds2\\tcallsToReadSlice\\tcallsToGetExternal`)\n marky.mark('percent')\n lastPercent = null\n let count = 0\n let callsToReadSlice = 0\n let callsToGetExternal = 0\n let timeByDepth = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]\n let objectsByDepth = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]\n for (let offset in offsetToObject) {\n offset = Number(offset)\n let percent = Math.floor(count++ * 100 / totalObjectCount)\n if (percent !== lastPercent) {\n log(\n `${percent}%\\t${Math.floor(\n marky.stop('percent').duration\n )}\\t${callsToReadSlice}\\t${callsToGetExternal}`\n )\n marky.mark('percent')\n callsToReadSlice = 0\n callsToGetExternal = 0\n }\n lastPercent = percent\n\n let o = offsetToObject[offset]\n if (o.oid) continue\n try {\n p.readDepth = 0\n p.externalReadDepth = 0\n marky.mark('readSlice')\n let { type, object } = await p.readSlice({ start: offset })\n let time = marky.stop('readSlice').duration\n times.readSlice += time\n callsToReadSlice += p.readDepth\n callsToGetExternal += p.externalReadDepth\n timeByDepth[p.readDepth] += time\n objectsByDepth[p.readDepth] += 1\n marky.mark('hash')\n let oid = GitObject.hash({ type, object })\n times.hash += marky.stop('hash').duration\n o.oid = oid\n hashes.push(oid)\n offsets[oid] = offset\n crcs[oid] = o.crc\n } catch (err) {\n log('ERROR', err)\n continue\n }\n }\n\n marky.mark('sort')\n hashes.sort()\n times['sort'] = Math.floor(marky.stop('sort').duration)\n let totalElapsedTime = marky.stop('total').duration\n times.hash = Math.floor(times.hash)\n times.readSlice = Math.floor(times.readSlice)\n times.misc = Math.floor(\n Object.values(times).reduce((a, b) => a - b, totalElapsedTime)\n )\n log(Object.keys(times).join('\\t'))\n log(Object.values(times).join('\\t'))\n log('by depth:')\n log([0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11].join('\\t'))\n log(objectsByDepth.slice(0, 12).join('\\t'))\n log(\n timeByDepth\n .map(Math.floor)\n .slice(0, 12)\n .join('\\t')\n )\n return p\n }\n toBuffer () {\n let buffers = []\n let write = (str, encoding) => {\n buffers.push(Buffer.from(str, encoding))\n }\n // Write out IDX v2 magic number\n write('ff744f63', 'hex')\n // Write out version number 2\n write('00000002', 'hex')\n // Write fanout table\n let fanoutBuffer = new BufferCursor(Buffer.alloc(256 * 4))\n for (let i = 0; i < 256; i++) {\n let count = 0\n for (let hash of this.hashes) {\n if (parseInt(hash.slice(0, 2), 16) <= i) count++\n }\n fanoutBuffer.writeUInt32BE(count)\n }\n buffers.push(fanoutBuffer.buffer)\n // Write out hashes\n for (let hash of this.hashes) {\n write(hash, 'hex')\n }\n // Write out crcs\n let crcsBuffer = new BufferCursor(Buffer.alloc(this.hashes.length * 4))\n for (let hash of this.hashes) {\n crcsBuffer.writeUInt32BE(this.crcs[hash])\n }\n buffers.push(crcsBuffer.buffer)\n // Write out offsets\n let offsetsBuffer = new BufferCursor(Buffer.alloc(this.hashes.length * 4))\n for (let hash of this.hashes) {\n offsetsBuffer.writeUInt32BE(this.offsets[hash])\n }\n buffers.push(offsetsBuffer.buffer)\n // Write out packfile checksum\n write(this.packfileSha, 'hex')\n // Write out shasum\n let totalBuffer = Buffer.concat(buffers)\n let sha = shasum(totalBuffer)\n let shaBuffer = Buffer.alloc(20)\n shaBuffer.write(sha, 'hex')\n return Buffer.concat([totalBuffer, shaBuffer])\n }\n async load ({ pack }) {\n this.pack = pack\n }\n async unload () {\n this.pack = null\n }\n async read ({ oid }) {\n if (!this.offsets[oid]) {\n if (this.getExternalRefDelta) {\n this.externalReadDepth++\n return this.getExternalRefDelta(oid)\n } else {\n throw new Error(`Could not read object ${oid} from packfile`)\n }\n }\n let start = this.offsets[oid]\n return this.readSlice({ start })\n }\n async readSlice ({ start }) {\n if (this.offsetCache[start]) return this.offsetCache[start]\n this.readDepth++\n const types = {\n 0b0010000: 'commit',\n 0b0100000: 'tree',\n 0b0110000: 'blob',\n 0b1000000: 'tag',\n 0b1100000: 'ofs_delta',\n 0b1110000: 'ref_delta'\n }\n if (!this.pack) {\n throw new Error(\n 'Tried to read from a GitPackIndex with no packfile loaded into memory'\n )\n }\n let raw = this.pack.slice(start)\n let reader = new BufferCursor(raw)\n let byte = reader.readUInt8()\n // Object type is encoded in bits 654\n let btype = byte & 0b1110000\n let type = types[btype]\n if (type === undefined) {\n throw new Error('Unrecognized type: 0b' + btype.toString(2))\n }\n // The length encoding get complicated.\n // Last four bits of length is encoded in bits 3210\n let lastFour = byte & 0b1111\n let length = lastFour\n // Whether the next byte is part of the variable-length encoded number\n // is encoded in bit 7\n let multibyte = byte & 0b10000000\n if (multibyte) {\n length = otherVarIntDecode(reader, lastFour)\n }\n let base = null\n let object = null\n // Handle deltified objects\n if (type === 'ofs_delta') {\n let offset = decodeVarInt(reader)\n let baseOffset = start - offset\n ;({ object: base, type } = await this.readSlice({ start: baseOffset }))\n }\n if (type === 'ref_delta') {\n let oid = reader.slice(20).toString('hex')\n ;({ object: base, type } = await this.read({ oid }))\n }\n // Handle undeltified objects\n let buffer = raw.slice(reader.tell())\n object = Buffer.from(pako.inflate(buffer))\n // Assert that the object length is as expected.\n if (object.byteLength !== length) {\n throw new Error(\n `Packfile told us object would have length ${length} but it had length ${\n object.byteLength\n }`\n )\n }\n if (base) {\n object = Buffer.from(applyDelta(object, base))\n }\n // Cache the result based on depth.\n if (this.readDepth > 3) {\n // hand tuned for speed / memory usage tradeoff\n this.offsetCache[start] = { type, object }\n }\n return { type, format: 'content', object }\n }\n}\n","import pify from 'pify'\nimport concat from 'simple-concat'\nimport { PassThrough } from 'stream'\n\nimport { GitPktLine } from '../models'\n\nexport class GitRemoteConnection {\n static async discover (service, res) {\n const capabilities = new Set()\n const refs = new Map()\n const symrefs = new Map()\n\n let data = await pify(concat)(res)\n // There is probably a better way to do this, but for now\n // let's just throw the result parser inline here.\n let read = GitPktLine.reader(data)\n let lineOne = await read()\n // skip past any flushes\n while (lineOne === null) lineOne = await read()\n if (lineOne === true) throw new Error('Bad response from git server.')\n if (lineOne.toString('utf8') !== `# service=${service}\\n`) {\n throw new Error(\n `Expected '# service=${service}\\\\n' but got '${lineOne.toString(\n 'utf8'\n )}'`\n )\n }\n let lineTwo = await read()\n // skip past any flushes\n while (lineTwo === null) lineTwo = await read()\n // In the edge case of a brand new repo, zero refs (and zero capabilities)\n // are returned.\n if (lineTwo === true) return { capabilities, refs, symrefs }\n let [firstRef, capabilitiesLine] = lineTwo\n .toString('utf8')\n .trim()\n .split('\\0')\n capabilitiesLine.split(' ').map(x => capabilities.add(x))\n let [ref, name] = firstRef.split(' ')\n refs.set(name, ref)\n while (true) {\n let line = await read()\n if (line === true) break\n if (line !== null) {\n let [ref, name] = line\n .toString('utf8')\n .trim()\n .split(' ')\n refs.set(name, ref)\n }\n }\n // Symrefs are thrown into the \"capabilities\" unfortunately.\n for (let cap of capabilities) {\n if (cap.startsWith('symref=')) {\n let m = cap.match(/symref=([^:]+):(.*)/)\n if (m.length === 3) {\n symrefs.set(m[1], m[2])\n }\n }\n }\n return { capabilities, refs, symrefs }\n }\n static async stream ({ res }) {\n // Parse the response!\n let read = GitPktLine.streamReader(res)\n // And now for the ridiculous side-band-64k protocol\n let packetlines = new PassThrough()\n let packfile = new PassThrough()\n let progress = new PassThrough()\n // TODO: Use a proper through stream?\n const nextBit = async function () {\n let line = await read()\n // Skip over flush packets\n if (line === null) return nextBit()\n // A made up convention to signal there's no more to read.\n if (line === true) {\n packetlines.end()\n progress.end()\n packfile.end()\n return\n }\n // Examine first byte to determine which output \"stream\" to use\n switch (line[0]) {\n case 1: // pack data\n packfile.write(line.slice(1))\n break\n case 2: // progress message\n progress.write(line.slice(1))\n break\n case 3: // fatal error message just before stream aborts\n let error = line.slice(1)\n progress.write(error)\n packfile.destroy(new Error(error.toString('utf8')))\n return\n default:\n // Not part of the side-band-64k protocol\n packetlines.write(line.slice(0))\n }\n // Careful not to blow up the stack.\n // I think Promises in a tail-call position should be OK.\n nextBit()\n }\n nextBit()\n return {\n packetlines,\n packfile,\n progress\n }\n }\n}\n","import pad from 'pad'\nimport pako from 'pako'\nimport path from 'path'\nimport createHash from 'sha.js'\nimport { PassThrough } from 'stream'\n\nimport { GitObjectManager, GitRefManager, GitRemoteManager } from '../managers'\nimport { FileSystem, GitCommit, GitPktLine, GitTree } from '../models'\nimport { log, pkg } from '../utils'\n\nimport { config } from './config'\n\nconst types = {\n commit: 0b0010000,\n tree: 0b0100000,\n blob: 0b0110000,\n tag: 0b1000000,\n ofs_delta: 0b1100000,\n ref_delta: 0b1110000\n}\n\n/**\n * Push a branch\n *\n * @link https://isomorphic-git.github.io/docs/push.html\n */\nexport async function push ({\n dir,\n gitdir = path.join(dir, '.git'),\n fs: _fs,\n emitter,\n ref,\n remote = 'origin',\n url,\n authUsername,\n authPassword\n}) {\n const fs = new FileSystem(_fs)\n // TODO: Figure out how pushing tags works. (This only works for branches.)\n if (url === undefined) {\n url = await config({ fs, gitdir, path: `remote.${remote}.url` })\n }\n let fullRef\n if (!ref) {\n ref = await GitRefManager.resolve({ fs, gitdir, ref: 'HEAD', depth: 1 })\n fullRef = ref.replace(/^ref: /, '')\n } else {\n fullRef = ref.startsWith('refs/') ? ref : `refs/heads/${ref}`\n }\n let oid = await GitRefManager.resolve({ fs, gitdir, ref })\n let auth\n if (authUsername !== undefined && authPassword !== undefined) {\n auth = {\n username: authUsername,\n password: authPassword\n }\n }\n let GitRemoteHTTP = GitRemoteManager.getRemoteHelperFor({ url })\n let httpRemote = await GitRemoteHTTP.discover({\n service: 'git-receive-pack',\n url,\n auth\n })\n let commits = await listCommits({\n fs,\n gitdir,\n start: [oid],\n finish: httpRemote.refs.values()\n })\n let objects = await listObjects({ fs, gitdir, oids: commits })\n let packstream = new PassThrough()\n let oldoid =\n httpRemote.refs.get(fullRef) || '0000000000000000000000000000000000000000'\n const capabilities = `report-status side-band-64k agent=git/${pkg.name}@${\n pkg.version\n }`\n packstream.write(\n GitPktLine.encode(`${oldoid} ${oid} ${fullRef}\\0 ${capabilities}\\n`)\n )\n packstream.write(GitPktLine.flush())\n pack({\n fs,\n gitdir,\n oids: [...objects],\n outputStream: packstream\n })\n let { packfile, progress } = await GitRemoteHTTP.connect({\n service: 'git-receive-pack',\n url,\n auth,\n stream: packstream\n })\n if (emitter) {\n progress.on('data', chunk => {\n let msg = chunk.toString('utf8')\n emitter.emit('message', msg)\n })\n }\n let result = {}\n // Parse the response!\n let response = ''\n let read = GitPktLine.streamReader(packfile)\n let line = await read()\n while (line !== true) {\n if (line !== null) response += line.toString('utf8') + '\\n'\n line = await read()\n }\n\n let lines = response.toString('utf8').split('\\n')\n // We're expecting \"unpack {unpack-result}\"\n line = lines.shift()\n if (!line.startsWith('unpack ')) {\n throw new Error(\n `Unparsable response from server! Expected 'unpack ok' or 'unpack [error message]' but got '${line}'`\n )\n }\n if (line === 'unpack ok') {\n result.ok = ['unpack']\n } else {\n result.errors = [line.trim()]\n }\n for (let line of lines) {\n let status = line.slice(0, 2)\n let refAndMessage = line.slice(3)\n if (status === 'ok') {\n result.ok = result.ok || []\n result.ok.push(refAndMessage)\n } else if (status === 'ng') {\n result.errors = result.errors || []\n result.errors.push(refAndMessage)\n }\n }\n log(result)\n return result\n}\n\nexport async function listCommits ({\n dir,\n gitdir = path.join(dir, '.git'),\n fs: _fs,\n start,\n finish\n}) {\n const fs = new FileSystem(_fs)\n let startingSet = new Set()\n let finishingSet = new Set()\n for (let ref of start) {\n startingSet.add(await GitRefManager.resolve({ fs, gitdir, ref }))\n }\n for (let ref of finish) {\n // We may not have these refs locally so we must try/catch\n try {\n let oid = await GitRefManager.resolve({ fs, gitdir, ref })\n finishingSet.add(oid)\n } catch (err) {}\n }\n let visited = new Set()\n\n // Because git commits are named by their hash, there is no\n // way to construct a cycle. Therefore we won't worry about\n // setting a default recursion limit.\n async function walk (oid) {\n visited.add(oid)\n let { type, object } = await GitObjectManager.read({ fs, gitdir, oid })\n if (type !== 'commit') {\n throw new Error(`Expected type commit but type is ${type}`)\n }\n let commit = GitCommit.from(object)\n let parents = commit.headers().parent\n for (oid of parents) {\n if (!finishingSet.has(oid) && !visited.has(oid)) {\n await walk(oid)\n }\n }\n }\n\n // Let's go walking!\n for (let oid of startingSet) {\n await walk(oid)\n }\n return visited\n}\n\nexport async function listObjects ({\n dir,\n gitdir = path.join(dir, '.git'),\n fs: _fs,\n oids\n}) {\n const fs = new FileSystem(_fs)\n let visited = new Set()\n\n // We don't do the purest simplest recursion, because we can\n // avoid reading Blob objects entirely since the Tree objects\n // tell us which oids are Blobs and which are Trees.\n async function walk (oid) {\n visited.add(oid)\n let { type, object } = await GitObjectManager.read({ fs, gitdir, oid })\n if (type === 'commit') {\n let commit = GitCommit.from(object)\n let tree = commit.headers().tree\n await walk(tree)\n } else if (type === 'tree') {\n let tree = GitTree.from(object)\n for (let entry of tree) {\n visited.add(entry.oid)\n // only recurse for trees\n if (entry.type === 'tree') {\n await walk(entry.oid)\n }\n }\n }\n }\n\n // Let's go walking!\n for (let oid of oids) {\n await walk(oid)\n }\n return visited\n}\n\nexport async function pack ({\n dir,\n gitdir = path.join(dir, '.git'),\n fs: _fs,\n oids,\n outputStream\n}) {\n const fs = new FileSystem(_fs)\n let hash = createHash('sha1')\n function write (chunk, enc) {\n outputStream.write(chunk, enc)\n hash.update(chunk, enc)\n }\n function writeObject ({ stype, object }) {\n let lastFour, multibyte, length\n // Object type is encoded in bits 654\n let type = types[stype]\n if (type === undefined) throw new Error('Unrecognized type: ' + stype)\n // The length encoding get complicated.\n length = object.length\n // Whether the next byte is part of the variable-length encoded number\n // is encoded in bit 7\n multibyte = length > 0b1111 ? 0b10000000 : 0b0\n // Last four bits of length is encoded in bits 3210\n lastFour = length & 0b1111\n // Discard those bits\n length = length >>> 4\n // The first byte is then (1-bit multibyte?), (3-bit type), (4-bit least sig 4-bits of length)\n let byte = (multibyte | type | lastFour).toString(16)\n write(byte, 'hex')\n // Now we keep chopping away at length 7-bits at a time until its zero,\n // writing out the bytes in what amounts to little-endian order.\n while (multibyte) {\n multibyte = length > 0b01111111 ? 0b10000000 : 0b0\n byte = multibyte | (length & 0b01111111)\n write(pad(2, byte.toString(16), '0'), 'hex')\n length = length >>> 7\n }\n // Lastly, we can compress and write the object.\n write(Buffer.from(pako.deflate(object)))\n }\n\n write('PACK')\n write('00000002', 'hex')\n // Write a 4 byte (32-bit) int\n write(pad(8, oids.length.toString(16), '0'), 'hex')\n for (let oid of oids) {\n let { type, object } = await GitObjectManager.read({ fs, gitdir, oid })\n writeObject({ write, object, stype: type })\n }\n // Write SHA1 checksum\n let digest = hash.digest()\n outputStream.end(digest)\n return outputStream\n}\n","'use strict';\n\nexports.decode = exports.parse = require('./decode');\nexports.encode = exports.stringify = require('./encode');\n","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n// a transform stream is a readable/writable stream where you do\n// something with the data. Sometimes it's called a \"filter\",\n// but that's not a great name for it, since that implies a thing where\n// some bits pass through, and others are simply ignored. (That would\n// be a valid example of a transform, of course.)\n//\n// While the output is causally related to the input, it's not a\n// necessarily symmetric or synchronous transformation. For example,\n// a zlib stream might take multiple plain-text writes(), and then\n// emit a single compressed chunk some time in the future.\n//\n// Here's how this works:\n//\n// The Transform stream has all the aspects of the readable and writable\n// stream classes. When you write(chunk), that calls _write(chunk,cb)\n// internally, and returns false if there's a lot of pending writes\n// buffered up. When you call read(), that calls _read(n) until\n// there's enough pending readable data buffered up.\n//\n// In a transform stream, the written data is placed in a buffer. When\n// _read(n) is called, it transforms the queued up data, calling the\n// buffered _write cb's as it consumes chunks. If consuming a single\n// written chunk would result in multiple output chunks, then the first\n// outputted bit calls the readcb, and subsequent chunks just go into\n// the read buffer, and will cause it to emit 'readable' if necessary.\n//\n// This way, back-pressure is actually determined by the reading side,\n// since _read has to be called to start processing a new chunk. However,\n// a pathological inflate type of transform can cause excessive buffering\n// here. For example, imagine a stream where every byte of input is\n// interpreted as an integer from 0-255, and then results in that many\n// bytes of output. Writing the 4 bytes {ff,ff,ff,ff} would result in\n// 1kb of data being output. In this case, you could write a very small\n// amount of input, and end up with a very large amount of output. In\n// such a pathological inflating mechanism, there'd be no way to tell\n// the system to stop doing the transform. A single 4MB write could\n// cause the system to run out of memory.\n//\n// However, even in such a pathological case, only a single written chunk\n// would be consumed, and then the rest would wait (un-transformed) until\n// the results of the previous transformed chunk were consumed.\n\n'use strict';\n\nmodule.exports = Transform;\n\nvar Duplex = require('./_stream_duplex');\n\n/**/\nvar util = require('core-util-is');\nutil.inherits = require('inherits');\n/**/\n\nutil.inherits(Transform, Duplex);\n\nfunction afterTransform(er, data) {\n var ts = this._transformState;\n ts.transforming = false;\n\n var cb = ts.writecb;\n\n if (!cb) {\n return this.emit('error', new Error('write callback called multiple times'));\n }\n\n ts.writechunk = null;\n ts.writecb = null;\n\n if (data != null) // single equals check for both `null` and `undefined`\n this.push(data);\n\n cb(er);\n\n var rs = this._readableState;\n rs.reading = false;\n if (rs.needReadable || rs.length < rs.highWaterMark) {\n this._read(rs.highWaterMark);\n }\n}\n\nfunction Transform(options) {\n if (!(this instanceof Transform)) return new Transform(options);\n\n Duplex.call(this, options);\n\n this._transformState = {\n afterTransform: afterTransform.bind(this),\n needTransform: false,\n transforming: false,\n writecb: null,\n writechunk: null,\n writeencoding: null\n };\n\n // start out asking for a readable event once data is transformed.\n this._readableState.needReadable = true;\n\n // we have implemented the _read method, and done the other things\n // that Readable wants before the first _read call, so unset the\n // sync guard flag.\n this._readableState.sync = false;\n\n if (options) {\n if (typeof options.transform === 'function') this._transform = options.transform;\n\n if (typeof options.flush === 'function') this._flush = options.flush;\n }\n\n // When the writable side finishes, then flush out anything remaining.\n this.on('prefinish', prefinish);\n}\n\nfunction prefinish() {\n var _this = this;\n\n if (typeof this._flush === 'function') {\n this._flush(function (er, data) {\n done(_this, er, data);\n });\n } else {\n done(this, null, null);\n }\n}\n\nTransform.prototype.push = function (chunk, encoding) {\n this._transformState.needTransform = false;\n return Duplex.prototype.push.call(this, chunk, encoding);\n};\n\n// This is the part where you do stuff!\n// override this function in implementation classes.\n// 'chunk' is an input chunk.\n//\n// Call `push(newChunk)` to pass along transformed output\n// to the readable side. You may call 'push' zero or more times.\n//\n// Call `cb(err)` when you are done with this chunk. If you pass\n// an error, then that'll put the hurt on the whole operation. If you\n// never call cb(), then you'll never get another chunk.\nTransform.prototype._transform = function (chunk, encoding, cb) {\n throw new Error('_transform() is not implemented');\n};\n\nTransform.prototype._write = function (chunk, encoding, cb) {\n var ts = this._transformState;\n ts.writecb = cb;\n ts.writechunk = chunk;\n ts.writeencoding = encoding;\n if (!ts.transforming) {\n var rs = this._readableState;\n if (ts.needTransform || rs.needReadable || rs.length < rs.highWaterMark) this._read(rs.highWaterMark);\n }\n};\n\n// Doesn't matter what the args are here.\n// _transform does all the work.\n// That we got here means that the readable side wants more data.\nTransform.prototype._read = function (n) {\n var ts = this._transformState;\n\n if (ts.writechunk !== null && ts.writecb && !ts.transforming) {\n ts.transforming = true;\n this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform);\n } else {\n // mark that we need a transform, so that any data that comes in\n // will get processed, now that we've asked for it.\n ts.needTransform = true;\n }\n};\n\nTransform.prototype._destroy = function (err, cb) {\n var _this2 = this;\n\n Duplex.prototype._destroy.call(this, err, function (err2) {\n cb(err2);\n _this2.emit('close');\n });\n};\n\nfunction done(stream, er, data) {\n if (er) return stream.emit('error', er);\n\n if (data != null) // single equals check for both `null` and `undefined`\n stream.push(data);\n\n // if there's nothing in the write buffer, then that means\n // that nothing more will ever be provided\n if (stream._writableState.length) throw new Error('Calling transform done when ws.length != 0');\n\n if (stream._transformState.transforming) throw new Error('Calling transform done when still transforming');\n\n return stream.push(null);\n}","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n// A bit simpler than readable streams.\n// Implement an async ._write(chunk, encoding, cb), and it'll handle all\n// the drain event emission and buffering.\n\n'use strict';\n\n/**/\n\nvar pna = require('process-nextick-args');\n/**/\n\nmodule.exports = Writable;\n\n/* */\nfunction WriteReq(chunk, encoding, cb) {\n this.chunk = chunk;\n this.encoding = encoding;\n this.callback = cb;\n this.next = null;\n}\n\n// It seems a linked list but it is not\n// there will be only 2 of these for each stream\nfunction CorkedRequest(state) {\n var _this = this;\n\n this.next = null;\n this.entry = null;\n this.finish = function () {\n onCorkedFinish(_this, state);\n };\n}\n/* */\n\n/**/\nvar asyncWrite = !process.browser && ['v0.10', 'v0.9.'].indexOf(process.version.slice(0, 5)) > -1 ? setImmediate : pna.nextTick;\n/**/\n\n/**/\nvar Duplex;\n/**/\n\nWritable.WritableState = WritableState;\n\n/**/\nvar util = require('core-util-is');\nutil.inherits = require('inherits');\n/**/\n\n/**/\nvar internalUtil = {\n deprecate: require('util-deprecate')\n};\n/**/\n\n/**/\nvar Stream = require('./internal/streams/stream');\n/**/\n\n/**/\n\nvar Buffer = require('safe-buffer').Buffer;\nvar OurUint8Array = global.Uint8Array || function () {};\nfunction _uint8ArrayToBuffer(chunk) {\n return Buffer.from(chunk);\n}\nfunction _isUint8Array(obj) {\n return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;\n}\n\n/**/\n\nvar destroyImpl = require('./internal/streams/destroy');\n\nutil.inherits(Writable, Stream);\n\nfunction nop() {}\n\nfunction WritableState(options, stream) {\n Duplex = Duplex || require('./_stream_duplex');\n\n options = options || {};\n\n // Duplex streams are both readable and writable, but share\n // the same options object.\n // However, some cases require setting options to different\n // values for the readable and the writable sides of the duplex stream.\n // These options can be provided separately as readableXXX and writableXXX.\n var isDuplex = stream instanceof Duplex;\n\n // object stream flag to indicate whether or not this stream\n // contains buffers or objects.\n this.objectMode = !!options.objectMode;\n\n if (isDuplex) this.objectMode = this.objectMode || !!options.writableObjectMode;\n\n // the point at which write() starts returning false\n // Note: 0 is a valid value, means that we always return false if\n // the entire buffer is not flushed immediately on write()\n var hwm = options.highWaterMark;\n var writableHwm = options.writableHighWaterMark;\n var defaultHwm = this.objectMode ? 16 : 16 * 1024;\n\n if (hwm || hwm === 0) this.highWaterMark = hwm;else if (isDuplex && (writableHwm || writableHwm === 0)) this.highWaterMark = writableHwm;else this.highWaterMark = defaultHwm;\n\n // cast to ints.\n this.highWaterMark = Math.floor(this.highWaterMark);\n\n // if _final has been called\n this.finalCalled = false;\n\n // drain event flag.\n this.needDrain = false;\n // at the start of calling end()\n this.ending = false;\n // when end() has been called, and returned\n this.ended = false;\n // when 'finish' is emitted\n this.finished = false;\n\n // has it been destroyed\n this.destroyed = false;\n\n // should we decode strings into buffers before passing to _write?\n // this is here so that some node-core streams can optimize string\n // handling at a lower level.\n var noDecode = options.decodeStrings === false;\n this.decodeStrings = !noDecode;\n\n // Crypto is kind of old and crusty. Historically, its default string\n // encoding is 'binary' so we have to make this configurable.\n // Everything else in the universe uses 'utf8', though.\n this.defaultEncoding = options.defaultEncoding || 'utf8';\n\n // not an actual buffer we keep track of, but a measurement\n // of how much we're waiting to get pushed to some underlying\n // socket or file.\n this.length = 0;\n\n // a flag to see when we're in the middle of a write.\n this.writing = false;\n\n // when true all writes will be buffered until .uncork() call\n this.corked = 0;\n\n // a flag to be able to tell if the onwrite cb is called immediately,\n // or on a later tick. We set this to true at first, because any\n // actions that shouldn't happen until \"later\" should generally also\n // not happen before the first write call.\n this.sync = true;\n\n // a flag to know if we're processing previously buffered items, which\n // may call the _write() callback in the same tick, so that we don't\n // end up in an overlapped onwrite situation.\n this.bufferProcessing = false;\n\n // the callback that's passed to _write(chunk,cb)\n this.onwrite = function (er) {\n onwrite(stream, er);\n };\n\n // the callback that the user supplies to write(chunk,encoding,cb)\n this.writecb = null;\n\n // the amount that is being written when _write is called.\n this.writelen = 0;\n\n this.bufferedRequest = null;\n this.lastBufferedRequest = null;\n\n // number of pending user-supplied write callbacks\n // this must be 0 before 'finish' can be emitted\n this.pendingcb = 0;\n\n // emit prefinish if the only thing we're waiting for is _write cbs\n // This is relevant for synchronous Transform streams\n this.prefinished = false;\n\n // True if the error was already emitted and should not be thrown again\n this.errorEmitted = false;\n\n // count buffered requests\n this.bufferedRequestCount = 0;\n\n // allocate the first CorkedRequest, there is always\n // one allocated and free to use, and we maintain at most two\n this.corkedRequestsFree = new CorkedRequest(this);\n}\n\nWritableState.prototype.getBuffer = function getBuffer() {\n var current = this.bufferedRequest;\n var out = [];\n while (current) {\n out.push(current);\n current = current.next;\n }\n return out;\n};\n\n(function () {\n try {\n Object.defineProperty(WritableState.prototype, 'buffer', {\n get: internalUtil.deprecate(function () {\n return this.getBuffer();\n }, '_writableState.buffer is deprecated. Use _writableState.getBuffer ' + 'instead.', 'DEP0003')\n });\n } catch (_) {}\n})();\n\n// Test _writableState for inheritance to account for Duplex streams,\n// whose prototype chain only points to Readable.\nvar realHasInstance;\nif (typeof Symbol === 'function' && Symbol.hasInstance && typeof Function.prototype[Symbol.hasInstance] === 'function') {\n realHasInstance = Function.prototype[Symbol.hasInstance];\n Object.defineProperty(Writable, Symbol.hasInstance, {\n value: function (object) {\n if (realHasInstance.call(this, object)) return true;\n if (this !== Writable) return false;\n\n return object && object._writableState instanceof WritableState;\n }\n });\n} else {\n realHasInstance = function (object) {\n return object instanceof this;\n };\n}\n\nfunction Writable(options) {\n Duplex = Duplex || require('./_stream_duplex');\n\n // Writable ctor is applied to Duplexes, too.\n // `realHasInstance` is necessary because using plain `instanceof`\n // would return false, as no `_writableState` property is attached.\n\n // Trying to use the custom `instanceof` for Writable here will also break the\n // Node.js LazyTransform implementation, which has a non-trivial getter for\n // `_writableState` that would lead to infinite recursion.\n if (!realHasInstance.call(Writable, this) && !(this instanceof Duplex)) {\n return new Writable(options);\n }\n\n this._writableState = new WritableState(options, this);\n\n // legacy.\n this.writable = true;\n\n if (options) {\n if (typeof options.write === 'function') this._write = options.write;\n\n if (typeof options.writev === 'function') this._writev = options.writev;\n\n if (typeof options.destroy === 'function') this._destroy = options.destroy;\n\n if (typeof options.final === 'function') this._final = options.final;\n }\n\n Stream.call(this);\n}\n\n// Otherwise people can pipe Writable streams, which is just wrong.\nWritable.prototype.pipe = function () {\n this.emit('error', new Error('Cannot pipe, not readable'));\n};\n\nfunction writeAfterEnd(stream, cb) {\n var er = new Error('write after end');\n // TODO: defer error events consistently everywhere, not just the cb\n stream.emit('error', er);\n pna.nextTick(cb, er);\n}\n\n// Checks that a user-supplied chunk is valid, especially for the particular\n// mode the stream is in. Currently this means that `null` is never accepted\n// and undefined/non-string values are only allowed in object mode.\nfunction validChunk(stream, state, chunk, cb) {\n var valid = true;\n var er = false;\n\n if (chunk === null) {\n er = new TypeError('May not write null values to stream');\n } else if (typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) {\n er = new TypeError('Invalid non-string/buffer chunk');\n }\n if (er) {\n stream.emit('error', er);\n pna.nextTick(cb, er);\n valid = false;\n }\n return valid;\n}\n\nWritable.prototype.write = function (chunk, encoding, cb) {\n var state = this._writableState;\n var ret = false;\n var isBuf = !state.objectMode && _isUint8Array(chunk);\n\n if (isBuf && !Buffer.isBuffer(chunk)) {\n chunk = _uint8ArrayToBuffer(chunk);\n }\n\n if (typeof encoding === 'function') {\n cb = encoding;\n encoding = null;\n }\n\n if (isBuf) encoding = 'buffer';else if (!encoding) encoding = state.defaultEncoding;\n\n if (typeof cb !== 'function') cb = nop;\n\n if (state.ended) writeAfterEnd(this, cb);else if (isBuf || validChunk(this, state, chunk, cb)) {\n state.pendingcb++;\n ret = writeOrBuffer(this, state, isBuf, chunk, encoding, cb);\n }\n\n return ret;\n};\n\nWritable.prototype.cork = function () {\n var state = this._writableState;\n\n state.corked++;\n};\n\nWritable.prototype.uncork = function () {\n var state = this._writableState;\n\n if (state.corked) {\n state.corked--;\n\n if (!state.writing && !state.corked && !state.finished && !state.bufferProcessing && state.bufferedRequest) clearBuffer(this, state);\n }\n};\n\nWritable.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) {\n // node::ParseEncoding() requires lower case.\n if (typeof encoding === 'string') encoding = encoding.toLowerCase();\n if (!(['hex', 'utf8', 'utf-8', 'ascii', 'binary', 'base64', 'ucs2', 'ucs-2', 'utf16le', 'utf-16le', 'raw'].indexOf((encoding + '').toLowerCase()) > -1)) throw new TypeError('Unknown encoding: ' + encoding);\n this._writableState.defaultEncoding = encoding;\n return this;\n};\n\nfunction decodeChunk(state, chunk, encoding) {\n if (!state.objectMode && state.decodeStrings !== false && typeof chunk === 'string') {\n chunk = Buffer.from(chunk, encoding);\n }\n return chunk;\n}\n\nObject.defineProperty(Writable.prototype, 'writableHighWaterMark', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function () {\n return this._writableState.highWaterMark;\n }\n});\n\n// if we're already writing something, then just put this\n// in the queue, and wait our turn. Otherwise, call _write\n// If we return false, then we need a drain event, so set that flag.\nfunction writeOrBuffer(stream, state, isBuf, chunk, encoding, cb) {\n if (!isBuf) {\n var newChunk = decodeChunk(state, chunk, encoding);\n if (chunk !== newChunk) {\n isBuf = true;\n encoding = 'buffer';\n chunk = newChunk;\n }\n }\n var len = state.objectMode ? 1 : chunk.length;\n\n state.length += len;\n\n var ret = state.length < state.highWaterMark;\n // we must ensure that previous needDrain will not be reset to false.\n if (!ret) state.needDrain = true;\n\n if (state.writing || state.corked) {\n var last = state.lastBufferedRequest;\n state.lastBufferedRequest = {\n chunk: chunk,\n encoding: encoding,\n isBuf: isBuf,\n callback: cb,\n next: null\n };\n if (last) {\n last.next = state.lastBufferedRequest;\n } else {\n state.bufferedRequest = state.lastBufferedRequest;\n }\n state.bufferedRequestCount += 1;\n } else {\n doWrite(stream, state, false, len, chunk, encoding, cb);\n }\n\n return ret;\n}\n\nfunction doWrite(stream, state, writev, len, chunk, encoding, cb) {\n state.writelen = len;\n state.writecb = cb;\n state.writing = true;\n state.sync = true;\n if (writev) stream._writev(chunk, state.onwrite);else stream._write(chunk, encoding, state.onwrite);\n state.sync = false;\n}\n\nfunction onwriteError(stream, state, sync, er, cb) {\n --state.pendingcb;\n\n if (sync) {\n // defer the callback if we are being called synchronously\n // to avoid piling up things on the stack\n pna.nextTick(cb, er);\n // this can emit finish, and it will always happen\n // after error\n pna.nextTick(finishMaybe, stream, state);\n stream._writableState.errorEmitted = true;\n stream.emit('error', er);\n } else {\n // the caller expect this to happen before if\n // it is async\n cb(er);\n stream._writableState.errorEmitted = true;\n stream.emit('error', er);\n // this can emit finish, but finish must\n // always follow error\n finishMaybe(stream, state);\n }\n}\n\nfunction onwriteStateUpdate(state) {\n state.writing = false;\n state.writecb = null;\n state.length -= state.writelen;\n state.writelen = 0;\n}\n\nfunction onwrite(stream, er) {\n var state = stream._writableState;\n var sync = state.sync;\n var cb = state.writecb;\n\n onwriteStateUpdate(state);\n\n if (er) onwriteError(stream, state, sync, er, cb);else {\n // Check if we're actually ready to finish, but don't emit yet\n var finished = needFinish(state);\n\n if (!finished && !state.corked && !state.bufferProcessing && state.bufferedRequest) {\n clearBuffer(stream, state);\n }\n\n if (sync) {\n /**/\n asyncWrite(afterWrite, stream, state, finished, cb);\n /**/\n } else {\n afterWrite(stream, state, finished, cb);\n }\n }\n}\n\nfunction afterWrite(stream, state, finished, cb) {\n if (!finished) onwriteDrain(stream, state);\n state.pendingcb--;\n cb();\n finishMaybe(stream, state);\n}\n\n// Must force callback to be called on nextTick, so that we don't\n// emit 'drain' before the write() consumer gets the 'false' return\n// value, and has a chance to attach a 'drain' listener.\nfunction onwriteDrain(stream, state) {\n if (state.length === 0 && state.needDrain) {\n state.needDrain = false;\n stream.emit('drain');\n }\n}\n\n// if there's something in the buffer waiting, then process it\nfunction clearBuffer(stream, state) {\n state.bufferProcessing = true;\n var entry = state.bufferedRequest;\n\n if (stream._writev && entry && entry.next) {\n // Fast case, write everything using _writev()\n var l = state.bufferedRequestCount;\n var buffer = new Array(l);\n var holder = state.corkedRequestsFree;\n holder.entry = entry;\n\n var count = 0;\n var allBuffers = true;\n while (entry) {\n buffer[count] = entry;\n if (!entry.isBuf) allBuffers = false;\n entry = entry.next;\n count += 1;\n }\n buffer.allBuffers = allBuffers;\n\n doWrite(stream, state, true, state.length, buffer, '', holder.finish);\n\n // doWrite is almost always async, defer these to save a bit of time\n // as the hot path ends with doWrite\n state.pendingcb++;\n state.lastBufferedRequest = null;\n if (holder.next) {\n state.corkedRequestsFree = holder.next;\n holder.next = null;\n } else {\n state.corkedRequestsFree = new CorkedRequest(state);\n }\n state.bufferedRequestCount = 0;\n } else {\n // Slow case, write chunks one-by-one\n while (entry) {\n var chunk = entry.chunk;\n var encoding = entry.encoding;\n var cb = entry.callback;\n var len = state.objectMode ? 1 : chunk.length;\n\n doWrite(stream, state, false, len, chunk, encoding, cb);\n entry = entry.next;\n state.bufferedRequestCount--;\n // if we didn't call the onwrite immediately, then\n // it means that we need to wait until it does.\n // also, that means that the chunk and cb are currently\n // being processed, so move the buffer counter past them.\n if (state.writing) {\n break;\n }\n }\n\n if (entry === null) state.lastBufferedRequest = null;\n }\n\n state.bufferedRequest = entry;\n state.bufferProcessing = false;\n}\n\nWritable.prototype._write = function (chunk, encoding, cb) {\n cb(new Error('_write() is not implemented'));\n};\n\nWritable.prototype._writev = null;\n\nWritable.prototype.end = function (chunk, encoding, cb) {\n var state = this._writableState;\n\n if (typeof chunk === 'function') {\n cb = chunk;\n chunk = null;\n encoding = null;\n } else if (typeof encoding === 'function') {\n cb = encoding;\n encoding = null;\n }\n\n if (chunk !== null && chunk !== undefined) this.write(chunk, encoding);\n\n // .end() fully uncorks\n if (state.corked) {\n state.corked = 1;\n this.uncork();\n }\n\n // ignore unnecessary end() calls.\n if (!state.ending && !state.finished) endWritable(this, state, cb);\n};\n\nfunction needFinish(state) {\n return state.ending && state.length === 0 && state.bufferedRequest === null && !state.finished && !state.writing;\n}\nfunction callFinal(stream, state) {\n stream._final(function (err) {\n state.pendingcb--;\n if (err) {\n stream.emit('error', err);\n }\n state.prefinished = true;\n stream.emit('prefinish');\n finishMaybe(stream, state);\n });\n}\nfunction prefinish(stream, state) {\n if (!state.prefinished && !state.finalCalled) {\n if (typeof stream._final === 'function') {\n state.pendingcb++;\n state.finalCalled = true;\n pna.nextTick(callFinal, stream, state);\n } else {\n state.prefinished = true;\n stream.emit('prefinish');\n }\n }\n}\n\nfunction finishMaybe(stream, state) {\n var need = needFinish(state);\n if (need) {\n prefinish(stream, state);\n if (state.pendingcb === 0) {\n state.finished = true;\n stream.emit('finish');\n }\n }\n return need;\n}\n\nfunction endWritable(stream, state, cb) {\n state.ending = true;\n finishMaybe(stream, state);\n if (cb) {\n if (state.finished) pna.nextTick(cb);else stream.once('finish', cb);\n }\n state.ended = true;\n stream.writable = false;\n}\n\nfunction onCorkedFinish(corkReq, state, err) {\n var entry = corkReq.entry;\n corkReq.entry = null;\n while (entry) {\n var cb = entry.callback;\n state.pendingcb--;\n cb(err);\n entry = entry.next;\n }\n if (state.corkedRequestsFree) {\n state.corkedRequestsFree.next = corkReq;\n } else {\n state.corkedRequestsFree = corkReq;\n }\n}\n\nObject.defineProperty(Writable.prototype, 'destroyed', {\n get: function () {\n if (this._writableState === undefined) {\n return false;\n }\n return this._writableState.destroyed;\n },\n set: function (value) {\n // we ignore the value if the stream\n // has not been initialized yet\n if (!this._writableState) {\n return;\n }\n\n // backward compatibility, the user is explicitly\n // managing destroyed\n this._writableState.destroyed = value;\n }\n});\n\nWritable.prototype.destroy = destroyImpl.destroy;\nWritable.prototype._undestroy = destroyImpl.undestroy;\nWritable.prototype._destroy = function (err, cb) {\n this.end();\n cb(err);\n};","'use strict';\n\n/**/\n\nvar pna = require('process-nextick-args');\n/**/\n\n// undocumented cb() API, needed for core, not for public API\nfunction destroy(err, cb) {\n var _this = this;\n\n var readableDestroyed = this._readableState && this._readableState.destroyed;\n var writableDestroyed = this._writableState && this._writableState.destroyed;\n\n if (readableDestroyed || writableDestroyed) {\n if (cb) {\n cb(err);\n } else if (err && (!this._writableState || !this._writableState.errorEmitted)) {\n pna.nextTick(emitErrorNT, this, err);\n }\n return this;\n }\n\n // we set destroyed to true before firing error callbacks in order\n // to make it re-entrance safe in case destroy() is called within callbacks\n\n if (this._readableState) {\n this._readableState.destroyed = true;\n }\n\n // if this is a duplex stream mark the writable part as destroyed as well\n if (this._writableState) {\n this._writableState.destroyed = true;\n }\n\n this._destroy(err || null, function (err) {\n if (!cb && err) {\n pna.nextTick(emitErrorNT, _this, err);\n if (_this._writableState) {\n _this._writableState.errorEmitted = true;\n }\n } else if (cb) {\n cb(err);\n }\n });\n\n return this;\n}\n\nfunction undestroy() {\n if (this._readableState) {\n this._readableState.destroyed = false;\n this._readableState.reading = false;\n this._readableState.ended = false;\n this._readableState.endEmitted = false;\n }\n\n if (this._writableState) {\n this._writableState.destroyed = false;\n this._writableState.ended = false;\n this._writableState.ending = false;\n this._writableState.finished = false;\n this._writableState.errorEmitted = false;\n }\n}\n\nfunction emitErrorNT(self, err) {\n self.emit('error', err);\n}\n\nmodule.exports = {\n destroy: destroy,\n undestroy: undestroy\n};","module.exports = require('events').EventEmitter;\n","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n'use strict';\n\n/**/\n\nvar pna = require('process-nextick-args');\n/**/\n\nmodule.exports = Readable;\n\n/**/\nvar isArray = require('isarray');\n/**/\n\n/**/\nvar Duplex;\n/**/\n\nReadable.ReadableState = ReadableState;\n\n/**/\nvar EE = require('events').EventEmitter;\n\nvar EElistenerCount = function (emitter, type) {\n return emitter.listeners(type).length;\n};\n/**/\n\n/**/\nvar Stream = require('./internal/streams/stream');\n/**/\n\n/**/\n\nvar Buffer = require('safe-buffer').Buffer;\nvar OurUint8Array = global.Uint8Array || function () {};\nfunction _uint8ArrayToBuffer(chunk) {\n return Buffer.from(chunk);\n}\nfunction _isUint8Array(obj) {\n return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;\n}\n\n/**/\n\n/**/\nvar util = require('core-util-is');\nutil.inherits = require('inherits');\n/**/\n\n/**/\nvar debugUtil = require('util');\nvar debug = void 0;\nif (debugUtil && debugUtil.debuglog) {\n debug = debugUtil.debuglog('stream');\n} else {\n debug = function () {};\n}\n/**/\n\nvar BufferList = require('./internal/streams/BufferList');\nvar destroyImpl = require('./internal/streams/destroy');\nvar StringDecoder;\n\nutil.inherits(Readable, Stream);\n\nvar kProxyEvents = ['error', 'close', 'destroy', 'pause', 'resume'];\n\nfunction prependListener(emitter, event, fn) {\n // Sadly this is not cacheable as some libraries bundle their own\n // event emitter implementation with them.\n if (typeof emitter.prependListener === 'function') return emitter.prependListener(event, fn);\n\n // This is a hack to make sure that our error handler is attached before any\n // userland ones. NEVER DO THIS. This is here only because this code needs\n // to continue to work with older versions of Node.js that do not include\n // the prependListener() method. The goal is to eventually remove this hack.\n if (!emitter._events || !emitter._events[event]) emitter.on(event, fn);else if (isArray(emitter._events[event])) emitter._events[event].unshift(fn);else emitter._events[event] = [fn, emitter._events[event]];\n}\n\nfunction ReadableState(options, stream) {\n Duplex = Duplex || require('./_stream_duplex');\n\n options = options || {};\n\n // Duplex streams are both readable and writable, but share\n // the same options object.\n // However, some cases require setting options to different\n // values for the readable and the writable sides of the duplex stream.\n // These options can be provided separately as readableXXX and writableXXX.\n var isDuplex = stream instanceof Duplex;\n\n // object stream flag. Used to make read(n) ignore n and to\n // make all the buffer merging and length checks go away\n this.objectMode = !!options.objectMode;\n\n if (isDuplex) this.objectMode = this.objectMode || !!options.readableObjectMode;\n\n // the point at which it stops calling _read() to fill the buffer\n // Note: 0 is a valid value, means \"don't call _read preemptively ever\"\n var hwm = options.highWaterMark;\n var readableHwm = options.readableHighWaterMark;\n var defaultHwm = this.objectMode ? 16 : 16 * 1024;\n\n if (hwm || hwm === 0) this.highWaterMark = hwm;else if (isDuplex && (readableHwm || readableHwm === 0)) this.highWaterMark = readableHwm;else this.highWaterMark = defaultHwm;\n\n // cast to ints.\n this.highWaterMark = Math.floor(this.highWaterMark);\n\n // A linked list is used to store data chunks instead of an array because the\n // linked list can remove elements from the beginning faster than\n // array.shift()\n this.buffer = new BufferList();\n this.length = 0;\n this.pipes = null;\n this.pipesCount = 0;\n this.flowing = null;\n this.ended = false;\n this.endEmitted = false;\n this.reading = false;\n\n // a flag to be able to tell if the event 'readable'/'data' is emitted\n // immediately, or on a later tick. We set this to true at first, because\n // any actions that shouldn't happen until \"later\" should generally also\n // not happen before the first read call.\n this.sync = true;\n\n // whenever we return null, then we set a flag to say\n // that we're awaiting a 'readable' event emission.\n this.needReadable = false;\n this.emittedReadable = false;\n this.readableListening = false;\n this.resumeScheduled = false;\n\n // has it been destroyed\n this.destroyed = false;\n\n // Crypto is kind of old and crusty. Historically, its default string\n // encoding is 'binary' so we have to make this configurable.\n // Everything else in the universe uses 'utf8', though.\n this.defaultEncoding = options.defaultEncoding || 'utf8';\n\n // the number of writers that are awaiting a drain event in .pipe()s\n this.awaitDrain = 0;\n\n // if true, a maybeReadMore has been scheduled\n this.readingMore = false;\n\n this.decoder = null;\n this.encoding = null;\n if (options.encoding) {\n if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;\n this.decoder = new StringDecoder(options.encoding);\n this.encoding = options.encoding;\n }\n}\n\nfunction Readable(options) {\n Duplex = Duplex || require('./_stream_duplex');\n\n if (!(this instanceof Readable)) return new Readable(options);\n\n this._readableState = new ReadableState(options, this);\n\n // legacy\n this.readable = true;\n\n if (options) {\n if (typeof options.read === 'function') this._read = options.read;\n\n if (typeof options.destroy === 'function') this._destroy = options.destroy;\n }\n\n Stream.call(this);\n}\n\nObject.defineProperty(Readable.prototype, 'destroyed', {\n get: function () {\n if (this._readableState === undefined) {\n return false;\n }\n return this._readableState.destroyed;\n },\n set: function (value) {\n // we ignore the value if the stream\n // has not been initialized yet\n if (!this._readableState) {\n return;\n }\n\n // backward compatibility, the user is explicitly\n // managing destroyed\n this._readableState.destroyed = value;\n }\n});\n\nReadable.prototype.destroy = destroyImpl.destroy;\nReadable.prototype._undestroy = destroyImpl.undestroy;\nReadable.prototype._destroy = function (err, cb) {\n this.push(null);\n cb(err);\n};\n\n// Manually shove something into the read() buffer.\n// This returns true if the highWaterMark has not been hit yet,\n// similar to how Writable.write() returns true if you should\n// write() some more.\nReadable.prototype.push = function (chunk, encoding) {\n var state = this._readableState;\n var skipChunkCheck;\n\n if (!state.objectMode) {\n if (typeof chunk === 'string') {\n encoding = encoding || state.defaultEncoding;\n if (encoding !== state.encoding) {\n chunk = Buffer.from(chunk, encoding);\n encoding = '';\n }\n skipChunkCheck = true;\n }\n } else {\n skipChunkCheck = true;\n }\n\n return readableAddChunk(this, chunk, encoding, false, skipChunkCheck);\n};\n\n// Unshift should *always* be something directly out of read()\nReadable.prototype.unshift = function (chunk) {\n return readableAddChunk(this, chunk, null, true, false);\n};\n\nfunction readableAddChunk(stream, chunk, encoding, addToFront, skipChunkCheck) {\n var state = stream._readableState;\n if (chunk === null) {\n state.reading = false;\n onEofChunk(stream, state);\n } else {\n var er;\n if (!skipChunkCheck) er = chunkInvalid(state, chunk);\n if (er) {\n stream.emit('error', er);\n } else if (state.objectMode || chunk && chunk.length > 0) {\n if (typeof chunk !== 'string' && !state.objectMode && Object.getPrototypeOf(chunk) !== Buffer.prototype) {\n chunk = _uint8ArrayToBuffer(chunk);\n }\n\n if (addToFront) {\n if (state.endEmitted) stream.emit('error', new Error('stream.unshift() after end event'));else addChunk(stream, state, chunk, true);\n } else if (state.ended) {\n stream.emit('error', new Error('stream.push() after EOF'));\n } else {\n state.reading = false;\n if (state.decoder && !encoding) {\n chunk = state.decoder.write(chunk);\n if (state.objectMode || chunk.length !== 0) addChunk(stream, state, chunk, false);else maybeReadMore(stream, state);\n } else {\n addChunk(stream, state, chunk, false);\n }\n }\n } else if (!addToFront) {\n state.reading = false;\n }\n }\n\n return needMoreData(state);\n}\n\nfunction addChunk(stream, state, chunk, addToFront) {\n if (state.flowing && state.length === 0 && !state.sync) {\n stream.emit('data', chunk);\n stream.read(0);\n } else {\n // update the buffer info.\n state.length += state.objectMode ? 1 : chunk.length;\n if (addToFront) state.buffer.unshift(chunk);else state.buffer.push(chunk);\n\n if (state.needReadable) emitReadable(stream);\n }\n maybeReadMore(stream, state);\n}\n\nfunction chunkInvalid(state, chunk) {\n var er;\n if (!_isUint8Array(chunk) && typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) {\n er = new TypeError('Invalid non-string/buffer chunk');\n }\n return er;\n}\n\n// if it's past the high water mark, we can push in some more.\n// Also, if we have no data yet, we can stand some\n// more bytes. This is to work around cases where hwm=0,\n// such as the repl. Also, if the push() triggered a\n// readable event, and the user called read(largeNumber) such that\n// needReadable was set, then we ought to push more, so that another\n// 'readable' event will be triggered.\nfunction needMoreData(state) {\n return !state.ended && (state.needReadable || state.length < state.highWaterMark || state.length === 0);\n}\n\nReadable.prototype.isPaused = function () {\n return this._readableState.flowing === false;\n};\n\n// backwards compatibility.\nReadable.prototype.setEncoding = function (enc) {\n if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;\n this._readableState.decoder = new StringDecoder(enc);\n this._readableState.encoding = enc;\n return this;\n};\n\n// Don't raise the hwm > 8MB\nvar MAX_HWM = 0x800000;\nfunction computeNewHighWaterMark(n) {\n if (n >= MAX_HWM) {\n n = MAX_HWM;\n } else {\n // Get the next highest power of 2 to prevent increasing hwm excessively in\n // tiny amounts\n n--;\n n |= n >>> 1;\n n |= n >>> 2;\n n |= n >>> 4;\n n |= n >>> 8;\n n |= n >>> 16;\n n++;\n }\n return n;\n}\n\n// This function is designed to be inlinable, so please take care when making\n// changes to the function body.\nfunction howMuchToRead(n, state) {\n if (n <= 0 || state.length === 0 && state.ended) return 0;\n if (state.objectMode) return 1;\n if (n !== n) {\n // Only flow one buffer at a time\n if (state.flowing && state.length) return state.buffer.head.data.length;else return state.length;\n }\n // If we're asking for more than the current hwm, then raise the hwm.\n if (n > state.highWaterMark) state.highWaterMark = computeNewHighWaterMark(n);\n if (n <= state.length) return n;\n // Don't have enough\n if (!state.ended) {\n state.needReadable = true;\n return 0;\n }\n return state.length;\n}\n\n// you can override either this method, or the async _read(n) below.\nReadable.prototype.read = function (n) {\n debug('read', n);\n n = parseInt(n, 10);\n var state = this._readableState;\n var nOrig = n;\n\n if (n !== 0) state.emittedReadable = false;\n\n // if we're doing read(0) to trigger a readable event, but we\n // already have a bunch of data in the buffer, then just trigger\n // the 'readable' event and move on.\n if (n === 0 && state.needReadable && (state.length >= state.highWaterMark || state.ended)) {\n debug('read: emitReadable', state.length, state.ended);\n if (state.length === 0 && state.ended) endReadable(this);else emitReadable(this);\n return null;\n }\n\n n = howMuchToRead(n, state);\n\n // if we've ended, and we're now clear, then finish it up.\n if (n === 0 && state.ended) {\n if (state.length === 0) endReadable(this);\n return null;\n }\n\n // All the actual chunk generation logic needs to be\n // *below* the call to _read. The reason is that in certain\n // synthetic stream cases, such as passthrough streams, _read\n // may be a completely synchronous operation which may change\n // the state of the read buffer, providing enough data when\n // before there was *not* enough.\n //\n // So, the steps are:\n // 1. Figure out what the state of things will be after we do\n // a read from the buffer.\n //\n // 2. If that resulting state will trigger a _read, then call _read.\n // Note that this may be asynchronous, or synchronous. Yes, it is\n // deeply ugly to write APIs this way, but that still doesn't mean\n // that the Readable class should behave improperly, as streams are\n // designed to be sync/async agnostic.\n // Take note if the _read call is sync or async (ie, if the read call\n // has returned yet), so that we know whether or not it's safe to emit\n // 'readable' etc.\n //\n // 3. Actually pull the requested chunks out of the buffer and return.\n\n // if we need a readable event, then we need to do some reading.\n var doRead = state.needReadable;\n debug('need readable', doRead);\n\n // if we currently have less than the highWaterMark, then also read some\n if (state.length === 0 || state.length - n < state.highWaterMark) {\n doRead = true;\n debug('length less than watermark', doRead);\n }\n\n // however, if we've ended, then there's no point, and if we're already\n // reading, then it's unnecessary.\n if (state.ended || state.reading) {\n doRead = false;\n debug('reading or ended', doRead);\n } else if (doRead) {\n debug('do read');\n state.reading = true;\n state.sync = true;\n // if the length is currently zero, then we *need* a readable event.\n if (state.length === 0) state.needReadable = true;\n // call internal read method\n this._read(state.highWaterMark);\n state.sync = false;\n // If _read pushed data synchronously, then `reading` will be false,\n // and we need to re-evaluate how much data we can return to the user.\n if (!state.reading) n = howMuchToRead(nOrig, state);\n }\n\n var ret;\n if (n > 0) ret = fromList(n, state);else ret = null;\n\n if (ret === null) {\n state.needReadable = true;\n n = 0;\n } else {\n state.length -= n;\n }\n\n if (state.length === 0) {\n // If we have nothing in the buffer, then we want to know\n // as soon as we *do* get something into the buffer.\n if (!state.ended) state.needReadable = true;\n\n // If we tried to read() past the EOF, then emit end on the next tick.\n if (nOrig !== n && state.ended) endReadable(this);\n }\n\n if (ret !== null) this.emit('data', ret);\n\n return ret;\n};\n\nfunction onEofChunk(stream, state) {\n if (state.ended) return;\n if (state.decoder) {\n var chunk = state.decoder.end();\n if (chunk && chunk.length) {\n state.buffer.push(chunk);\n state.length += state.objectMode ? 1 : chunk.length;\n }\n }\n state.ended = true;\n\n // emit 'readable' now to make sure it gets picked up.\n emitReadable(stream);\n}\n\n// Don't emit readable right away in sync mode, because this can trigger\n// another read() call => stack overflow. This way, it might trigger\n// a nextTick recursion warning, but that's not so bad.\nfunction emitReadable(stream) {\n var state = stream._readableState;\n state.needReadable = false;\n if (!state.emittedReadable) {\n debug('emitReadable', state.flowing);\n state.emittedReadable = true;\n if (state.sync) pna.nextTick(emitReadable_, stream);else emitReadable_(stream);\n }\n}\n\nfunction emitReadable_(stream) {\n debug('emit readable');\n stream.emit('readable');\n flow(stream);\n}\n\n// at this point, the user has presumably seen the 'readable' event,\n// and called read() to consume some data. that may have triggered\n// in turn another _read(n) call, in which case reading = true if\n// it's in progress.\n// However, if we're not ended, or reading, and the length < hwm,\n// then go ahead and try to read some more preemptively.\nfunction maybeReadMore(stream, state) {\n if (!state.readingMore) {\n state.readingMore = true;\n pna.nextTick(maybeReadMore_, stream, state);\n }\n}\n\nfunction maybeReadMore_(stream, state) {\n var len = state.length;\n while (!state.reading && !state.flowing && !state.ended && state.length < state.highWaterMark) {\n debug('maybeReadMore read 0');\n stream.read(0);\n if (len === state.length)\n // didn't get any data, stop spinning.\n break;else len = state.length;\n }\n state.readingMore = false;\n}\n\n// abstract method. to be overridden in specific implementation classes.\n// call cb(er, data) where data is <= n in length.\n// for virtual (non-string, non-buffer) streams, \"length\" is somewhat\n// arbitrary, and perhaps not very meaningful.\nReadable.prototype._read = function (n) {\n this.emit('error', new Error('_read() is not implemented'));\n};\n\nReadable.prototype.pipe = function (dest, pipeOpts) {\n var src = this;\n var state = this._readableState;\n\n switch (state.pipesCount) {\n case 0:\n state.pipes = dest;\n break;\n case 1:\n state.pipes = [state.pipes, dest];\n break;\n default:\n state.pipes.push(dest);\n break;\n }\n state.pipesCount += 1;\n debug('pipe count=%d opts=%j', state.pipesCount, pipeOpts);\n\n var doEnd = (!pipeOpts || pipeOpts.end !== false) && dest !== process.stdout && dest !== process.stderr;\n\n var endFn = doEnd ? onend : unpipe;\n if (state.endEmitted) pna.nextTick(endFn);else src.once('end', endFn);\n\n dest.on('unpipe', onunpipe);\n function onunpipe(readable, unpipeInfo) {\n debug('onunpipe');\n if (readable === src) {\n if (unpipeInfo && unpipeInfo.hasUnpiped === false) {\n unpipeInfo.hasUnpiped = true;\n cleanup();\n }\n }\n }\n\n function onend() {\n debug('onend');\n dest.end();\n }\n\n // when the dest drains, it reduces the awaitDrain counter\n // on the source. This would be more elegant with a .once()\n // handler in flow(), but adding and removing repeatedly is\n // too slow.\n var ondrain = pipeOnDrain(src);\n dest.on('drain', ondrain);\n\n var cleanedUp = false;\n function cleanup() {\n debug('cleanup');\n // cleanup event handlers once the pipe is broken\n dest.removeListener('close', onclose);\n dest.removeListener('finish', onfinish);\n dest.removeListener('drain', ondrain);\n dest.removeListener('error', onerror);\n dest.removeListener('unpipe', onunpipe);\n src.removeListener('end', onend);\n src.removeListener('end', unpipe);\n src.removeListener('data', ondata);\n\n cleanedUp = true;\n\n // if the reader is waiting for a drain event from this\n // specific writer, then it would cause it to never start\n // flowing again.\n // So, if this is awaiting a drain, then we just call it now.\n // If we don't know, then assume that we are waiting for one.\n if (state.awaitDrain && (!dest._writableState || dest._writableState.needDrain)) ondrain();\n }\n\n // If the user pushes more data while we're writing to dest then we'll end up\n // in ondata again. However, we only want to increase awaitDrain once because\n // dest will only emit one 'drain' event for the multiple writes.\n // => Introduce a guard on increasing awaitDrain.\n var increasedAwaitDrain = false;\n src.on('data', ondata);\n function ondata(chunk) {\n debug('ondata');\n increasedAwaitDrain = false;\n var ret = dest.write(chunk);\n if (false === ret && !increasedAwaitDrain) {\n // If the user unpiped during `dest.write()`, it is possible\n // to get stuck in a permanently paused state if that write\n // also returned false.\n // => Check whether `dest` is still a piping destination.\n if ((state.pipesCount === 1 && state.pipes === dest || state.pipesCount > 1 && indexOf(state.pipes, dest) !== -1) && !cleanedUp) {\n debug('false write response, pause', src._readableState.awaitDrain);\n src._readableState.awaitDrain++;\n increasedAwaitDrain = true;\n }\n src.pause();\n }\n }\n\n // if the dest has an error, then stop piping into it.\n // however, don't suppress the throwing behavior for this.\n function onerror(er) {\n debug('onerror', er);\n unpipe();\n dest.removeListener('error', onerror);\n if (EElistenerCount(dest, 'error') === 0) dest.emit('error', er);\n }\n\n // Make sure our error handler is attached before userland ones.\n prependListener(dest, 'error', onerror);\n\n // Both close and finish should trigger unpipe, but only once.\n function onclose() {\n dest.removeListener('finish', onfinish);\n unpipe();\n }\n dest.once('close', onclose);\n function onfinish() {\n debug('onfinish');\n dest.removeListener('close', onclose);\n unpipe();\n }\n dest.once('finish', onfinish);\n\n function unpipe() {\n debug('unpipe');\n src.unpipe(dest);\n }\n\n // tell the dest that it's being piped to\n dest.emit('pipe', src);\n\n // start the flow if it hasn't been started already.\n if (!state.flowing) {\n debug('pipe resume');\n src.resume();\n }\n\n return dest;\n};\n\nfunction pipeOnDrain(src) {\n return function () {\n var state = src._readableState;\n debug('pipeOnDrain', state.awaitDrain);\n if (state.awaitDrain) state.awaitDrain--;\n if (state.awaitDrain === 0 && EElistenerCount(src, 'data')) {\n state.flowing = true;\n flow(src);\n }\n };\n}\n\nReadable.prototype.unpipe = function (dest) {\n var state = this._readableState;\n var unpipeInfo = { hasUnpiped: false };\n\n // if we're not piping anywhere, then do nothing.\n if (state.pipesCount === 0) return this;\n\n // just one destination. most common case.\n if (state.pipesCount === 1) {\n // passed in one, but it's not the right one.\n if (dest && dest !== state.pipes) return this;\n\n if (!dest) dest = state.pipes;\n\n // got a match.\n state.pipes = null;\n state.pipesCount = 0;\n state.flowing = false;\n if (dest) dest.emit('unpipe', this, unpipeInfo);\n return this;\n }\n\n // slow case. multiple pipe destinations.\n\n if (!dest) {\n // remove all.\n var dests = state.pipes;\n var len = state.pipesCount;\n state.pipes = null;\n state.pipesCount = 0;\n state.flowing = false;\n\n for (var i = 0; i < len; i++) {\n dests[i].emit('unpipe', this, unpipeInfo);\n }return this;\n }\n\n // try to find the right one.\n var index = indexOf(state.pipes, dest);\n if (index === -1) return this;\n\n state.pipes.splice(index, 1);\n state.pipesCount -= 1;\n if (state.pipesCount === 1) state.pipes = state.pipes[0];\n\n dest.emit('unpipe', this, unpipeInfo);\n\n return this;\n};\n\n// set up data events if they are asked for\n// Ensure readable listeners eventually get something\nReadable.prototype.on = function (ev, fn) {\n var res = Stream.prototype.on.call(this, ev, fn);\n\n if (ev === 'data') {\n // Start flowing on next tick if stream isn't explicitly paused\n if (this._readableState.flowing !== false) this.resume();\n } else if (ev === 'readable') {\n var state = this._readableState;\n if (!state.endEmitted && !state.readableListening) {\n state.readableListening = state.needReadable = true;\n state.emittedReadable = false;\n if (!state.reading) {\n pna.nextTick(nReadingNextTick, this);\n } else if (state.length) {\n emitReadable(this);\n }\n }\n }\n\n return res;\n};\nReadable.prototype.addListener = Readable.prototype.on;\n\nfunction nReadingNextTick(self) {\n debug('readable nexttick read 0');\n self.read(0);\n}\n\n// pause() and resume() are remnants of the legacy readable stream API\n// If the user uses them, then switch into old mode.\nReadable.prototype.resume = function () {\n var state = this._readableState;\n if (!state.flowing) {\n debug('resume');\n state.flowing = true;\n resume(this, state);\n }\n return this;\n};\n\nfunction resume(stream, state) {\n if (!state.resumeScheduled) {\n state.resumeScheduled = true;\n pna.nextTick(resume_, stream, state);\n }\n}\n\nfunction resume_(stream, state) {\n if (!state.reading) {\n debug('resume read 0');\n stream.read(0);\n }\n\n state.resumeScheduled = false;\n state.awaitDrain = 0;\n stream.emit('resume');\n flow(stream);\n if (state.flowing && !state.reading) stream.read(0);\n}\n\nReadable.prototype.pause = function () {\n debug('call pause flowing=%j', this._readableState.flowing);\n if (false !== this._readableState.flowing) {\n debug('pause');\n this._readableState.flowing = false;\n this.emit('pause');\n }\n return this;\n};\n\nfunction flow(stream) {\n var state = stream._readableState;\n debug('flow', state.flowing);\n while (state.flowing && stream.read() !== null) {}\n}\n\n// wrap an old-style stream as the async data source.\n// This is *not* part of the readable stream interface.\n// It is an ugly unfortunate mess of history.\nReadable.prototype.wrap = function (stream) {\n var _this = this;\n\n var state = this._readableState;\n var paused = false;\n\n stream.on('end', function () {\n debug('wrapped end');\n if (state.decoder && !state.ended) {\n var chunk = state.decoder.end();\n if (chunk && chunk.length) _this.push(chunk);\n }\n\n _this.push(null);\n });\n\n stream.on('data', function (chunk) {\n debug('wrapped data');\n if (state.decoder) chunk = state.decoder.write(chunk);\n\n // don't skip over falsy values in objectMode\n if (state.objectMode && (chunk === null || chunk === undefined)) return;else if (!state.objectMode && (!chunk || !chunk.length)) return;\n\n var ret = _this.push(chunk);\n if (!ret) {\n paused = true;\n stream.pause();\n }\n });\n\n // proxy all the other methods.\n // important when wrapping filters and duplexes.\n for (var i in stream) {\n if (this[i] === undefined && typeof stream[i] === 'function') {\n this[i] = function (method) {\n return function () {\n return stream[method].apply(stream, arguments);\n };\n }(i);\n }\n }\n\n // proxy certain important events.\n for (var n = 0; n < kProxyEvents.length; n++) {\n stream.on(kProxyEvents[n], this.emit.bind(this, kProxyEvents[n]));\n }\n\n // when we try to consume some more bytes, simply unpause the\n // underlying stream.\n this._read = function (n) {\n debug('wrapped _read', n);\n if (paused) {\n paused = false;\n stream.resume();\n }\n };\n\n return this;\n};\n\nObject.defineProperty(Readable.prototype, 'readableHighWaterMark', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function () {\n return this._readableState.highWaterMark;\n }\n});\n\n// exposed for testing purposes only.\nReadable._fromList = fromList;\n\n// Pluck off n bytes from an array of buffers.\n// Length is the combined lengths of all the buffers in the list.\n// This function is designed to be inlinable, so please take care when making\n// changes to the function body.\nfunction fromList(n, state) {\n // nothing buffered\n if (state.length === 0) return null;\n\n var ret;\n if (state.objectMode) ret = state.buffer.shift();else if (!n || n >= state.length) {\n // read it all, truncate the list\n if (state.decoder) ret = state.buffer.join('');else if (state.buffer.length === 1) ret = state.buffer.head.data;else ret = state.buffer.concat(state.length);\n state.buffer.clear();\n } else {\n // read part of list\n ret = fromListPartial(n, state.buffer, state.decoder);\n }\n\n return ret;\n}\n\n// Extracts only enough buffered data to satisfy the amount requested.\n// This function is designed to be inlinable, so please take care when making\n// changes to the function body.\nfunction fromListPartial(n, list, hasStrings) {\n var ret;\n if (n < list.head.data.length) {\n // slice is the same for buffers and strings\n ret = list.head.data.slice(0, n);\n list.head.data = list.head.data.slice(n);\n } else if (n === list.head.data.length) {\n // first chunk is a perfect match\n ret = list.shift();\n } else {\n // result spans more than one buffer\n ret = hasStrings ? copyFromBufferString(n, list) : copyFromBuffer(n, list);\n }\n return ret;\n}\n\n// Copies a specified amount of characters from the list of buffered data\n// chunks.\n// This function is designed to be inlinable, so please take care when making\n// changes to the function body.\nfunction copyFromBufferString(n, list) {\n var p = list.head;\n var c = 1;\n var ret = p.data;\n n -= ret.length;\n while (p = p.next) {\n var str = p.data;\n var nb = n > str.length ? str.length : n;\n if (nb === str.length) ret += str;else ret += str.slice(0, n);\n n -= nb;\n if (n === 0) {\n if (nb === str.length) {\n ++c;\n if (p.next) list.head = p.next;else list.head = list.tail = null;\n } else {\n list.head = p;\n p.data = str.slice(nb);\n }\n break;\n }\n ++c;\n }\n list.length -= c;\n return ret;\n}\n\n// Copies a specified amount of bytes from the list of buffered data chunks.\n// This function is designed to be inlinable, so please take care when making\n// changes to the function body.\nfunction copyFromBuffer(n, list) {\n var ret = Buffer.allocUnsafe(n);\n var p = list.head;\n var c = 1;\n p.data.copy(ret);\n n -= p.data.length;\n while (p = p.next) {\n var buf = p.data;\n var nb = n > buf.length ? buf.length : n;\n buf.copy(ret, ret.length - n, 0, nb);\n n -= nb;\n if (n === 0) {\n if (nb === buf.length) {\n ++c;\n if (p.next) list.head = p.next;else list.head = list.tail = null;\n } else {\n list.head = p;\n p.data = buf.slice(nb);\n }\n break;\n }\n ++c;\n }\n list.length -= c;\n return ret;\n}\n\nfunction endReadable(stream) {\n var state = stream._readableState;\n\n // If we get here before consuming all the bytes, then that is a\n // bug in node. Should never happen.\n if (state.length > 0) throw new Error('\"endReadable()\" called on non-empty stream');\n\n if (!state.endEmitted) {\n state.ended = true;\n pna.nextTick(endReadableNT, state, stream);\n }\n}\n\nfunction endReadableNT(state, stream) {\n // Check that we didn't get one last unshift.\n if (!state.endEmitted && state.length === 0) {\n state.endEmitted = true;\n stream.readable = false;\n stream.emit('end');\n }\n}\n\nfunction indexOf(xs, x) {\n for (var i = 0, l = xs.length; i < l; i++) {\n if (xs[i] === x) return i;\n }\n return -1;\n}","exports = module.exports = require('./lib/_stream_readable.js');\nexports.Stream = exports;\nexports.Readable = exports;\nexports.Writable = require('./lib/_stream_writable.js');\nexports.Duplex = require('./lib/_stream_duplex.js');\nexports.Transform = require('./lib/_stream_transform.js');\nexports.PassThrough = require('./lib/_stream_passthrough.js');\n","var capability = require('./capability')\nvar inherits = require('inherits')\nvar stream = require('readable-stream')\n\nvar rStates = exports.readyStates = {\n\tUNSENT: 0,\n\tOPENED: 1,\n\tHEADERS_RECEIVED: 2,\n\tLOADING: 3,\n\tDONE: 4\n}\n\nvar IncomingMessage = exports.IncomingMessage = function (xhr, response, mode, fetchTimer) {\n\tvar self = this\n\tstream.Readable.call(self)\n\n\tself._mode = mode\n\tself.headers = {}\n\tself.rawHeaders = []\n\tself.trailers = {}\n\tself.rawTrailers = []\n\n\t// Fake the 'close' event, but only once 'end' fires\n\tself.on('end', function () {\n\t\t// The nextTick is necessary to prevent the 'request' module from causing an infinite loop\n\t\tprocess.nextTick(function () {\n\t\t\tself.emit('close')\n\t\t})\n\t})\n\n\tif (mode === 'fetch') {\n\t\tself._fetchResponse = response\n\n\t\tself.url = response.url\n\t\tself.statusCode = response.status\n\t\tself.statusMessage = response.statusText\n\t\t\n\t\tresponse.headers.forEach(function (header, key){\n\t\t\tself.headers[key.toLowerCase()] = header\n\t\t\tself.rawHeaders.push(key, header)\n\t\t})\n\n\t\tif (capability.writableStream) {\n\t\t\tvar writable = new WritableStream({\n\t\t\t\twrite: function (chunk) {\n\t\t\t\t\treturn new Promise(function (resolve, reject) {\n\t\t\t\t\t\tif (self._destroyed) {\n\t\t\t\t\t\t\treject()\n\t\t\t\t\t\t} else if(self.push(new Buffer(chunk))) {\n\t\t\t\t\t\t\tresolve()\n\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\tself._resumeFetch = resolve\n\t\t\t\t\t\t}\n\t\t\t\t\t})\n\t\t\t\t},\n\t\t\t\tclose: function () {\n\t\t\t\t\tglobal.clearTimeout(fetchTimer)\n\t\t\t\t\tif (!self._destroyed)\n\t\t\t\t\t\tself.push(null)\n\t\t\t\t},\n\t\t\t\tabort: function (err) {\n\t\t\t\t\tif (!self._destroyed)\n\t\t\t\t\t\tself.emit('error', err)\n\t\t\t\t}\n\t\t\t})\n\n\t\t\ttry {\n\t\t\t\tresponse.body.pipeTo(writable).catch(function (err) {\n\t\t\t\t\tglobal.clearTimeout(fetchTimer)\n\t\t\t\t\tif (!self._destroyed)\n\t\t\t\t\t\tself.emit('error', err)\n\t\t\t\t})\n\t\t\t\treturn\n\t\t\t} catch (e) {} // pipeTo method isn't defined. Can't find a better way to feature test this\n\t\t}\n\t\t// fallback for when writableStream or pipeTo aren't available\n\t\tvar reader = response.body.getReader()\n\t\tfunction read () {\n\t\t\treader.read().then(function (result) {\n\t\t\t\tif (self._destroyed)\n\t\t\t\t\treturn\n\t\t\t\tif (result.done) {\n\t\t\t\t\tglobal.clearTimeout(fetchTimer)\n\t\t\t\t\tself.push(null)\n\t\t\t\t\treturn\n\t\t\t\t}\n\t\t\t\tself.push(new Buffer(result.value))\n\t\t\t\tread()\n\t\t\t}).catch(function (err) {\n\t\t\t\tglobal.clearTimeout(fetchTimer)\n\t\t\t\tif (!self._destroyed)\n\t\t\t\t\tself.emit('error', err)\n\t\t\t})\n\t\t}\n\t\tread()\n\t} else {\n\t\tself._xhr = xhr\n\t\tself._pos = 0\n\n\t\tself.url = xhr.responseURL\n\t\tself.statusCode = xhr.status\n\t\tself.statusMessage = xhr.statusText\n\t\tvar headers = xhr.getAllResponseHeaders().split(/\\r?\\n/)\n\t\theaders.forEach(function (header) {\n\t\t\tvar matches = header.match(/^([^:]+):\\s*(.*)/)\n\t\t\tif (matches) {\n\t\t\t\tvar key = matches[1].toLowerCase()\n\t\t\t\tif (key === 'set-cookie') {\n\t\t\t\t\tif (self.headers[key] === undefined) {\n\t\t\t\t\t\tself.headers[key] = []\n\t\t\t\t\t}\n\t\t\t\t\tself.headers[key].push(matches[2])\n\t\t\t\t} else if (self.headers[key] !== undefined) {\n\t\t\t\t\tself.headers[key] += ', ' + matches[2]\n\t\t\t\t} else {\n\t\t\t\t\tself.headers[key] = matches[2]\n\t\t\t\t}\n\t\t\t\tself.rawHeaders.push(matches[1], matches[2])\n\t\t\t}\n\t\t})\n\n\t\tself._charset = 'x-user-defined'\n\t\tif (!capability.overrideMimeType) {\n\t\t\tvar mimeType = self.rawHeaders['mime-type']\n\t\t\tif (mimeType) {\n\t\t\t\tvar charsetMatch = mimeType.match(/;\\s*charset=([^;])(;|$)/)\n\t\t\t\tif (charsetMatch) {\n\t\t\t\t\tself._charset = charsetMatch[1].toLowerCase()\n\t\t\t\t}\n\t\t\t}\n\t\t\tif (!self._charset)\n\t\t\t\tself._charset = 'utf-8' // best guess\n\t\t}\n\t}\n}\n\ninherits(IncomingMessage, stream.Readable)\n\nIncomingMessage.prototype._read = function () {\n\tvar self = this\n\n\tvar resolve = self._resumeFetch\n\tif (resolve) {\n\t\tself._resumeFetch = null\n\t\tresolve()\n\t}\n}\n\nIncomingMessage.prototype._onXHRProgress = function () {\n\tvar self = this\n\n\tvar xhr = self._xhr\n\n\tvar response = null\n\tswitch (self._mode) {\n\t\tcase 'text:vbarray': // For IE9\n\t\t\tif (xhr.readyState !== rStates.DONE)\n\t\t\t\tbreak\n\t\t\ttry {\n\t\t\t\t// This fails in IE8\n\t\t\t\tresponse = new global.VBArray(xhr.responseBody).toArray()\n\t\t\t} catch (e) {}\n\t\t\tif (response !== null) {\n\t\t\t\tself.push(new Buffer(response))\n\t\t\t\tbreak\n\t\t\t}\n\t\t\t// Falls through in IE8\t\n\t\tcase 'text':\n\t\t\ttry { // This will fail when readyState = 3 in IE9. Switch mode and wait for readyState = 4\n\t\t\t\tresponse = xhr.responseText\n\t\t\t} catch (e) {\n\t\t\t\tself._mode = 'text:vbarray'\n\t\t\t\tbreak\n\t\t\t}\n\t\t\tif (response.length > self._pos) {\n\t\t\t\tvar newData = response.substr(self._pos)\n\t\t\t\tif (self._charset === 'x-user-defined') {\n\t\t\t\t\tvar buffer = new Buffer(newData.length)\n\t\t\t\t\tfor (var i = 0; i < newData.length; i++)\n\t\t\t\t\t\tbuffer[i] = newData.charCodeAt(i) & 0xff\n\n\t\t\t\t\tself.push(buffer)\n\t\t\t\t} else {\n\t\t\t\t\tself.push(newData, self._charset)\n\t\t\t\t}\n\t\t\t\tself._pos = response.length\n\t\t\t}\n\t\t\tbreak\n\t\tcase 'arraybuffer':\n\t\t\tif (xhr.readyState !== rStates.DONE || !xhr.response)\n\t\t\t\tbreak\n\t\t\tresponse = xhr.response\n\t\t\tself.push(new Buffer(new Uint8Array(response)))\n\t\t\tbreak\n\t\tcase 'moz-chunked-arraybuffer': // take whole\n\t\t\tresponse = xhr.response\n\t\t\tif (xhr.readyState !== rStates.LOADING || !response)\n\t\t\t\tbreak\n\t\t\tself.push(new Buffer(new Uint8Array(response)))\n\t\t\tbreak\n\t\tcase 'ms-stream':\n\t\t\tresponse = xhr.response\n\t\t\tif (xhr.readyState !== rStates.LOADING)\n\t\t\t\tbreak\n\t\t\tvar reader = new global.MSStreamReader()\n\t\t\treader.onprogress = function () {\n\t\t\t\tif (reader.result.byteLength > self._pos) {\n\t\t\t\t\tself.push(new Buffer(new Uint8Array(reader.result.slice(self._pos))))\n\t\t\t\t\tself._pos = reader.result.byteLength\n\t\t\t\t}\n\t\t\t}\n\t\t\treader.onload = function () {\n\t\t\t\tself.push(null)\n\t\t\t}\n\t\t\t// reader.onerror = ??? // TODO: this\n\t\t\treader.readAsArrayBuffer(response)\n\t\t\tbreak\n\t}\n\n\t// The ms-stream case handles end separately in reader.onload()\n\tif (self._xhr.readyState === rStates.DONE && self._mode !== 'ms-stream') {\n\t\tself.push(null)\n\t}\n}\n","exports.fetch = isFunction(global.fetch) && isFunction(global.ReadableStream)\n\nexports.writableStream = isFunction(global.WritableStream)\n\nexports.abortController = isFunction(global.AbortController)\n\nexports.blobConstructor = false\ntry {\n\tnew Blob([new ArrayBuffer(1)])\n\texports.blobConstructor = true\n} catch (e) {}\n\n// The xhr request to example.com may violate some restrictive CSP configurations,\n// so if we're running in a browser that supports `fetch`, avoid calling getXHR()\n// and assume support for certain features below.\nvar xhr\nfunction getXHR () {\n\t// Cache the xhr value\n\tif (xhr !== undefined) return xhr\n\n\tif (global.XMLHttpRequest) {\n\t\txhr = new global.XMLHttpRequest()\n\t\t// If XDomainRequest is available (ie only, where xhr might not work\n\t\t// cross domain), use the page location. Otherwise use example.com\n\t\t// Note: this doesn't actually make an http request.\n\t\ttry {\n\t\t\txhr.open('GET', global.XDomainRequest ? '/' : 'https://example.com')\n\t\t} catch(e) {\n\t\t\txhr = null\n\t\t}\n\t} else {\n\t\t// Service workers don't have XHR\n\t\txhr = null\n\t}\n\treturn xhr\n}\n\nfunction checkTypeSupport (type) {\n\tvar xhr = getXHR()\n\tif (!xhr) return false\n\ttry {\n\t\txhr.responseType = type\n\t\treturn xhr.responseType === type\n\t} catch (e) {}\n\treturn false\n}\n\n// For some strange reason, Safari 7.0 reports typeof global.ArrayBuffer === 'object'.\n// Safari 7.1 appears to have fixed this bug.\nvar haveArrayBuffer = typeof global.ArrayBuffer !== 'undefined'\nvar haveSlice = haveArrayBuffer && isFunction(global.ArrayBuffer.prototype.slice)\n\n// If fetch is supported, then arraybuffer will be supported too. Skip calling\n// checkTypeSupport(), since that calls getXHR().\nexports.arraybuffer = exports.fetch || (haveArrayBuffer && checkTypeSupport('arraybuffer'))\n\n// These next two tests unavoidably show warnings in Chrome. Since fetch will always\n// be used if it's available, just return false for these to avoid the warnings.\nexports.msstream = !exports.fetch && haveSlice && checkTypeSupport('ms-stream')\nexports.mozchunkedarraybuffer = !exports.fetch && haveArrayBuffer &&\n\tcheckTypeSupport('moz-chunked-arraybuffer')\n\n// If fetch is supported, then overrideMimeType will be supported too. Skip calling\n// getXHR().\nexports.overrideMimeType = exports.fetch || (getXHR() ? isFunction(getXHR().overrideMimeType) : false)\n\nexports.vbArray = isFunction(global.VBArray)\n\nfunction isFunction (value) {\n\treturn typeof value === 'function'\n}\n\nxhr = null // Help gc\n","var ClientRequest = require('./lib/request')\nvar response = require('./lib/response')\nvar extend = require('xtend')\nvar statusCodes = require('builtin-status-codes')\nvar url = require('url')\n\nvar http = exports\n\nhttp.request = function (opts, cb) {\n\tif (typeof opts === 'string')\n\t\topts = url.parse(opts)\n\telse\n\t\topts = extend(opts)\n\n\t// Normally, the page is loaded from http or https, so not specifying a protocol\n\t// will result in a (valid) protocol-relative url. However, this won't work if\n\t// the protocol is something else, like 'file:'\n\tvar defaultProtocol = global.location.protocol.search(/^https?:$/) === -1 ? 'http:' : ''\n\n\tvar protocol = opts.protocol || defaultProtocol\n\tvar host = opts.hostname || opts.host\n\tvar port = opts.port\n\tvar path = opts.path || '/'\n\n\t// Necessary for IPv6 addresses\n\tif (host && host.indexOf(':') !== -1)\n\t\thost = '[' + host + ']'\n\n\t// This may be a relative url. The browser should always be able to interpret it correctly.\n\topts.url = (host ? (protocol + '//' + host) : '') + (port ? ':' + port : '') + path\n\topts.method = (opts.method || 'GET').toUpperCase()\n\topts.headers = opts.headers || {}\n\n\t// Also valid opts.auth, opts.mode\n\n\tvar req = new ClientRequest(opts)\n\tif (cb)\n\t\treq.on('response', cb)\n\treturn req\n}\n\nhttp.get = function get (opts, cb) {\n\tvar req = http.request(opts, cb)\n\treq.end()\n\treturn req\n}\n\nhttp.ClientRequest = ClientRequest\nhttp.IncomingMessage = response.IncomingMessage\n\nhttp.Agent = function () {}\nhttp.Agent.defaultMaxSockets = 4\n\nhttp.globalAgent = new http.Agent()\n\nhttp.STATUS_CODES = statusCodes\n\nhttp.METHODS = [\n\t'CHECKOUT',\n\t'CONNECT',\n\t'COPY',\n\t'DELETE',\n\t'GET',\n\t'HEAD',\n\t'LOCK',\n\t'M-SEARCH',\n\t'MERGE',\n\t'MKACTIVITY',\n\t'MKCOL',\n\t'MOVE',\n\t'NOTIFY',\n\t'OPTIONS',\n\t'PATCH',\n\t'POST',\n\t'PROPFIND',\n\t'PROPPATCH',\n\t'PURGE',\n\t'PUT',\n\t'REPORT',\n\t'SEARCH',\n\t'SUBSCRIBE',\n\t'TRACE',\n\t'UNLOCK',\n\t'UNSUBSCRIBE'\n]","module.exports = function(module) {\r\n\tif (!module.webpackPolyfill) {\r\n\t\tmodule.deprecate = function() {};\r\n\t\tmodule.paths = [];\r\n\t\t// module.parent = undefined by default\r\n\t\tif (!module.children) module.children = [];\r\n\t\tObject.defineProperty(module, \"loaded\", {\r\n\t\t\tenumerable: true,\r\n\t\t\tget: function() {\r\n\t\t\t\treturn module.l;\r\n\t\t\t}\r\n\t\t});\r\n\t\tObject.defineProperty(module, \"id\", {\r\n\t\t\tenumerable: true,\r\n\t\t\tget: function() {\r\n\t\t\t\treturn module.i;\r\n\t\t\t}\r\n\t\t});\r\n\t\tmodule.webpackPolyfill = 1;\r\n\t}\r\n\treturn module;\r\n};\r\n","var proto\n , map\n\nmodule.exports = proto = {}\n\nmap = typeof WeakMap === 'undefined' ? null : new WeakMap\n\nproto.get = !map ? no_weakmap_get : get\n\nfunction no_weakmap_get(target) {\n return new DataView(target.buffer, 0)\n}\n\nfunction get(target) {\n var out = map.get(target.buffer)\n if(!out) {\n map.set(target.buffer, out = new DataView(target.buffer, 0))\n }\n return out\n}\n","(function (exports) {\n\t'use strict';\n\n\tvar lookup = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/';\n\n\tfunction b64ToByteArray(b64) {\n\t\tvar i, j, l, tmp, placeHolders, arr;\n\t\n\t\tif (b64.length % 4 > 0) {\n\t\t\tthrow 'Invalid string. Length must be a multiple of 4';\n\t\t}\n\n\t\t// the number of equal signs (place holders)\n\t\t// if there are two placeholders, than the two characters before it\n\t\t// represent one byte\n\t\t// if there is only one, then the three characters before it represent 2 bytes\n\t\t// this is just a cheap hack to not do indexOf twice\n\t\tplaceHolders = b64.indexOf('=');\n\t\tplaceHolders = placeHolders > 0 ? b64.length - placeHolders : 0;\n\n\t\t// base64 is 4/3 + up to two characters of the original data\n\t\tarr = [];//new Uint8Array(b64.length * 3 / 4 - placeHolders);\n\n\t\t// if there are placeholders, only get up to the last complete 4 chars\n\t\tl = placeHolders > 0 ? b64.length - 4 : b64.length;\n\n\t\tfor (i = 0, j = 0; i < l; i += 4, j += 3) {\n\t\t\ttmp = (lookup.indexOf(b64[i]) << 18) | (lookup.indexOf(b64[i + 1]) << 12) | (lookup.indexOf(b64[i + 2]) << 6) | lookup.indexOf(b64[i + 3]);\n\t\t\tarr.push((tmp & 0xFF0000) >> 16);\n\t\t\tarr.push((tmp & 0xFF00) >> 8);\n\t\t\tarr.push(tmp & 0xFF);\n\t\t}\n\n\t\tif (placeHolders === 2) {\n\t\t\ttmp = (lookup.indexOf(b64[i]) << 2) | (lookup.indexOf(b64[i + 1]) >> 4);\n\t\t\tarr.push(tmp & 0xFF);\n\t\t} else if (placeHolders === 1) {\n\t\t\ttmp = (lookup.indexOf(b64[i]) << 10) | (lookup.indexOf(b64[i + 1]) << 4) | (lookup.indexOf(b64[i + 2]) >> 2);\n\t\t\tarr.push((tmp >> 8) & 0xFF);\n\t\t\tarr.push(tmp & 0xFF);\n\t\t}\n\n\t\treturn arr;\n\t}\n\n\tfunction uint8ToBase64(uint8) {\n\t\tvar i,\n\t\t\textraBytes = uint8.length % 3, // if we have 1 byte left, pad 2 bytes\n\t\t\toutput = \"\",\n\t\t\ttemp, length;\n\n\t\tfunction tripletToBase64 (num) {\n\t\t\treturn lookup[num >> 18 & 0x3F] + lookup[num >> 12 & 0x3F] + lookup[num >> 6 & 0x3F] + lookup[num & 0x3F];\n\t\t};\n\n\t\t// go through the array every three bytes, we'll deal with trailing stuff later\n\t\tfor (i = 0, length = uint8.length - extraBytes; i < length; i += 3) {\n\t\t\ttemp = (uint8[i] << 16) + (uint8[i + 1] << 8) + (uint8[i + 2]);\n\t\t\toutput += tripletToBase64(temp);\n\t\t}\n\n\t\t// pad the end with zeros, but make sure to not forget the extra bytes\n\t\tswitch (extraBytes) {\n\t\t\tcase 1:\n\t\t\t\ttemp = uint8[uint8.length - 1];\n\t\t\t\toutput += lookup[temp >> 2];\n\t\t\t\toutput += lookup[(temp << 4) & 0x3F];\n\t\t\t\toutput += '==';\n\t\t\t\tbreak;\n\t\t\tcase 2:\n\t\t\t\ttemp = (uint8[uint8.length - 2] << 8) + (uint8[uint8.length - 1]);\n\t\t\t\toutput += lookup[temp >> 10];\n\t\t\t\toutput += lookup[(temp >> 4) & 0x3F];\n\t\t\t\toutput += lookup[(temp << 2) & 0x3F];\n\t\t\t\toutput += '=';\n\t\t\t\tbreak;\n\t\t}\n\n\t\treturn output;\n\t}\n\n\tmodule.exports.toByteArray = b64ToByteArray;\n\tmodule.exports.fromByteArray = uint8ToBase64;\n}());\n","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n// a transform stream is a readable/writable stream where you do\n// something with the data. Sometimes it's called a \"filter\",\n// but that's not a great name for it, since that implies a thing where\n// some bits pass through, and others are simply ignored. (That would\n// be a valid example of a transform, of course.)\n//\n// While the output is causally related to the input, it's not a\n// necessarily symmetric or synchronous transformation. For example,\n// a zlib stream might take multiple plain-text writes(), and then\n// emit a single compressed chunk some time in the future.\n//\n// Here's how this works:\n//\n// The Transform stream has all the aspects of the readable and writable\n// stream classes. When you write(chunk), that calls _write(chunk,cb)\n// internally, and returns false if there's a lot of pending writes\n// buffered up. When you call read(), that calls _read(n) until\n// there's enough pending readable data buffered up.\n//\n// In a transform stream, the written data is placed in a buffer. When\n// _read(n) is called, it transforms the queued up data, calling the\n// buffered _write cb's as it consumes chunks. If consuming a single\n// written chunk would result in multiple output chunks, then the first\n// outputted bit calls the readcb, and subsequent chunks just go into\n// the read buffer, and will cause it to emit 'readable' if necessary.\n//\n// This way, back-pressure is actually determined by the reading side,\n// since _read has to be called to start processing a new chunk. However,\n// a pathological inflate type of transform can cause excessive buffering\n// here. For example, imagine a stream where every byte of input is\n// interpreted as an integer from 0-255, and then results in that many\n// bytes of output. Writing the 4 bytes {ff,ff,ff,ff} would result in\n// 1kb of data being output. In this case, you could write a very small\n// amount of input, and end up with a very large amount of output. In\n// such a pathological inflating mechanism, there'd be no way to tell\n// the system to stop doing the transform. A single 4MB write could\n// cause the system to run out of memory.\n//\n// However, even in such a pathological case, only a single written chunk\n// would be consumed, and then the rest would wait (un-transformed) until\n// the results of the previous transformed chunk were consumed.\n\n'use strict';\n\nmodule.exports = Transform;\n\nvar Duplex = require('./_stream_duplex');\n\n/**/\nvar util = require('core-util-is');\nutil.inherits = require('inherits');\n/**/\n\nutil.inherits(Transform, Duplex);\n\nfunction afterTransform(er, data) {\n var ts = this._transformState;\n ts.transforming = false;\n\n var cb = ts.writecb;\n\n if (!cb) {\n return this.emit('error', new Error('write callback called multiple times'));\n }\n\n ts.writechunk = null;\n ts.writecb = null;\n\n if (data != null) // single equals check for both `null` and `undefined`\n this.push(data);\n\n cb(er);\n\n var rs = this._readableState;\n rs.reading = false;\n if (rs.needReadable || rs.length < rs.highWaterMark) {\n this._read(rs.highWaterMark);\n }\n}\n\nfunction Transform(options) {\n if (!(this instanceof Transform)) return new Transform(options);\n\n Duplex.call(this, options);\n\n this._transformState = {\n afterTransform: afterTransform.bind(this),\n needTransform: false,\n transforming: false,\n writecb: null,\n writechunk: null,\n writeencoding: null\n };\n\n // start out asking for a readable event once data is transformed.\n this._readableState.needReadable = true;\n\n // we have implemented the _read method, and done the other things\n // that Readable wants before the first _read call, so unset the\n // sync guard flag.\n this._readableState.sync = false;\n\n if (options) {\n if (typeof options.transform === 'function') this._transform = options.transform;\n\n if (typeof options.flush === 'function') this._flush = options.flush;\n }\n\n // When the writable side finishes, then flush out anything remaining.\n this.on('prefinish', prefinish);\n}\n\nfunction prefinish() {\n var _this = this;\n\n if (typeof this._flush === 'function') {\n this._flush(function (er, data) {\n done(_this, er, data);\n });\n } else {\n done(this, null, null);\n }\n}\n\nTransform.prototype.push = function (chunk, encoding) {\n this._transformState.needTransform = false;\n return Duplex.prototype.push.call(this, chunk, encoding);\n};\n\n// This is the part where you do stuff!\n// override this function in implementation classes.\n// 'chunk' is an input chunk.\n//\n// Call `push(newChunk)` to pass along transformed output\n// to the readable side. You may call 'push' zero or more times.\n//\n// Call `cb(err)` when you are done with this chunk. If you pass\n// an error, then that'll put the hurt on the whole operation. If you\n// never call cb(), then you'll never get another chunk.\nTransform.prototype._transform = function (chunk, encoding, cb) {\n throw new Error('_transform() is not implemented');\n};\n\nTransform.prototype._write = function (chunk, encoding, cb) {\n var ts = this._transformState;\n ts.writecb = cb;\n ts.writechunk = chunk;\n ts.writeencoding = encoding;\n if (!ts.transforming) {\n var rs = this._readableState;\n if (ts.needTransform || rs.needReadable || rs.length < rs.highWaterMark) this._read(rs.highWaterMark);\n }\n};\n\n// Doesn't matter what the args are here.\n// _transform does all the work.\n// That we got here means that the readable side wants more data.\nTransform.prototype._read = function (n) {\n var ts = this._transformState;\n\n if (ts.writechunk !== null && ts.writecb && !ts.transforming) {\n ts.transforming = true;\n this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform);\n } else {\n // mark that we need a transform, so that any data that comes in\n // will get processed, now that we've asked for it.\n ts.needTransform = true;\n }\n};\n\nTransform.prototype._destroy = function (err, cb) {\n var _this2 = this;\n\n Duplex.prototype._destroy.call(this, err, function (err2) {\n cb(err2);\n _this2.emit('close');\n });\n};\n\nfunction done(stream, er, data) {\n if (er) return stream.emit('error', er);\n\n if (data != null) // single equals check for both `null` and `undefined`\n stream.push(data);\n\n // if there's nothing in the write buffer, then that means\n // that nothing more will ever be provided\n if (stream._writableState.length) throw new Error('Calling transform done when ws.length != 0');\n\n if (stream._transformState.transforming) throw new Error('Calling transform done when still transforming');\n\n return stream.push(null);\n}","\n/**\n * Module exports.\n */\n\nmodule.exports = deprecate;\n\n/**\n * Mark that a method should not be used.\n * Returns a modified function which warns once by default.\n *\n * If `localStorage.noDeprecation = true` is set, then it is a no-op.\n *\n * If `localStorage.throwDeprecation = true` is set, then deprecated functions\n * will throw an Error when invoked.\n *\n * If `localStorage.traceDeprecation = true` is set, then deprecated functions\n * will invoke `console.trace()` instead of `console.error()`.\n *\n * @param {Function} fn - the function to deprecate\n * @param {String} msg - the string to print to the console when `fn` is invoked\n * @returns {Function} a new \"deprecated\" version of `fn`\n * @api public\n */\n\nfunction deprecate (fn, msg) {\n if (config('noDeprecation')) {\n return fn;\n }\n\n var warned = false;\n function deprecated() {\n if (!warned) {\n if (config('throwDeprecation')) {\n throw new Error(msg);\n } else if (config('traceDeprecation')) {\n console.trace(msg);\n } else {\n console.warn(msg);\n }\n warned = true;\n }\n return fn.apply(this, arguments);\n }\n\n return deprecated;\n}\n\n/**\n * Checks `localStorage` for boolean values for the given `name`.\n *\n * @param {String} name\n * @returns {Boolean}\n * @api private\n */\n\nfunction config (name) {\n // accessing global.localStorage can trigger a DOMException in sandboxed iframes\n try {\n if (!global.localStorage) return false;\n } catch (_) {\n return false;\n }\n var val = global.localStorage[name];\n if (null == val) return false;\n return String(val).toLowerCase() === 'true';\n}\n","var scope = (typeof global !== \"undefined\" && global) ||\n (typeof self !== \"undefined\" && self) ||\n window;\nvar apply = Function.prototype.apply;\n\n// DOM APIs, for completeness\n\nexports.setTimeout = function() {\n return new Timeout(apply.call(setTimeout, scope, arguments), clearTimeout);\n};\nexports.setInterval = function() {\n return new Timeout(apply.call(setInterval, scope, arguments), clearInterval);\n};\nexports.clearTimeout =\nexports.clearInterval = function(timeout) {\n if (timeout) {\n timeout.close();\n }\n};\n\nfunction Timeout(id, clearFn) {\n this._id = id;\n this._clearFn = clearFn;\n}\nTimeout.prototype.unref = Timeout.prototype.ref = function() {};\nTimeout.prototype.close = function() {\n this._clearFn.call(scope, this._id);\n};\n\n// Does not start the time, just sets up the members needed.\nexports.enroll = function(item, msecs) {\n clearTimeout(item._idleTimeoutId);\n item._idleTimeout = msecs;\n};\n\nexports.unenroll = function(item) {\n clearTimeout(item._idleTimeoutId);\n item._idleTimeout = -1;\n};\n\nexports._unrefActive = exports.active = function(item) {\n clearTimeout(item._idleTimeoutId);\n\n var msecs = item._idleTimeout;\n if (msecs >= 0) {\n item._idleTimeoutId = setTimeout(function onTimeout() {\n if (item._onTimeout)\n item._onTimeout();\n }, msecs);\n }\n};\n\n// setimmediate attaches itself to the global object\nrequire(\"setimmediate\");\n// On some exotic environments, it's not clear which object `setimmediate` was\n// able to install onto. Search each possibility in the same order as the\n// `setimmediate` library.\nexports.setImmediate = (typeof self !== \"undefined\" && self.setImmediate) ||\n (typeof global !== \"undefined\" && global.setImmediate) ||\n (this && this.setImmediate);\nexports.clearImmediate = (typeof self !== \"undefined\" && self.clearImmediate) ||\n (typeof global !== \"undefined\" && global.clearImmediate) ||\n (this && this.clearImmediate);\n","'use strict';\n\n/**/\n\nvar pna = require('process-nextick-args');\n/**/\n\n// undocumented cb() API, needed for core, not for public API\nfunction destroy(err, cb) {\n var _this = this;\n\n var readableDestroyed = this._readableState && this._readableState.destroyed;\n var writableDestroyed = this._writableState && this._writableState.destroyed;\n\n if (readableDestroyed || writableDestroyed) {\n if (cb) {\n cb(err);\n } else if (err && (!this._writableState || !this._writableState.errorEmitted)) {\n pna.nextTick(emitErrorNT, this, err);\n }\n return this;\n }\n\n // we set destroyed to true before firing error callbacks in order\n // to make it re-entrance safe in case destroy() is called within callbacks\n\n if (this._readableState) {\n this._readableState.destroyed = true;\n }\n\n // if this is a duplex stream mark the writable part as destroyed as well\n if (this._writableState) {\n this._writableState.destroyed = true;\n }\n\n this._destroy(err || null, function (err) {\n if (!cb && err) {\n pna.nextTick(emitErrorNT, _this, err);\n if (_this._writableState) {\n _this._writableState.errorEmitted = true;\n }\n } else if (cb) {\n cb(err);\n }\n });\n\n return this;\n}\n\nfunction undestroy() {\n if (this._readableState) {\n this._readableState.destroyed = false;\n this._readableState.reading = false;\n this._readableState.ended = false;\n this._readableState.endEmitted = false;\n }\n\n if (this._writableState) {\n this._writableState.destroyed = false;\n this._writableState.ended = false;\n this._writableState.ending = false;\n this._writableState.finished = false;\n this._writableState.errorEmitted = false;\n }\n}\n\nfunction emitErrorNT(self, err) {\n self.emit('error', err);\n}\n\nmodule.exports = {\n destroy: destroy,\n undestroy: undestroy\n};","module.exports = require('events').EventEmitter;\n","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n'use strict';\n\n/**/\n\nvar pna = require('process-nextick-args');\n/**/\n\nmodule.exports = Readable;\n\n/**/\nvar isArray = require('isarray');\n/**/\n\n/**/\nvar Duplex;\n/**/\n\nReadable.ReadableState = ReadableState;\n\n/**/\nvar EE = require('events').EventEmitter;\n\nvar EElistenerCount = function (emitter, type) {\n return emitter.listeners(type).length;\n};\n/**/\n\n/**/\nvar Stream = require('./internal/streams/stream');\n/**/\n\n/**/\n\nvar Buffer = require('safe-buffer').Buffer;\nvar OurUint8Array = global.Uint8Array || function () {};\nfunction _uint8ArrayToBuffer(chunk) {\n return Buffer.from(chunk);\n}\nfunction _isUint8Array(obj) {\n return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;\n}\n\n/**/\n\n/**/\nvar util = require('core-util-is');\nutil.inherits = require('inherits');\n/**/\n\n/**/\nvar debugUtil = require('util');\nvar debug = void 0;\nif (debugUtil && debugUtil.debuglog) {\n debug = debugUtil.debuglog('stream');\n} else {\n debug = function () {};\n}\n/**/\n\nvar BufferList = require('./internal/streams/BufferList');\nvar destroyImpl = require('./internal/streams/destroy');\nvar StringDecoder;\n\nutil.inherits(Readable, Stream);\n\nvar kProxyEvents = ['error', 'close', 'destroy', 'pause', 'resume'];\n\nfunction prependListener(emitter, event, fn) {\n // Sadly this is not cacheable as some libraries bundle their own\n // event emitter implementation with them.\n if (typeof emitter.prependListener === 'function') return emitter.prependListener(event, fn);\n\n // This is a hack to make sure that our error handler is attached before any\n // userland ones. NEVER DO THIS. This is here only because this code needs\n // to continue to work with older versions of Node.js that do not include\n // the prependListener() method. The goal is to eventually remove this hack.\n if (!emitter._events || !emitter._events[event]) emitter.on(event, fn);else if (isArray(emitter._events[event])) emitter._events[event].unshift(fn);else emitter._events[event] = [fn, emitter._events[event]];\n}\n\nfunction ReadableState(options, stream) {\n Duplex = Duplex || require('./_stream_duplex');\n\n options = options || {};\n\n // Duplex streams are both readable and writable, but share\n // the same options object.\n // However, some cases require setting options to different\n // values for the readable and the writable sides of the duplex stream.\n // These options can be provided separately as readableXXX and writableXXX.\n var isDuplex = stream instanceof Duplex;\n\n // object stream flag. Used to make read(n) ignore n and to\n // make all the buffer merging and length checks go away\n this.objectMode = !!options.objectMode;\n\n if (isDuplex) this.objectMode = this.objectMode || !!options.readableObjectMode;\n\n // the point at which it stops calling _read() to fill the buffer\n // Note: 0 is a valid value, means \"don't call _read preemptively ever\"\n var hwm = options.highWaterMark;\n var readableHwm = options.readableHighWaterMark;\n var defaultHwm = this.objectMode ? 16 : 16 * 1024;\n\n if (hwm || hwm === 0) this.highWaterMark = hwm;else if (isDuplex && (readableHwm || readableHwm === 0)) this.highWaterMark = readableHwm;else this.highWaterMark = defaultHwm;\n\n // cast to ints.\n this.highWaterMark = Math.floor(this.highWaterMark);\n\n // A linked list is used to store data chunks instead of an array because the\n // linked list can remove elements from the beginning faster than\n // array.shift()\n this.buffer = new BufferList();\n this.length = 0;\n this.pipes = null;\n this.pipesCount = 0;\n this.flowing = null;\n this.ended = false;\n this.endEmitted = false;\n this.reading = false;\n\n // a flag to be able to tell if the event 'readable'/'data' is emitted\n // immediately, or on a later tick. We set this to true at first, because\n // any actions that shouldn't happen until \"later\" should generally also\n // not happen before the first read call.\n this.sync = true;\n\n // whenever we return null, then we set a flag to say\n // that we're awaiting a 'readable' event emission.\n this.needReadable = false;\n this.emittedReadable = false;\n this.readableListening = false;\n this.resumeScheduled = false;\n\n // has it been destroyed\n this.destroyed = false;\n\n // Crypto is kind of old and crusty. Historically, its default string\n // encoding is 'binary' so we have to make this configurable.\n // Everything else in the universe uses 'utf8', though.\n this.defaultEncoding = options.defaultEncoding || 'utf8';\n\n // the number of writers that are awaiting a drain event in .pipe()s\n this.awaitDrain = 0;\n\n // if true, a maybeReadMore has been scheduled\n this.readingMore = false;\n\n this.decoder = null;\n this.encoding = null;\n if (options.encoding) {\n if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;\n this.decoder = new StringDecoder(options.encoding);\n this.encoding = options.encoding;\n }\n}\n\nfunction Readable(options) {\n Duplex = Duplex || require('./_stream_duplex');\n\n if (!(this instanceof Readable)) return new Readable(options);\n\n this._readableState = new ReadableState(options, this);\n\n // legacy\n this.readable = true;\n\n if (options) {\n if (typeof options.read === 'function') this._read = options.read;\n\n if (typeof options.destroy === 'function') this._destroy = options.destroy;\n }\n\n Stream.call(this);\n}\n\nObject.defineProperty(Readable.prototype, 'destroyed', {\n get: function () {\n if (this._readableState === undefined) {\n return false;\n }\n return this._readableState.destroyed;\n },\n set: function (value) {\n // we ignore the value if the stream\n // has not been initialized yet\n if (!this._readableState) {\n return;\n }\n\n // backward compatibility, the user is explicitly\n // managing destroyed\n this._readableState.destroyed = value;\n }\n});\n\nReadable.prototype.destroy = destroyImpl.destroy;\nReadable.prototype._undestroy = destroyImpl.undestroy;\nReadable.prototype._destroy = function (err, cb) {\n this.push(null);\n cb(err);\n};\n\n// Manually shove something into the read() buffer.\n// This returns true if the highWaterMark has not been hit yet,\n// similar to how Writable.write() returns true if you should\n// write() some more.\nReadable.prototype.push = function (chunk, encoding) {\n var state = this._readableState;\n var skipChunkCheck;\n\n if (!state.objectMode) {\n if (typeof chunk === 'string') {\n encoding = encoding || state.defaultEncoding;\n if (encoding !== state.encoding) {\n chunk = Buffer.from(chunk, encoding);\n encoding = '';\n }\n skipChunkCheck = true;\n }\n } else {\n skipChunkCheck = true;\n }\n\n return readableAddChunk(this, chunk, encoding, false, skipChunkCheck);\n};\n\n// Unshift should *always* be something directly out of read()\nReadable.prototype.unshift = function (chunk) {\n return readableAddChunk(this, chunk, null, true, false);\n};\n\nfunction readableAddChunk(stream, chunk, encoding, addToFront, skipChunkCheck) {\n var state = stream._readableState;\n if (chunk === null) {\n state.reading = false;\n onEofChunk(stream, state);\n } else {\n var er;\n if (!skipChunkCheck) er = chunkInvalid(state, chunk);\n if (er) {\n stream.emit('error', er);\n } else if (state.objectMode || chunk && chunk.length > 0) {\n if (typeof chunk !== 'string' && !state.objectMode && Object.getPrototypeOf(chunk) !== Buffer.prototype) {\n chunk = _uint8ArrayToBuffer(chunk);\n }\n\n if (addToFront) {\n if (state.endEmitted) stream.emit('error', new Error('stream.unshift() after end event'));else addChunk(stream, state, chunk, true);\n } else if (state.ended) {\n stream.emit('error', new Error('stream.push() after EOF'));\n } else {\n state.reading = false;\n if (state.decoder && !encoding) {\n chunk = state.decoder.write(chunk);\n if (state.objectMode || chunk.length !== 0) addChunk(stream, state, chunk, false);else maybeReadMore(stream, state);\n } else {\n addChunk(stream, state, chunk, false);\n }\n }\n } else if (!addToFront) {\n state.reading = false;\n }\n }\n\n return needMoreData(state);\n}\n\nfunction addChunk(stream, state, chunk, addToFront) {\n if (state.flowing && state.length === 0 && !state.sync) {\n stream.emit('data', chunk);\n stream.read(0);\n } else {\n // update the buffer info.\n state.length += state.objectMode ? 1 : chunk.length;\n if (addToFront) state.buffer.unshift(chunk);else state.buffer.push(chunk);\n\n if (state.needReadable) emitReadable(stream);\n }\n maybeReadMore(stream, state);\n}\n\nfunction chunkInvalid(state, chunk) {\n var er;\n if (!_isUint8Array(chunk) && typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) {\n er = new TypeError('Invalid non-string/buffer chunk');\n }\n return er;\n}\n\n// if it's past the high water mark, we can push in some more.\n// Also, if we have no data yet, we can stand some\n// more bytes. This is to work around cases where hwm=0,\n// such as the repl. Also, if the push() triggered a\n// readable event, and the user called read(largeNumber) such that\n// needReadable was set, then we ought to push more, so that another\n// 'readable' event will be triggered.\nfunction needMoreData(state) {\n return !state.ended && (state.needReadable || state.length < state.highWaterMark || state.length === 0);\n}\n\nReadable.prototype.isPaused = function () {\n return this._readableState.flowing === false;\n};\n\n// backwards compatibility.\nReadable.prototype.setEncoding = function (enc) {\n if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;\n this._readableState.decoder = new StringDecoder(enc);\n this._readableState.encoding = enc;\n return this;\n};\n\n// Don't raise the hwm > 8MB\nvar MAX_HWM = 0x800000;\nfunction computeNewHighWaterMark(n) {\n if (n >= MAX_HWM) {\n n = MAX_HWM;\n } else {\n // Get the next highest power of 2 to prevent increasing hwm excessively in\n // tiny amounts\n n--;\n n |= n >>> 1;\n n |= n >>> 2;\n n |= n >>> 4;\n n |= n >>> 8;\n n |= n >>> 16;\n n++;\n }\n return n;\n}\n\n// This function is designed to be inlinable, so please take care when making\n// changes to the function body.\nfunction howMuchToRead(n, state) {\n if (n <= 0 || state.length === 0 && state.ended) return 0;\n if (state.objectMode) return 1;\n if (n !== n) {\n // Only flow one buffer at a time\n if (state.flowing && state.length) return state.buffer.head.data.length;else return state.length;\n }\n // If we're asking for more than the current hwm, then raise the hwm.\n if (n > state.highWaterMark) state.highWaterMark = computeNewHighWaterMark(n);\n if (n <= state.length) return n;\n // Don't have enough\n if (!state.ended) {\n state.needReadable = true;\n return 0;\n }\n return state.length;\n}\n\n// you can override either this method, or the async _read(n) below.\nReadable.prototype.read = function (n) {\n debug('read', n);\n n = parseInt(n, 10);\n var state = this._readableState;\n var nOrig = n;\n\n if (n !== 0) state.emittedReadable = false;\n\n // if we're doing read(0) to trigger a readable event, but we\n // already have a bunch of data in the buffer, then just trigger\n // the 'readable' event and move on.\n if (n === 0 && state.needReadable && (state.length >= state.highWaterMark || state.ended)) {\n debug('read: emitReadable', state.length, state.ended);\n if (state.length === 0 && state.ended) endReadable(this);else emitReadable(this);\n return null;\n }\n\n n = howMuchToRead(n, state);\n\n // if we've ended, and we're now clear, then finish it up.\n if (n === 0 && state.ended) {\n if (state.length === 0) endReadable(this);\n return null;\n }\n\n // All the actual chunk generation logic needs to be\n // *below* the call to _read. The reason is that in certain\n // synthetic stream cases, such as passthrough streams, _read\n // may be a completely synchronous operation which may change\n // the state of the read buffer, providing enough data when\n // before there was *not* enough.\n //\n // So, the steps are:\n // 1. Figure out what the state of things will be after we do\n // a read from the buffer.\n //\n // 2. If that resulting state will trigger a _read, then call _read.\n // Note that this may be asynchronous, or synchronous. Yes, it is\n // deeply ugly to write APIs this way, but that still doesn't mean\n // that the Readable class should behave improperly, as streams are\n // designed to be sync/async agnostic.\n // Take note if the _read call is sync or async (ie, if the read call\n // has returned yet), so that we know whether or not it's safe to emit\n // 'readable' etc.\n //\n // 3. Actually pull the requested chunks out of the buffer and return.\n\n // if we need a readable event, then we need to do some reading.\n var doRead = state.needReadable;\n debug('need readable', doRead);\n\n // if we currently have less than the highWaterMark, then also read some\n if (state.length === 0 || state.length - n < state.highWaterMark) {\n doRead = true;\n debug('length less than watermark', doRead);\n }\n\n // however, if we've ended, then there's no point, and if we're already\n // reading, then it's unnecessary.\n if (state.ended || state.reading) {\n doRead = false;\n debug('reading or ended', doRead);\n } else if (doRead) {\n debug('do read');\n state.reading = true;\n state.sync = true;\n // if the length is currently zero, then we *need* a readable event.\n if (state.length === 0) state.needReadable = true;\n // call internal read method\n this._read(state.highWaterMark);\n state.sync = false;\n // If _read pushed data synchronously, then `reading` will be false,\n // and we need to re-evaluate how much data we can return to the user.\n if (!state.reading) n = howMuchToRead(nOrig, state);\n }\n\n var ret;\n if (n > 0) ret = fromList(n, state);else ret = null;\n\n if (ret === null) {\n state.needReadable = true;\n n = 0;\n } else {\n state.length -= n;\n }\n\n if (state.length === 0) {\n // If we have nothing in the buffer, then we want to know\n // as soon as we *do* get something into the buffer.\n if (!state.ended) state.needReadable = true;\n\n // If we tried to read() past the EOF, then emit end on the next tick.\n if (nOrig !== n && state.ended) endReadable(this);\n }\n\n if (ret !== null) this.emit('data', ret);\n\n return ret;\n};\n\nfunction onEofChunk(stream, state) {\n if (state.ended) return;\n if (state.decoder) {\n var chunk = state.decoder.end();\n if (chunk && chunk.length) {\n state.buffer.push(chunk);\n state.length += state.objectMode ? 1 : chunk.length;\n }\n }\n state.ended = true;\n\n // emit 'readable' now to make sure it gets picked up.\n emitReadable(stream);\n}\n\n// Don't emit readable right away in sync mode, because this can trigger\n// another read() call => stack overflow. This way, it might trigger\n// a nextTick recursion warning, but that's not so bad.\nfunction emitReadable(stream) {\n var state = stream._readableState;\n state.needReadable = false;\n if (!state.emittedReadable) {\n debug('emitReadable', state.flowing);\n state.emittedReadable = true;\n if (state.sync) pna.nextTick(emitReadable_, stream);else emitReadable_(stream);\n }\n}\n\nfunction emitReadable_(stream) {\n debug('emit readable');\n stream.emit('readable');\n flow(stream);\n}\n\n// at this point, the user has presumably seen the 'readable' event,\n// and called read() to consume some data. that may have triggered\n// in turn another _read(n) call, in which case reading = true if\n// it's in progress.\n// However, if we're not ended, or reading, and the length < hwm,\n// then go ahead and try to read some more preemptively.\nfunction maybeReadMore(stream, state) {\n if (!state.readingMore) {\n state.readingMore = true;\n pna.nextTick(maybeReadMore_, stream, state);\n }\n}\n\nfunction maybeReadMore_(stream, state) {\n var len = state.length;\n while (!state.reading && !state.flowing && !state.ended && state.length < state.highWaterMark) {\n debug('maybeReadMore read 0');\n stream.read(0);\n if (len === state.length)\n // didn't get any data, stop spinning.\n break;else len = state.length;\n }\n state.readingMore = false;\n}\n\n// abstract method. to be overridden in specific implementation classes.\n// call cb(er, data) where data is <= n in length.\n// for virtual (non-string, non-buffer) streams, \"length\" is somewhat\n// arbitrary, and perhaps not very meaningful.\nReadable.prototype._read = function (n) {\n this.emit('error', new Error('_read() is not implemented'));\n};\n\nReadable.prototype.pipe = function (dest, pipeOpts) {\n var src = this;\n var state = this._readableState;\n\n switch (state.pipesCount) {\n case 0:\n state.pipes = dest;\n break;\n case 1:\n state.pipes = [state.pipes, dest];\n break;\n default:\n state.pipes.push(dest);\n break;\n }\n state.pipesCount += 1;\n debug('pipe count=%d opts=%j', state.pipesCount, pipeOpts);\n\n var doEnd = (!pipeOpts || pipeOpts.end !== false) && dest !== process.stdout && dest !== process.stderr;\n\n var endFn = doEnd ? onend : unpipe;\n if (state.endEmitted) pna.nextTick(endFn);else src.once('end', endFn);\n\n dest.on('unpipe', onunpipe);\n function onunpipe(readable, unpipeInfo) {\n debug('onunpipe');\n if (readable === src) {\n if (unpipeInfo && unpipeInfo.hasUnpiped === false) {\n unpipeInfo.hasUnpiped = true;\n cleanup();\n }\n }\n }\n\n function onend() {\n debug('onend');\n dest.end();\n }\n\n // when the dest drains, it reduces the awaitDrain counter\n // on the source. This would be more elegant with a .once()\n // handler in flow(), but adding and removing repeatedly is\n // too slow.\n var ondrain = pipeOnDrain(src);\n dest.on('drain', ondrain);\n\n var cleanedUp = false;\n function cleanup() {\n debug('cleanup');\n // cleanup event handlers once the pipe is broken\n dest.removeListener('close', onclose);\n dest.removeListener('finish', onfinish);\n dest.removeListener('drain', ondrain);\n dest.removeListener('error', onerror);\n dest.removeListener('unpipe', onunpipe);\n src.removeListener('end', onend);\n src.removeListener('end', unpipe);\n src.removeListener('data', ondata);\n\n cleanedUp = true;\n\n // if the reader is waiting for a drain event from this\n // specific writer, then it would cause it to never start\n // flowing again.\n // So, if this is awaiting a drain, then we just call it now.\n // If we don't know, then assume that we are waiting for one.\n if (state.awaitDrain && (!dest._writableState || dest._writableState.needDrain)) ondrain();\n }\n\n // If the user pushes more data while we're writing to dest then we'll end up\n // in ondata again. However, we only want to increase awaitDrain once because\n // dest will only emit one 'drain' event for the multiple writes.\n // => Introduce a guard on increasing awaitDrain.\n var increasedAwaitDrain = false;\n src.on('data', ondata);\n function ondata(chunk) {\n debug('ondata');\n increasedAwaitDrain = false;\n var ret = dest.write(chunk);\n if (false === ret && !increasedAwaitDrain) {\n // If the user unpiped during `dest.write()`, it is possible\n // to get stuck in a permanently paused state if that write\n // also returned false.\n // => Check whether `dest` is still a piping destination.\n if ((state.pipesCount === 1 && state.pipes === dest || state.pipesCount > 1 && indexOf(state.pipes, dest) !== -1) && !cleanedUp) {\n debug('false write response, pause', src._readableState.awaitDrain);\n src._readableState.awaitDrain++;\n increasedAwaitDrain = true;\n }\n src.pause();\n }\n }\n\n // if the dest has an error, then stop piping into it.\n // however, don't suppress the throwing behavior for this.\n function onerror(er) {\n debug('onerror', er);\n unpipe();\n dest.removeListener('error', onerror);\n if (EElistenerCount(dest, 'error') === 0) dest.emit('error', er);\n }\n\n // Make sure our error handler is attached before userland ones.\n prependListener(dest, 'error', onerror);\n\n // Both close and finish should trigger unpipe, but only once.\n function onclose() {\n dest.removeListener('finish', onfinish);\n unpipe();\n }\n dest.once('close', onclose);\n function onfinish() {\n debug('onfinish');\n dest.removeListener('close', onclose);\n unpipe();\n }\n dest.once('finish', onfinish);\n\n function unpipe() {\n debug('unpipe');\n src.unpipe(dest);\n }\n\n // tell the dest that it's being piped to\n dest.emit('pipe', src);\n\n // start the flow if it hasn't been started already.\n if (!state.flowing) {\n debug('pipe resume');\n src.resume();\n }\n\n return dest;\n};\n\nfunction pipeOnDrain(src) {\n return function () {\n var state = src._readableState;\n debug('pipeOnDrain', state.awaitDrain);\n if (state.awaitDrain) state.awaitDrain--;\n if (state.awaitDrain === 0 && EElistenerCount(src, 'data')) {\n state.flowing = true;\n flow(src);\n }\n };\n}\n\nReadable.prototype.unpipe = function (dest) {\n var state = this._readableState;\n var unpipeInfo = { hasUnpiped: false };\n\n // if we're not piping anywhere, then do nothing.\n if (state.pipesCount === 0) return this;\n\n // just one destination. most common case.\n if (state.pipesCount === 1) {\n // passed in one, but it's not the right one.\n if (dest && dest !== state.pipes) return this;\n\n if (!dest) dest = state.pipes;\n\n // got a match.\n state.pipes = null;\n state.pipesCount = 0;\n state.flowing = false;\n if (dest) dest.emit('unpipe', this, unpipeInfo);\n return this;\n }\n\n // slow case. multiple pipe destinations.\n\n if (!dest) {\n // remove all.\n var dests = state.pipes;\n var len = state.pipesCount;\n state.pipes = null;\n state.pipesCount = 0;\n state.flowing = false;\n\n for (var i = 0; i < len; i++) {\n dests[i].emit('unpipe', this, unpipeInfo);\n }return this;\n }\n\n // try to find the right one.\n var index = indexOf(state.pipes, dest);\n if (index === -1) return this;\n\n state.pipes.splice(index, 1);\n state.pipesCount -= 1;\n if (state.pipesCount === 1) state.pipes = state.pipes[0];\n\n dest.emit('unpipe', this, unpipeInfo);\n\n return this;\n};\n\n// set up data events if they are asked for\n// Ensure readable listeners eventually get something\nReadable.prototype.on = function (ev, fn) {\n var res = Stream.prototype.on.call(this, ev, fn);\n\n if (ev === 'data') {\n // Start flowing on next tick if stream isn't explicitly paused\n if (this._readableState.flowing !== false) this.resume();\n } else if (ev === 'readable') {\n var state = this._readableState;\n if (!state.endEmitted && !state.readableListening) {\n state.readableListening = state.needReadable = true;\n state.emittedReadable = false;\n if (!state.reading) {\n pna.nextTick(nReadingNextTick, this);\n } else if (state.length) {\n emitReadable(this);\n }\n }\n }\n\n return res;\n};\nReadable.prototype.addListener = Readable.prototype.on;\n\nfunction nReadingNextTick(self) {\n debug('readable nexttick read 0');\n self.read(0);\n}\n\n// pause() and resume() are remnants of the legacy readable stream API\n// If the user uses them, then switch into old mode.\nReadable.prototype.resume = function () {\n var state = this._readableState;\n if (!state.flowing) {\n debug('resume');\n state.flowing = true;\n resume(this, state);\n }\n return this;\n};\n\nfunction resume(stream, state) {\n if (!state.resumeScheduled) {\n state.resumeScheduled = true;\n pna.nextTick(resume_, stream, state);\n }\n}\n\nfunction resume_(stream, state) {\n if (!state.reading) {\n debug('resume read 0');\n stream.read(0);\n }\n\n state.resumeScheduled = false;\n state.awaitDrain = 0;\n stream.emit('resume');\n flow(stream);\n if (state.flowing && !state.reading) stream.read(0);\n}\n\nReadable.prototype.pause = function () {\n debug('call pause flowing=%j', this._readableState.flowing);\n if (false !== this._readableState.flowing) {\n debug('pause');\n this._readableState.flowing = false;\n this.emit('pause');\n }\n return this;\n};\n\nfunction flow(stream) {\n var state = stream._readableState;\n debug('flow', state.flowing);\n while (state.flowing && stream.read() !== null) {}\n}\n\n// wrap an old-style stream as the async data source.\n// This is *not* part of the readable stream interface.\n// It is an ugly unfortunate mess of history.\nReadable.prototype.wrap = function (stream) {\n var _this = this;\n\n var state = this._readableState;\n var paused = false;\n\n stream.on('end', function () {\n debug('wrapped end');\n if (state.decoder && !state.ended) {\n var chunk = state.decoder.end();\n if (chunk && chunk.length) _this.push(chunk);\n }\n\n _this.push(null);\n });\n\n stream.on('data', function (chunk) {\n debug('wrapped data');\n if (state.decoder) chunk = state.decoder.write(chunk);\n\n // don't skip over falsy values in objectMode\n if (state.objectMode && (chunk === null || chunk === undefined)) return;else if (!state.objectMode && (!chunk || !chunk.length)) return;\n\n var ret = _this.push(chunk);\n if (!ret) {\n paused = true;\n stream.pause();\n }\n });\n\n // proxy all the other methods.\n // important when wrapping filters and duplexes.\n for (var i in stream) {\n if (this[i] === undefined && typeof stream[i] === 'function') {\n this[i] = function (method) {\n return function () {\n return stream[method].apply(stream, arguments);\n };\n }(i);\n }\n }\n\n // proxy certain important events.\n for (var n = 0; n < kProxyEvents.length; n++) {\n stream.on(kProxyEvents[n], this.emit.bind(this, kProxyEvents[n]));\n }\n\n // when we try to consume some more bytes, simply unpause the\n // underlying stream.\n this._read = function (n) {\n debug('wrapped _read', n);\n if (paused) {\n paused = false;\n stream.resume();\n }\n };\n\n return this;\n};\n\n// exposed for testing purposes only.\nReadable._fromList = fromList;\n\n// Pluck off n bytes from an array of buffers.\n// Length is the combined lengths of all the buffers in the list.\n// This function is designed to be inlinable, so please take care when making\n// changes to the function body.\nfunction fromList(n, state) {\n // nothing buffered\n if (state.length === 0) return null;\n\n var ret;\n if (state.objectMode) ret = state.buffer.shift();else if (!n || n >= state.length) {\n // read it all, truncate the list\n if (state.decoder) ret = state.buffer.join('');else if (state.buffer.length === 1) ret = state.buffer.head.data;else ret = state.buffer.concat(state.length);\n state.buffer.clear();\n } else {\n // read part of list\n ret = fromListPartial(n, state.buffer, state.decoder);\n }\n\n return ret;\n}\n\n// Extracts only enough buffered data to satisfy the amount requested.\n// This function is designed to be inlinable, so please take care when making\n// changes to the function body.\nfunction fromListPartial(n, list, hasStrings) {\n var ret;\n if (n < list.head.data.length) {\n // slice is the same for buffers and strings\n ret = list.head.data.slice(0, n);\n list.head.data = list.head.data.slice(n);\n } else if (n === list.head.data.length) {\n // first chunk is a perfect match\n ret = list.shift();\n } else {\n // result spans more than one buffer\n ret = hasStrings ? copyFromBufferString(n, list) : copyFromBuffer(n, list);\n }\n return ret;\n}\n\n// Copies a specified amount of characters from the list of buffered data\n// chunks.\n// This function is designed to be inlinable, so please take care when making\n// changes to the function body.\nfunction copyFromBufferString(n, list) {\n var p = list.head;\n var c = 1;\n var ret = p.data;\n n -= ret.length;\n while (p = p.next) {\n var str = p.data;\n var nb = n > str.length ? str.length : n;\n if (nb === str.length) ret += str;else ret += str.slice(0, n);\n n -= nb;\n if (n === 0) {\n if (nb === str.length) {\n ++c;\n if (p.next) list.head = p.next;else list.head = list.tail = null;\n } else {\n list.head = p;\n p.data = str.slice(nb);\n }\n break;\n }\n ++c;\n }\n list.length -= c;\n return ret;\n}\n\n// Copies a specified amount of bytes from the list of buffered data chunks.\n// This function is designed to be inlinable, so please take care when making\n// changes to the function body.\nfunction copyFromBuffer(n, list) {\n var ret = Buffer.allocUnsafe(n);\n var p = list.head;\n var c = 1;\n p.data.copy(ret);\n n -= p.data.length;\n while (p = p.next) {\n var buf = p.data;\n var nb = n > buf.length ? buf.length : n;\n buf.copy(ret, ret.length - n, 0, nb);\n n -= nb;\n if (n === 0) {\n if (nb === buf.length) {\n ++c;\n if (p.next) list.head = p.next;else list.head = list.tail = null;\n } else {\n list.head = p;\n p.data = buf.slice(nb);\n }\n break;\n }\n ++c;\n }\n list.length -= c;\n return ret;\n}\n\nfunction endReadable(stream) {\n var state = stream._readableState;\n\n // If we get here before consuming all the bytes, then that is a\n // bug in node. Should never happen.\n if (state.length > 0) throw new Error('\"endReadable()\" called on non-empty stream');\n\n if (!state.endEmitted) {\n state.ended = true;\n pna.nextTick(endReadableNT, state, stream);\n }\n}\n\nfunction endReadableNT(state, stream) {\n // Check that we didn't get one last unshift.\n if (!state.endEmitted && state.length === 0) {\n state.endEmitted = true;\n stream.readable = false;\n stream.emit('end');\n }\n}\n\nfunction forEach(xs, f) {\n for (var i = 0, l = xs.length; i < l; i++) {\n f(xs[i], i);\n }\n}\n\nfunction indexOf(xs, x) {\n for (var i = 0, l = xs.length; i < l; i++) {\n if (xs[i] === x) return i;\n }\n return -1;\n}","'use strict';\n\n// compare and isBuffer taken from https://github.com/feross/buffer/blob/680e9e5e488f22aac27599a57dc844a6315928dd/index.js\n// original notice:\n\n/*!\n * The buffer module from node.js, for the browser.\n *\n * @author Feross Aboukhadijeh \n * @license MIT\n */\nfunction compare(a, b) {\n if (a === b) {\n return 0;\n }\n\n var x = a.length;\n var y = b.length;\n\n for (var i = 0, len = Math.min(x, y); i < len; ++i) {\n if (a[i] !== b[i]) {\n x = a[i];\n y = b[i];\n break;\n }\n }\n\n if (x < y) {\n return -1;\n }\n if (y < x) {\n return 1;\n }\n return 0;\n}\nfunction isBuffer(b) {\n if (global.Buffer && typeof global.Buffer.isBuffer === 'function') {\n return global.Buffer.isBuffer(b);\n }\n return !!(b != null && b._isBuffer);\n}\n\n// based on node assert, original notice:\n\n// http://wiki.commonjs.org/wiki/Unit_Testing/1.0\n//\n// THIS IS NOT TESTED NOR LIKELY TO WORK OUTSIDE V8!\n//\n// Originally from narwhal.js (http://narwhaljs.org)\n// Copyright (c) 2009 Thomas Robinson <280north.com>\n//\n// Permission is hereby granted, free of charge, to any person obtaining a copy\n// of this software and associated documentation files (the 'Software'), to\n// deal in the Software without restriction, including without limitation the\n// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or\n// sell copies of the Software, and to permit persons to whom the Software is\n// furnished to do so, subject to the following conditions:\n//\n// The above copyright notice and this permission notice shall be included in\n// all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\n// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\n// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\n// AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN\n// ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION\n// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.\n\nvar util = require('util/');\nvar hasOwn = Object.prototype.hasOwnProperty;\nvar pSlice = Array.prototype.slice;\nvar functionsHaveNames = (function () {\n return function foo() {}.name === 'foo';\n}());\nfunction pToString (obj) {\n return Object.prototype.toString.call(obj);\n}\nfunction isView(arrbuf) {\n if (isBuffer(arrbuf)) {\n return false;\n }\n if (typeof global.ArrayBuffer !== 'function') {\n return false;\n }\n if (typeof ArrayBuffer.isView === 'function') {\n return ArrayBuffer.isView(arrbuf);\n }\n if (!arrbuf) {\n return false;\n }\n if (arrbuf instanceof DataView) {\n return true;\n }\n if (arrbuf.buffer && arrbuf.buffer instanceof ArrayBuffer) {\n return true;\n }\n return false;\n}\n// 1. The assert module provides functions that throw\n// AssertionError's when particular conditions are not met. The\n// assert module must conform to the following interface.\n\nvar assert = module.exports = ok;\n\n// 2. The AssertionError is defined in assert.\n// new assert.AssertionError({ message: message,\n// actual: actual,\n// expected: expected })\n\nvar regex = /\\s*function\\s+([^\\(\\s]*)\\s*/;\n// based on https://github.com/ljharb/function.prototype.name/blob/adeeeec8bfcc6068b187d7d9fb3d5bb1d3a30899/implementation.js\nfunction getName(func) {\n if (!util.isFunction(func)) {\n return;\n }\n if (functionsHaveNames) {\n return func.name;\n }\n var str = func.toString();\n var match = str.match(regex);\n return match && match[1];\n}\nassert.AssertionError = function AssertionError(options) {\n this.name = 'AssertionError';\n this.actual = options.actual;\n this.expected = options.expected;\n this.operator = options.operator;\n if (options.message) {\n this.message = options.message;\n this.generatedMessage = false;\n } else {\n this.message = getMessage(this);\n this.generatedMessage = true;\n }\n var stackStartFunction = options.stackStartFunction || fail;\n if (Error.captureStackTrace) {\n Error.captureStackTrace(this, stackStartFunction);\n } else {\n // non v8 browsers so we can have a stacktrace\n var err = new Error();\n if (err.stack) {\n var out = err.stack;\n\n // try to strip useless frames\n var fn_name = getName(stackStartFunction);\n var idx = out.indexOf('\\n' + fn_name);\n if (idx >= 0) {\n // once we have located the function frame\n // we need to strip out everything before it (and its line)\n var next_line = out.indexOf('\\n', idx + 1);\n out = out.substring(next_line + 1);\n }\n\n this.stack = out;\n }\n }\n};\n\n// assert.AssertionError instanceof Error\nutil.inherits(assert.AssertionError, Error);\n\nfunction truncate(s, n) {\n if (typeof s === 'string') {\n return s.length < n ? s : s.slice(0, n);\n } else {\n return s;\n }\n}\nfunction inspect(something) {\n if (functionsHaveNames || !util.isFunction(something)) {\n return util.inspect(something);\n }\n var rawname = getName(something);\n var name = rawname ? ': ' + rawname : '';\n return '[Function' + name + ']';\n}\nfunction getMessage(self) {\n return truncate(inspect(self.actual), 128) + ' ' +\n self.operator + ' ' +\n truncate(inspect(self.expected), 128);\n}\n\n// At present only the three keys mentioned above are used and\n// understood by the spec. Implementations or sub modules can pass\n// other keys to the AssertionError's constructor - they will be\n// ignored.\n\n// 3. All of the following functions must throw an AssertionError\n// when a corresponding condition is not met, with a message that\n// may be undefined if not provided. All assertion methods provide\n// both the actual and expected values to the assertion error for\n// display purposes.\n\nfunction fail(actual, expected, message, operator, stackStartFunction) {\n throw new assert.AssertionError({\n message: message,\n actual: actual,\n expected: expected,\n operator: operator,\n stackStartFunction: stackStartFunction\n });\n}\n\n// EXTENSION! allows for well behaved errors defined elsewhere.\nassert.fail = fail;\n\n// 4. Pure assertion tests whether a value is truthy, as determined\n// by !!guard.\n// assert.ok(guard, message_opt);\n// This statement is equivalent to assert.equal(true, !!guard,\n// message_opt);. To test strictly for the value true, use\n// assert.strictEqual(true, guard, message_opt);.\n\nfunction ok(value, message) {\n if (!value) fail(value, true, message, '==', assert.ok);\n}\nassert.ok = ok;\n\n// 5. The equality assertion tests shallow, coercive equality with\n// ==.\n// assert.equal(actual, expected, message_opt);\n\nassert.equal = function equal(actual, expected, message) {\n if (actual != expected) fail(actual, expected, message, '==', assert.equal);\n};\n\n// 6. The non-equality assertion tests for whether two objects are not equal\n// with != assert.notEqual(actual, expected, message_opt);\n\nassert.notEqual = function notEqual(actual, expected, message) {\n if (actual == expected) {\n fail(actual, expected, message, '!=', assert.notEqual);\n }\n};\n\n// 7. The equivalence assertion tests a deep equality relation.\n// assert.deepEqual(actual, expected, message_opt);\n\nassert.deepEqual = function deepEqual(actual, expected, message) {\n if (!_deepEqual(actual, expected, false)) {\n fail(actual, expected, message, 'deepEqual', assert.deepEqual);\n }\n};\n\nassert.deepStrictEqual = function deepStrictEqual(actual, expected, message) {\n if (!_deepEqual(actual, expected, true)) {\n fail(actual, expected, message, 'deepStrictEqual', assert.deepStrictEqual);\n }\n};\n\nfunction _deepEqual(actual, expected, strict, memos) {\n // 7.1. All identical values are equivalent, as determined by ===.\n if (actual === expected) {\n return true;\n } else if (isBuffer(actual) && isBuffer(expected)) {\n return compare(actual, expected) === 0;\n\n // 7.2. If the expected value is a Date object, the actual value is\n // equivalent if it is also a Date object that refers to the same time.\n } else if (util.isDate(actual) && util.isDate(expected)) {\n return actual.getTime() === expected.getTime();\n\n // 7.3 If the expected value is a RegExp object, the actual value is\n // equivalent if it is also a RegExp object with the same source and\n // properties (`global`, `multiline`, `lastIndex`, `ignoreCase`).\n } else if (util.isRegExp(actual) && util.isRegExp(expected)) {\n return actual.source === expected.source &&\n actual.global === expected.global &&\n actual.multiline === expected.multiline &&\n actual.lastIndex === expected.lastIndex &&\n actual.ignoreCase === expected.ignoreCase;\n\n // 7.4. Other pairs that do not both pass typeof value == 'object',\n // equivalence is determined by ==.\n } else if ((actual === null || typeof actual !== 'object') &&\n (expected === null || typeof expected !== 'object')) {\n return strict ? actual === expected : actual == expected;\n\n // If both values are instances of typed arrays, wrap their underlying\n // ArrayBuffers in a Buffer each to increase performance\n // This optimization requires the arrays to have the same type as checked by\n // Object.prototype.toString (aka pToString). Never perform binary\n // comparisons for Float*Arrays, though, since e.g. +0 === -0 but their\n // bit patterns are not identical.\n } else if (isView(actual) && isView(expected) &&\n pToString(actual) === pToString(expected) &&\n !(actual instanceof Float32Array ||\n actual instanceof Float64Array)) {\n return compare(new Uint8Array(actual.buffer),\n new Uint8Array(expected.buffer)) === 0;\n\n // 7.5 For all other Object pairs, including Array objects, equivalence is\n // determined by having the same number of owned properties (as verified\n // with Object.prototype.hasOwnProperty.call), the same set of keys\n // (although not necessarily the same order), equivalent values for every\n // corresponding key, and an identical 'prototype' property. Note: this\n // accounts for both named and indexed properties on Arrays.\n } else if (isBuffer(actual) !== isBuffer(expected)) {\n return false;\n } else {\n memos = memos || {actual: [], expected: []};\n\n var actualIndex = memos.actual.indexOf(actual);\n if (actualIndex !== -1) {\n if (actualIndex === memos.expected.indexOf(expected)) {\n return true;\n }\n }\n\n memos.actual.push(actual);\n memos.expected.push(expected);\n\n return objEquiv(actual, expected, strict, memos);\n }\n}\n\nfunction isArguments(object) {\n return Object.prototype.toString.call(object) == '[object Arguments]';\n}\n\nfunction objEquiv(a, b, strict, actualVisitedObjects) {\n if (a === null || a === undefined || b === null || b === undefined)\n return false;\n // if one is a primitive, the other must be same\n if (util.isPrimitive(a) || util.isPrimitive(b))\n return a === b;\n if (strict && Object.getPrototypeOf(a) !== Object.getPrototypeOf(b))\n return false;\n var aIsArgs = isArguments(a);\n var bIsArgs = isArguments(b);\n if ((aIsArgs && !bIsArgs) || (!aIsArgs && bIsArgs))\n return false;\n if (aIsArgs) {\n a = pSlice.call(a);\n b = pSlice.call(b);\n return _deepEqual(a, b, strict);\n }\n var ka = objectKeys(a);\n var kb = objectKeys(b);\n var key, i;\n // having the same number of owned properties (keys incorporates\n // hasOwnProperty)\n if (ka.length !== kb.length)\n return false;\n //the same set of keys (although not necessarily the same order),\n ka.sort();\n kb.sort();\n //~~~cheap key test\n for (i = ka.length - 1; i >= 0; i--) {\n if (ka[i] !== kb[i])\n return false;\n }\n //equivalent values for every corresponding key, and\n //~~~possibly expensive deep test\n for (i = ka.length - 1; i >= 0; i--) {\n key = ka[i];\n if (!_deepEqual(a[key], b[key], strict, actualVisitedObjects))\n return false;\n }\n return true;\n}\n\n// 8. The non-equivalence assertion tests for any deep inequality.\n// assert.notDeepEqual(actual, expected, message_opt);\n\nassert.notDeepEqual = function notDeepEqual(actual, expected, message) {\n if (_deepEqual(actual, expected, false)) {\n fail(actual, expected, message, 'notDeepEqual', assert.notDeepEqual);\n }\n};\n\nassert.notDeepStrictEqual = notDeepStrictEqual;\nfunction notDeepStrictEqual(actual, expected, message) {\n if (_deepEqual(actual, expected, true)) {\n fail(actual, expected, message, 'notDeepStrictEqual', notDeepStrictEqual);\n }\n}\n\n\n// 9. The strict equality assertion tests strict equality, as determined by ===.\n// assert.strictEqual(actual, expected, message_opt);\n\nassert.strictEqual = function strictEqual(actual, expected, message) {\n if (actual !== expected) {\n fail(actual, expected, message, '===', assert.strictEqual);\n }\n};\n\n// 10. The strict non-equality assertion tests for strict inequality, as\n// determined by !==. assert.notStrictEqual(actual, expected, message_opt);\n\nassert.notStrictEqual = function notStrictEqual(actual, expected, message) {\n if (actual === expected) {\n fail(actual, expected, message, '!==', assert.notStrictEqual);\n }\n};\n\nfunction expectedException(actual, expected) {\n if (!actual || !expected) {\n return false;\n }\n\n if (Object.prototype.toString.call(expected) == '[object RegExp]') {\n return expected.test(actual);\n }\n\n try {\n if (actual instanceof expected) {\n return true;\n }\n } catch (e) {\n // Ignore. The instanceof check doesn't work for arrow functions.\n }\n\n if (Error.isPrototypeOf(expected)) {\n return false;\n }\n\n return expected.call({}, actual) === true;\n}\n\nfunction _tryBlock(block) {\n var error;\n try {\n block();\n } catch (e) {\n error = e;\n }\n return error;\n}\n\nfunction _throws(shouldThrow, block, expected, message) {\n var actual;\n\n if (typeof block !== 'function') {\n throw new TypeError('\"block\" argument must be a function');\n }\n\n if (typeof expected === 'string') {\n message = expected;\n expected = null;\n }\n\n actual = _tryBlock(block);\n\n message = (expected && expected.name ? ' (' + expected.name + ').' : '.') +\n (message ? ' ' + message : '.');\n\n if (shouldThrow && !actual) {\n fail(actual, expected, 'Missing expected exception' + message);\n }\n\n var userProvidedMessage = typeof message === 'string';\n var isUnwantedException = !shouldThrow && util.isError(actual);\n var isUnexpectedException = !shouldThrow && actual && !expected;\n\n if ((isUnwantedException &&\n userProvidedMessage &&\n expectedException(actual, expected)) ||\n isUnexpectedException) {\n fail(actual, expected, 'Got unwanted exception' + message);\n }\n\n if ((shouldThrow && actual && expected &&\n !expectedException(actual, expected)) || (!shouldThrow && actual)) {\n throw actual;\n }\n}\n\n// 11. Expected to throw an error:\n// assert.throws(block, Error_opt, message_opt);\n\nassert.throws = function(block, /*optional*/error, /*optional*/message) {\n _throws(true, block, error, message);\n};\n\n// EXTENSION! This is annoying to write outside this module.\nassert.doesNotThrow = function(block, /*optional*/error, /*optional*/message) {\n _throws(false, block, error, message);\n};\n\nassert.ifError = function(err) { if (err) throw err; };\n\nvar objectKeys = Object.keys || function (obj) {\n var keys = [];\n for (var key in obj) {\n if (hasOwn.call(obj, key)) keys.push(key);\n }\n return keys;\n};\n","var inherits = require('inherits')\nvar Hash = require('./hash')\nvar Buffer = require('safe-buffer').Buffer\n\nvar K = [\n 0x428a2f98, 0xd728ae22, 0x71374491, 0x23ef65cd,\n 0xb5c0fbcf, 0xec4d3b2f, 0xe9b5dba5, 0x8189dbbc,\n 0x3956c25b, 0xf348b538, 0x59f111f1, 0xb605d019,\n 0x923f82a4, 0xaf194f9b, 0xab1c5ed5, 0xda6d8118,\n 0xd807aa98, 0xa3030242, 0x12835b01, 0x45706fbe,\n 0x243185be, 0x4ee4b28c, 0x550c7dc3, 0xd5ffb4e2,\n 0x72be5d74, 0xf27b896f, 0x80deb1fe, 0x3b1696b1,\n 0x9bdc06a7, 0x25c71235, 0xc19bf174, 0xcf692694,\n 0xe49b69c1, 0x9ef14ad2, 0xefbe4786, 0x384f25e3,\n 0x0fc19dc6, 0x8b8cd5b5, 0x240ca1cc, 0x77ac9c65,\n 0x2de92c6f, 0x592b0275, 0x4a7484aa, 0x6ea6e483,\n 0x5cb0a9dc, 0xbd41fbd4, 0x76f988da, 0x831153b5,\n 0x983e5152, 0xee66dfab, 0xa831c66d, 0x2db43210,\n 0xb00327c8, 0x98fb213f, 0xbf597fc7, 0xbeef0ee4,\n 0xc6e00bf3, 0x3da88fc2, 0xd5a79147, 0x930aa725,\n 0x06ca6351, 0xe003826f, 0x14292967, 0x0a0e6e70,\n 0x27b70a85, 0x46d22ffc, 0x2e1b2138, 0x5c26c926,\n 0x4d2c6dfc, 0x5ac42aed, 0x53380d13, 0x9d95b3df,\n 0x650a7354, 0x8baf63de, 0x766a0abb, 0x3c77b2a8,\n 0x81c2c92e, 0x47edaee6, 0x92722c85, 0x1482353b,\n 0xa2bfe8a1, 0x4cf10364, 0xa81a664b, 0xbc423001,\n 0xc24b8b70, 0xd0f89791, 0xc76c51a3, 0x0654be30,\n 0xd192e819, 0xd6ef5218, 0xd6990624, 0x5565a910,\n 0xf40e3585, 0x5771202a, 0x106aa070, 0x32bbd1b8,\n 0x19a4c116, 0xb8d2d0c8, 0x1e376c08, 0x5141ab53,\n 0x2748774c, 0xdf8eeb99, 0x34b0bcb5, 0xe19b48a8,\n 0x391c0cb3, 0xc5c95a63, 0x4ed8aa4a, 0xe3418acb,\n 0x5b9cca4f, 0x7763e373, 0x682e6ff3, 0xd6b2b8a3,\n 0x748f82ee, 0x5defb2fc, 0x78a5636f, 0x43172f60,\n 0x84c87814, 0xa1f0ab72, 0x8cc70208, 0x1a6439ec,\n 0x90befffa, 0x23631e28, 0xa4506ceb, 0xde82bde9,\n 0xbef9a3f7, 0xb2c67915, 0xc67178f2, 0xe372532b,\n 0xca273ece, 0xea26619c, 0xd186b8c7, 0x21c0c207,\n 0xeada7dd6, 0xcde0eb1e, 0xf57d4f7f, 0xee6ed178,\n 0x06f067aa, 0x72176fba, 0x0a637dc5, 0xa2c898a6,\n 0x113f9804, 0xbef90dae, 0x1b710b35, 0x131c471b,\n 0x28db77f5, 0x23047d84, 0x32caab7b, 0x40c72493,\n 0x3c9ebe0a, 0x15c9bebc, 0x431d67c4, 0x9c100d4c,\n 0x4cc5d4be, 0xcb3e42b6, 0x597f299c, 0xfc657e2a,\n 0x5fcb6fab, 0x3ad6faec, 0x6c44198c, 0x4a475817\n]\n\nvar W = new Array(160)\n\nfunction Sha512 () {\n this.init()\n this._w = W\n\n Hash.call(this, 128, 112)\n}\n\ninherits(Sha512, Hash)\n\nSha512.prototype.init = function () {\n this._ah = 0x6a09e667\n this._bh = 0xbb67ae85\n this._ch = 0x3c6ef372\n this._dh = 0xa54ff53a\n this._eh = 0x510e527f\n this._fh = 0x9b05688c\n this._gh = 0x1f83d9ab\n this._hh = 0x5be0cd19\n\n this._al = 0xf3bcc908\n this._bl = 0x84caa73b\n this._cl = 0xfe94f82b\n this._dl = 0x5f1d36f1\n this._el = 0xade682d1\n this._fl = 0x2b3e6c1f\n this._gl = 0xfb41bd6b\n this._hl = 0x137e2179\n\n return this\n}\n\nfunction Ch (x, y, z) {\n return z ^ (x & (y ^ z))\n}\n\nfunction maj (x, y, z) {\n return (x & y) | (z & (x | y))\n}\n\nfunction sigma0 (x, xl) {\n return (x >>> 28 | xl << 4) ^ (xl >>> 2 | x << 30) ^ (xl >>> 7 | x << 25)\n}\n\nfunction sigma1 (x, xl) {\n return (x >>> 14 | xl << 18) ^ (x >>> 18 | xl << 14) ^ (xl >>> 9 | x << 23)\n}\n\nfunction Gamma0 (x, xl) {\n return (x >>> 1 | xl << 31) ^ (x >>> 8 | xl << 24) ^ (x >>> 7)\n}\n\nfunction Gamma0l (x, xl) {\n return (x >>> 1 | xl << 31) ^ (x >>> 8 | xl << 24) ^ (x >>> 7 | xl << 25)\n}\n\nfunction Gamma1 (x, xl) {\n return (x >>> 19 | xl << 13) ^ (xl >>> 29 | x << 3) ^ (x >>> 6)\n}\n\nfunction Gamma1l (x, xl) {\n return (x >>> 19 | xl << 13) ^ (xl >>> 29 | x << 3) ^ (x >>> 6 | xl << 26)\n}\n\nfunction getCarry (a, b) {\n return (a >>> 0) < (b >>> 0) ? 1 : 0\n}\n\nSha512.prototype._update = function (M) {\n var W = this._w\n\n var ah = this._ah | 0\n var bh = this._bh | 0\n var ch = this._ch | 0\n var dh = this._dh | 0\n var eh = this._eh | 0\n var fh = this._fh | 0\n var gh = this._gh | 0\n var hh = this._hh | 0\n\n var al = this._al | 0\n var bl = this._bl | 0\n var cl = this._cl | 0\n var dl = this._dl | 0\n var el = this._el | 0\n var fl = this._fl | 0\n var gl = this._gl | 0\n var hl = this._hl | 0\n\n for (var i = 0; i < 32; i += 2) {\n W[i] = M.readInt32BE(i * 4)\n W[i + 1] = M.readInt32BE(i * 4 + 4)\n }\n for (; i < 160; i += 2) {\n var xh = W[i - 15 * 2]\n var xl = W[i - 15 * 2 + 1]\n var gamma0 = Gamma0(xh, xl)\n var gamma0l = Gamma0l(xl, xh)\n\n xh = W[i - 2 * 2]\n xl = W[i - 2 * 2 + 1]\n var gamma1 = Gamma1(xh, xl)\n var gamma1l = Gamma1l(xl, xh)\n\n // W[i] = gamma0 + W[i - 7] + gamma1 + W[i - 16]\n var Wi7h = W[i - 7 * 2]\n var Wi7l = W[i - 7 * 2 + 1]\n\n var Wi16h = W[i - 16 * 2]\n var Wi16l = W[i - 16 * 2 + 1]\n\n var Wil = (gamma0l + Wi7l) | 0\n var Wih = (gamma0 + Wi7h + getCarry(Wil, gamma0l)) | 0\n Wil = (Wil + gamma1l) | 0\n Wih = (Wih + gamma1 + getCarry(Wil, gamma1l)) | 0\n Wil = (Wil + Wi16l) | 0\n Wih = (Wih + Wi16h + getCarry(Wil, Wi16l)) | 0\n\n W[i] = Wih\n W[i + 1] = Wil\n }\n\n for (var j = 0; j < 160; j += 2) {\n Wih = W[j]\n Wil = W[j + 1]\n\n var majh = maj(ah, bh, ch)\n var majl = maj(al, bl, cl)\n\n var sigma0h = sigma0(ah, al)\n var sigma0l = sigma0(al, ah)\n var sigma1h = sigma1(eh, el)\n var sigma1l = sigma1(el, eh)\n\n // t1 = h + sigma1 + ch + K[j] + W[j]\n var Kih = K[j]\n var Kil = K[j + 1]\n\n var chh = Ch(eh, fh, gh)\n var chl = Ch(el, fl, gl)\n\n var t1l = (hl + sigma1l) | 0\n var t1h = (hh + sigma1h + getCarry(t1l, hl)) | 0\n t1l = (t1l + chl) | 0\n t1h = (t1h + chh + getCarry(t1l, chl)) | 0\n t1l = (t1l + Kil) | 0\n t1h = (t1h + Kih + getCarry(t1l, Kil)) | 0\n t1l = (t1l + Wil) | 0\n t1h = (t1h + Wih + getCarry(t1l, Wil)) | 0\n\n // t2 = sigma0 + maj\n var t2l = (sigma0l + majl) | 0\n var t2h = (sigma0h + majh + getCarry(t2l, sigma0l)) | 0\n\n hh = gh\n hl = gl\n gh = fh\n gl = fl\n fh = eh\n fl = el\n el = (dl + t1l) | 0\n eh = (dh + t1h + getCarry(el, dl)) | 0\n dh = ch\n dl = cl\n ch = bh\n cl = bl\n bh = ah\n bl = al\n al = (t1l + t2l) | 0\n ah = (t1h + t2h + getCarry(al, t1l)) | 0\n }\n\n this._al = (this._al + al) | 0\n this._bl = (this._bl + bl) | 0\n this._cl = (this._cl + cl) | 0\n this._dl = (this._dl + dl) | 0\n this._el = (this._el + el) | 0\n this._fl = (this._fl + fl) | 0\n this._gl = (this._gl + gl) | 0\n this._hl = (this._hl + hl) | 0\n\n this._ah = (this._ah + ah + getCarry(this._al, al)) | 0\n this._bh = (this._bh + bh + getCarry(this._bl, bl)) | 0\n this._ch = (this._ch + ch + getCarry(this._cl, cl)) | 0\n this._dh = (this._dh + dh + getCarry(this._dl, dl)) | 0\n this._eh = (this._eh + eh + getCarry(this._el, el)) | 0\n this._fh = (this._fh + fh + getCarry(this._fl, fl)) | 0\n this._gh = (this._gh + gh + getCarry(this._gl, gl)) | 0\n this._hh = (this._hh + hh + getCarry(this._hl, hl)) | 0\n}\n\nSha512.prototype._hash = function () {\n var H = Buffer.allocUnsafe(64)\n\n function writeInt64BE (h, l, offset) {\n H.writeInt32BE(h, offset)\n H.writeInt32BE(l, offset + 4)\n }\n\n writeInt64BE(this._ah, this._al, 0)\n writeInt64BE(this._bh, this._bl, 8)\n writeInt64BE(this._ch, this._cl, 16)\n writeInt64BE(this._dh, this._dl, 24)\n writeInt64BE(this._eh, this._el, 32)\n writeInt64BE(this._fh, this._fl, 40)\n writeInt64BE(this._gh, this._gl, 48)\n writeInt64BE(this._hh, this._hl, 56)\n\n return H\n}\n\nmodule.exports = Sha512\n","/**\n * A JavaScript implementation of the Secure Hash Algorithm, SHA-256, as defined\n * in FIPS 180-2\n * Version 2.2-beta Copyright Angel Marin, Paul Johnston 2000 - 2009.\n * Other contributors: Greg Holt, Andrew Kepert, Ydnar, Lostinet\n *\n */\n\nvar inherits = require('inherits')\nvar Hash = require('./hash')\nvar Buffer = require('safe-buffer').Buffer\n\nvar K = [\n 0x428A2F98, 0x71374491, 0xB5C0FBCF, 0xE9B5DBA5,\n 0x3956C25B, 0x59F111F1, 0x923F82A4, 0xAB1C5ED5,\n 0xD807AA98, 0x12835B01, 0x243185BE, 0x550C7DC3,\n 0x72BE5D74, 0x80DEB1FE, 0x9BDC06A7, 0xC19BF174,\n 0xE49B69C1, 0xEFBE4786, 0x0FC19DC6, 0x240CA1CC,\n 0x2DE92C6F, 0x4A7484AA, 0x5CB0A9DC, 0x76F988DA,\n 0x983E5152, 0xA831C66D, 0xB00327C8, 0xBF597FC7,\n 0xC6E00BF3, 0xD5A79147, 0x06CA6351, 0x14292967,\n 0x27B70A85, 0x2E1B2138, 0x4D2C6DFC, 0x53380D13,\n 0x650A7354, 0x766A0ABB, 0x81C2C92E, 0x92722C85,\n 0xA2BFE8A1, 0xA81A664B, 0xC24B8B70, 0xC76C51A3,\n 0xD192E819, 0xD6990624, 0xF40E3585, 0x106AA070,\n 0x19A4C116, 0x1E376C08, 0x2748774C, 0x34B0BCB5,\n 0x391C0CB3, 0x4ED8AA4A, 0x5B9CCA4F, 0x682E6FF3,\n 0x748F82EE, 0x78A5636F, 0x84C87814, 0x8CC70208,\n 0x90BEFFFA, 0xA4506CEB, 0xBEF9A3F7, 0xC67178F2\n]\n\nvar W = new Array(64)\n\nfunction Sha256 () {\n this.init()\n\n this._w = W // new Array(64)\n\n Hash.call(this, 64, 56)\n}\n\ninherits(Sha256, Hash)\n\nSha256.prototype.init = function () {\n this._a = 0x6a09e667\n this._b = 0xbb67ae85\n this._c = 0x3c6ef372\n this._d = 0xa54ff53a\n this._e = 0x510e527f\n this._f = 0x9b05688c\n this._g = 0x1f83d9ab\n this._h = 0x5be0cd19\n\n return this\n}\n\nfunction ch (x, y, z) {\n return z ^ (x & (y ^ z))\n}\n\nfunction maj (x, y, z) {\n return (x & y) | (z & (x | y))\n}\n\nfunction sigma0 (x) {\n return (x >>> 2 | x << 30) ^ (x >>> 13 | x << 19) ^ (x >>> 22 | x << 10)\n}\n\nfunction sigma1 (x) {\n return (x >>> 6 | x << 26) ^ (x >>> 11 | x << 21) ^ (x >>> 25 | x << 7)\n}\n\nfunction gamma0 (x) {\n return (x >>> 7 | x << 25) ^ (x >>> 18 | x << 14) ^ (x >>> 3)\n}\n\nfunction gamma1 (x) {\n return (x >>> 17 | x << 15) ^ (x >>> 19 | x << 13) ^ (x >>> 10)\n}\n\nSha256.prototype._update = function (M) {\n var W = this._w\n\n var a = this._a | 0\n var b = this._b | 0\n var c = this._c | 0\n var d = this._d | 0\n var e = this._e | 0\n var f = this._f | 0\n var g = this._g | 0\n var h = this._h | 0\n\n for (var i = 0; i < 16; ++i) W[i] = M.readInt32BE(i * 4)\n for (; i < 64; ++i) W[i] = (gamma1(W[i - 2]) + W[i - 7] + gamma0(W[i - 15]) + W[i - 16]) | 0\n\n for (var j = 0; j < 64; ++j) {\n var T1 = (h + sigma1(e) + ch(e, f, g) + K[j] + W[j]) | 0\n var T2 = (sigma0(a) + maj(a, b, c)) | 0\n\n h = g\n g = f\n f = e\n e = (d + T1) | 0\n d = c\n c = b\n b = a\n a = (T1 + T2) | 0\n }\n\n this._a = (a + this._a) | 0\n this._b = (b + this._b) | 0\n this._c = (c + this._c) | 0\n this._d = (d + this._d) | 0\n this._e = (e + this._e) | 0\n this._f = (f + this._f) | 0\n this._g = (g + this._g) | 0\n this._h = (h + this._h) | 0\n}\n\nSha256.prototype._hash = function () {\n var H = Buffer.allocUnsafe(32)\n\n H.writeInt32BE(this._a, 0)\n H.writeInt32BE(this._b, 4)\n H.writeInt32BE(this._c, 8)\n H.writeInt32BE(this._d, 12)\n H.writeInt32BE(this._e, 16)\n H.writeInt32BE(this._f, 20)\n H.writeInt32BE(this._g, 24)\n H.writeInt32BE(this._h, 28)\n\n return H\n}\n\nmodule.exports = Sha256\n","'use strict';\n\n// (C) 1995-2013 Jean-loup Gailly and Mark Adler\n// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin\n//\n// This software is provided 'as-is', without any express or implied\n// warranty. In no event will the authors be held liable for any damages\n// arising from the use of this software.\n//\n// Permission is granted to anyone to use this software for any purpose,\n// including commercial applications, and to alter it and redistribute it\n// freely, subject to the following restrictions:\n//\n// 1. The origin of this software must not be misrepresented; you must not\n// claim that you wrote the original software. If you use this software\n// in a product, an acknowledgment in the product documentation would be\n// appreciated but is not required.\n// 2. Altered source versions must be plainly marked as such, and must not be\n// misrepresented as being the original software.\n// 3. This notice may not be removed or altered from any source distribution.\n\nmodule.exports = {\n\n /* Allowed flush values; see deflate() and inflate() below for details */\n Z_NO_FLUSH: 0,\n Z_PARTIAL_FLUSH: 1,\n Z_SYNC_FLUSH: 2,\n Z_FULL_FLUSH: 3,\n Z_FINISH: 4,\n Z_BLOCK: 5,\n Z_TREES: 6,\n\n /* Return codes for the compression/decompression functions. Negative values\n * are errors, positive values are used for special but normal events.\n */\n Z_OK: 0,\n Z_STREAM_END: 1,\n Z_NEED_DICT: 2,\n Z_ERRNO: -1,\n Z_STREAM_ERROR: -2,\n Z_DATA_ERROR: -3,\n //Z_MEM_ERROR: -4,\n Z_BUF_ERROR: -5,\n //Z_VERSION_ERROR: -6,\n\n /* compression levels */\n Z_NO_COMPRESSION: 0,\n Z_BEST_SPEED: 1,\n Z_BEST_COMPRESSION: 9,\n Z_DEFAULT_COMPRESSION: -1,\n\n\n Z_FILTERED: 1,\n Z_HUFFMAN_ONLY: 2,\n Z_RLE: 3,\n Z_FIXED: 4,\n Z_DEFAULT_STRATEGY: 0,\n\n /* Possible values of the data_type field (though see inflate()) */\n Z_BINARY: 0,\n Z_TEXT: 1,\n //Z_ASCII: 1, // = Z_TEXT (deprecated)\n Z_UNKNOWN: 2,\n\n /* The deflate compression method */\n Z_DEFLATED: 8\n //Z_NULL: null // Use -1 or null inline, depending on var type\n};\n","'use strict';\n\n// (C) 1995-2013 Jean-loup Gailly and Mark Adler\n// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin\n//\n// This software is provided 'as-is', without any express or implied\n// warranty. In no event will the authors be held liable for any damages\n// arising from the use of this software.\n//\n// Permission is granted to anyone to use this software for any purpose,\n// including commercial applications, and to alter it and redistribute it\n// freely, subject to the following restrictions:\n//\n// 1. The origin of this software must not be misrepresented; you must not\n// claim that you wrote the original software. If you use this software\n// in a product, an acknowledgment in the product documentation would be\n// appreciated but is not required.\n// 2. Altered source versions must be plainly marked as such, and must not be\n// misrepresented as being the original software.\n// 3. This notice may not be removed or altered from any source distribution.\n\nfunction ZStream() {\n /* next input byte */\n this.input = null; // JS specific, because we have no pointers\n this.next_in = 0;\n /* number of bytes available at input */\n this.avail_in = 0;\n /* total number of input bytes read so far */\n this.total_in = 0;\n /* next output byte should be put there */\n this.output = null; // JS specific, because we have no pointers\n this.next_out = 0;\n /* remaining free space at output */\n this.avail_out = 0;\n /* total number of bytes output so far */\n this.total_out = 0;\n /* last error message, NULL if no error */\n this.msg = ''/*Z_NULL*/;\n /* not visible by applications */\n this.state = null;\n /* best guess about the data type: binary or text */\n this.data_type = 2/*Z_UNKNOWN*/;\n /* adler32 value of the uncompressed data */\n this.adler = 0;\n}\n\nmodule.exports = ZStream;\n","// String encode/decode helpers\n'use strict';\n\n\nvar utils = require('./common');\n\n\n// Quick check if we can use fast array to bin string conversion\n//\n// - apply(Array) can fail on Android 2.2\n// - apply(Uint8Array) can fail on iOS 5.1 Safari\n//\nvar STR_APPLY_OK = true;\nvar STR_APPLY_UIA_OK = true;\n\ntry { String.fromCharCode.apply(null, [ 0 ]); } catch (__) { STR_APPLY_OK = false; }\ntry { String.fromCharCode.apply(null, new Uint8Array(1)); } catch (__) { STR_APPLY_UIA_OK = false; }\n\n\n// Table with utf8 lengths (calculated by first byte of sequence)\n// Note, that 5 & 6-byte values and some 4-byte values can not be represented in JS,\n// because max possible codepoint is 0x10ffff\nvar _utf8len = new utils.Buf8(256);\nfor (var q = 0; q < 256; q++) {\n _utf8len[q] = (q >= 252 ? 6 : q >= 248 ? 5 : q >= 240 ? 4 : q >= 224 ? 3 : q >= 192 ? 2 : 1);\n}\n_utf8len[254] = _utf8len[254] = 1; // Invalid sequence start\n\n\n// convert string to array (typed, when possible)\nexports.string2buf = function (str) {\n var buf, c, c2, m_pos, i, str_len = str.length, buf_len = 0;\n\n // count binary size\n for (m_pos = 0; m_pos < str_len; m_pos++) {\n c = str.charCodeAt(m_pos);\n if ((c & 0xfc00) === 0xd800 && (m_pos + 1 < str_len)) {\n c2 = str.charCodeAt(m_pos + 1);\n if ((c2 & 0xfc00) === 0xdc00) {\n c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00);\n m_pos++;\n }\n }\n buf_len += c < 0x80 ? 1 : c < 0x800 ? 2 : c < 0x10000 ? 3 : 4;\n }\n\n // allocate buffer\n buf = new utils.Buf8(buf_len);\n\n // convert\n for (i = 0, m_pos = 0; i < buf_len; m_pos++) {\n c = str.charCodeAt(m_pos);\n if ((c & 0xfc00) === 0xd800 && (m_pos + 1 < str_len)) {\n c2 = str.charCodeAt(m_pos + 1);\n if ((c2 & 0xfc00) === 0xdc00) {\n c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00);\n m_pos++;\n }\n }\n if (c < 0x80) {\n /* one byte */\n buf[i++] = c;\n } else if (c < 0x800) {\n /* two bytes */\n buf[i++] = 0xC0 | (c >>> 6);\n buf[i++] = 0x80 | (c & 0x3f);\n } else if (c < 0x10000) {\n /* three bytes */\n buf[i++] = 0xE0 | (c >>> 12);\n buf[i++] = 0x80 | (c >>> 6 & 0x3f);\n buf[i++] = 0x80 | (c & 0x3f);\n } else {\n /* four bytes */\n buf[i++] = 0xf0 | (c >>> 18);\n buf[i++] = 0x80 | (c >>> 12 & 0x3f);\n buf[i++] = 0x80 | (c >>> 6 & 0x3f);\n buf[i++] = 0x80 | (c & 0x3f);\n }\n }\n\n return buf;\n};\n\n// Helper (used in 2 places)\nfunction buf2binstring(buf, len) {\n // use fallback for big arrays to avoid stack overflow\n if (len < 65537) {\n if ((buf.subarray && STR_APPLY_UIA_OK) || (!buf.subarray && STR_APPLY_OK)) {\n return String.fromCharCode.apply(null, utils.shrinkBuf(buf, len));\n }\n }\n\n var result = '';\n for (var i = 0; i < len; i++) {\n result += String.fromCharCode(buf[i]);\n }\n return result;\n}\n\n\n// Convert byte array to binary string\nexports.buf2binstring = function (buf) {\n return buf2binstring(buf, buf.length);\n};\n\n\n// Convert binary string (typed, when possible)\nexports.binstring2buf = function (str) {\n var buf = new utils.Buf8(str.length);\n for (var i = 0, len = buf.length; i < len; i++) {\n buf[i] = str.charCodeAt(i);\n }\n return buf;\n};\n\n\n// convert array to string\nexports.buf2string = function (buf, max) {\n var i, out, c, c_len;\n var len = max || buf.length;\n\n // Reserve max possible length (2 words per char)\n // NB: by unknown reasons, Array is significantly faster for\n // String.fromCharCode.apply than Uint16Array.\n var utf16buf = new Array(len * 2);\n\n for (out = 0, i = 0; i < len;) {\n c = buf[i++];\n // quick process ascii\n if (c < 0x80) { utf16buf[out++] = c; continue; }\n\n c_len = _utf8len[c];\n // skip 5 & 6 byte codes\n if (c_len > 4) { utf16buf[out++] = 0xfffd; i += c_len - 1; continue; }\n\n // apply mask on first byte\n c &= c_len === 2 ? 0x1f : c_len === 3 ? 0x0f : 0x07;\n // join the rest\n while (c_len > 1 && i < len) {\n c = (c << 6) | (buf[i++] & 0x3f);\n c_len--;\n }\n\n // terminated by end of string?\n if (c_len > 1) { utf16buf[out++] = 0xfffd; continue; }\n\n if (c < 0x10000) {\n utf16buf[out++] = c;\n } else {\n c -= 0x10000;\n utf16buf[out++] = 0xd800 | ((c >> 10) & 0x3ff);\n utf16buf[out++] = 0xdc00 | (c & 0x3ff);\n }\n }\n\n return buf2binstring(utf16buf, out);\n};\n\n\n// Calculate max possible position in utf8 buffer,\n// that will not break sequence. If that's not possible\n// - (very small limits) return max size as is.\n//\n// buf[] - utf8 bytes array\n// max - length limit (mandatory);\nexports.utf8border = function (buf, max) {\n var pos;\n\n max = max || buf.length;\n if (max > buf.length) { max = buf.length; }\n\n // go back from last position, until start of sequence found\n pos = max - 1;\n while (pos >= 0 && (buf[pos] & 0xC0) === 0x80) { pos--; }\n\n // Very small and broken sequence,\n // return max, because we should return something anyway.\n if (pos < 0) { return max; }\n\n // If we came to start of buffer - that means buffer is too small,\n // return max too.\n if (pos === 0) { return max; }\n\n return (pos + _utf8len[buf[pos]] > max) ? pos : max;\n};\n","'use strict';\n\n// Note: we can't get significant speed boost here.\n// So write code to minimize size - no pregenerated tables\n// and array tools dependencies.\n\n// (C) 1995-2013 Jean-loup Gailly and Mark Adler\n// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin\n//\n// This software is provided 'as-is', without any express or implied\n// warranty. In no event will the authors be held liable for any damages\n// arising from the use of this software.\n//\n// Permission is granted to anyone to use this software for any purpose,\n// including commercial applications, and to alter it and redistribute it\n// freely, subject to the following restrictions:\n//\n// 1. The origin of this software must not be misrepresented; you must not\n// claim that you wrote the original software. If you use this software\n// in a product, an acknowledgment in the product documentation would be\n// appreciated but is not required.\n// 2. Altered source versions must be plainly marked as such, and must not be\n// misrepresented as being the original software.\n// 3. This notice may not be removed or altered from any source distribution.\n\n// Use ordinary array, since untyped makes no boost here\nfunction makeTable() {\n var c, table = [];\n\n for (var n = 0; n < 256; n++) {\n c = n;\n for (var k = 0; k < 8; k++) {\n c = ((c & 1) ? (0xEDB88320 ^ (c >>> 1)) : (c >>> 1));\n }\n table[n] = c;\n }\n\n return table;\n}\n\n// Create table on load. Just 255 signed longs. Not a problem.\nvar crcTable = makeTable();\n\n\nfunction crc32(crc, buf, len, pos) {\n var t = crcTable,\n end = pos + len;\n\n crc ^= -1;\n\n for (var i = pos; i < end; i++) {\n crc = (crc >>> 8) ^ t[(crc ^ buf[i]) & 0xFF];\n }\n\n return (crc ^ (-1)); // >>> 0;\n}\n\n\nmodule.exports = crc32;\n","'use strict';\n\n// Note: adler32 takes 12% for level 0 and 2% for level 6.\n// It isn't worth it to make additional optimizations as in original.\n// Small size is preferable.\n\n// (C) 1995-2013 Jean-loup Gailly and Mark Adler\n// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin\n//\n// This software is provided 'as-is', without any express or implied\n// warranty. In no event will the authors be held liable for any damages\n// arising from the use of this software.\n//\n// Permission is granted to anyone to use this software for any purpose,\n// including commercial applications, and to alter it and redistribute it\n// freely, subject to the following restrictions:\n//\n// 1. The origin of this software must not be misrepresented; you must not\n// claim that you wrote the original software. If you use this software\n// in a product, an acknowledgment in the product documentation would be\n// appreciated but is not required.\n// 2. Altered source versions must be plainly marked as such, and must not be\n// misrepresented as being the original software.\n// 3. This notice may not be removed or altered from any source distribution.\n\nfunction adler32(adler, buf, len, pos) {\n var s1 = (adler & 0xffff) |0,\n s2 = ((adler >>> 16) & 0xffff) |0,\n n = 0;\n\n while (len !== 0) {\n // Set limit ~ twice less than 5552, to keep\n // s2 in 31-bits, because we force signed ints.\n // in other case %= will fail.\n n = len > 2000 ? 2000 : len;\n len -= n;\n\n do {\n s1 = (s1 + buf[pos++]) |0;\n s2 = (s2 + s1) |0;\n } while (--n);\n\n s1 %= 65521;\n s2 %= 65521;\n }\n\n return (s1 | (s2 << 16)) |0;\n}\n\n\nmodule.exports = adler32;\n","module.exports = function(stream) {\n return new StreamSource(stream);\n};\n\nfunction StreamSource(stream) {\n var that = this;\n that._readable = promise(that);\n that._stream = stream.on(\"readable\", read).on(\"end\", end).on(\"close\", end).on(\"error\", error);\n\n function read() {\n var resolve = that._resolve;\n that._readable = promise(that);\n resolve(false);\n }\n\n function end() {\n var resolve = that._resolve;\n that._readable = Promise.resolve(true);\n that._resolve = that._reject = noop;\n resolve(true);\n }\n\n function error(error) {\n var reject = that._reject;\n that._readable = Promise.reject(error);\n that._resolve = that._reject = noop;\n reject(error);\n }\n}\n\nStreamSource.prototype.read = require(\"./read\");\nStreamSource.prototype.slice = require(\"./slice\");\nStreamSource.prototype.cancel = require(\"./cancel\");\n\nfunction noop() {}\n\nfunction promise(source) {\n return new Promise(function(resolve, reject) {\n source._resolve = resolve;\n source._reject = reject;\n });\n}\n","export class GitRefSpec {\n constructor ({ remotePath, localPath, force, matchPrefix }) {\n Object.assign(this, {\n remotePath,\n localPath,\n force,\n matchPrefix\n })\n }\n static from (refspec) {\n const [\n forceMatch,\n remotePath,\n remoteGlobMatch,\n localPath,\n localGlobMatch\n ] = refspec.match(/^(\\+?)(.*?)(\\*?):(.*?)(\\*?)$/).slice(1)\n const force = forceMatch === '+'\n const remoteIsGlob = remoteGlobMatch === '*'\n const localIsGlob = localGlobMatch === '*'\n // validate\n // TODO: Make this check more nuanced, and depend on whether this is a fetch refspec or a push refspec\n if (remoteIsGlob !== localIsGlob) throw new Error('Invalid refspec')\n return new GitRefSpec({\n remotePath,\n localPath,\n force,\n matchPrefix: remoteIsGlob\n })\n // TODO: We need to run resolveRef on both paths to expand them to their full name.\n }\n translate (remoteBranch) {\n if (this.matchPrefix) {\n if (remoteBranch.startsWith(this.remotePath)) {\n return this.localPath + remoteBranch.replace(this.remotePath, '')\n }\n } else {\n if (remoteBranch === this.remotePath) return this.localPath\n }\n return null\n }\n}\n\nexport class GitRefSpecSet {\n constructor (rules = []) {\n this.rules = rules\n }\n static from (refspecs) {\n const rules = []\n for (const refspec of refspecs) {\n rules.push(GitRefSpec.from(refspec)) // might throw\n }\n return new GitRefSpecSet(rules)\n }\n add (refspec) {\n const rule = GitRefSpec.from(refspec) // might throw\n this.rules.push(rule)\n }\n translate (remoteRefs) {\n const result = []\n for (const rule of this.rules) {\n for (const remoteRef of remoteRefs) {\n const localRef = rule.translate(remoteRef)\n if (localRef) {\n result.push([remoteRef, localRef])\n }\n }\n }\n return result\n }\n translateOne (remoteRef) {\n let result = null\n for (const rule of this.rules) {\n const localRef = rule.translate(remoteRef)\n if (localRef) {\n result = localRef\n }\n }\n return result\n }\n}\n","/**\n * lodash (Custom Build) \n * Build: `lodash modularize exports=\"npm\" -o ./`\n * Copyright jQuery Foundation and other contributors \n * Released under MIT license \n * Based on Underscore.js 1.8.3 \n * Copyright Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors\n */\n\n/** Used as the size to enable large array optimizations. */\nvar LARGE_ARRAY_SIZE = 200;\n\n/** Used as the `TypeError` message for \"Functions\" methods. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/** Used to compose bitmasks for comparison styles. */\nvar UNORDERED_COMPARE_FLAG = 1,\n PARTIAL_COMPARE_FLAG = 2;\n\n/** Used as references for various `Number` constants. */\nvar INFINITY = 1 / 0,\n MAX_SAFE_INTEGER = 9007199254740991;\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n promiseTag = '[object Promise]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to match property names within property paths. */\nvar reIsDeepProp = /\\.|\\[(?:[^[\\]]*|([\"'])(?:(?!\\1)[^\\\\]|\\\\.)*?\\1)\\]/,\n reIsPlainProp = /^\\w*$/,\n reLeadingDot = /^\\./,\n rePropName = /[^.[\\]]+|\\[(?:(-?\\d+(?:\\.\\d+)?)|([\"'])((?:(?!\\2)[^\\\\]|\\\\.)*?)\\2)\\]|(?=(?:\\.|\\[\\])(?:\\.|\\[\\]|$))/g;\n\n/**\n * Used to match `RegExp`\n * [syntax characters](http://ecma-international.org/ecma-262/7.0/#sec-patterns).\n */\nvar reRegExpChar = /[\\\\^$.*+?()[\\]{}|]/g;\n\n/** Used to match backslashes in property paths. */\nvar reEscapeChar = /\\\\(\\\\)?/g;\n\n/** Used to detect host constructors (Safari). */\nvar reIsHostCtor = /^\\[object .+?Constructor\\]$/;\n\n/** Used to detect unsigned integer values. */\nvar reIsUint = /^(?:0|[1-9]\\d*)$/;\n\n/** Used to identify `toStringTag` values of typed arrays. */\nvar typedArrayTags = {};\ntypedArrayTags[float32Tag] = typedArrayTags[float64Tag] =\ntypedArrayTags[int8Tag] = typedArrayTags[int16Tag] =\ntypedArrayTags[int32Tag] = typedArrayTags[uint8Tag] =\ntypedArrayTags[uint8ClampedTag] = typedArrayTags[uint16Tag] =\ntypedArrayTags[uint32Tag] = true;\ntypedArrayTags[argsTag] = typedArrayTags[arrayTag] =\ntypedArrayTags[arrayBufferTag] = typedArrayTags[boolTag] =\ntypedArrayTags[dataViewTag] = typedArrayTags[dateTag] =\ntypedArrayTags[errorTag] = typedArrayTags[funcTag] =\ntypedArrayTags[mapTag] = typedArrayTags[numberTag] =\ntypedArrayTags[objectTag] = typedArrayTags[regexpTag] =\ntypedArrayTags[setTag] = typedArrayTags[stringTag] =\ntypedArrayTags[weakMapTag] = false;\n\n/** Detect free variable `global` from Node.js. */\nvar freeGlobal = typeof global == 'object' && global && global.Object === Object && global;\n\n/** Detect free variable `self`. */\nvar freeSelf = typeof self == 'object' && self && self.Object === Object && self;\n\n/** Used as a reference to the global object. */\nvar root = freeGlobal || freeSelf || Function('return this')();\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Detect free variable `process` from Node.js. */\nvar freeProcess = moduleExports && freeGlobal.process;\n\n/** Used to access faster Node.js helpers. */\nvar nodeUtil = (function() {\n try {\n return freeProcess && freeProcess.binding('util');\n } catch (e) {}\n}());\n\n/* Node.js helper references. */\nvar nodeIsTypedArray = nodeUtil && nodeUtil.isTypedArray;\n\n/**\n * A faster alternative to `Function#apply`, this function invokes `func`\n * with the `this` binding of `thisArg` and the arguments of `args`.\n *\n * @private\n * @param {Function} func The function to invoke.\n * @param {*} thisArg The `this` binding of `func`.\n * @param {Array} args The arguments to invoke `func` with.\n * @returns {*} Returns the result of `func`.\n */\nfunction apply(func, thisArg, args) {\n switch (args.length) {\n case 0: return func.call(thisArg);\n case 1: return func.call(thisArg, args[0]);\n case 2: return func.call(thisArg, args[0], args[1]);\n case 3: return func.call(thisArg, args[0], args[1], args[2]);\n }\n return func.apply(thisArg, args);\n}\n\n/**\n * A specialized version of `_.map` for arrays without support for iteratee\n * shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns the new mapped array.\n */\nfunction arrayMap(array, iteratee) {\n var index = -1,\n length = array ? array.length : 0,\n result = Array(length);\n\n while (++index < length) {\n result[index] = iteratee(array[index], index, array);\n }\n return result;\n}\n\n/**\n * Appends the elements of `values` to `array`.\n *\n * @private\n * @param {Array} array The array to modify.\n * @param {Array} values The values to append.\n * @returns {Array} Returns `array`.\n */\nfunction arrayPush(array, values) {\n var index = -1,\n length = values.length,\n offset = array.length;\n\n while (++index < length) {\n array[offset + index] = values[index];\n }\n return array;\n}\n\n/**\n * A specialized version of `_.some` for arrays without support for iteratee\n * shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} predicate The function invoked per iteration.\n * @returns {boolean} Returns `true` if any element passes the predicate check,\n * else `false`.\n */\nfunction arraySome(array, predicate) {\n var index = -1,\n length = array ? array.length : 0;\n\n while (++index < length) {\n if (predicate(array[index], index, array)) {\n return true;\n }\n }\n return false;\n}\n\n/**\n * The base implementation of `_.property` without support for deep paths.\n *\n * @private\n * @param {string} key The key of the property to get.\n * @returns {Function} Returns the new accessor function.\n */\nfunction baseProperty(key) {\n return function(object) {\n return object == null ? undefined : object[key];\n };\n}\n\n/**\n * The base implementation of `_.sortBy` which uses `comparer` to define the\n * sort order of `array` and replaces criteria objects with their corresponding\n * values.\n *\n * @private\n * @param {Array} array The array to sort.\n * @param {Function} comparer The function to define sort order.\n * @returns {Array} Returns `array`.\n */\nfunction baseSortBy(array, comparer) {\n var length = array.length;\n\n array.sort(comparer);\n while (length--) {\n array[length] = array[length].value;\n }\n return array;\n}\n\n/**\n * The base implementation of `_.times` without support for iteratee shorthands\n * or max array length checks.\n *\n * @private\n * @param {number} n The number of times to invoke `iteratee`.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns the array of results.\n */\nfunction baseTimes(n, iteratee) {\n var index = -1,\n result = Array(n);\n\n while (++index < n) {\n result[index] = iteratee(index);\n }\n return result;\n}\n\n/**\n * The base implementation of `_.unary` without support for storing metadata.\n *\n * @private\n * @param {Function} func The function to cap arguments for.\n * @returns {Function} Returns the new capped function.\n */\nfunction baseUnary(func) {\n return function(value) {\n return func(value);\n };\n}\n\n/**\n * Gets the value at `key` of `object`.\n *\n * @private\n * @param {Object} [object] The object to query.\n * @param {string} key The key of the property to get.\n * @returns {*} Returns the property value.\n */\nfunction getValue(object, key) {\n return object == null ? undefined : object[key];\n}\n\n/**\n * Checks if `value` is a host object in IE < 9.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a host object, else `false`.\n */\nfunction isHostObject(value) {\n // Many host objects are `Object` objects that can coerce to strings\n // despite having improperly defined `toString` methods.\n var result = false;\n if (value != null && typeof value.toString != 'function') {\n try {\n result = !!(value + '');\n } catch (e) {}\n }\n return result;\n}\n\n/**\n * Converts `map` to its key-value pairs.\n *\n * @private\n * @param {Object} map The map to convert.\n * @returns {Array} Returns the key-value pairs.\n */\nfunction mapToArray(map) {\n var index = -1,\n result = Array(map.size);\n\n map.forEach(function(value, key) {\n result[++index] = [key, value];\n });\n return result;\n}\n\n/**\n * Creates a unary function that invokes `func` with its argument transformed.\n *\n * @private\n * @param {Function} func The function to wrap.\n * @param {Function} transform The argument transform.\n * @returns {Function} Returns the new function.\n */\nfunction overArg(func, transform) {\n return function(arg) {\n return func(transform(arg));\n };\n}\n\n/**\n * Converts `set` to an array of its values.\n *\n * @private\n * @param {Object} set The set to convert.\n * @returns {Array} Returns the values.\n */\nfunction setToArray(set) {\n var index = -1,\n result = Array(set.size);\n\n set.forEach(function(value) {\n result[++index] = value;\n });\n return result;\n}\n\n/** Used for built-in method references. */\nvar arrayProto = Array.prototype,\n funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to detect overreaching core-js shims. */\nvar coreJsData = root['__core-js_shared__'];\n\n/** Used to detect methods masquerading as native. */\nvar maskSrcKey = (function() {\n var uid = /[^.]+$/.exec(coreJsData && coreJsData.keys && coreJsData.keys.IE_PROTO || '');\n return uid ? ('Symbol(src)_1.' + uid) : '';\n}());\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar objectToString = objectProto.toString;\n\n/** Used to detect if a method is native. */\nvar reIsNative = RegExp('^' +\n funcToString.call(hasOwnProperty).replace(reRegExpChar, '\\\\$&')\n .replace(/hasOwnProperty|(function).*?(?=\\\\\\()| for .+?(?=\\\\\\])/g, '$1.*?') + '$'\n);\n\n/** Built-in value references. */\nvar Symbol = root.Symbol,\n Uint8Array = root.Uint8Array,\n propertyIsEnumerable = objectProto.propertyIsEnumerable,\n splice = arrayProto.splice,\n spreadableSymbol = Symbol ? Symbol.isConcatSpreadable : undefined;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeKeys = overArg(Object.keys, Object),\n nativeMax = Math.max;\n\n/* Built-in method references that are verified to be native. */\nvar DataView = getNative(root, 'DataView'),\n Map = getNative(root, 'Map'),\n Promise = getNative(root, 'Promise'),\n Set = getNative(root, 'Set'),\n WeakMap = getNative(root, 'WeakMap'),\n nativeCreate = getNative(Object, 'create');\n\n/** Used to detect maps, sets, and weakmaps. */\nvar dataViewCtorString = toSource(DataView),\n mapCtorString = toSource(Map),\n promiseCtorString = toSource(Promise),\n setCtorString = toSource(Set),\n weakMapCtorString = toSource(WeakMap);\n\n/** Used to convert symbols to primitives and strings. */\nvar symbolProto = Symbol ? Symbol.prototype : undefined,\n symbolValueOf = symbolProto ? symbolProto.valueOf : undefined,\n symbolToString = symbolProto ? symbolProto.toString : undefined;\n\n/**\n * Creates a hash object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Hash(entries) {\n var index = -1,\n length = entries ? entries.length : 0;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n/**\n * Removes all key-value entries from the hash.\n *\n * @private\n * @name clear\n * @memberOf Hash\n */\nfunction hashClear() {\n this.__data__ = nativeCreate ? nativeCreate(null) : {};\n}\n\n/**\n * Removes `key` and its value from the hash.\n *\n * @private\n * @name delete\n * @memberOf Hash\n * @param {Object} hash The hash to modify.\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction hashDelete(key) {\n return this.has(key) && delete this.__data__[key];\n}\n\n/**\n * Gets the hash value for `key`.\n *\n * @private\n * @name get\n * @memberOf Hash\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction hashGet(key) {\n var data = this.__data__;\n if (nativeCreate) {\n var result = data[key];\n return result === HASH_UNDEFINED ? undefined : result;\n }\n return hasOwnProperty.call(data, key) ? data[key] : undefined;\n}\n\n/**\n * Checks if a hash value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Hash\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction hashHas(key) {\n var data = this.__data__;\n return nativeCreate ? data[key] !== undefined : hasOwnProperty.call(data, key);\n}\n\n/**\n * Sets the hash `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Hash\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the hash instance.\n */\nfunction hashSet(key, value) {\n var data = this.__data__;\n data[key] = (nativeCreate && value === undefined) ? HASH_UNDEFINED : value;\n return this;\n}\n\n// Add methods to `Hash`.\nHash.prototype.clear = hashClear;\nHash.prototype['delete'] = hashDelete;\nHash.prototype.get = hashGet;\nHash.prototype.has = hashHas;\nHash.prototype.set = hashSet;\n\n/**\n * Creates an list cache object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction ListCache(entries) {\n var index = -1,\n length = entries ? entries.length : 0;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n/**\n * Removes all key-value entries from the list cache.\n *\n * @private\n * @name clear\n * @memberOf ListCache\n */\nfunction listCacheClear() {\n this.__data__ = [];\n}\n\n/**\n * Removes `key` and its value from the list cache.\n *\n * @private\n * @name delete\n * @memberOf ListCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction listCacheDelete(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n return false;\n }\n var lastIndex = data.length - 1;\n if (index == lastIndex) {\n data.pop();\n } else {\n splice.call(data, index, 1);\n }\n return true;\n}\n\n/**\n * Gets the list cache value for `key`.\n *\n * @private\n * @name get\n * @memberOf ListCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction listCacheGet(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n return index < 0 ? undefined : data[index][1];\n}\n\n/**\n * Checks if a list cache value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf ListCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction listCacheHas(key) {\n return assocIndexOf(this.__data__, key) > -1;\n}\n\n/**\n * Sets the list cache `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf ListCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the list cache instance.\n */\nfunction listCacheSet(key, value) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n data.push([key, value]);\n } else {\n data[index][1] = value;\n }\n return this;\n}\n\n// Add methods to `ListCache`.\nListCache.prototype.clear = listCacheClear;\nListCache.prototype['delete'] = listCacheDelete;\nListCache.prototype.get = listCacheGet;\nListCache.prototype.has = listCacheHas;\nListCache.prototype.set = listCacheSet;\n\n/**\n * Creates a map cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction MapCache(entries) {\n var index = -1,\n length = entries ? entries.length : 0;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n/**\n * Removes all key-value entries from the map.\n *\n * @private\n * @name clear\n * @memberOf MapCache\n */\nfunction mapCacheClear() {\n this.__data__ = {\n 'hash': new Hash,\n 'map': new (Map || ListCache),\n 'string': new Hash\n };\n}\n\n/**\n * Removes `key` and its value from the map.\n *\n * @private\n * @name delete\n * @memberOf MapCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction mapCacheDelete(key) {\n return getMapData(this, key)['delete'](key);\n}\n\n/**\n * Gets the map value for `key`.\n *\n * @private\n * @name get\n * @memberOf MapCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction mapCacheGet(key) {\n return getMapData(this, key).get(key);\n}\n\n/**\n * Checks if a map value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf MapCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction mapCacheHas(key) {\n return getMapData(this, key).has(key);\n}\n\n/**\n * Sets the map `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf MapCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the map cache instance.\n */\nfunction mapCacheSet(key, value) {\n getMapData(this, key).set(key, value);\n return this;\n}\n\n// Add methods to `MapCache`.\nMapCache.prototype.clear = mapCacheClear;\nMapCache.prototype['delete'] = mapCacheDelete;\nMapCache.prototype.get = mapCacheGet;\nMapCache.prototype.has = mapCacheHas;\nMapCache.prototype.set = mapCacheSet;\n\n/**\n *\n * Creates an array cache object to store unique values.\n *\n * @private\n * @constructor\n * @param {Array} [values] The values to cache.\n */\nfunction SetCache(values) {\n var index = -1,\n length = values ? values.length : 0;\n\n this.__data__ = new MapCache;\n while (++index < length) {\n this.add(values[index]);\n }\n}\n\n/**\n * Adds `value` to the array cache.\n *\n * @private\n * @name add\n * @memberOf SetCache\n * @alias push\n * @param {*} value The value to cache.\n * @returns {Object} Returns the cache instance.\n */\nfunction setCacheAdd(value) {\n this.__data__.set(value, HASH_UNDEFINED);\n return this;\n}\n\n/**\n * Checks if `value` is in the array cache.\n *\n * @private\n * @name has\n * @memberOf SetCache\n * @param {*} value The value to search for.\n * @returns {number} Returns `true` if `value` is found, else `false`.\n */\nfunction setCacheHas(value) {\n return this.__data__.has(value);\n}\n\n// Add methods to `SetCache`.\nSetCache.prototype.add = SetCache.prototype.push = setCacheAdd;\nSetCache.prototype.has = setCacheHas;\n\n/**\n * Creates a stack cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Stack(entries) {\n this.__data__ = new ListCache(entries);\n}\n\n/**\n * Removes all key-value entries from the stack.\n *\n * @private\n * @name clear\n * @memberOf Stack\n */\nfunction stackClear() {\n this.__data__ = new ListCache;\n}\n\n/**\n * Removes `key` and its value from the stack.\n *\n * @private\n * @name delete\n * @memberOf Stack\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction stackDelete(key) {\n return this.__data__['delete'](key);\n}\n\n/**\n * Gets the stack value for `key`.\n *\n * @private\n * @name get\n * @memberOf Stack\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction stackGet(key) {\n return this.__data__.get(key);\n}\n\n/**\n * Checks if a stack value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Stack\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction stackHas(key) {\n return this.__data__.has(key);\n}\n\n/**\n * Sets the stack `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Stack\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the stack cache instance.\n */\nfunction stackSet(key, value) {\n var cache = this.__data__;\n if (cache instanceof ListCache) {\n var pairs = cache.__data__;\n if (!Map || (pairs.length < LARGE_ARRAY_SIZE - 1)) {\n pairs.push([key, value]);\n return this;\n }\n cache = this.__data__ = new MapCache(pairs);\n }\n cache.set(key, value);\n return this;\n}\n\n// Add methods to `Stack`.\nStack.prototype.clear = stackClear;\nStack.prototype['delete'] = stackDelete;\nStack.prototype.get = stackGet;\nStack.prototype.has = stackHas;\nStack.prototype.set = stackSet;\n\n/**\n * Creates an array of the enumerable property names of the array-like `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @param {boolean} inherited Specify returning inherited property names.\n * @returns {Array} Returns the array of property names.\n */\nfunction arrayLikeKeys(value, inherited) {\n // Safari 8.1 makes `arguments.callee` enumerable in strict mode.\n // Safari 9 makes `arguments.length` enumerable in strict mode.\n var result = (isArray(value) || isArguments(value))\n ? baseTimes(value.length, String)\n : [];\n\n var length = result.length,\n skipIndexes = !!length;\n\n for (var key in value) {\n if ((inherited || hasOwnProperty.call(value, key)) &&\n !(skipIndexes && (key == 'length' || isIndex(key, length)))) {\n result.push(key);\n }\n }\n return result;\n}\n\n/**\n * Gets the index at which the `key` is found in `array` of key-value pairs.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {*} key The key to search for.\n * @returns {number} Returns the index of the matched value, else `-1`.\n */\nfunction assocIndexOf(array, key) {\n var length = array.length;\n while (length--) {\n if (eq(array[length][0], key)) {\n return length;\n }\n }\n return -1;\n}\n\n/**\n * The base implementation of `_.forEach` without support for iteratee shorthands.\n *\n * @private\n * @param {Array|Object} collection The collection to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array|Object} Returns `collection`.\n */\nvar baseEach = createBaseEach(baseForOwn);\n\n/**\n * The base implementation of `_.flatten` with support for restricting flattening.\n *\n * @private\n * @param {Array} array The array to flatten.\n * @param {number} depth The maximum recursion depth.\n * @param {boolean} [predicate=isFlattenable] The function invoked per iteration.\n * @param {boolean} [isStrict] Restrict to values that pass `predicate` checks.\n * @param {Array} [result=[]] The initial result value.\n * @returns {Array} Returns the new flattened array.\n */\nfunction baseFlatten(array, depth, predicate, isStrict, result) {\n var index = -1,\n length = array.length;\n\n predicate || (predicate = isFlattenable);\n result || (result = []);\n\n while (++index < length) {\n var value = array[index];\n if (depth > 0 && predicate(value)) {\n if (depth > 1) {\n // Recursively flatten arrays (susceptible to call stack limits).\n baseFlatten(value, depth - 1, predicate, isStrict, result);\n } else {\n arrayPush(result, value);\n }\n } else if (!isStrict) {\n result[result.length] = value;\n }\n }\n return result;\n}\n\n/**\n * The base implementation of `baseForOwn` which iterates over `object`\n * properties returned by `keysFunc` and invokes `iteratee` for each property.\n * Iteratee functions may exit iteration early by explicitly returning `false`.\n *\n * @private\n * @param {Object} object The object to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @param {Function} keysFunc The function to get the keys of `object`.\n * @returns {Object} Returns `object`.\n */\nvar baseFor = createBaseFor();\n\n/**\n * The base implementation of `_.forOwn` without support for iteratee shorthands.\n *\n * @private\n * @param {Object} object The object to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Object} Returns `object`.\n */\nfunction baseForOwn(object, iteratee) {\n return object && baseFor(object, iteratee, keys);\n}\n\n/**\n * The base implementation of `_.get` without support for default values.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {Array|string} path The path of the property to get.\n * @returns {*} Returns the resolved value.\n */\nfunction baseGet(object, path) {\n path = isKey(path, object) ? [path] : castPath(path);\n\n var index = 0,\n length = path.length;\n\n while (object != null && index < length) {\n object = object[toKey(path[index++])];\n }\n return (index && index == length) ? object : undefined;\n}\n\n/**\n * The base implementation of `getTag`.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nfunction baseGetTag(value) {\n return objectToString.call(value);\n}\n\n/**\n * The base implementation of `_.hasIn` without support for deep paths.\n *\n * @private\n * @param {Object} [object] The object to query.\n * @param {Array|string} key The key to check.\n * @returns {boolean} Returns `true` if `key` exists, else `false`.\n */\nfunction baseHasIn(object, key) {\n return object != null && key in Object(object);\n}\n\n/**\n * The base implementation of `_.isEqual` which supports partial comparisons\n * and tracks traversed objects.\n *\n * @private\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @param {Function} [customizer] The function to customize comparisons.\n * @param {boolean} [bitmask] The bitmask of comparison flags.\n * The bitmask may be composed of the following flags:\n * 1 - Unordered comparison\n * 2 - Partial comparison\n * @param {Object} [stack] Tracks traversed `value` and `other` objects.\n * @returns {boolean} Returns `true` if the values are equivalent, else `false`.\n */\nfunction baseIsEqual(value, other, customizer, bitmask, stack) {\n if (value === other) {\n return true;\n }\n if (value == null || other == null || (!isObject(value) && !isObjectLike(other))) {\n return value !== value && other !== other;\n }\n return baseIsEqualDeep(value, other, baseIsEqual, customizer, bitmask, stack);\n}\n\n/**\n * A specialized version of `baseIsEqual` for arrays and objects which performs\n * deep comparisons and tracks traversed objects enabling objects with circular\n * references to be compared.\n *\n * @private\n * @param {Object} object The object to compare.\n * @param {Object} other The other object to compare.\n * @param {Function} equalFunc The function to determine equivalents of values.\n * @param {Function} [customizer] The function to customize comparisons.\n * @param {number} [bitmask] The bitmask of comparison flags. See `baseIsEqual`\n * for more details.\n * @param {Object} [stack] Tracks traversed `object` and `other` objects.\n * @returns {boolean} Returns `true` if the objects are equivalent, else `false`.\n */\nfunction baseIsEqualDeep(object, other, equalFunc, customizer, bitmask, stack) {\n var objIsArr = isArray(object),\n othIsArr = isArray(other),\n objTag = arrayTag,\n othTag = arrayTag;\n\n if (!objIsArr) {\n objTag = getTag(object);\n objTag = objTag == argsTag ? objectTag : objTag;\n }\n if (!othIsArr) {\n othTag = getTag(other);\n othTag = othTag == argsTag ? objectTag : othTag;\n }\n var objIsObj = objTag == objectTag && !isHostObject(object),\n othIsObj = othTag == objectTag && !isHostObject(other),\n isSameTag = objTag == othTag;\n\n if (isSameTag && !objIsObj) {\n stack || (stack = new Stack);\n return (objIsArr || isTypedArray(object))\n ? equalArrays(object, other, equalFunc, customizer, bitmask, stack)\n : equalByTag(object, other, objTag, equalFunc, customizer, bitmask, stack);\n }\n if (!(bitmask & PARTIAL_COMPARE_FLAG)) {\n var objIsWrapped = objIsObj && hasOwnProperty.call(object, '__wrapped__'),\n othIsWrapped = othIsObj && hasOwnProperty.call(other, '__wrapped__');\n\n if (objIsWrapped || othIsWrapped) {\n var objUnwrapped = objIsWrapped ? object.value() : object,\n othUnwrapped = othIsWrapped ? other.value() : other;\n\n stack || (stack = new Stack);\n return equalFunc(objUnwrapped, othUnwrapped, customizer, bitmask, stack);\n }\n }\n if (!isSameTag) {\n return false;\n }\n stack || (stack = new Stack);\n return equalObjects(object, other, equalFunc, customizer, bitmask, stack);\n}\n\n/**\n * The base implementation of `_.isMatch` without support for iteratee shorthands.\n *\n * @private\n * @param {Object} object The object to inspect.\n * @param {Object} source The object of property values to match.\n * @param {Array} matchData The property names, values, and compare flags to match.\n * @param {Function} [customizer] The function to customize comparisons.\n * @returns {boolean} Returns `true` if `object` is a match, else `false`.\n */\nfunction baseIsMatch(object, source, matchData, customizer) {\n var index = matchData.length,\n length = index,\n noCustomizer = !customizer;\n\n if (object == null) {\n return !length;\n }\n object = Object(object);\n while (index--) {\n var data = matchData[index];\n if ((noCustomizer && data[2])\n ? data[1] !== object[data[0]]\n : !(data[0] in object)\n ) {\n return false;\n }\n }\n while (++index < length) {\n data = matchData[index];\n var key = data[0],\n objValue = object[key],\n srcValue = data[1];\n\n if (noCustomizer && data[2]) {\n if (objValue === undefined && !(key in object)) {\n return false;\n }\n } else {\n var stack = new Stack;\n if (customizer) {\n var result = customizer(objValue, srcValue, key, object, source, stack);\n }\n if (!(result === undefined\n ? baseIsEqual(srcValue, objValue, customizer, UNORDERED_COMPARE_FLAG | PARTIAL_COMPARE_FLAG, stack)\n : result\n )) {\n return false;\n }\n }\n }\n return true;\n}\n\n/**\n * The base implementation of `_.isNative` without bad shim checks.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a native function,\n * else `false`.\n */\nfunction baseIsNative(value) {\n if (!isObject(value) || isMasked(value)) {\n return false;\n }\n var pattern = (isFunction(value) || isHostObject(value)) ? reIsNative : reIsHostCtor;\n return pattern.test(toSource(value));\n}\n\n/**\n * The base implementation of `_.isTypedArray` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n */\nfunction baseIsTypedArray(value) {\n return isObjectLike(value) &&\n isLength(value.length) && !!typedArrayTags[objectToString.call(value)];\n}\n\n/**\n * The base implementation of `_.iteratee`.\n *\n * @private\n * @param {*} [value=_.identity] The value to convert to an iteratee.\n * @returns {Function} Returns the iteratee.\n */\nfunction baseIteratee(value) {\n // Don't store the `typeof` result in a variable to avoid a JIT bug in Safari 9.\n // See https://bugs.webkit.org/show_bug.cgi?id=156034 for more details.\n if (typeof value == 'function') {\n return value;\n }\n if (value == null) {\n return identity;\n }\n if (typeof value == 'object') {\n return isArray(value)\n ? baseMatchesProperty(value[0], value[1])\n : baseMatches(value);\n }\n return property(value);\n}\n\n/**\n * The base implementation of `_.keys` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeys(object) {\n if (!isPrototype(object)) {\n return nativeKeys(object);\n }\n var result = [];\n for (var key in Object(object)) {\n if (hasOwnProperty.call(object, key) && key != 'constructor') {\n result.push(key);\n }\n }\n return result;\n}\n\n/**\n * The base implementation of `_.map` without support for iteratee shorthands.\n *\n * @private\n * @param {Array|Object} collection The collection to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns the new mapped array.\n */\nfunction baseMap(collection, iteratee) {\n var index = -1,\n result = isArrayLike(collection) ? Array(collection.length) : [];\n\n baseEach(collection, function(value, key, collection) {\n result[++index] = iteratee(value, key, collection);\n });\n return result;\n}\n\n/**\n * The base implementation of `_.matches` which doesn't clone `source`.\n *\n * @private\n * @param {Object} source The object of property values to match.\n * @returns {Function} Returns the new spec function.\n */\nfunction baseMatches(source) {\n var matchData = getMatchData(source);\n if (matchData.length == 1 && matchData[0][2]) {\n return matchesStrictComparable(matchData[0][0], matchData[0][1]);\n }\n return function(object) {\n return object === source || baseIsMatch(object, source, matchData);\n };\n}\n\n/**\n * The base implementation of `_.matchesProperty` which doesn't clone `srcValue`.\n *\n * @private\n * @param {string} path The path of the property to get.\n * @param {*} srcValue The value to match.\n * @returns {Function} Returns the new spec function.\n */\nfunction baseMatchesProperty(path, srcValue) {\n if (isKey(path) && isStrictComparable(srcValue)) {\n return matchesStrictComparable(toKey(path), srcValue);\n }\n return function(object) {\n var objValue = get(object, path);\n return (objValue === undefined && objValue === srcValue)\n ? hasIn(object, path)\n : baseIsEqual(srcValue, objValue, undefined, UNORDERED_COMPARE_FLAG | PARTIAL_COMPARE_FLAG);\n };\n}\n\n/**\n * The base implementation of `_.orderBy` without param guards.\n *\n * @private\n * @param {Array|Object} collection The collection to iterate over.\n * @param {Function[]|Object[]|string[]} iteratees The iteratees to sort by.\n * @param {string[]} orders The sort orders of `iteratees`.\n * @returns {Array} Returns the new sorted array.\n */\nfunction baseOrderBy(collection, iteratees, orders) {\n var index = -1;\n iteratees = arrayMap(iteratees.length ? iteratees : [identity], baseUnary(baseIteratee));\n\n var result = baseMap(collection, function(value, key, collection) {\n var criteria = arrayMap(iteratees, function(iteratee) {\n return iteratee(value);\n });\n return { 'criteria': criteria, 'index': ++index, 'value': value };\n });\n\n return baseSortBy(result, function(object, other) {\n return compareMultiple(object, other, orders);\n });\n}\n\n/**\n * A specialized version of `baseProperty` which supports deep paths.\n *\n * @private\n * @param {Array|string} path The path of the property to get.\n * @returns {Function} Returns the new accessor function.\n */\nfunction basePropertyDeep(path) {\n return function(object) {\n return baseGet(object, path);\n };\n}\n\n/**\n * The base implementation of `_.rest` which doesn't validate or coerce arguments.\n *\n * @private\n * @param {Function} func The function to apply a rest parameter to.\n * @param {number} [start=func.length-1] The start position of the rest parameter.\n * @returns {Function} Returns the new function.\n */\nfunction baseRest(func, start) {\n start = nativeMax(start === undefined ? (func.length - 1) : start, 0);\n return function() {\n var args = arguments,\n index = -1,\n length = nativeMax(args.length - start, 0),\n array = Array(length);\n\n while (++index < length) {\n array[index] = args[start + index];\n }\n index = -1;\n var otherArgs = Array(start + 1);\n while (++index < start) {\n otherArgs[index] = args[index];\n }\n otherArgs[start] = array;\n return apply(func, this, otherArgs);\n };\n}\n\n/**\n * The base implementation of `_.toString` which doesn't convert nullish\n * values to empty strings.\n *\n * @private\n * @param {*} value The value to process.\n * @returns {string} Returns the string.\n */\nfunction baseToString(value) {\n // Exit early for strings to avoid a performance hit in some environments.\n if (typeof value == 'string') {\n return value;\n }\n if (isSymbol(value)) {\n return symbolToString ? symbolToString.call(value) : '';\n }\n var result = (value + '');\n return (result == '0' && (1 / value) == -INFINITY) ? '-0' : result;\n}\n\n/**\n * Casts `value` to a path array if it's not one.\n *\n * @private\n * @param {*} value The value to inspect.\n * @returns {Array} Returns the cast property path array.\n */\nfunction castPath(value) {\n return isArray(value) ? value : stringToPath(value);\n}\n\n/**\n * Compares values to sort them in ascending order.\n *\n * @private\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @returns {number} Returns the sort order indicator for `value`.\n */\nfunction compareAscending(value, other) {\n if (value !== other) {\n var valIsDefined = value !== undefined,\n valIsNull = value === null,\n valIsReflexive = value === value,\n valIsSymbol = isSymbol(value);\n\n var othIsDefined = other !== undefined,\n othIsNull = other === null,\n othIsReflexive = other === other,\n othIsSymbol = isSymbol(other);\n\n if ((!othIsNull && !othIsSymbol && !valIsSymbol && value > other) ||\n (valIsSymbol && othIsDefined && othIsReflexive && !othIsNull && !othIsSymbol) ||\n (valIsNull && othIsDefined && othIsReflexive) ||\n (!valIsDefined && othIsReflexive) ||\n !valIsReflexive) {\n return 1;\n }\n if ((!valIsNull && !valIsSymbol && !othIsSymbol && value < other) ||\n (othIsSymbol && valIsDefined && valIsReflexive && !valIsNull && !valIsSymbol) ||\n (othIsNull && valIsDefined && valIsReflexive) ||\n (!othIsDefined && valIsReflexive) ||\n !othIsReflexive) {\n return -1;\n }\n }\n return 0;\n}\n\n/**\n * Used by `_.orderBy` to compare multiple properties of a value to another\n * and stable sort them.\n *\n * If `orders` is unspecified, all values are sorted in ascending order. Otherwise,\n * specify an order of \"desc\" for descending or \"asc\" for ascending sort order\n * of corresponding values.\n *\n * @private\n * @param {Object} object The object to compare.\n * @param {Object} other The other object to compare.\n * @param {boolean[]|string[]} orders The order to sort by for each property.\n * @returns {number} Returns the sort order indicator for `object`.\n */\nfunction compareMultiple(object, other, orders) {\n var index = -1,\n objCriteria = object.criteria,\n othCriteria = other.criteria,\n length = objCriteria.length,\n ordersLength = orders.length;\n\n while (++index < length) {\n var result = compareAscending(objCriteria[index], othCriteria[index]);\n if (result) {\n if (index >= ordersLength) {\n return result;\n }\n var order = orders[index];\n return result * (order == 'desc' ? -1 : 1);\n }\n }\n // Fixes an `Array#sort` bug in the JS engine embedded in Adobe applications\n // that causes it, under certain circumstances, to provide the same value for\n // `object` and `other`. See https://github.com/jashkenas/underscore/pull/1247\n // for more details.\n //\n // This also ensures a stable sort in V8 and other engines.\n // See https://bugs.chromium.org/p/v8/issues/detail?id=90 for more details.\n return object.index - other.index;\n}\n\n/**\n * Creates a `baseEach` or `baseEachRight` function.\n *\n * @private\n * @param {Function} eachFunc The function to iterate over a collection.\n * @param {boolean} [fromRight] Specify iterating from right to left.\n * @returns {Function} Returns the new base function.\n */\nfunction createBaseEach(eachFunc, fromRight) {\n return function(collection, iteratee) {\n if (collection == null) {\n return collection;\n }\n if (!isArrayLike(collection)) {\n return eachFunc(collection, iteratee);\n }\n var length = collection.length,\n index = fromRight ? length : -1,\n iterable = Object(collection);\n\n while ((fromRight ? index-- : ++index < length)) {\n if (iteratee(iterable[index], index, iterable) === false) {\n break;\n }\n }\n return collection;\n };\n}\n\n/**\n * Creates a base function for methods like `_.forIn` and `_.forOwn`.\n *\n * @private\n * @param {boolean} [fromRight] Specify iterating from right to left.\n * @returns {Function} Returns the new base function.\n */\nfunction createBaseFor(fromRight) {\n return function(object, iteratee, keysFunc) {\n var index = -1,\n iterable = Object(object),\n props = keysFunc(object),\n length = props.length;\n\n while (length--) {\n var key = props[fromRight ? length : ++index];\n if (iteratee(iterable[key], key, iterable) === false) {\n break;\n }\n }\n return object;\n };\n}\n\n/**\n * A specialized version of `baseIsEqualDeep` for arrays with support for\n * partial deep comparisons.\n *\n * @private\n * @param {Array} array The array to compare.\n * @param {Array} other The other array to compare.\n * @param {Function} equalFunc The function to determine equivalents of values.\n * @param {Function} customizer The function to customize comparisons.\n * @param {number} bitmask The bitmask of comparison flags. See `baseIsEqual`\n * for more details.\n * @param {Object} stack Tracks traversed `array` and `other` objects.\n * @returns {boolean} Returns `true` if the arrays are equivalent, else `false`.\n */\nfunction equalArrays(array, other, equalFunc, customizer, bitmask, stack) {\n var isPartial = bitmask & PARTIAL_COMPARE_FLAG,\n arrLength = array.length,\n othLength = other.length;\n\n if (arrLength != othLength && !(isPartial && othLength > arrLength)) {\n return false;\n }\n // Assume cyclic values are equal.\n var stacked = stack.get(array);\n if (stacked && stack.get(other)) {\n return stacked == other;\n }\n var index = -1,\n result = true,\n seen = (bitmask & UNORDERED_COMPARE_FLAG) ? new SetCache : undefined;\n\n stack.set(array, other);\n stack.set(other, array);\n\n // Ignore non-index properties.\n while (++index < arrLength) {\n var arrValue = array[index],\n othValue = other[index];\n\n if (customizer) {\n var compared = isPartial\n ? customizer(othValue, arrValue, index, other, array, stack)\n : customizer(arrValue, othValue, index, array, other, stack);\n }\n if (compared !== undefined) {\n if (compared) {\n continue;\n }\n result = false;\n break;\n }\n // Recursively compare arrays (susceptible to call stack limits).\n if (seen) {\n if (!arraySome(other, function(othValue, othIndex) {\n if (!seen.has(othIndex) &&\n (arrValue === othValue || equalFunc(arrValue, othValue, customizer, bitmask, stack))) {\n return seen.add(othIndex);\n }\n })) {\n result = false;\n break;\n }\n } else if (!(\n arrValue === othValue ||\n equalFunc(arrValue, othValue, customizer, bitmask, stack)\n )) {\n result = false;\n break;\n }\n }\n stack['delete'](array);\n stack['delete'](other);\n return result;\n}\n\n/**\n * A specialized version of `baseIsEqualDeep` for comparing objects of\n * the same `toStringTag`.\n *\n * **Note:** This function only supports comparing values with tags of\n * `Boolean`, `Date`, `Error`, `Number`, `RegExp`, or `String`.\n *\n * @private\n * @param {Object} object The object to compare.\n * @param {Object} other The other object to compare.\n * @param {string} tag The `toStringTag` of the objects to compare.\n * @param {Function} equalFunc The function to determine equivalents of values.\n * @param {Function} customizer The function to customize comparisons.\n * @param {number} bitmask The bitmask of comparison flags. See `baseIsEqual`\n * for more details.\n * @param {Object} stack Tracks traversed `object` and `other` objects.\n * @returns {boolean} Returns `true` if the objects are equivalent, else `false`.\n */\nfunction equalByTag(object, other, tag, equalFunc, customizer, bitmask, stack) {\n switch (tag) {\n case dataViewTag:\n if ((object.byteLength != other.byteLength) ||\n (object.byteOffset != other.byteOffset)) {\n return false;\n }\n object = object.buffer;\n other = other.buffer;\n\n case arrayBufferTag:\n if ((object.byteLength != other.byteLength) ||\n !equalFunc(new Uint8Array(object), new Uint8Array(other))) {\n return false;\n }\n return true;\n\n case boolTag:\n case dateTag:\n case numberTag:\n // Coerce booleans to `1` or `0` and dates to milliseconds.\n // Invalid dates are coerced to `NaN`.\n return eq(+object, +other);\n\n case errorTag:\n return object.name == other.name && object.message == other.message;\n\n case regexpTag:\n case stringTag:\n // Coerce regexes to strings and treat strings, primitives and objects,\n // as equal. See http://www.ecma-international.org/ecma-262/7.0/#sec-regexp.prototype.tostring\n // for more details.\n return object == (other + '');\n\n case mapTag:\n var convert = mapToArray;\n\n case setTag:\n var isPartial = bitmask & PARTIAL_COMPARE_FLAG;\n convert || (convert = setToArray);\n\n if (object.size != other.size && !isPartial) {\n return false;\n }\n // Assume cyclic values are equal.\n var stacked = stack.get(object);\n if (stacked) {\n return stacked == other;\n }\n bitmask |= UNORDERED_COMPARE_FLAG;\n\n // Recursively compare objects (susceptible to call stack limits).\n stack.set(object, other);\n var result = equalArrays(convert(object), convert(other), equalFunc, customizer, bitmask, stack);\n stack['delete'](object);\n return result;\n\n case symbolTag:\n if (symbolValueOf) {\n return symbolValueOf.call(object) == symbolValueOf.call(other);\n }\n }\n return false;\n}\n\n/**\n * A specialized version of `baseIsEqualDeep` for objects with support for\n * partial deep comparisons.\n *\n * @private\n * @param {Object} object The object to compare.\n * @param {Object} other The other object to compare.\n * @param {Function} equalFunc The function to determine equivalents of values.\n * @param {Function} customizer The function to customize comparisons.\n * @param {number} bitmask The bitmask of comparison flags. See `baseIsEqual`\n * for more details.\n * @param {Object} stack Tracks traversed `object` and `other` objects.\n * @returns {boolean} Returns `true` if the objects are equivalent, else `false`.\n */\nfunction equalObjects(object, other, equalFunc, customizer, bitmask, stack) {\n var isPartial = bitmask & PARTIAL_COMPARE_FLAG,\n objProps = keys(object),\n objLength = objProps.length,\n othProps = keys(other),\n othLength = othProps.length;\n\n if (objLength != othLength && !isPartial) {\n return false;\n }\n var index = objLength;\n while (index--) {\n var key = objProps[index];\n if (!(isPartial ? key in other : hasOwnProperty.call(other, key))) {\n return false;\n }\n }\n // Assume cyclic values are equal.\n var stacked = stack.get(object);\n if (stacked && stack.get(other)) {\n return stacked == other;\n }\n var result = true;\n stack.set(object, other);\n stack.set(other, object);\n\n var skipCtor = isPartial;\n while (++index < objLength) {\n key = objProps[index];\n var objValue = object[key],\n othValue = other[key];\n\n if (customizer) {\n var compared = isPartial\n ? customizer(othValue, objValue, key, other, object, stack)\n : customizer(objValue, othValue, key, object, other, stack);\n }\n // Recursively compare objects (susceptible to call stack limits).\n if (!(compared === undefined\n ? (objValue === othValue || equalFunc(objValue, othValue, customizer, bitmask, stack))\n : compared\n )) {\n result = false;\n break;\n }\n skipCtor || (skipCtor = key == 'constructor');\n }\n if (result && !skipCtor) {\n var objCtor = object.constructor,\n othCtor = other.constructor;\n\n // Non `Object` object instances with different constructors are not equal.\n if (objCtor != othCtor &&\n ('constructor' in object && 'constructor' in other) &&\n !(typeof objCtor == 'function' && objCtor instanceof objCtor &&\n typeof othCtor == 'function' && othCtor instanceof othCtor)) {\n result = false;\n }\n }\n stack['delete'](object);\n stack['delete'](other);\n return result;\n}\n\n/**\n * Gets the data for `map`.\n *\n * @private\n * @param {Object} map The map to query.\n * @param {string} key The reference key.\n * @returns {*} Returns the map data.\n */\nfunction getMapData(map, key) {\n var data = map.__data__;\n return isKeyable(key)\n ? data[typeof key == 'string' ? 'string' : 'hash']\n : data.map;\n}\n\n/**\n * Gets the property names, values, and compare flags of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the match data of `object`.\n */\nfunction getMatchData(object) {\n var result = keys(object),\n length = result.length;\n\n while (length--) {\n var key = result[length],\n value = object[key];\n\n result[length] = [key, value, isStrictComparable(value)];\n }\n return result;\n}\n\n/**\n * Gets the native function at `key` of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {string} key The key of the method to get.\n * @returns {*} Returns the function if it's native, else `undefined`.\n */\nfunction getNative(object, key) {\n var value = getValue(object, key);\n return baseIsNative(value) ? value : undefined;\n}\n\n/**\n * Gets the `toStringTag` of `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nvar getTag = baseGetTag;\n\n// Fallback for data views, maps, sets, and weak maps in IE 11,\n// for data views in Edge < 14, and promises in Node.js.\nif ((DataView && getTag(new DataView(new ArrayBuffer(1))) != dataViewTag) ||\n (Map && getTag(new Map) != mapTag) ||\n (Promise && getTag(Promise.resolve()) != promiseTag) ||\n (Set && getTag(new Set) != setTag) ||\n (WeakMap && getTag(new WeakMap) != weakMapTag)) {\n getTag = function(value) {\n var result = objectToString.call(value),\n Ctor = result == objectTag ? value.constructor : undefined,\n ctorString = Ctor ? toSource(Ctor) : undefined;\n\n if (ctorString) {\n switch (ctorString) {\n case dataViewCtorString: return dataViewTag;\n case mapCtorString: return mapTag;\n case promiseCtorString: return promiseTag;\n case setCtorString: return setTag;\n case weakMapCtorString: return weakMapTag;\n }\n }\n return result;\n };\n}\n\n/**\n * Checks if `path` exists on `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {Array|string} path The path to check.\n * @param {Function} hasFunc The function to check properties.\n * @returns {boolean} Returns `true` if `path` exists, else `false`.\n */\nfunction hasPath(object, path, hasFunc) {\n path = isKey(path, object) ? [path] : castPath(path);\n\n var result,\n index = -1,\n length = path.length;\n\n while (++index < length) {\n var key = toKey(path[index]);\n if (!(result = object != null && hasFunc(object, key))) {\n break;\n }\n object = object[key];\n }\n if (result) {\n return result;\n }\n var length = object ? object.length : 0;\n return !!length && isLength(length) && isIndex(key, length) &&\n (isArray(object) || isArguments(object));\n}\n\n/**\n * Checks if `value` is a flattenable `arguments` object or array.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is flattenable, else `false`.\n */\nfunction isFlattenable(value) {\n return isArray(value) || isArguments(value) ||\n !!(spreadableSymbol && value && value[spreadableSymbol]);\n}\n\n/**\n * Checks if `value` is a valid array-like index.\n *\n * @private\n * @param {*} value The value to check.\n * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index.\n * @returns {boolean} Returns `true` if `value` is a valid index, else `false`.\n */\nfunction isIndex(value, length) {\n length = length == null ? MAX_SAFE_INTEGER : length;\n return !!length &&\n (typeof value == 'number' || reIsUint.test(value)) &&\n (value > -1 && value % 1 == 0 && value < length);\n}\n\n/**\n * Checks if the given arguments are from an iteratee call.\n *\n * @private\n * @param {*} value The potential iteratee value argument.\n * @param {*} index The potential iteratee index or key argument.\n * @param {*} object The potential iteratee object argument.\n * @returns {boolean} Returns `true` if the arguments are from an iteratee call,\n * else `false`.\n */\nfunction isIterateeCall(value, index, object) {\n if (!isObject(object)) {\n return false;\n }\n var type = typeof index;\n if (type == 'number'\n ? (isArrayLike(object) && isIndex(index, object.length))\n : (type == 'string' && index in object)\n ) {\n return eq(object[index], value);\n }\n return false;\n}\n\n/**\n * Checks if `value` is a property name and not a property path.\n *\n * @private\n * @param {*} value The value to check.\n * @param {Object} [object] The object to query keys on.\n * @returns {boolean} Returns `true` if `value` is a property name, else `false`.\n */\nfunction isKey(value, object) {\n if (isArray(value)) {\n return false;\n }\n var type = typeof value;\n if (type == 'number' || type == 'symbol' || type == 'boolean' ||\n value == null || isSymbol(value)) {\n return true;\n }\n return reIsPlainProp.test(value) || !reIsDeepProp.test(value) ||\n (object != null && value in Object(object));\n}\n\n/**\n * Checks if `value` is suitable for use as unique object key.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is suitable, else `false`.\n */\nfunction isKeyable(value) {\n var type = typeof value;\n return (type == 'string' || type == 'number' || type == 'symbol' || type == 'boolean')\n ? (value !== '__proto__')\n : (value === null);\n}\n\n/**\n * Checks if `func` has its source masked.\n *\n * @private\n * @param {Function} func The function to check.\n * @returns {boolean} Returns `true` if `func` is masked, else `false`.\n */\nfunction isMasked(func) {\n return !!maskSrcKey && (maskSrcKey in func);\n}\n\n/**\n * Checks if `value` is likely a prototype object.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a prototype, else `false`.\n */\nfunction isPrototype(value) {\n var Ctor = value && value.constructor,\n proto = (typeof Ctor == 'function' && Ctor.prototype) || objectProto;\n\n return value === proto;\n}\n\n/**\n * Checks if `value` is suitable for strict equality comparisons, i.e. `===`.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` if suitable for strict\n * equality comparisons, else `false`.\n */\nfunction isStrictComparable(value) {\n return value === value && !isObject(value);\n}\n\n/**\n * A specialized version of `matchesProperty` for source values suitable\n * for strict equality comparisons, i.e. `===`.\n *\n * @private\n * @param {string} key The key of the property to get.\n * @param {*} srcValue The value to match.\n * @returns {Function} Returns the new spec function.\n */\nfunction matchesStrictComparable(key, srcValue) {\n return function(object) {\n if (object == null) {\n return false;\n }\n return object[key] === srcValue &&\n (srcValue !== undefined || (key in Object(object)));\n };\n}\n\n/**\n * Converts `string` to a property path array.\n *\n * @private\n * @param {string} string The string to convert.\n * @returns {Array} Returns the property path array.\n */\nvar stringToPath = memoize(function(string) {\n string = toString(string);\n\n var result = [];\n if (reLeadingDot.test(string)) {\n result.push('');\n }\n string.replace(rePropName, function(match, number, quote, string) {\n result.push(quote ? string.replace(reEscapeChar, '$1') : (number || match));\n });\n return result;\n});\n\n/**\n * Converts `value` to a string key if it's not a string or symbol.\n *\n * @private\n * @param {*} value The value to inspect.\n * @returns {string|symbol} Returns the key.\n */\nfunction toKey(value) {\n if (typeof value == 'string' || isSymbol(value)) {\n return value;\n }\n var result = (value + '');\n return (result == '0' && (1 / value) == -INFINITY) ? '-0' : result;\n}\n\n/**\n * Converts `func` to its source code.\n *\n * @private\n * @param {Function} func The function to process.\n * @returns {string} Returns the source code.\n */\nfunction toSource(func) {\n if (func != null) {\n try {\n return funcToString.call(func);\n } catch (e) {}\n try {\n return (func + '');\n } catch (e) {}\n }\n return '';\n}\n\n/**\n * Creates an array of elements, sorted in ascending order by the results of\n * running each element in a collection thru each iteratee. This method\n * performs a stable sort, that is, it preserves the original sort order of\n * equal elements. The iteratees are invoked with one argument: (value).\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Collection\n * @param {Array|Object} collection The collection to iterate over.\n * @param {...(Function|Function[])} [iteratees=[_.identity]]\n * The iteratees to sort by.\n * @returns {Array} Returns the new sorted array.\n * @example\n *\n * var users = [\n * { 'user': 'fred', 'age': 48 },\n * { 'user': 'barney', 'age': 36 },\n * { 'user': 'fred', 'age': 40 },\n * { 'user': 'barney', 'age': 34 }\n * ];\n *\n * _.sortBy(users, function(o) { return o.user; });\n * // => objects for [['barney', 36], ['barney', 34], ['fred', 48], ['fred', 40]]\n *\n * _.sortBy(users, ['user', 'age']);\n * // => objects for [['barney', 34], ['barney', 36], ['fred', 40], ['fred', 48]]\n *\n * _.sortBy(users, 'user', function(o) {\n * return Math.floor(o.age / 10);\n * });\n * // => objects for [['barney', 36], ['barney', 34], ['fred', 48], ['fred', 40]]\n */\nvar sortBy = baseRest(function(collection, iteratees) {\n if (collection == null) {\n return [];\n }\n var length = iteratees.length;\n if (length > 1 && isIterateeCall(collection, iteratees[0], iteratees[1])) {\n iteratees = [];\n } else if (length > 2 && isIterateeCall(iteratees[0], iteratees[1], iteratees[2])) {\n iteratees = [iteratees[0]];\n }\n return baseOrderBy(collection, baseFlatten(iteratees, 1), []);\n});\n\n/**\n * Creates a function that memoizes the result of `func`. If `resolver` is\n * provided, it determines the cache key for storing the result based on the\n * arguments provided to the memoized function. By default, the first argument\n * provided to the memoized function is used as the map cache key. The `func`\n * is invoked with the `this` binding of the memoized function.\n *\n * **Note:** The cache is exposed as the `cache` property on the memoized\n * function. Its creation may be customized by replacing the `_.memoize.Cache`\n * constructor with one whose instances implement the\n * [`Map`](http://ecma-international.org/ecma-262/7.0/#sec-properties-of-the-map-prototype-object)\n * method interface of `delete`, `get`, `has`, and `set`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to have its output memoized.\n * @param {Function} [resolver] The function to resolve the cache key.\n * @returns {Function} Returns the new memoized function.\n * @example\n *\n * var object = { 'a': 1, 'b': 2 };\n * var other = { 'c': 3, 'd': 4 };\n *\n * var values = _.memoize(_.values);\n * values(object);\n * // => [1, 2]\n *\n * values(other);\n * // => [3, 4]\n *\n * object.a = 2;\n * values(object);\n * // => [1, 2]\n *\n * // Modify the result cache.\n * values.cache.set(object, ['a', 'b']);\n * values(object);\n * // => ['a', 'b']\n *\n * // Replace `_.memoize.Cache`.\n * _.memoize.Cache = WeakMap;\n */\nfunction memoize(func, resolver) {\n if (typeof func != 'function' || (resolver && typeof resolver != 'function')) {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n var memoized = function() {\n var args = arguments,\n key = resolver ? resolver.apply(this, args) : args[0],\n cache = memoized.cache;\n\n if (cache.has(key)) {\n return cache.get(key);\n }\n var result = func.apply(this, args);\n memoized.cache = cache.set(key, result);\n return result;\n };\n memoized.cache = new (memoize.Cache || MapCache);\n return memoized;\n}\n\n// Assign cache to `_.memoize`.\nmemoize.Cache = MapCache;\n\n/**\n * Performs a\n * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * comparison between two values to determine if they are equivalent.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @returns {boolean} Returns `true` if the values are equivalent, else `false`.\n * @example\n *\n * var object = { 'a': 1 };\n * var other = { 'a': 1 };\n *\n * _.eq(object, object);\n * // => true\n *\n * _.eq(object, other);\n * // => false\n *\n * _.eq('a', 'a');\n * // => true\n *\n * _.eq('a', Object('a'));\n * // => false\n *\n * _.eq(NaN, NaN);\n * // => true\n */\nfunction eq(value, other) {\n return value === other || (value !== value && other !== other);\n}\n\n/**\n * Checks if `value` is likely an `arguments` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n * else `false`.\n * @example\n *\n * _.isArguments(function() { return arguments; }());\n * // => true\n *\n * _.isArguments([1, 2, 3]);\n * // => false\n */\nfunction isArguments(value) {\n // Safari 8.1 makes `arguments.callee` enumerable in strict mode.\n return isArrayLikeObject(value) && hasOwnProperty.call(value, 'callee') &&\n (!propertyIsEnumerable.call(value, 'callee') || objectToString.call(value) == argsTag);\n}\n\n/**\n * Checks if `value` is classified as an `Array` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an array, else `false`.\n * @example\n *\n * _.isArray([1, 2, 3]);\n * // => true\n *\n * _.isArray(document.body.children);\n * // => false\n *\n * _.isArray('abc');\n * // => false\n *\n * _.isArray(_.noop);\n * // => false\n */\nvar isArray = Array.isArray;\n\n/**\n * Checks if `value` is array-like. A value is considered array-like if it's\n * not a function and has a `value.length` that's an integer greater than or\n * equal to `0` and less than or equal to `Number.MAX_SAFE_INTEGER`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is array-like, else `false`.\n * @example\n *\n * _.isArrayLike([1, 2, 3]);\n * // => true\n *\n * _.isArrayLike(document.body.children);\n * // => true\n *\n * _.isArrayLike('abc');\n * // => true\n *\n * _.isArrayLike(_.noop);\n * // => false\n */\nfunction isArrayLike(value) {\n return value != null && isLength(value.length) && !isFunction(value);\n}\n\n/**\n * This method is like `_.isArrayLike` except that it also checks if `value`\n * is an object.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an array-like object,\n * else `false`.\n * @example\n *\n * _.isArrayLikeObject([1, 2, 3]);\n * // => true\n *\n * _.isArrayLikeObject(document.body.children);\n * // => true\n *\n * _.isArrayLikeObject('abc');\n * // => false\n *\n * _.isArrayLikeObject(_.noop);\n * // => false\n */\nfunction isArrayLikeObject(value) {\n return isObjectLike(value) && isArrayLike(value);\n}\n\n/**\n * Checks if `value` is classified as a `Function` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a function, else `false`.\n * @example\n *\n * _.isFunction(_);\n * // => true\n *\n * _.isFunction(/abc/);\n * // => false\n */\nfunction isFunction(value) {\n // The use of `Object#toString` avoids issues with the `typeof` operator\n // in Safari 8-9 which returns 'object' for typed array and other constructors.\n var tag = isObject(value) ? objectToString.call(value) : '';\n return tag == funcTag || tag == genTag;\n}\n\n/**\n * Checks if `value` is a valid array-like length.\n *\n * **Note:** This method is loosely based on\n * [`ToLength`](http://ecma-international.org/ecma-262/7.0/#sec-tolength).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a valid length, else `false`.\n * @example\n *\n * _.isLength(3);\n * // => true\n *\n * _.isLength(Number.MIN_VALUE);\n * // => false\n *\n * _.isLength(Infinity);\n * // => false\n *\n * _.isLength('3');\n * // => false\n */\nfunction isLength(value) {\n return typeof value == 'number' &&\n value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER;\n}\n\n/**\n * Checks if `value` is the\n * [language type](http://www.ecma-international.org/ecma-262/7.0/#sec-ecmascript-language-types)\n * of `Object`. (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an object, else `false`.\n * @example\n *\n * _.isObject({});\n * // => true\n *\n * _.isObject([1, 2, 3]);\n * // => true\n *\n * _.isObject(_.noop);\n * // => true\n *\n * _.isObject(null);\n * // => false\n */\nfunction isObject(value) {\n var type = typeof value;\n return !!value && (type == 'object' || type == 'function');\n}\n\n/**\n * Checks if `value` is object-like. A value is object-like if it's not `null`\n * and has a `typeof` result of \"object\".\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is object-like, else `false`.\n * @example\n *\n * _.isObjectLike({});\n * // => true\n *\n * _.isObjectLike([1, 2, 3]);\n * // => true\n *\n * _.isObjectLike(_.noop);\n * // => false\n *\n * _.isObjectLike(null);\n * // => false\n */\nfunction isObjectLike(value) {\n return !!value && typeof value == 'object';\n}\n\n/**\n * Checks if `value` is classified as a `Symbol` primitive or object.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a symbol, else `false`.\n * @example\n *\n * _.isSymbol(Symbol.iterator);\n * // => true\n *\n * _.isSymbol('abc');\n * // => false\n */\nfunction isSymbol(value) {\n return typeof value == 'symbol' ||\n (isObjectLike(value) && objectToString.call(value) == symbolTag);\n}\n\n/**\n * Checks if `value` is classified as a typed array.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n * @example\n *\n * _.isTypedArray(new Uint8Array);\n * // => true\n *\n * _.isTypedArray([]);\n * // => false\n */\nvar isTypedArray = nodeIsTypedArray ? baseUnary(nodeIsTypedArray) : baseIsTypedArray;\n\n/**\n * Converts `value` to a string. An empty string is returned for `null`\n * and `undefined` values. The sign of `-0` is preserved.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to process.\n * @returns {string} Returns the string.\n * @example\n *\n * _.toString(null);\n * // => ''\n *\n * _.toString(-0);\n * // => '-0'\n *\n * _.toString([1, 2, 3]);\n * // => '1,2,3'\n */\nfunction toString(value) {\n return value == null ? '' : baseToString(value);\n}\n\n/**\n * Gets the value at `path` of `object`. If the resolved value is\n * `undefined`, the `defaultValue` is returned in its place.\n *\n * @static\n * @memberOf _\n * @since 3.7.0\n * @category Object\n * @param {Object} object The object to query.\n * @param {Array|string} path The path of the property to get.\n * @param {*} [defaultValue] The value returned for `undefined` resolved values.\n * @returns {*} Returns the resolved value.\n * @example\n *\n * var object = { 'a': [{ 'b': { 'c': 3 } }] };\n *\n * _.get(object, 'a[0].b.c');\n * // => 3\n *\n * _.get(object, ['a', '0', 'b', 'c']);\n * // => 3\n *\n * _.get(object, 'a.b.c', 'default');\n * // => 'default'\n */\nfunction get(object, path, defaultValue) {\n var result = object == null ? undefined : baseGet(object, path);\n return result === undefined ? defaultValue : result;\n}\n\n/**\n * Checks if `path` is a direct or inherited property of `object`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Object\n * @param {Object} object The object to query.\n * @param {Array|string} path The path to check.\n * @returns {boolean} Returns `true` if `path` exists, else `false`.\n * @example\n *\n * var object = _.create({ 'a': _.create({ 'b': 2 }) });\n *\n * _.hasIn(object, 'a');\n * // => true\n *\n * _.hasIn(object, 'a.b');\n * // => true\n *\n * _.hasIn(object, ['a', 'b']);\n * // => true\n *\n * _.hasIn(object, 'b');\n * // => false\n */\nfunction hasIn(object, path) {\n return object != null && hasPath(object, path, baseHasIn);\n}\n\n/**\n * Creates an array of the own enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects. See the\n * [ES spec](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * for more details.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keys(new Foo);\n * // => ['a', 'b'] (iteration order is not guaranteed)\n *\n * _.keys('hi');\n * // => ['0', '1']\n */\nfunction keys(object) {\n return isArrayLike(object) ? arrayLikeKeys(object) : baseKeys(object);\n}\n\n/**\n * This method returns the first argument it receives.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Util\n * @param {*} value Any value.\n * @returns {*} Returns `value`.\n * @example\n *\n * var object = { 'a': 1 };\n *\n * console.log(_.identity(object) === object);\n * // => true\n */\nfunction identity(value) {\n return value;\n}\n\n/**\n * Creates a function that returns the value at `path` of a given object.\n *\n * @static\n * @memberOf _\n * @since 2.4.0\n * @category Util\n * @param {Array|string} path The path of the property to get.\n * @returns {Function} Returns the new accessor function.\n * @example\n *\n * var objects = [\n * { 'a': { 'b': 2 } },\n * { 'a': { 'b': 1 } }\n * ];\n *\n * _.map(objects, _.property('a.b'));\n * // => [2, 1]\n *\n * _.map(_.sortBy(objects, _.property(['a', 'b'])), 'a.b');\n * // => [1, 2]\n */\nfunction property(path) {\n return isKey(path) ? baseProperty(toKey(path)) : basePropertyDeep(path);\n}\n\nmodule.exports = sortBy;\n","/**\n * This is the web browser implementation of `debug()`.\n *\n * Expose `debug()` as the module.\n */\n\nexports = module.exports = require('./debug');\nexports.log = log;\nexports.formatArgs = formatArgs;\nexports.save = save;\nexports.load = load;\nexports.useColors = useColors;\nexports.storage = 'undefined' != typeof chrome\n && 'undefined' != typeof chrome.storage\n ? chrome.storage.local\n : localstorage();\n\n/**\n * Colors.\n */\n\nexports.colors = [\n '#0000CC', '#0000FF', '#0033CC', '#0033FF', '#0066CC', '#0066FF', '#0099CC',\n '#0099FF', '#00CC00', '#00CC33', '#00CC66', '#00CC99', '#00CCCC', '#00CCFF',\n '#3300CC', '#3300FF', '#3333CC', '#3333FF', '#3366CC', '#3366FF', '#3399CC',\n '#3399FF', '#33CC00', '#33CC33', '#33CC66', '#33CC99', '#33CCCC', '#33CCFF',\n '#6600CC', '#6600FF', '#6633CC', '#6633FF', '#66CC00', '#66CC33', '#9900CC',\n '#9900FF', '#9933CC', '#9933FF', '#99CC00', '#99CC33', '#CC0000', '#CC0033',\n '#CC0066', '#CC0099', '#CC00CC', '#CC00FF', '#CC3300', '#CC3333', '#CC3366',\n '#CC3399', '#CC33CC', '#CC33FF', '#CC6600', '#CC6633', '#CC9900', '#CC9933',\n '#CCCC00', '#CCCC33', '#FF0000', '#FF0033', '#FF0066', '#FF0099', '#FF00CC',\n '#FF00FF', '#FF3300', '#FF3333', '#FF3366', '#FF3399', '#FF33CC', '#FF33FF',\n '#FF6600', '#FF6633', '#FF9900', '#FF9933', '#FFCC00', '#FFCC33'\n];\n\n/**\n * Currently only WebKit-based Web Inspectors, Firefox >= v31,\n * and the Firebug extension (any Firefox version) are known\n * to support \"%c\" CSS customizations.\n *\n * TODO: add a `localStorage` variable to explicitly enable/disable colors\n */\n\nfunction useColors() {\n // NB: In an Electron preload script, document will be defined but not fully\n // initialized. Since we know we're in Chrome, we'll just detect this case\n // explicitly\n if (typeof window !== 'undefined' && window.process && window.process.type === 'renderer') {\n return true;\n }\n\n // Internet Explorer and Edge do not support colors.\n if (typeof navigator !== 'undefined' && navigator.userAgent && navigator.userAgent.toLowerCase().match(/(edge|trident)\\/(\\d+)/)) {\n return false;\n }\n\n // is webkit? http://stackoverflow.com/a/16459606/376773\n // document is undefined in react-native: https://github.com/facebook/react-native/pull/1632\n return (typeof document !== 'undefined' && document.documentElement && document.documentElement.style && document.documentElement.style.WebkitAppearance) ||\n // is firebug? http://stackoverflow.com/a/398120/376773\n (typeof window !== 'undefined' && window.console && (window.console.firebug || (window.console.exception && window.console.table))) ||\n // is firefox >= v31?\n // https://developer.mozilla.org/en-US/docs/Tools/Web_Console#Styling_messages\n (typeof navigator !== 'undefined' && navigator.userAgent && navigator.userAgent.toLowerCase().match(/firefox\\/(\\d+)/) && parseInt(RegExp.$1, 10) >= 31) ||\n // double check webkit in userAgent just in case we are in a worker\n (typeof navigator !== 'undefined' && navigator.userAgent && navigator.userAgent.toLowerCase().match(/applewebkit\\/(\\d+)/));\n}\n\n/**\n * Map %j to `JSON.stringify()`, since no Web Inspectors do that by default.\n */\n\nexports.formatters.j = function(v) {\n try {\n return JSON.stringify(v);\n } catch (err) {\n return '[UnexpectedJSONParseError]: ' + err.message;\n }\n};\n\n\n/**\n * Colorize log arguments if enabled.\n *\n * @api public\n */\n\nfunction formatArgs(args) {\n var useColors = this.useColors;\n\n args[0] = (useColors ? '%c' : '')\n + this.namespace\n + (useColors ? ' %c' : ' ')\n + args[0]\n + (useColors ? '%c ' : ' ')\n + '+' + exports.humanize(this.diff);\n\n if (!useColors) return;\n\n var c = 'color: ' + this.color;\n args.splice(1, 0, c, 'color: inherit')\n\n // the final \"%c\" is somewhat tricky, because there could be other\n // arguments passed either before or after the %c, so we need to\n // figure out the correct index to insert the CSS into\n var index = 0;\n var lastC = 0;\n args[0].replace(/%[a-zA-Z%]/g, function(match) {\n if ('%%' === match) return;\n index++;\n if ('%c' === match) {\n // we only are interested in the *last* %c\n // (the user may have provided their own)\n lastC = index;\n }\n });\n\n args.splice(lastC, 0, c);\n}\n\n/**\n * Invokes `console.log()` when available.\n * No-op when `console.log` is not a \"function\".\n *\n * @api public\n */\n\nfunction log() {\n // this hackery is required for IE8/9, where\n // the `console.log` function doesn't have 'apply'\n return 'object' === typeof console\n && console.log\n && Function.prototype.apply.call(console.log, console, arguments);\n}\n\n/**\n * Save `namespaces`.\n *\n * @param {String} namespaces\n * @api private\n */\n\nfunction save(namespaces) {\n try {\n if (null == namespaces) {\n exports.storage.removeItem('debug');\n } else {\n exports.storage.debug = namespaces;\n }\n } catch(e) {}\n}\n\n/**\n * Load `namespaces`.\n *\n * @return {String} returns the previously persisted debug modes\n * @api private\n */\n\nfunction load() {\n var r;\n try {\n r = exports.storage.debug;\n } catch(e) {}\n\n // If debug isn't set in LS, and we're in Electron, try to load $DEBUG\n if (!r && typeof process !== 'undefined' && 'env' in process) {\n r = process.env.DEBUG;\n }\n\n return r;\n}\n\n/**\n * Enable namespaces listed in `localStorage.debug` initially.\n */\n\nexports.enable(load());\n\n/**\n * Localstorage attempts to return the localstorage.\n *\n * This is necessary because safari throws\n * when a user disables cookies/localstorage\n * and you attempt to access it.\n *\n * @return {LocalStorage}\n * @api private\n */\n\nfunction localstorage() {\n try {\n return window.localStorage;\n } catch (e) {}\n}\n","module.exports = unpack\n\nvar min = require('./min')\n , through = require('through')\n\nfunction unpack() {\n var stream = through(write, end)\n , inner = min(read)\n , accum = []\n , cb\n\n iter()\n\n return stream\n\n function iter() {\n inner(null, function(err, data) {\n if(err) {\n stream.emit('error', err)\n return\n }\n if(data === undefined) {\n stream.queue(null)\n return\n }\n stream.queue(data)\n iter()\n })\n }\n\n function write(buf) {\n accum.push(buf)\n if(!cb) {\n return\n }\n\n while(accum.length) {\n cb(null, accum.shift())\n }\n }\n\n function end() {\n }\n\n function read(close, callback) {\n if(close) {\n if(close === true) { \n stream.queue(null)\n } else {\n stream.emit('error', close)\n }\n return\n }\n\n cb = callback\n }\n}\n","module.exports = apply_delta\n\nvar binary = require('bops')\n , Decoder = require('varint/decode.js')\n , vi = new Decoder\n\n// we use writeUint[8|32][LE|BE] instead of indexing\n// into buffers so that we get buffer-browserify compat.\nvar OFFSET_BUFFER = binary.create(4)\n , LENGTH_BUFFER = binary.create(4)\n\nfunction apply_delta(delta, target) {\n var base_size_info = {size: null, buffer: null}\n , resized_size_info = {size: null, buffer: null}\n , output_buffer\n , out_idx\n , command\n , len\n , idx\n\n delta_header(delta, base_size_info)\n delta_header(base_size_info.buffer, resized_size_info)\n\n delta = resized_size_info.buffer\n\n idx =\n out_idx = 0\n output_buffer = binary.create(resized_size_info.size)\n\n len = delta.length\n\n while(idx < len) {\n command = delta[idx++]\n command & 0x80 ? copy() : insert()\n }\n\n return output_buffer\n\n function copy() {\n binary.writeUInt32LE(OFFSET_BUFFER, 0, 0)\n binary.writeUInt32LE(LENGTH_BUFFER, 0, 0)\n\n var check = 1\n , length\n , offset\n\n for(var x = 0; x < 4; ++x) {\n if(command & check) {\n OFFSET_BUFFER[3 - x] = delta[idx++]\n }\n check <<= 1\n }\n\n for(var x = 0; x < 3; ++x) {\n if(command & check) {\n LENGTH_BUFFER[3 - x] = delta[idx++]\n }\n check <<= 1\n }\n LENGTH_BUFFER[0] = 0\n\n length = binary.readUInt32BE(LENGTH_BUFFER, 0) || 0x10000\n offset = binary.readUInt32BE(OFFSET_BUFFER, 0)\n\n binary.copy(target, output_buffer, out_idx, offset, offset + length)\n out_idx += length\n }\n\n function insert() {\n binary.copy(delta, output_buffer, out_idx, idx, command + idx)\n idx += command\n out_idx += command\n }\n}\n\nfunction delta_header(buf, output) {\n var done = false\n , idx = 0\n , size = 0\n\n vi.ondata = function(s) {\n size = s\n done = true\n }\n\n do {\n vi.write(buf[idx++])\n } while(!done)\n\n output.size = size\n output.buffer = binary.subarray(buf, idx)\n}\n","'use strict';\n\nvar _buffer = require('buffer');\n\nvar _create_buffer = require('./create_buffer');\n\nvar _create_buffer2 = _interopRequireDefault(_create_buffer);\n\nvar _define_crc = require('./define_crc');\n\nvar _define_crc2 = _interopRequireDefault(_define_crc);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\n// Generated by `./pycrc.py --algorithm=table-driven --model=crc-32 --generate=c`\nvar TABLE = [0x00000000, 0x77073096, 0xee0e612c, 0x990951ba, 0x076dc419, 0x706af48f, 0xe963a535, 0x9e6495a3, 0x0edb8832, 0x79dcb8a4, 0xe0d5e91e, 0x97d2d988, 0x09b64c2b, 0x7eb17cbd, 0xe7b82d07, 0x90bf1d91, 0x1db71064, 0x6ab020f2, 0xf3b97148, 0x84be41de, 0x1adad47d, 0x6ddde4eb, 0xf4d4b551, 0x83d385c7, 0x136c9856, 0x646ba8c0, 0xfd62f97a, 0x8a65c9ec, 0x14015c4f, 0x63066cd9, 0xfa0f3d63, 0x8d080df5, 0x3b6e20c8, 0x4c69105e, 0xd56041e4, 0xa2677172, 0x3c03e4d1, 0x4b04d447, 0xd20d85fd, 0xa50ab56b, 0x35b5a8fa, 0x42b2986c, 0xdbbbc9d6, 0xacbcf940, 0x32d86ce3, 0x45df5c75, 0xdcd60dcf, 0xabd13d59, 0x26d930ac, 0x51de003a, 0xc8d75180, 0xbfd06116, 0x21b4f4b5, 0x56b3c423, 0xcfba9599, 0xb8bda50f, 0x2802b89e, 0x5f058808, 0xc60cd9b2, 0xb10be924, 0x2f6f7c87, 0x58684c11, 0xc1611dab, 0xb6662d3d, 0x76dc4190, 0x01db7106, 0x98d220bc, 0xefd5102a, 0x71b18589, 0x06b6b51f, 0x9fbfe4a5, 0xe8b8d433, 0x7807c9a2, 0x0f00f934, 0x9609a88e, 0xe10e9818, 0x7f6a0dbb, 0x086d3d2d, 0x91646c97, 0xe6635c01, 0x6b6b51f4, 0x1c6c6162, 0x856530d8, 0xf262004e, 0x6c0695ed, 0x1b01a57b, 0x8208f4c1, 0xf50fc457, 0x65b0d9c6, 0x12b7e950, 0x8bbeb8ea, 0xfcb9887c, 0x62dd1ddf, 0x15da2d49, 0x8cd37cf3, 0xfbd44c65, 0x4db26158, 0x3ab551ce, 0xa3bc0074, 0xd4bb30e2, 0x4adfa541, 0x3dd895d7, 0xa4d1c46d, 0xd3d6f4fb, 0x4369e96a, 0x346ed9fc, 0xad678846, 0xda60b8d0, 0x44042d73, 0x33031de5, 0xaa0a4c5f, 0xdd0d7cc9, 0x5005713c, 0x270241aa, 0xbe0b1010, 0xc90c2086, 0x5768b525, 0x206f85b3, 0xb966d409, 0xce61e49f, 0x5edef90e, 0x29d9c998, 0xb0d09822, 0xc7d7a8b4, 0x59b33d17, 0x2eb40d81, 0xb7bd5c3b, 0xc0ba6cad, 0xedb88320, 0x9abfb3b6, 0x03b6e20c, 0x74b1d29a, 0xead54739, 0x9dd277af, 0x04db2615, 0x73dc1683, 0xe3630b12, 0x94643b84, 0x0d6d6a3e, 0x7a6a5aa8, 0xe40ecf0b, 0x9309ff9d, 0x0a00ae27, 0x7d079eb1, 0xf00f9344, 0x8708a3d2, 0x1e01f268, 0x6906c2fe, 0xf762575d, 0x806567cb, 0x196c3671, 0x6e6b06e7, 0xfed41b76, 0x89d32be0, 0x10da7a5a, 0x67dd4acc, 0xf9b9df6f, 0x8ebeeff9, 0x17b7be43, 0x60b08ed5, 0xd6d6a3e8, 0xa1d1937e, 0x38d8c2c4, 0x4fdff252, 0xd1bb67f1, 0xa6bc5767, 0x3fb506dd, 0x48b2364b, 0xd80d2bda, 0xaf0a1b4c, 0x36034af6, 0x41047a60, 0xdf60efc3, 0xa867df55, 0x316e8eef, 0x4669be79, 0xcb61b38c, 0xbc66831a, 0x256fd2a0, 0x5268e236, 0xcc0c7795, 0xbb0b4703, 0x220216b9, 0x5505262f, 0xc5ba3bbe, 0xb2bd0b28, 0x2bb45a92, 0x5cb36a04, 0xc2d7ffa7, 0xb5d0cf31, 0x2cd99e8b, 0x5bdeae1d, 0x9b64c2b0, 0xec63f226, 0x756aa39c, 0x026d930a, 0x9c0906a9, 0xeb0e363f, 0x72076785, 0x05005713, 0x95bf4a82, 0xe2b87a14, 0x7bb12bae, 0x0cb61b38, 0x92d28e9b, 0xe5d5be0d, 0x7cdcefb7, 0x0bdbdf21, 0x86d3d2d4, 0xf1d4e242, 0x68ddb3f8, 0x1fda836e, 0x81be16cd, 0xf6b9265b, 0x6fb077e1, 0x18b74777, 0x88085ae6, 0xff0f6a70, 0x66063bca, 0x11010b5c, 0x8f659eff, 0xf862ae69, 0x616bffd3, 0x166ccf45, 0xa00ae278, 0xd70dd2ee, 0x4e048354, 0x3903b3c2, 0xa7672661, 0xd06016f7, 0x4969474d, 0x3e6e77db, 0xaed16a4a, 0xd9d65adc, 0x40df0b66, 0x37d83bf0, 0xa9bcae53, 0xdebb9ec5, 0x47b2cf7f, 0x30b5ffe9, 0xbdbdf21c, 0xcabac28a, 0x53b39330, 0x24b4a3a6, 0xbad03605, 0xcdd70693, 0x54de5729, 0x23d967bf, 0xb3667a2e, 0xc4614ab8, 0x5d681b02, 0x2a6f2b94, 0xb40bbe37, 0xc30c8ea1, 0x5a05df1b, 0x2d02ef8d];\n\nif (typeof Int32Array !== 'undefined') TABLE = new Int32Array(TABLE);\n\nmodule.exports = (0, _define_crc2.default)('crc-32', function (buf, previous) {\n if (!_buffer.Buffer.isBuffer(buf)) buf = (0, _create_buffer2.default)(buf);\n\n var crc = previous === 0 ? 0 : ~~previous ^ -1;\n\n for (var index = 0; index < buf.length; index++) {\n var byte = buf[index];\n crc = TABLE[(crc ^ byte) & 0xff] ^ crc >>> 8;\n }\n\n return crc ^ -1;\n});","import AsyncLock from 'async-lock'\nimport path from 'path'\n\nimport { FileSystem } from '../models'\n\nconst lock = new AsyncLock()\n\nexport class GitShallowManager {\n static async read ({ fs: _fs, gitdir }) {\n const fs = new FileSystem(_fs)\n const filepath = path.join(gitdir, 'shallow')\n let oids = new Set()\n await lock.acquire(filepath, async function () {\n let text = await fs.read(filepath, { encoding: 'utf8' })\n if (text === null) return\n text\n .trim()\n .split('\\n')\n .map(oid => oids.add(oid))\n })\n return oids\n }\n static async write ({ fs: _fs, gitdir, oids }) {\n const fs = new FileSystem(_fs)\n const filepath = path.join(gitdir, 'shallow')\n let text = [...oids].join('\\n') + '\\n'\n await lock.acquire(filepath, async function () {\n await fs.write(filepath, text, {\n encoding: 'utf8'\n })\n })\n }\n}\n","// For now, to remain API compatible, we'll pre-register the GitRemoteHTTP helper\nimport { GitRemoteHTTP } from './GitRemoteHTTP'\n\nexport const remoteHelpers = new Map()\nremoteHelpers.set('http', GitRemoteHTTP)\nremoteHelpers.set('https', GitRemoteHTTP)\n\nfunction parseRemoteUrl ({ url }) {\n let matches = url.match(/(\\w+)(:\\/\\/|::)(.*)/)\n if (matches === null) return\n /*\n * When git encounters a URL of the form ://
, where is\n * a protocol that it cannot handle natively, it automatically invokes git remote-\n * with the full URL as the second argument.\n *\n * @see https://git-scm.com/docs/git-remote-helpers\n */\n if (matches[2] === '://') {\n return {\n transport: matches[1],\n address: matches[0]\n }\n }\n /*\n * A URL of the form ::
explicitly instructs git to invoke\n * git remote- with
as the second argument.\n *\n * @see https://git-scm.com/docs/git-remote-helpers\n */\n if (matches[2] === '::') {\n return {\n transport: matches[1],\n address: matches[3]\n }\n }\n}\n\nexport class GitRemoteManager {\n static getRemoteHelperFor ({ url }) {\n let parts = parseRemoteUrl({ url })\n if (!parts) {\n throw new Error(`Cannot determine protocol of remote URL: \"${url}\"`)\n }\n if (remoteHelpers.has(parts.transport)) {\n return remoteHelpers.get(parts.transport)\n }\n throw new Error(\n `Git remote \"${url}\" uses an unrecognized transport protocol: \"${\n parts.transport\n }\"`\n )\n }\n}\n","module.exports = extend\n\nvar hasOwnProperty = Object.prototype.hasOwnProperty;\n\nfunction extend() {\n var target = {}\n\n for (var i = 0; i < arguments.length; i++) {\n var source = arguments[i]\n\n for (var key in source) {\n if (hasOwnProperty.call(source, key)) {\n target[key] = source[key]\n }\n }\n }\n\n return target\n}\n","module.exports = require('./readable').Transform\n","import { GitCommit } from './GitCommit'\n\nfunction normalize (str) {\n // remove all \n str = str.replace(/\\r/g, '')\n // no extra newlines up front\n str = str.replace(/^\\n+/, '')\n // and a single newline at the end\n str = str.replace(/\\n+$/, '') + '\\n'\n return str\n}\n\nfunction indent (str) {\n return (\n str\n .trim()\n .split('\\n')\n .map(x => ' ' + x)\n .join('\\n') + '\\n'\n )\n}\n\nexport class SignedGitCommit extends GitCommit {\n static from (commit) {\n return new SignedGitCommit(commit)\n }\n async sign (openpgp, privateKeys) {\n let commit = this.withoutSignature()\n let headers = GitCommit.justHeaders(this._commit)\n let message = GitCommit.justMessage(this._commit)\n let privKeyObj = openpgp.key.readArmored(privateKeys).keys\n let { signature } = await openpgp.sign({\n data: openpgp.util.str2Uint8Array(commit),\n privateKeys: privKeyObj,\n detached: true,\n armor: true\n })\n // renormalize the line endings to the one true line-ending\n signature = normalize(signature)\n let signedCommit =\n headers + '\\n' + 'gpgsig' + indent(signature) + '\\n' + message\n // return a new commit object\n return GitCommit.from(signedCommit)\n }\n\n async listSigningKeys (openpgp) {\n let msg = openpgp.message.readSignedContent(\n this.withoutSignature(),\n this.isolateSignature()\n )\n return msg.getSigningKeyIds().map(keyid => keyid.toHex())\n }\n\n async verify (openpgp, publicKeys) {\n let pubKeyObj = openpgp.key.readArmored(publicKeys).keys\n let msg = openpgp.message.readSignedContent(\n this.withoutSignature(),\n this.isolateSignature()\n )\n let results = msg.verify(pubKeyObj)\n let validity = results.reduce((a, b) => a.valid && b.valid, { valid: true })\n return validity\n }\n}\n","// This is straight from parse_unit_factor in config.c of canonical git\nconst num = val => {\n val = val.toLowerCase()\n let n = parseInt(val)\n if (val.endsWith('k')) n *= 1024\n if (val.endsWith('m')) n *= 1024 * 1024\n if (val.endsWith('g')) n *= 1024 * 1024 * 1024\n return n\n}\n\n// This is straight from git_parse_maybe_bool_text in config.c of canonical git\nconst bool = val => {\n val = val.trim().toLowerCase()\n if (val === 'true' || val === 'yes' || val === 'on') return true\n if (val === 'false' || val === 'no' || val === 'off') return false\n throw Error(\n `Expected 'true', 'false', 'yes', 'no', 'on', or 'off', but got ${val}`\n )\n}\n\nconst schema = {\n core: {\n _named: false,\n repositoryformatversion: String,\n filemode: bool,\n bare: bool,\n logallrefupdates: bool,\n symlinks: bool,\n ignorecase: bool,\n bigFileThreshold: num\n },\n remote: {\n _named: true,\n url: String,\n fetch: String\n },\n branch: {\n _named: true,\n remote: String,\n merge: String\n }\n}\n\nconst isSection = line => line.trim().startsWith('[')\n\nconst extractSection = line => {\n const indices = [line.indexOf(']'), line.indexOf(' ')].filter(i => i > -1)\n return line.slice(line.indexOf('[') + 1, Math.min(...indices)).trim()\n}\n\nconst isNamedSection = section => schema[section] && schema[section]._named\n\nconst isKeyValuePair = line => line.includes('=')\n\nconst extractSectionName = line =>\n line.slice(line.indexOf('\"') + 1, line.lastIndexOf('\"'))\n\n// Note: there are a LOT of edge cases that aren't covered (e.g. keys in sections that also\n// have subsections, [include] directives, etc.\nexport class GitConfig {\n constructor (text) {\n this.lines = text.split('\\n')\n }\n static from (text) {\n return new GitConfig(text)\n }\n async get (path, getall = false) {\n const parts = path.split('.')\n const section = parts.shift()\n const sectionName = isNamedSection(section) ? parts.shift() : null\n const key = parts.shift()\n\n let currentSection = ''\n let currentSectionName = null\n let allValues = []\n for (const line of this.lines) {\n // zero in on section\n if (isSection(line)) {\n currentSection = extractSection(line)\n if (isNamedSection(currentSection)) {\n currentSectionName = extractSectionName(line)\n }\n } else if (\n currentSection === section &&\n (sectionName === null || currentSectionName === sectionName)\n ) {\n if (isKeyValuePair(line)) {\n let [_key, _value] = line.split('=', 2)\n if (_key.trim() === key) {\n allValues.push(_value.trim())\n }\n }\n }\n }\n // Cast value to correct type\n let fn = schema[section] && schema[section][key]\n if (fn) {\n allValues = allValues.map(fn)\n }\n return getall ? allValues : allValues.pop()\n }\n async getall (path) {\n return this.get(path, true)\n }\n async append (path, value) {\n return this.set(path, value, true)\n }\n async set (path, value, append = false) {\n const parts = path.split('.')\n const section = parts.shift()\n const sectionName = isNamedSection(section) ? parts.shift() : null\n const key = parts.shift()\n\n let currentSection = ''\n let currentSectionName = null\n let lastSectionMatch = null\n let lastMatch = null\n for (let i = 0; i < this.lines.length; i++) {\n const line = this.lines[i]\n if (isSection(line)) {\n currentSection = extractSection(line)\n if (currentSection === section) {\n if (sectionName) {\n currentSectionName = extractSectionName(line)\n }\n if (currentSectionName === sectionName) {\n lastSectionMatch = i\n }\n } else {\n currentSectionName = null\n }\n } else if (\n currentSection === section &&\n (sectionName === null || currentSectionName === sectionName)\n ) {\n if (isKeyValuePair(line)) {\n let [_key] = line.split('=', 1)\n if (_key.trim() === key) {\n lastMatch = i\n }\n }\n }\n }\n if (lastMatch !== null) {\n if (value === undefined) {\n this.lines.splice(lastMatch, 1)\n } else if (append) {\n this.lines.splice(lastMatch + 1, 0, [`\\t${key} = ${value}`])\n } else {\n this.lines[lastMatch] = `\\t${key} = ${value}`\n }\n } else if (lastSectionMatch !== null) {\n if (value !== undefined) {\n this.lines.splice(lastSectionMatch + 1, 0, [`\\t${key} = ${value}`])\n }\n } else if (value !== undefined) {\n if (sectionName) {\n this.lines.push(`[${section} \"${sectionName}\"]`)\n } else {\n this.lines.push(`[${section}]`)\n }\n this.lines.push([`\\t${key} = ${value}`])\n }\n }\n toString () {\n return this.lines.join('\\n') + '\\n'\n }\n}\n","import BufferCursor from 'buffercursor'\nimport sortby from 'lodash.sortby'\nimport shasum from 'shasum'\n\nconst MAX_UINT32 = 2 ** 32\n/*::\nimport type {Stats} from 'fs'\n\ntype CacheEntryFlags = {\n assumeValid: boolean,\n extended: boolean,\n stage: number,\n nameLength: number\n}\n\ntype CacheEntry = {\n ctime: Date,\n ctimeNanoseconds?: number,\n mtime: Date,\n mtimeNanoseconds?: number,\n dev: number,\n ino: number,\n mode: number,\n uid: number,\n gid: number,\n size: number,\n oid: string,\n flags: CacheEntryFlags,\n path: string\n}\n*/\n\n// Extract 1-bit assume-valid, 1-bit extended flag, 2-bit merge state flag, 12-bit path length flag\nfunction parseCacheEntryFlags (bits) {\n return {\n assumeValid: Boolean(bits & 0b1000000000000000),\n extended: Boolean(bits & 0b0100000000000000),\n stage: (bits & 0b0011000000000000) >> 12,\n nameLength: bits & 0b0000111111111111\n }\n}\n\nfunction renderCacheEntryFlags (flags) {\n return (\n (flags.assumeValid ? 0b1000000000000000 : 0) +\n (flags.extended ? 0b0100000000000000 : 0) +\n ((flags.stage & 0b11) << 12) +\n (flags.nameLength & 0b111111111111)\n )\n}\n\nfunction parseBuffer (buffer) {\n // Verify shasum\n let shaComputed = shasum(buffer.slice(0, -20))\n let shaClaimed = buffer.slice(-20).toString('hex')\n if (shaClaimed !== shaComputed) {\n throw new Error(\n `Invalid checksum in GitIndex buffer: expected ${shaClaimed} but saw ${shaComputed}`\n )\n }\n let reader = new BufferCursor(buffer)\n let _entries = new Map()\n let magic = reader.toString('utf8', 4)\n if (magic !== 'DIRC') {\n throw new Error(`Inavlid dircache magic file number: ${magic}`)\n }\n let version = reader.readUInt32BE()\n if (version !== 2) throw new Error(`Unsupported dircache version: ${version}`)\n let numEntries = reader.readUInt32BE()\n let i = 0\n while (!reader.eof() && i < numEntries) {\n let entry = {}\n let ctimeSeconds = reader.readUInt32BE()\n let ctimeNanoseconds = reader.readUInt32BE()\n entry.ctime = new Date(ctimeSeconds * 1000 + ctimeNanoseconds / 1000000)\n entry.ctimeNanoseconds = ctimeNanoseconds\n let mtimeSeconds = reader.readUInt32BE()\n let mtimeNanoseconds = reader.readUInt32BE()\n entry.mtime = new Date(mtimeSeconds * 1000 + mtimeNanoseconds / 1000000)\n entry.mtimeNanoseconds = mtimeNanoseconds\n entry.dev = reader.readUInt32BE()\n entry.ino = reader.readUInt32BE()\n entry.mode = reader.readUInt32BE()\n entry.uid = reader.readUInt32BE()\n entry.gid = reader.readUInt32BE()\n entry.size = reader.readUInt32BE()\n entry.oid = reader.slice(20).toString('hex')\n let flags = reader.readUInt16BE()\n entry.flags = parseCacheEntryFlags(flags)\n // TODO: handle if (version === 3 && entry.flags.extended)\n let pathlength = buffer.indexOf(0, reader.tell() + 1) - reader.tell()\n if (pathlength < 1) throw new Error(`Got a path length of: ${pathlength}`)\n entry.path = reader.toString('utf8', pathlength)\n // The next bit is awkward. We expect 1 to 8 null characters\n let tmp = reader.readUInt8()\n if (tmp !== 0) {\n throw new Error(`Expected 1-8 null characters but got '${tmp}'`)\n }\n let numnull = 1\n while (!reader.eof() && reader.readUInt8() === 0 && numnull < 9) numnull++\n reader.seek(reader.tell() - 1)\n // end of awkward part\n _entries.set(entry.path, entry)\n i++\n }\n return _entries\n}\n\nexport class GitIndex {\n /*::\n _entries: Map\n _dirty: boolean // Used to determine if index needs to be saved to filesystem\n */\n constructor (index) {\n this._dirty = false\n if (Buffer.isBuffer(index)) {\n this._entries = parseBuffer(index)\n } else if (index === null) {\n this._entries = new Map()\n } else {\n throw new Error('invalid type passed to GitIndex constructor')\n }\n }\n static from (buffer) {\n return new GitIndex(buffer)\n }\n get entries () {\n return sortby([...this._entries.values()], 'path')\n }\n * [Symbol.iterator] () {\n for (let entry of this.entries) {\n yield entry\n }\n }\n insert ({ filepath, stats, oid }) {\n let entry = {\n ctime: stats.ctime,\n mtime: stats.mtime,\n dev: stats.dev % MAX_UINT32,\n ino: stats.ino % MAX_UINT32,\n mode: stats.mode % MAX_UINT32,\n uid: stats.uid % MAX_UINT32,\n gid: stats.gid % MAX_UINT32,\n size: stats.size % MAX_UINT32,\n path: filepath,\n oid: oid,\n flags: {\n assumeValid: false,\n extended: false,\n stage: 0,\n nameLength: filepath.length < 0xfff ? filepath.length : 0xfff\n }\n }\n this._entries.set(entry.path, entry)\n this._dirty = true\n }\n delete ({ filepath }) {\n if (this._entries.has(filepath)) {\n this._entries.delete(filepath)\n } else {\n for (let key of this._entries.keys()) {\n if (key.startsWith(filepath + '/')) {\n this._entries.delete(key)\n }\n }\n }\n this._dirty = true\n }\n clear () {\n this._entries.clear()\n this._dirty = true\n }\n render () {\n return this.entries\n .map(entry => `${entry.mode.toString(8)} ${entry.oid} ${entry.path}`)\n .join('\\n')\n }\n toObject () {\n let header = Buffer.alloc(12)\n let writer = new BufferCursor(header)\n writer.write('DIRC', 4, 'utf8')\n writer.writeUInt32BE(2)\n writer.writeUInt32BE(this.entries.length)\n let body = Buffer.concat(\n this.entries.map(entry => {\n // the fixed length + the filename + at least one null char => align by 8\n let length = Math.ceil((62 + entry.path.length + 1) / 8) * 8\n let written = Buffer.alloc(length)\n let writer = new BufferCursor(written)\n let ctimeMilliseconds = entry.ctime.valueOf()\n let ctimeSeconds = Math.floor(ctimeMilliseconds / 1000)\n let ctimeNanoseconds =\n entry.ctimeNanoseconds ||\n ctimeMilliseconds * 1000000 - ctimeSeconds * 1000000 * 1000\n let mtimeMilliseconds = entry.mtime.valueOf()\n let mtimeSeconds = Math.floor(mtimeMilliseconds / 1000)\n let mtimeNanoseconds =\n entry.mtimeNanoseconds ||\n mtimeMilliseconds * 1000000 - mtimeSeconds * 1000000 * 1000\n writer.writeUInt32BE(ctimeSeconds % MAX_UINT32)\n writer.writeUInt32BE(ctimeNanoseconds % MAX_UINT32)\n writer.writeUInt32BE(mtimeSeconds % MAX_UINT32)\n writer.writeUInt32BE(mtimeNanoseconds % MAX_UINT32)\n writer.writeUInt32BE(entry.dev % MAX_UINT32)\n writer.writeUInt32BE(entry.ino % MAX_UINT32)\n writer.writeUInt32BE(entry.mode % MAX_UINT32)\n writer.writeUInt32BE(entry.uid % MAX_UINT32)\n writer.writeUInt32BE(entry.gid % MAX_UINT32)\n writer.writeUInt32BE(entry.size % MAX_UINT32)\n writer.write(entry.oid, 20, 'hex')\n writer.writeUInt16BE(renderCacheEntryFlags(entry.flags))\n writer.write(entry.path, entry.path.length, 'utf8')\n return written\n })\n )\n let main = Buffer.concat([header, body])\n let sum = shasum(main)\n return Buffer.concat([main, Buffer.from(sum, 'hex')])\n }\n}\n","export async function sleep (ms) {\n return new Promise((resolve, reject) => setTimeout(resolve, ms))\n}\n","module.exports = function() {\n var stream = this._stream;\n return new Promise(function(resolve) {\n if (stream.destroyed) return resolve();\n stream.once(\"close\", resolve).destroy();\n });\n};\n","module.exports = function(length) {\n if ((length |= 0) < 0) throw new Error(\"invalid length\");\n var that = this;\n return new Promise(function slice(resolve, reject) {\n if (length === 0) return resolve(that._stream.destroyed ? null : new Buffer(0));\n var buffer = that._stream.read(length);\n if (buffer != null) return resolve(buffer);\n that._readable.then(function(done) { return done ? resolve(null) : slice(resolve, reject); }).catch(reject);\n });\n};\n","module.exports = function() {\n var that = this;\n return new Promise(function read(resolve, reject) {\n var buffer = that._stream.read();\n if (buffer != null) return resolve({done: false, value: buffer});\n that._readable.then(function(done) { return done ? resolve({done: true, value: undefined}) : read(resolve, reject); }).catch(reject);\n });\n};\n","module.exports = [\n [ 0x0300, 0x036F ], [ 0x0483, 0x0486 ], [ 0x0488, 0x0489 ],\n [ 0x0591, 0x05BD ], [ 0x05BF, 0x05BF ], [ 0x05C1, 0x05C2 ],\n [ 0x05C4, 0x05C5 ], [ 0x05C7, 0x05C7 ], [ 0x0600, 0x0603 ],\n [ 0x0610, 0x0615 ], [ 0x064B, 0x065E ], [ 0x0670, 0x0670 ],\n [ 0x06D6, 0x06E4 ], [ 0x06E7, 0x06E8 ], [ 0x06EA, 0x06ED ],\n [ 0x070F, 0x070F ], [ 0x0711, 0x0711 ], [ 0x0730, 0x074A ],\n [ 0x07A6, 0x07B0 ], [ 0x07EB, 0x07F3 ], [ 0x0901, 0x0902 ],\n [ 0x093C, 0x093C ], [ 0x0941, 0x0948 ], [ 0x094D, 0x094D ],\n [ 0x0951, 0x0954 ], [ 0x0962, 0x0963 ], [ 0x0981, 0x0981 ],\n [ 0x09BC, 0x09BC ], [ 0x09C1, 0x09C4 ], [ 0x09CD, 0x09CD ],\n [ 0x09E2, 0x09E3 ], [ 0x0A01, 0x0A02 ], [ 0x0A3C, 0x0A3C ],\n [ 0x0A41, 0x0A42 ], [ 0x0A47, 0x0A48 ], [ 0x0A4B, 0x0A4D ],\n [ 0x0A70, 0x0A71 ], [ 0x0A81, 0x0A82 ], [ 0x0ABC, 0x0ABC ],\n [ 0x0AC1, 0x0AC5 ], [ 0x0AC7, 0x0AC8 ], [ 0x0ACD, 0x0ACD ],\n [ 0x0AE2, 0x0AE3 ], [ 0x0B01, 0x0B01 ], [ 0x0B3C, 0x0B3C ],\n [ 0x0B3F, 0x0B3F ], [ 0x0B41, 0x0B43 ], [ 0x0B4D, 0x0B4D ],\n [ 0x0B56, 0x0B56 ], [ 0x0B82, 0x0B82 ], [ 0x0BC0, 0x0BC0 ],\n [ 0x0BCD, 0x0BCD ], [ 0x0C3E, 0x0C40 ], [ 0x0C46, 0x0C48 ],\n [ 0x0C4A, 0x0C4D ], [ 0x0C55, 0x0C56 ], [ 0x0CBC, 0x0CBC ],\n [ 0x0CBF, 0x0CBF ], [ 0x0CC6, 0x0CC6 ], [ 0x0CCC, 0x0CCD ],\n [ 0x0CE2, 0x0CE3 ], [ 0x0D41, 0x0D43 ], [ 0x0D4D, 0x0D4D ],\n [ 0x0DCA, 0x0DCA ], [ 0x0DD2, 0x0DD4 ], [ 0x0DD6, 0x0DD6 ],\n [ 0x0E31, 0x0E31 ], [ 0x0E34, 0x0E3A ], [ 0x0E47, 0x0E4E ],\n [ 0x0EB1, 0x0EB1 ], [ 0x0EB4, 0x0EB9 ], [ 0x0EBB, 0x0EBC ],\n [ 0x0EC8, 0x0ECD ], [ 0x0F18, 0x0F19 ], [ 0x0F35, 0x0F35 ],\n [ 0x0F37, 0x0F37 ], [ 0x0F39, 0x0F39 ], [ 0x0F71, 0x0F7E ],\n [ 0x0F80, 0x0F84 ], [ 0x0F86, 0x0F87 ], [ 0x0F90, 0x0F97 ],\n [ 0x0F99, 0x0FBC ], [ 0x0FC6, 0x0FC6 ], [ 0x102D, 0x1030 ],\n [ 0x1032, 0x1032 ], [ 0x1036, 0x1037 ], [ 0x1039, 0x1039 ],\n [ 0x1058, 0x1059 ], [ 0x1160, 0x11FF ], [ 0x135F, 0x135F ],\n [ 0x1712, 0x1714 ], [ 0x1732, 0x1734 ], [ 0x1752, 0x1753 ],\n [ 0x1772, 0x1773 ], [ 0x17B4, 0x17B5 ], [ 0x17B7, 0x17BD ],\n [ 0x17C6, 0x17C6 ], [ 0x17C9, 0x17D3 ], [ 0x17DD, 0x17DD ],\n [ 0x180B, 0x180D ], [ 0x18A9, 0x18A9 ], [ 0x1920, 0x1922 ],\n [ 0x1927, 0x1928 ], [ 0x1932, 0x1932 ], [ 0x1939, 0x193B ],\n [ 0x1A17, 0x1A18 ], [ 0x1B00, 0x1B03 ], [ 0x1B34, 0x1B34 ],\n [ 0x1B36, 0x1B3A ], [ 0x1B3C, 0x1B3C ], [ 0x1B42, 0x1B42 ],\n [ 0x1B6B, 0x1B73 ], [ 0x1DC0, 0x1DCA ], [ 0x1DFE, 0x1DFF ],\n [ 0x200B, 0x200F ], [ 0x202A, 0x202E ], [ 0x2060, 0x2063 ],\n [ 0x206A, 0x206F ], [ 0x20D0, 0x20EF ], [ 0x302A, 0x302F ],\n [ 0x3099, 0x309A ], [ 0xA806, 0xA806 ], [ 0xA80B, 0xA80B ],\n [ 0xA825, 0xA826 ], [ 0xFB1E, 0xFB1E ], [ 0xFE00, 0xFE0F ],\n [ 0xFE20, 0xFE23 ], [ 0xFEFF, 0xFEFF ], [ 0xFFF9, 0xFFFB ],\n [ 0x10A01, 0x10A03 ], [ 0x10A05, 0x10A06 ], [ 0x10A0C, 0x10A0F ],\n [ 0x10A38, 0x10A3A ], [ 0x10A3F, 0x10A3F ], [ 0x1D167, 0x1D169 ],\n [ 0x1D173, 0x1D182 ], [ 0x1D185, 0x1D18B ], [ 0x1D1AA, 0x1D1AD ],\n [ 0x1D242, 0x1D244 ], [ 0xE0001, 0xE0001 ], [ 0xE0020, 0xE007F ],\n [ 0xE0100, 0xE01EF ]\n]\n","var clone = (function() {\n'use strict';\n\n/**\n * Clones (copies) an Object using deep copying.\n *\n * This function supports circular references by default, but if you are certain\n * there are no circular references in your object, you can save some CPU time\n * by calling clone(obj, false).\n *\n * Caution: if `circular` is false and `parent` contains circular references,\n * your program may enter an infinite loop and crash.\n *\n * @param `parent` - the object to be cloned\n * @param `circular` - set to true if the object to be cloned may contain\n * circular references. (optional - true by default)\n * @param `depth` - set to a number if the object is only to be cloned to\n * a particular depth. (optional - defaults to Infinity)\n * @param `prototype` - sets the prototype to be used when cloning an object.\n * (optional - defaults to parent prototype).\n*/\nfunction clone(parent, circular, depth, prototype) {\n var filter;\n if (typeof circular === 'object') {\n depth = circular.depth;\n prototype = circular.prototype;\n filter = circular.filter;\n circular = circular.circular\n }\n // maintain two arrays for circular references, where corresponding parents\n // and children have the same index\n var allParents = [];\n var allChildren = [];\n\n var useBuffer = typeof Buffer != 'undefined';\n\n if (typeof circular == 'undefined')\n circular = true;\n\n if (typeof depth == 'undefined')\n depth = Infinity;\n\n // recurse this function so we don't reset allParents and allChildren\n function _clone(parent, depth) {\n // cloning null always returns null\n if (parent === null)\n return null;\n\n if (depth == 0)\n return parent;\n\n var child;\n var proto;\n if (typeof parent != 'object') {\n return parent;\n }\n\n if (clone.__isArray(parent)) {\n child = [];\n } else if (clone.__isRegExp(parent)) {\n child = new RegExp(parent.source, __getRegExpFlags(parent));\n if (parent.lastIndex) child.lastIndex = parent.lastIndex;\n } else if (clone.__isDate(parent)) {\n child = new Date(parent.getTime());\n } else if (useBuffer && Buffer.isBuffer(parent)) {\n child = new Buffer(parent.length);\n parent.copy(child);\n return child;\n } else {\n if (typeof prototype == 'undefined') {\n proto = Object.getPrototypeOf(parent);\n child = Object.create(proto);\n }\n else {\n child = Object.create(prototype);\n proto = prototype;\n }\n }\n\n if (circular) {\n var index = allParents.indexOf(parent);\n\n if (index != -1) {\n return allChildren[index];\n }\n allParents.push(parent);\n allChildren.push(child);\n }\n\n for (var i in parent) {\n var attrs;\n if (proto) {\n attrs = Object.getOwnPropertyDescriptor(proto, i);\n }\n\n if (attrs && attrs.set == null) {\n continue;\n }\n child[i] = _clone(parent[i], depth - 1);\n }\n\n return child;\n }\n\n return _clone(parent, depth);\n}\n\n/**\n * Simple flat clone using prototype, accepts only objects, usefull for property\n * override on FLAT configuration object (no nested props).\n *\n * USE WITH CAUTION! This may not behave as you wish if you do not know how this\n * works.\n */\nclone.clonePrototype = function clonePrototype(parent) {\n if (parent === null)\n return null;\n\n var c = function () {};\n c.prototype = parent;\n return new c();\n};\n\n// private utility functions\n\nfunction __objToStr(o) {\n return Object.prototype.toString.call(o);\n};\nclone.__objToStr = __objToStr;\n\nfunction __isDate(o) {\n return typeof o === 'object' && __objToStr(o) === '[object Date]';\n};\nclone.__isDate = __isDate;\n\nfunction __isArray(o) {\n return typeof o === 'object' && __objToStr(o) === '[object Array]';\n};\nclone.__isArray = __isArray;\n\nfunction __isRegExp(o) {\n return typeof o === 'object' && __objToStr(o) === '[object RegExp]';\n};\nclone.__isRegExp = __isRegExp;\n\nfunction __getRegExpFlags(re) {\n var flags = '';\n if (re.global) flags += 'g';\n if (re.ignoreCase) flags += 'i';\n if (re.multiline) flags += 'm';\n return flags;\n};\nclone.__getRegExpFlags = __getRegExpFlags;\n\nreturn clone;\n})();\n\nif (typeof module === 'object' && module.exports) {\n module.exports = clone;\n}\n","var clone = require('clone');\n\nmodule.exports = function(options, defaults) {\n options = options || {};\n\n Object.keys(defaults).forEach(function(key) {\n if (typeof options[key] === 'undefined') {\n options[key] = clone(defaults[key]);\n }\n });\n\n return options;\n};","\"use strict\"\n\nvar defaults = require('defaults')\nvar combining = require('./combining')\n\nvar DEFAULTS = {\n nul: 0,\n control: 0\n}\n\nmodule.exports = function wcwidth(str) {\n return wcswidth(str, DEFAULTS)\n}\n\nmodule.exports.config = function(opts) {\n opts = defaults(opts || {}, DEFAULTS)\n return function wcwidth(str) {\n return wcswidth(str, opts)\n }\n}\n\n/*\n * The following functions define the column width of an ISO 10646\n * character as follows:\n * - The null character (U+0000) has a column width of 0.\n * - Other C0/C1 control characters and DEL will lead to a return value\n * of -1.\n * - Non-spacing and enclosing combining characters (general category\n * code Mn or Me in the\n * Unicode database) have a column width of 0.\n * - SOFT HYPHEN (U+00AD) has a column width of 1.\n * - Other format characters (general category code Cf in the Unicode\n * database) and ZERO WIDTH\n * SPACE (U+200B) have a column width of 0.\n * - Hangul Jamo medial vowels and final consonants (U+1160-U+11FF)\n * have a column width of 0.\n * - Spacing characters in the East Asian Wide (W) or East Asian\n * Full-width (F) category as\n * defined in Unicode Technical Report #11 have a column width of 2.\n * - All remaining characters (including all printable ISO 8859-1 and\n * WGL4 characters, Unicode control characters, etc.) have a column\n * width of 1.\n * This implementation assumes that characters are encoded in ISO 10646.\n*/\n\nfunction wcswidth(str, opts) {\n if (typeof str !== 'string') return wcwidth(str, opts)\n\n var s = 0\n for (var i = 0; i < str.length; i++) {\n var n = wcwidth(str.charCodeAt(i), opts)\n if (n < 0) return -1\n s += n\n }\n\n return s\n}\n\nfunction wcwidth(ucs, opts) {\n // test for 8-bit control characters\n if (ucs === 0) return opts.nul\n if (ucs < 32 || (ucs >= 0x7f && ucs < 0xa0)) return opts.control\n\n // binary search in table of non-spacing characters\n if (bisearch(ucs)) return 0\n\n // if we arrive here, ucs is not a combining or C0/C1 control character\n return 1 +\n (ucs >= 0x1100 &&\n (ucs <= 0x115f || // Hangul Jamo init. consonants\n ucs == 0x2329 || ucs == 0x232a ||\n (ucs >= 0x2e80 && ucs <= 0xa4cf &&\n ucs != 0x303f) || // CJK ... Yi\n (ucs >= 0xac00 && ucs <= 0xd7a3) || // Hangul Syllables\n (ucs >= 0xf900 && ucs <= 0xfaff) || // CJK Compatibility Ideographs\n (ucs >= 0xfe10 && ucs <= 0xfe19) || // Vertical forms\n (ucs >= 0xfe30 && ucs <= 0xfe6f) || // CJK Compatibility Forms\n (ucs >= 0xff00 && ucs <= 0xff60) || // Fullwidth Forms\n (ucs >= 0xffe0 && ucs <= 0xffe6) ||\n (ucs >= 0x20000 && ucs <= 0x2fffd) ||\n (ucs >= 0x30000 && ucs <= 0x3fffd)));\n}\n\nfunction bisearch(ucs) {\n var min = 0\n var max = combining.length - 1\n var mid\n\n if (ucs < combining[0][0] || ucs > combining[max][1]) return false\n\n while (max >= min) {\n mid = Math.floor((min + max) / 2)\n if (ucs > combining[mid][1]) min = mid + 1\n else if (ucs < combining[mid][0]) max = mid - 1\n else return true\n }\n\n return false\n}\n","// Returns a wrapper function that returns a wrapped callback\n// The wrapper function should do some stuff, and return a\n// presumably different callback function.\n// This makes sure that own properties are retained, so that\n// decorations and such are not lost along the way.\nmodule.exports = wrappy\nfunction wrappy (fn, cb) {\n if (fn && cb) return wrappy(fn)(cb)\n\n if (typeof fn !== 'function')\n throw new TypeError('need wrapper function')\n\n Object.keys(fn).forEach(function (k) {\n wrapper[k] = fn[k]\n })\n\n return wrapper\n\n function wrapper() {\n var args = new Array(arguments.length)\n for (var i = 0; i < args.length; i++) {\n args[i] = arguments[i]\n }\n var ret = fn.apply(this, args)\n var cb = args[args.length-1]\n if (typeof ret === 'function' && ret !== cb) {\n Object.keys(cb).forEach(function (k) {\n ret[k] = cb[k]\n })\n }\n return ret\n }\n}\n","var wrappy = require('wrappy')\nmodule.exports = wrappy(once)\nmodule.exports.strict = wrappy(onceStrict)\n\nonce.proto = once(function () {\n Object.defineProperty(Function.prototype, 'once', {\n value: function () {\n return once(this)\n },\n configurable: true\n })\n\n Object.defineProperty(Function.prototype, 'onceStrict', {\n value: function () {\n return onceStrict(this)\n },\n configurable: true\n })\n})\n\nfunction once (fn) {\n var f = function () {\n if (f.called) return f.value\n f.called = true\n return f.value = fn.apply(this, arguments)\n }\n f.called = false\n return f\n}\n\nfunction onceStrict (fn) {\n var f = function () {\n if (f.called)\n throw new Error(f.onceError)\n f.called = true\n return f.value = fn.apply(this, arguments)\n }\n var name = fn.name || 'Function wrapped with `once`'\n f.onceError = name + \" shouldn't be called more than once\"\n f.called = false\n return f\n}\n","var http = require('http')\nvar url = require('url')\n\nvar https = module.exports\n\nfor (var key in http) {\n if (http.hasOwnProperty(key)) https[key] = http[key]\n}\n\nhttps.request = function (params, cb) {\n params = validateParams(params)\n return http.request.call(this, params, cb)\n}\n\nhttps.get = function (params, cb) {\n params = validateParams(params)\n return http.get.call(this, params, cb)\n}\n\nfunction validateParams (params) {\n if (typeof params === 'string') {\n params = url.parse(params)\n }\n if (!params.protocol) {\n params.protocol = 'https:'\n }\n if (params.protocol !== 'https:') {\n throw new Error('Protocol \"' + params.protocol + '\" not supported. Expected \"https:\"')\n }\n return params\n}\n","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n'use strict';\n\nvar stringifyPrimitive = function(v) {\n switch (typeof v) {\n case 'string':\n return v;\n\n case 'boolean':\n return v ? 'true' : 'false';\n\n case 'number':\n return isFinite(v) ? v : '';\n\n default:\n return '';\n }\n};\n\nmodule.exports = function(obj, sep, eq, name) {\n sep = sep || '&';\n eq = eq || '=';\n if (obj === null) {\n obj = undefined;\n }\n\n if (typeof obj === 'object') {\n return map(objectKeys(obj), function(k) {\n var ks = encodeURIComponent(stringifyPrimitive(k)) + eq;\n if (isArray(obj[k])) {\n return map(obj[k], function(v) {\n return ks + encodeURIComponent(stringifyPrimitive(v));\n }).join(sep);\n } else {\n return ks + encodeURIComponent(stringifyPrimitive(obj[k]));\n }\n }).join(sep);\n\n }\n\n if (!name) return '';\n return encodeURIComponent(stringifyPrimitive(name)) + eq +\n encodeURIComponent(stringifyPrimitive(obj));\n};\n\nvar isArray = Array.isArray || function (xs) {\n return Object.prototype.toString.call(xs) === '[object Array]';\n};\n\nfunction map (xs, f) {\n if (xs.map) return xs.map(f);\n var res = [];\n for (var i = 0; i < xs.length; i++) {\n res.push(f(xs[i], i));\n }\n return res;\n}\n\nvar objectKeys = Object.keys || function (obj) {\n var res = [];\n for (var key in obj) {\n if (Object.prototype.hasOwnProperty.call(obj, key)) res.push(key);\n }\n return res;\n};\n","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n'use strict';\n\n// If obj.hasOwnProperty has been overridden, then calling\n// obj.hasOwnProperty(prop) will break.\n// See: https://github.com/joyent/node/issues/1707\nfunction hasOwnProperty(obj, prop) {\n return Object.prototype.hasOwnProperty.call(obj, prop);\n}\n\nmodule.exports = function(qs, sep, eq, options) {\n sep = sep || '&';\n eq = eq || '=';\n var obj = {};\n\n if (typeof qs !== 'string' || qs.length === 0) {\n return obj;\n }\n\n var regexp = /\\+/g;\n qs = qs.split(sep);\n\n var maxKeys = 1000;\n if (options && typeof options.maxKeys === 'number') {\n maxKeys = options.maxKeys;\n }\n\n var len = qs.length;\n // maxKeys <= 0 means that we should not limit keys count\n if (maxKeys > 0 && len > maxKeys) {\n len = maxKeys;\n }\n\n for (var i = 0; i < len; ++i) {\n var x = qs[i].replace(regexp, '%20'),\n idx = x.indexOf(eq),\n kstr, vstr, k, v;\n\n if (idx >= 0) {\n kstr = x.substr(0, idx);\n vstr = x.substr(idx + 1);\n } else {\n kstr = x;\n vstr = '';\n }\n\n k = decodeURIComponent(kstr);\n v = decodeURIComponent(vstr);\n\n if (!hasOwnProperty(obj, k)) {\n obj[k] = v;\n } else if (isArray(obj[k])) {\n obj[k].push(v);\n } else {\n obj[k] = [obj[k], v];\n }\n }\n\n return obj;\n};\n\nvar isArray = Array.isArray || function (xs) {\n return Object.prototype.toString.call(xs) === '[object Array]';\n};\n","'use strict';\n\nmodule.exports = {\n isString: function(arg) {\n return typeof(arg) === 'string';\n },\n isObject: function(arg) {\n return typeof(arg) === 'object' && arg !== null;\n },\n isNull: function(arg) {\n return arg === null;\n },\n isNullOrUndefined: function(arg) {\n return arg == null;\n }\n};\n","/*! https://mths.be/punycode v1.4.1 by @mathias */\n;(function(root) {\n\n\t/** Detect free variables */\n\tvar freeExports = typeof exports == 'object' && exports &&\n\t\t!exports.nodeType && exports;\n\tvar freeModule = typeof module == 'object' && module &&\n\t\t!module.nodeType && module;\n\tvar freeGlobal = typeof global == 'object' && global;\n\tif (\n\t\tfreeGlobal.global === freeGlobal ||\n\t\tfreeGlobal.window === freeGlobal ||\n\t\tfreeGlobal.self === freeGlobal\n\t) {\n\t\troot = freeGlobal;\n\t}\n\n\t/**\n\t * The `punycode` object.\n\t * @name punycode\n\t * @type Object\n\t */\n\tvar punycode,\n\n\t/** Highest positive signed 32-bit float value */\n\tmaxInt = 2147483647, // aka. 0x7FFFFFFF or 2^31-1\n\n\t/** Bootstring parameters */\n\tbase = 36,\n\ttMin = 1,\n\ttMax = 26,\n\tskew = 38,\n\tdamp = 700,\n\tinitialBias = 72,\n\tinitialN = 128, // 0x80\n\tdelimiter = '-', // '\\x2D'\n\n\t/** Regular expressions */\n\tregexPunycode = /^xn--/,\n\tregexNonASCII = /[^\\x20-\\x7E]/, // unprintable ASCII chars + non-ASCII chars\n\tregexSeparators = /[\\x2E\\u3002\\uFF0E\\uFF61]/g, // RFC 3490 separators\n\n\t/** Error messages */\n\terrors = {\n\t\t'overflow': 'Overflow: input needs wider integers to process',\n\t\t'not-basic': 'Illegal input >= 0x80 (not a basic code point)',\n\t\t'invalid-input': 'Invalid input'\n\t},\n\n\t/** Convenience shortcuts */\n\tbaseMinusTMin = base - tMin,\n\tfloor = Math.floor,\n\tstringFromCharCode = String.fromCharCode,\n\n\t/** Temporary variable */\n\tkey;\n\n\t/*--------------------------------------------------------------------------*/\n\n\t/**\n\t * A generic error utility function.\n\t * @private\n\t * @param {String} type The error type.\n\t * @returns {Error} Throws a `RangeError` with the applicable error message.\n\t */\n\tfunction error(type) {\n\t\tthrow new RangeError(errors[type]);\n\t}\n\n\t/**\n\t * A generic `Array#map` utility function.\n\t * @private\n\t * @param {Array} array The array to iterate over.\n\t * @param {Function} callback The function that gets called for every array\n\t * item.\n\t * @returns {Array} A new array of values returned by the callback function.\n\t */\n\tfunction map(array, fn) {\n\t\tvar length = array.length;\n\t\tvar result = [];\n\t\twhile (length--) {\n\t\t\tresult[length] = fn(array[length]);\n\t\t}\n\t\treturn result;\n\t}\n\n\t/**\n\t * A simple `Array#map`-like wrapper to work with domain name strings or email\n\t * addresses.\n\t * @private\n\t * @param {String} domain The domain name or email address.\n\t * @param {Function} callback The function that gets called for every\n\t * character.\n\t * @returns {Array} A new string of characters returned by the callback\n\t * function.\n\t */\n\tfunction mapDomain(string, fn) {\n\t\tvar parts = string.split('@');\n\t\tvar result = '';\n\t\tif (parts.length > 1) {\n\t\t\t// In email addresses, only the domain name should be punycoded. Leave\n\t\t\t// the local part (i.e. everything up to `@`) intact.\n\t\t\tresult = parts[0] + '@';\n\t\t\tstring = parts[1];\n\t\t}\n\t\t// Avoid `split(regex)` for IE8 compatibility. See #17.\n\t\tstring = string.replace(regexSeparators, '\\x2E');\n\t\tvar labels = string.split('.');\n\t\tvar encoded = map(labels, fn).join('.');\n\t\treturn result + encoded;\n\t}\n\n\t/**\n\t * Creates an array containing the numeric code points of each Unicode\n\t * character in the string. While JavaScript uses UCS-2 internally,\n\t * this function will convert a pair of surrogate halves (each of which\n\t * UCS-2 exposes as separate characters) into a single code point,\n\t * matching UTF-16.\n\t * @see `punycode.ucs2.encode`\n\t * @see \n\t * @memberOf punycode.ucs2\n\t * @name decode\n\t * @param {String} string The Unicode input string (UCS-2).\n\t * @returns {Array} The new array of code points.\n\t */\n\tfunction ucs2decode(string) {\n\t\tvar output = [],\n\t\t counter = 0,\n\t\t length = string.length,\n\t\t value,\n\t\t extra;\n\t\twhile (counter < length) {\n\t\t\tvalue = string.charCodeAt(counter++);\n\t\t\tif (value >= 0xD800 && value <= 0xDBFF && counter < length) {\n\t\t\t\t// high surrogate, and there is a next character\n\t\t\t\textra = string.charCodeAt(counter++);\n\t\t\t\tif ((extra & 0xFC00) == 0xDC00) { // low surrogate\n\t\t\t\t\toutput.push(((value & 0x3FF) << 10) + (extra & 0x3FF) + 0x10000);\n\t\t\t\t} else {\n\t\t\t\t\t// unmatched surrogate; only append this code unit, in case the next\n\t\t\t\t\t// code unit is the high surrogate of a surrogate pair\n\t\t\t\t\toutput.push(value);\n\t\t\t\t\tcounter--;\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\toutput.push(value);\n\t\t\t}\n\t\t}\n\t\treturn output;\n\t}\n\n\t/**\n\t * Creates a string based on an array of numeric code points.\n\t * @see `punycode.ucs2.decode`\n\t * @memberOf punycode.ucs2\n\t * @name encode\n\t * @param {Array} codePoints The array of numeric code points.\n\t * @returns {String} The new Unicode string (UCS-2).\n\t */\n\tfunction ucs2encode(array) {\n\t\treturn map(array, function(value) {\n\t\t\tvar output = '';\n\t\t\tif (value > 0xFFFF) {\n\t\t\t\tvalue -= 0x10000;\n\t\t\t\toutput += stringFromCharCode(value >>> 10 & 0x3FF | 0xD800);\n\t\t\t\tvalue = 0xDC00 | value & 0x3FF;\n\t\t\t}\n\t\t\toutput += stringFromCharCode(value);\n\t\t\treturn output;\n\t\t}).join('');\n\t}\n\n\t/**\n\t * Converts a basic code point into a digit/integer.\n\t * @see `digitToBasic()`\n\t * @private\n\t * @param {Number} codePoint The basic numeric code point value.\n\t * @returns {Number} The numeric value of a basic code point (for use in\n\t * representing integers) in the range `0` to `base - 1`, or `base` if\n\t * the code point does not represent a value.\n\t */\n\tfunction basicToDigit(codePoint) {\n\t\tif (codePoint - 48 < 10) {\n\t\t\treturn codePoint - 22;\n\t\t}\n\t\tif (codePoint - 65 < 26) {\n\t\t\treturn codePoint - 65;\n\t\t}\n\t\tif (codePoint - 97 < 26) {\n\t\t\treturn codePoint - 97;\n\t\t}\n\t\treturn base;\n\t}\n\n\t/**\n\t * Converts a digit/integer into a basic code point.\n\t * @see `basicToDigit()`\n\t * @private\n\t * @param {Number} digit The numeric value of a basic code point.\n\t * @returns {Number} The basic code point whose value (when used for\n\t * representing integers) is `digit`, which needs to be in the range\n\t * `0` to `base - 1`. If `flag` is non-zero, the uppercase form is\n\t * used; else, the lowercase form is used. The behavior is undefined\n\t * if `flag` is non-zero and `digit` has no uppercase form.\n\t */\n\tfunction digitToBasic(digit, flag) {\n\t\t// 0..25 map to ASCII a..z or A..Z\n\t\t// 26..35 map to ASCII 0..9\n\t\treturn digit + 22 + 75 * (digit < 26) - ((flag != 0) << 5);\n\t}\n\n\t/**\n\t * Bias adaptation function as per section 3.4 of RFC 3492.\n\t * https://tools.ietf.org/html/rfc3492#section-3.4\n\t * @private\n\t */\n\tfunction adapt(delta, numPoints, firstTime) {\n\t\tvar k = 0;\n\t\tdelta = firstTime ? floor(delta / damp) : delta >> 1;\n\t\tdelta += floor(delta / numPoints);\n\t\tfor (/* no initialization */; delta > baseMinusTMin * tMax >> 1; k += base) {\n\t\t\tdelta = floor(delta / baseMinusTMin);\n\t\t}\n\t\treturn floor(k + (baseMinusTMin + 1) * delta / (delta + skew));\n\t}\n\n\t/**\n\t * Converts a Punycode string of ASCII-only symbols to a string of Unicode\n\t * symbols.\n\t * @memberOf punycode\n\t * @param {String} input The Punycode string of ASCII-only symbols.\n\t * @returns {String} The resulting string of Unicode symbols.\n\t */\n\tfunction decode(input) {\n\t\t// Don't use UCS-2\n\t\tvar output = [],\n\t\t inputLength = input.length,\n\t\t out,\n\t\t i = 0,\n\t\t n = initialN,\n\t\t bias = initialBias,\n\t\t basic,\n\t\t j,\n\t\t index,\n\t\t oldi,\n\t\t w,\n\t\t k,\n\t\t digit,\n\t\t t,\n\t\t /** Cached calculation results */\n\t\t baseMinusT;\n\n\t\t// Handle the basic code points: let `basic` be the number of input code\n\t\t// points before the last delimiter, or `0` if there is none, then copy\n\t\t// the first basic code points to the output.\n\n\t\tbasic = input.lastIndexOf(delimiter);\n\t\tif (basic < 0) {\n\t\t\tbasic = 0;\n\t\t}\n\n\t\tfor (j = 0; j < basic; ++j) {\n\t\t\t// if it's not a basic code point\n\t\t\tif (input.charCodeAt(j) >= 0x80) {\n\t\t\t\terror('not-basic');\n\t\t\t}\n\t\t\toutput.push(input.charCodeAt(j));\n\t\t}\n\n\t\t// Main decoding loop: start just after the last delimiter if any basic code\n\t\t// points were copied; start at the beginning otherwise.\n\n\t\tfor (index = basic > 0 ? basic + 1 : 0; index < inputLength; /* no final expression */) {\n\n\t\t\t// `index` is the index of the next character to be consumed.\n\t\t\t// Decode a generalized variable-length integer into `delta`,\n\t\t\t// which gets added to `i`. The overflow checking is easier\n\t\t\t// if we increase `i` as we go, then subtract off its starting\n\t\t\t// value at the end to obtain `delta`.\n\t\t\tfor (oldi = i, w = 1, k = base; /* no condition */; k += base) {\n\n\t\t\t\tif (index >= inputLength) {\n\t\t\t\t\terror('invalid-input');\n\t\t\t\t}\n\n\t\t\t\tdigit = basicToDigit(input.charCodeAt(index++));\n\n\t\t\t\tif (digit >= base || digit > floor((maxInt - i) / w)) {\n\t\t\t\t\terror('overflow');\n\t\t\t\t}\n\n\t\t\t\ti += digit * w;\n\t\t\t\tt = k <= bias ? tMin : (k >= bias + tMax ? tMax : k - bias);\n\n\t\t\t\tif (digit < t) {\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\n\t\t\t\tbaseMinusT = base - t;\n\t\t\t\tif (w > floor(maxInt / baseMinusT)) {\n\t\t\t\t\terror('overflow');\n\t\t\t\t}\n\n\t\t\t\tw *= baseMinusT;\n\n\t\t\t}\n\n\t\t\tout = output.length + 1;\n\t\t\tbias = adapt(i - oldi, out, oldi == 0);\n\n\t\t\t// `i` was supposed to wrap around from `out` to `0`,\n\t\t\t// incrementing `n` each time, so we'll fix that now:\n\t\t\tif (floor(i / out) > maxInt - n) {\n\t\t\t\terror('overflow');\n\t\t\t}\n\n\t\t\tn += floor(i / out);\n\t\t\ti %= out;\n\n\t\t\t// Insert `n` at position `i` of the output\n\t\t\toutput.splice(i++, 0, n);\n\n\t\t}\n\n\t\treturn ucs2encode(output);\n\t}\n\n\t/**\n\t * Converts a string of Unicode symbols (e.g. a domain name label) to a\n\t * Punycode string of ASCII-only symbols.\n\t * @memberOf punycode\n\t * @param {String} input The string of Unicode symbols.\n\t * @returns {String} The resulting Punycode string of ASCII-only symbols.\n\t */\n\tfunction encode(input) {\n\t\tvar n,\n\t\t delta,\n\t\t handledCPCount,\n\t\t basicLength,\n\t\t bias,\n\t\t j,\n\t\t m,\n\t\t q,\n\t\t k,\n\t\t t,\n\t\t currentValue,\n\t\t output = [],\n\t\t /** `inputLength` will hold the number of code points in `input`. */\n\t\t inputLength,\n\t\t /** Cached calculation results */\n\t\t handledCPCountPlusOne,\n\t\t baseMinusT,\n\t\t qMinusT;\n\n\t\t// Convert the input in UCS-2 to Unicode\n\t\tinput = ucs2decode(input);\n\n\t\t// Cache the length\n\t\tinputLength = input.length;\n\n\t\t// Initialize the state\n\t\tn = initialN;\n\t\tdelta = 0;\n\t\tbias = initialBias;\n\n\t\t// Handle the basic code points\n\t\tfor (j = 0; j < inputLength; ++j) {\n\t\t\tcurrentValue = input[j];\n\t\t\tif (currentValue < 0x80) {\n\t\t\t\toutput.push(stringFromCharCode(currentValue));\n\t\t\t}\n\t\t}\n\n\t\thandledCPCount = basicLength = output.length;\n\n\t\t// `handledCPCount` is the number of code points that have been handled;\n\t\t// `basicLength` is the number of basic code points.\n\n\t\t// Finish the basic string - if it is not empty - with a delimiter\n\t\tif (basicLength) {\n\t\t\toutput.push(delimiter);\n\t\t}\n\n\t\t// Main encoding loop:\n\t\twhile (handledCPCount < inputLength) {\n\n\t\t\t// All non-basic code points < n have been handled already. Find the next\n\t\t\t// larger one:\n\t\t\tfor (m = maxInt, j = 0; j < inputLength; ++j) {\n\t\t\t\tcurrentValue = input[j];\n\t\t\t\tif (currentValue >= n && currentValue < m) {\n\t\t\t\t\tm = currentValue;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\t// Increase `delta` enough to advance the decoder's state to ,\n\t\t\t// but guard against overflow\n\t\t\thandledCPCountPlusOne = handledCPCount + 1;\n\t\t\tif (m - n > floor((maxInt - delta) / handledCPCountPlusOne)) {\n\t\t\t\terror('overflow');\n\t\t\t}\n\n\t\t\tdelta += (m - n) * handledCPCountPlusOne;\n\t\t\tn = m;\n\n\t\t\tfor (j = 0; j < inputLength; ++j) {\n\t\t\t\tcurrentValue = input[j];\n\n\t\t\t\tif (currentValue < n && ++delta > maxInt) {\n\t\t\t\t\terror('overflow');\n\t\t\t\t}\n\n\t\t\t\tif (currentValue == n) {\n\t\t\t\t\t// Represent delta as a generalized variable-length integer\n\t\t\t\t\tfor (q = delta, k = base; /* no condition */; k += base) {\n\t\t\t\t\t\tt = k <= bias ? tMin : (k >= bias + tMax ? tMax : k - bias);\n\t\t\t\t\t\tif (q < t) {\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tqMinusT = q - t;\n\t\t\t\t\t\tbaseMinusT = base - t;\n\t\t\t\t\t\toutput.push(\n\t\t\t\t\t\t\tstringFromCharCode(digitToBasic(t + qMinusT % baseMinusT, 0))\n\t\t\t\t\t\t);\n\t\t\t\t\t\tq = floor(qMinusT / baseMinusT);\n\t\t\t\t\t}\n\n\t\t\t\t\toutput.push(stringFromCharCode(digitToBasic(q, 0)));\n\t\t\t\t\tbias = adapt(delta, handledCPCountPlusOne, handledCPCount == basicLength);\n\t\t\t\t\tdelta = 0;\n\t\t\t\t\t++handledCPCount;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\t++delta;\n\t\t\t++n;\n\n\t\t}\n\t\treturn output.join('');\n\t}\n\n\t/**\n\t * Converts a Punycode string representing a domain name or an email address\n\t * to Unicode. Only the Punycoded parts of the input will be converted, i.e.\n\t * it doesn't matter if you call it on a string that has already been\n\t * converted to Unicode.\n\t * @memberOf punycode\n\t * @param {String} input The Punycoded domain name or email address to\n\t * convert to Unicode.\n\t * @returns {String} The Unicode representation of the given Punycode\n\t * string.\n\t */\n\tfunction toUnicode(input) {\n\t\treturn mapDomain(input, function(string) {\n\t\t\treturn regexPunycode.test(string)\n\t\t\t\t? decode(string.slice(4).toLowerCase())\n\t\t\t\t: string;\n\t\t});\n\t}\n\n\t/**\n\t * Converts a Unicode string representing a domain name or an email address to\n\t * Punycode. Only the non-ASCII parts of the domain name will be converted,\n\t * i.e. it doesn't matter if you call it with a domain that's already in\n\t * ASCII.\n\t * @memberOf punycode\n\t * @param {String} input The domain name or email address to convert, as a\n\t * Unicode string.\n\t * @returns {String} The Punycode representation of the given domain name or\n\t * email address.\n\t */\n\tfunction toASCII(input) {\n\t\treturn mapDomain(input, function(string) {\n\t\t\treturn regexNonASCII.test(string)\n\t\t\t\t? 'xn--' + encode(string)\n\t\t\t\t: string;\n\t\t});\n\t}\n\n\t/*--------------------------------------------------------------------------*/\n\n\t/** Define the public API */\n\tpunycode = {\n\t\t/**\n\t\t * A string representing the current Punycode.js version number.\n\t\t * @memberOf punycode\n\t\t * @type String\n\t\t */\n\t\t'version': '1.4.1',\n\t\t/**\n\t\t * An object of methods to convert from JavaScript's internal character\n\t\t * representation (UCS-2) to Unicode code points, and back.\n\t\t * @see \n\t\t * @memberOf punycode\n\t\t * @type Object\n\t\t */\n\t\t'ucs2': {\n\t\t\t'decode': ucs2decode,\n\t\t\t'encode': ucs2encode\n\t\t},\n\t\t'decode': decode,\n\t\t'encode': encode,\n\t\t'toASCII': toASCII,\n\t\t'toUnicode': toUnicode\n\t};\n\n\t/** Expose `punycode` */\n\t// Some AMD build optimizers, like r.js, check for specific condition patterns\n\t// like the following:\n\tif (\n\t\ttypeof define == 'function' &&\n\t\ttypeof define.amd == 'object' &&\n\t\tdefine.amd\n\t) {\n\t\tdefine('punycode', function() {\n\t\t\treturn punycode;\n\t\t});\n\t} else if (freeExports && freeModule) {\n\t\tif (module.exports == freeExports) {\n\t\t\t// in Node.js, io.js, or RingoJS v0.8.0+\n\t\t\tfreeModule.exports = punycode;\n\t\t} else {\n\t\t\t// in Narwhal or RingoJS v0.7.0-\n\t\t\tfor (key in punycode) {\n\t\t\t\tpunycode.hasOwnProperty(key) && (freeExports[key] = punycode[key]);\n\t\t\t}\n\t\t}\n\t} else {\n\t\t// in Rhino or a web browser\n\t\troot.punycode = punycode;\n\t}\n\n}(this));\n","module.exports = {\n \"100\": \"Continue\",\n \"101\": \"Switching Protocols\",\n \"102\": \"Processing\",\n \"200\": \"OK\",\n \"201\": \"Created\",\n \"202\": \"Accepted\",\n \"203\": \"Non-Authoritative Information\",\n \"204\": \"No Content\",\n \"205\": \"Reset Content\",\n \"206\": \"Partial Content\",\n \"207\": \"Multi-Status\",\n \"208\": \"Already Reported\",\n \"226\": \"IM Used\",\n \"300\": \"Multiple Choices\",\n \"301\": \"Moved Permanently\",\n \"302\": \"Found\",\n \"303\": \"See Other\",\n \"304\": \"Not Modified\",\n \"305\": \"Use Proxy\",\n \"307\": \"Temporary Redirect\",\n \"308\": \"Permanent Redirect\",\n \"400\": \"Bad Request\",\n \"401\": \"Unauthorized\",\n \"402\": \"Payment Required\",\n \"403\": \"Forbidden\",\n \"404\": \"Not Found\",\n \"405\": \"Method Not Allowed\",\n \"406\": \"Not Acceptable\",\n \"407\": \"Proxy Authentication Required\",\n \"408\": \"Request Timeout\",\n \"409\": \"Conflict\",\n \"410\": \"Gone\",\n \"411\": \"Length Required\",\n \"412\": \"Precondition Failed\",\n \"413\": \"Payload Too Large\",\n \"414\": \"URI Too Long\",\n \"415\": \"Unsupported Media Type\",\n \"416\": \"Range Not Satisfiable\",\n \"417\": \"Expectation Failed\",\n \"418\": \"I'm a teapot\",\n \"421\": \"Misdirected Request\",\n \"422\": \"Unprocessable Entity\",\n \"423\": \"Locked\",\n \"424\": \"Failed Dependency\",\n \"425\": \"Unordered Collection\",\n \"426\": \"Upgrade Required\",\n \"428\": \"Precondition Required\",\n \"429\": \"Too Many Requests\",\n \"431\": \"Request Header Fields Too Large\",\n \"451\": \"Unavailable For Legal Reasons\",\n \"500\": \"Internal Server Error\",\n \"501\": \"Not Implemented\",\n \"502\": \"Bad Gateway\",\n \"503\": \"Service Unavailable\",\n \"504\": \"Gateway Timeout\",\n \"505\": \"HTTP Version Not Supported\",\n \"506\": \"Variant Also Negotiates\",\n \"507\": \"Insufficient Storage\",\n \"508\": \"Loop Detected\",\n \"509\": \"Bandwidth Limit Exceeded\",\n \"510\": \"Not Extended\",\n \"511\": \"Network Authentication Required\"\n}\n","var Buffer = require('buffer').Buffer\n\nmodule.exports = function (buf) {\n\t// If the buffer is backed by a Uint8Array, a faster version will work\n\tif (buf instanceof Uint8Array) {\n\t\t// If the buffer isn't a subarray, return the underlying ArrayBuffer\n\t\tif (buf.byteOffset === 0 && buf.byteLength === buf.buffer.byteLength) {\n\t\t\treturn buf.buffer\n\t\t} else if (typeof buf.buffer.slice === 'function') {\n\t\t\t// Otherwise we need to get a proper copy\n\t\t\treturn buf.buffer.slice(buf.byteOffset, buf.byteOffset + buf.byteLength)\n\t\t}\n\t}\n\n\tif (Buffer.isBuffer(buf)) {\n\t\t// This is the slow version that will work with any Buffer\n\t\t// implementation (even in old browsers)\n\t\tvar arrayCopy = new Uint8Array(buf.length)\n\t\tvar len = buf.length\n\t\tfor (var i = 0; i < len; i++) {\n\t\t\tarrayCopy[i] = buf[i]\n\t\t}\n\t\treturn arrayCopy.buffer\n\t} else {\n\t\tthrow new Error('Argument must be a Buffer')\n\t}\n}\n","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n// a passthrough stream.\n// basically just the most minimal sort of Transform stream.\n// Every written chunk gets output as-is.\n\n'use strict';\n\nmodule.exports = PassThrough;\n\nvar Transform = require('./_stream_transform');\n\n/**/\nvar util = require('core-util-is');\nutil.inherits = require('inherits');\n/**/\n\nutil.inherits(PassThrough, Transform);\n\nfunction PassThrough(options) {\n if (!(this instanceof PassThrough)) return new PassThrough(options);\n\n Transform.call(this, options);\n}\n\nPassThrough.prototype._transform = function (chunk, encoding, cb) {\n cb(null, chunk);\n};","'use strict';\n\nfunction _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError(\"Cannot call a class as a function\"); } }\n\nvar Buffer = require('safe-buffer').Buffer;\nvar util = require('util');\n\nfunction copyBuffer(src, target, offset) {\n src.copy(target, offset);\n}\n\nmodule.exports = function () {\n function BufferList() {\n _classCallCheck(this, BufferList);\n\n this.head = null;\n this.tail = null;\n this.length = 0;\n }\n\n BufferList.prototype.push = function push(v) {\n var entry = { data: v, next: null };\n if (this.length > 0) this.tail.next = entry;else this.head = entry;\n this.tail = entry;\n ++this.length;\n };\n\n BufferList.prototype.unshift = function unshift(v) {\n var entry = { data: v, next: this.head };\n if (this.length === 0) this.tail = entry;\n this.head = entry;\n ++this.length;\n };\n\n BufferList.prototype.shift = function shift() {\n if (this.length === 0) return;\n var ret = this.head.data;\n if (this.length === 1) this.head = this.tail = null;else this.head = this.head.next;\n --this.length;\n return ret;\n };\n\n BufferList.prototype.clear = function clear() {\n this.head = this.tail = null;\n this.length = 0;\n };\n\n BufferList.prototype.join = function join(s) {\n if (this.length === 0) return '';\n var p = this.head;\n var ret = '' + p.data;\n while (p = p.next) {\n ret += s + p.data;\n }return ret;\n };\n\n BufferList.prototype.concat = function concat(n) {\n if (this.length === 0) return Buffer.alloc(0);\n if (this.length === 1) return this.head.data;\n var ret = Buffer.allocUnsafe(n >>> 0);\n var p = this.head;\n var i = 0;\n while (p) {\n copyBuffer(p.data, ret, i);\n i += p.data.length;\n p = p.next;\n }\n return ret;\n };\n\n return BufferList;\n}();\n\nif (util && util.inspect && util.inspect.custom) {\n module.exports.prototype[util.inspect.custom] = function () {\n var obj = util.inspect({ length: this.length });\n return this.constructor.name + ' ' + obj;\n };\n}","var capability = require('./capability')\nvar inherits = require('inherits')\nvar response = require('./response')\nvar stream = require('readable-stream')\nvar toArrayBuffer = require('to-arraybuffer')\n\nvar IncomingMessage = response.IncomingMessage\nvar rStates = response.readyStates\n\nfunction decideMode (preferBinary, useFetch) {\n\tif (capability.fetch && useFetch) {\n\t\treturn 'fetch'\n\t} else if (capability.mozchunkedarraybuffer) {\n\t\treturn 'moz-chunked-arraybuffer'\n\t} else if (capability.msstream) {\n\t\treturn 'ms-stream'\n\t} else if (capability.arraybuffer && preferBinary) {\n\t\treturn 'arraybuffer'\n\t} else if (capability.vbArray && preferBinary) {\n\t\treturn 'text:vbarray'\n\t} else {\n\t\treturn 'text'\n\t}\n}\n\nvar ClientRequest = module.exports = function (opts) {\n\tvar self = this\n\tstream.Writable.call(self)\n\n\tself._opts = opts\n\tself._body = []\n\tself._headers = {}\n\tif (opts.auth)\n\t\tself.setHeader('Authorization', 'Basic ' + new Buffer(opts.auth).toString('base64'))\n\tObject.keys(opts.headers).forEach(function (name) {\n\t\tself.setHeader(name, opts.headers[name])\n\t})\n\n\tvar preferBinary\n\tvar useFetch = true\n\tif (opts.mode === 'disable-fetch' || ('requestTimeout' in opts && !capability.abortController)) {\n\t\t// If the use of XHR should be preferred. Not typically needed.\n\t\tuseFetch = false\n\t\tpreferBinary = true\n\t} else if (opts.mode === 'prefer-streaming') {\n\t\t// If streaming is a high priority but binary compatibility and\n\t\t// the accuracy of the 'content-type' header aren't\n\t\tpreferBinary = false\n\t} else if (opts.mode === 'allow-wrong-content-type') {\n\t\t// If streaming is more important than preserving the 'content-type' header\n\t\tpreferBinary = !capability.overrideMimeType\n\t} else if (!opts.mode || opts.mode === 'default' || opts.mode === 'prefer-fast') {\n\t\t// Use binary if text streaming may corrupt data or the content-type header, or for speed\n\t\tpreferBinary = true\n\t} else {\n\t\tthrow new Error('Invalid value for opts.mode')\n\t}\n\tself._mode = decideMode(preferBinary, useFetch)\n\tself._fetchTimer = null\n\n\tself.on('finish', function () {\n\t\tself._onFinish()\n\t})\n}\n\ninherits(ClientRequest, stream.Writable)\n\nClientRequest.prototype.setHeader = function (name, value) {\n\tvar self = this\n\tvar lowerName = name.toLowerCase()\n\t// This check is not necessary, but it prevents warnings from browsers about setting unsafe\n\t// headers. To be honest I'm not entirely sure hiding these warnings is a good thing, but\n\t// http-browserify did it, so I will too.\n\tif (unsafeHeaders.indexOf(lowerName) !== -1)\n\t\treturn\n\n\tself._headers[lowerName] = {\n\t\tname: name,\n\t\tvalue: value\n\t}\n}\n\nClientRequest.prototype.getHeader = function (name) {\n\tvar header = this._headers[name.toLowerCase()]\n\tif (header)\n\t\treturn header.value\n\treturn null\n}\n\nClientRequest.prototype.removeHeader = function (name) {\n\tvar self = this\n\tdelete self._headers[name.toLowerCase()]\n}\n\nClientRequest.prototype._onFinish = function () {\n\tvar self = this\n\n\tif (self._destroyed)\n\t\treturn\n\tvar opts = self._opts\n\n\tvar headersObj = self._headers\n\tvar body = null\n\tif (opts.method !== 'GET' && opts.method !== 'HEAD') {\n\t\tif (capability.arraybuffer) {\n\t\t\tbody = toArrayBuffer(Buffer.concat(self._body))\n\t\t} else if (capability.blobConstructor) {\n\t\t\tbody = new global.Blob(self._body.map(function (buffer) {\n\t\t\t\treturn toArrayBuffer(buffer)\n\t\t\t}), {\n\t\t\t\ttype: (headersObj['content-type'] || {}).value || ''\n\t\t\t})\n\t\t} else {\n\t\t\t// get utf8 string\n\t\t\tbody = Buffer.concat(self._body).toString()\n\t\t}\n\t}\n\n\t// create flattened list of headers\n\tvar headersList = []\n\tObject.keys(headersObj).forEach(function (keyName) {\n\t\tvar name = headersObj[keyName].name\n\t\tvar value = headersObj[keyName].value\n\t\tif (Array.isArray(value)) {\n\t\t\tvalue.forEach(function (v) {\n\t\t\t\theadersList.push([name, v])\n\t\t\t})\n\t\t} else {\n\t\t\theadersList.push([name, value])\n\t\t}\n\t})\n\n\tif (self._mode === 'fetch') {\n\t\tvar signal = null\n\t\tvar fetchTimer = null\n\t\tif (capability.abortController) {\n\t\t\tvar controller = new AbortController()\n\t\t\tsignal = controller.signal\n\t\t\tself._fetchAbortController = controller\n\n\t\t\tif ('requestTimeout' in opts && opts.requestTimeout !== 0) {\n\t\t\t\tself._fetchTimer = global.setTimeout(function () {\n\t\t\t\t\tself.emit('requestTimeout')\n\t\t\t\t\tif (self._fetchAbortController)\n\t\t\t\t\t\tself._fetchAbortController.abort()\n\t\t\t\t}, opts.requestTimeout)\n\t\t\t}\n\t\t}\n\n\t\tglobal.fetch(self._opts.url, {\n\t\t\tmethod: self._opts.method,\n\t\t\theaders: headersList,\n\t\t\tbody: body || undefined,\n\t\t\tmode: 'cors',\n\t\t\tcredentials: opts.withCredentials ? 'include' : 'same-origin',\n\t\t\tsignal: signal\n\t\t}).then(function (response) {\n\t\t\tself._fetchResponse = response\n\t\t\tself._connect()\n\t\t}, function (reason) {\n\t\t\tglobal.clearTimeout(self._fetchTimer)\n\t\t\tif (!self._destroyed)\n\t\t\t\tself.emit('error', reason)\n\t\t})\n\t} else {\n\t\tvar xhr = self._xhr = new global.XMLHttpRequest()\n\t\ttry {\n\t\t\txhr.open(self._opts.method, self._opts.url, true)\n\t\t} catch (err) {\n\t\t\tprocess.nextTick(function () {\n\t\t\t\tself.emit('error', err)\n\t\t\t})\n\t\t\treturn\n\t\t}\n\n\t\t// Can't set responseType on really old browsers\n\t\tif ('responseType' in xhr)\n\t\t\txhr.responseType = self._mode.split(':')[0]\n\n\t\tif ('withCredentials' in xhr)\n\t\t\txhr.withCredentials = !!opts.withCredentials\n\n\t\tif (self._mode === 'text' && 'overrideMimeType' in xhr)\n\t\t\txhr.overrideMimeType('text/plain; charset=x-user-defined')\n\n\t\tif ('requestTimeout' in opts) {\n\t\t\txhr.timeout = opts.requestTimeout\n\t\t\txhr.ontimeout = function () {\n\t\t\t\tself.emit('requestTimeout')\n\t\t\t}\n\t\t}\n\n\t\theadersList.forEach(function (header) {\n\t\t\txhr.setRequestHeader(header[0], header[1])\n\t\t})\n\n\t\tself._response = null\n\t\txhr.onreadystatechange = function () {\n\t\t\tswitch (xhr.readyState) {\n\t\t\t\tcase rStates.LOADING:\n\t\t\t\tcase rStates.DONE:\n\t\t\t\t\tself._onXHRProgress()\n\t\t\t\t\tbreak\n\t\t\t}\n\t\t}\n\t\t// Necessary for streaming in Firefox, since xhr.response is ONLY defined\n\t\t// in onprogress, not in onreadystatechange with xhr.readyState = 3\n\t\tif (self._mode === 'moz-chunked-arraybuffer') {\n\t\t\txhr.onprogress = function () {\n\t\t\t\tself._onXHRProgress()\n\t\t\t}\n\t\t}\n\n\t\txhr.onerror = function () {\n\t\t\tif (self._destroyed)\n\t\t\t\treturn\n\t\t\tself.emit('error', new Error('XHR error'))\n\t\t}\n\n\t\ttry {\n\t\t\txhr.send(body)\n\t\t} catch (err) {\n\t\t\tprocess.nextTick(function () {\n\t\t\t\tself.emit('error', err)\n\t\t\t})\n\t\t\treturn\n\t\t}\n\t}\n}\n\n/**\n * Checks if xhr.status is readable and non-zero, indicating no error.\n * Even though the spec says it should be available in readyState 3,\n * accessing it throws an exception in IE8\n */\nfunction statusValid (xhr) {\n\ttry {\n\t\tvar status = xhr.status\n\t\treturn (status !== null && status !== 0)\n\t} catch (e) {\n\t\treturn false\n\t}\n}\n\nClientRequest.prototype._onXHRProgress = function () {\n\tvar self = this\n\n\tif (!statusValid(self._xhr) || self._destroyed)\n\t\treturn\n\n\tif (!self._response)\n\t\tself._connect()\n\n\tself._response._onXHRProgress()\n}\n\nClientRequest.prototype._connect = function () {\n\tvar self = this\n\n\tif (self._destroyed)\n\t\treturn\n\n\tself._response = new IncomingMessage(self._xhr, self._fetchResponse, self._mode, self._fetchTimer)\n\tself._response.on('error', function(err) {\n\t\tself.emit('error', err)\n\t})\n\n\tself.emit('response', self._response)\n}\n\nClientRequest.prototype._write = function (chunk, encoding, cb) {\n\tvar self = this\n\n\tself._body.push(chunk)\n\tcb()\n}\n\nClientRequest.prototype.abort = ClientRequest.prototype.destroy = function () {\n\tvar self = this\n\tself._destroyed = true\n\tglobal.clearTimeout(self._fetchTimer)\n\tif (self._response)\n\t\tself._response._destroyed = true\n\tif (self._xhr)\n\t\tself._xhr.abort()\n\telse if (self._fetchAbortController)\n\t\tself._fetchAbortController.abort()\n}\n\nClientRequest.prototype.end = function (data, encoding, cb) {\n\tvar self = this\n\tif (typeof data === 'function') {\n\t\tcb = data\n\t\tdata = undefined\n\t}\n\n\tstream.Writable.prototype.end.call(self, data, encoding, cb)\n}\n\nClientRequest.prototype.flushHeaders = function () {}\nClientRequest.prototype.setTimeout = function () {}\nClientRequest.prototype.setNoDelay = function () {}\nClientRequest.prototype.setSocketKeepAlive = function () {}\n\n// Taken from http://www.w3.org/TR/XMLHttpRequest/#the-setrequestheader%28%29-method\nvar unsafeHeaders = [\n\t'accept-charset',\n\t'accept-encoding',\n\t'access-control-request-headers',\n\t'access-control-request-method',\n\t'connection',\n\t'content-length',\n\t'cookie',\n\t'cookie2',\n\t'date',\n\t'dnt',\n\t'expect',\n\t'host',\n\t'keep-alive',\n\t'origin',\n\t'referer',\n\t'te',\n\t'trailer',\n\t'transfer-encoding',\n\t'upgrade',\n\t'via'\n]\n","'use strict';\n\nvar AsyncLock = function (opts) {\n\topts = opts || {};\n\n\tthis.Promise = opts.Promise || Promise;\n\n\t// format: {key : [fn, fn]}\n\t// queues[key] = null indicates no job running for key\n\tthis.queues = {};\n\n\t// domain of current running func {key : fn}\n\tthis.domains = {};\n\n\t// lock is reentrant for same domain\n\tthis.domainReentrant = opts.domainReentrant || false;\n\n\tthis.timeout = opts.timeout || AsyncLock.DEFAULT_TIMEOUT;\n\tthis.maxPending = opts.maxPending || AsyncLock.DEFAULT_MAX_PENDING;\n};\n\nAsyncLock.DEFAULT_TIMEOUT = 0; //Never\nAsyncLock.DEFAULT_MAX_PENDING = 1000;\n\n/**\n * Acquire Locks\n *\n * @param {String|Array} key \tresource key or keys to lock\n * @param {function} fn \tasync function\n * @param {function} cb \tcallback function, otherwise will return a promise\n * @param {Object} opts \toptions\n */\nAsyncLock.prototype.acquire = function (key, fn, cb, opts) {\n\tif (Array.isArray(key)) {\n\t\treturn this._acquireBatch(key, fn, cb, opts);\n\t}\n\n\tif (typeof (fn) !== 'function') {\n\t\tthrow new Error('You must pass a function to execute');\n\t}\n\n\tvar deferred = null;\n\tif (typeof (cb) !== 'function') {\n\t\topts = cb;\n\t\tcb = null;\n\n\t\t// will return a promise\n\t\tdeferred = this._deferPromise();\n\t}\n\n\topts = opts || {};\n\n\tvar resolved = false;\n\tvar timer = null;\n\tvar self = this;\n\n\tvar done = function (locked, err, ret) {\n\t\tif (locked) {\n\t\t\tif (self.queues[key].length === 0) {\n\t\t\t\tdelete self.queues[key];\n\t\t\t}\n\t\t\tdelete self.domains[key];\n\t\t}\n\n\t\tif (!resolved) {\n\t\t\tif (!deferred) {\n\t\t\t\tif (typeof (cb) === 'function') {\n\t\t\t\t\tcb(err, ret);\n\t\t\t\t}\n\t\t\t}\n\t\t\telse {\n\t\t\t\t//promise mode\n\t\t\t\tif (err) {\n\t\t\t\t\tdeferred.reject(err);\n\t\t\t\t}\n\t\t\t\telse {\n\t\t\t\t\tdeferred.resolve(ret);\n\t\t\t\t}\n\t\t\t}\n\t\t\tresolved = true;\n\t\t}\n\n\t\tif (locked) {\n\t\t\t//run next func\n\t\t\tif (!!self.queues[key] && self.queues[key].length > 0) {\n\t\t\t\tself.queues[key].shift()();\n\t\t\t}\n\t\t}\n\t};\n\n\tvar exec = function (locked) {\n\t\tif (resolved) { // may due to timed out\n\t\t\treturn done(locked);\n\t\t}\n\n\t\tif (timer) {\n\t\t\tclearTimeout(timer);\n\t\t\ttimer = null;\n\t\t}\n\n\t\tif (locked) {\n\t\t\tself.domains[key] = process.domain;\n\t\t}\n\n\t\t// Callback mode\n\t\tif (fn.length === 1) {\n\t\t\tvar called = false;\n\t\t\tfn(function (err, ret) {\n\t\t\t\tif (!called) {\n\t\t\t\t\tcalled = true;\n\t\t\t\t\tdone(locked, err, ret);\n\t\t\t\t}\n\t\t\t});\n\t\t}\n\t\telse {\n\t\t\t// Promise mode\n\t\t\tself._promiseTry(function () {\n\t\t\t\treturn fn();\n\t\t\t})\n\t\t\t.then(function(ret){\n\t\t\t\tdone(locked, undefined, ret);\n\t\t\t}, function(error){\n\t\t\t\tdone(locked, error);\n\t\t\t});\n\t\t}\n\t};\n\tif (!!process.domain) {\n\t\texec = process.domain.bind(exec);\n\t}\n\n\tif (!self.queues[key]) {\n\t\tself.queues[key] = [];\n\t\texec(true);\n\t}\n\telse if (self.domainReentrant && !!process.domain && process.domain === self.domains[key]) {\n\t\t// If code is in the same domain of current running task, run it directly\n\t\t// Since lock is re-enterable\n\t\texec(false);\n\t}\n\telse if (self.queues[key].length >= self.maxPending) {\n\t\tdone(false, new Error('Too much pending tasks'));\n\t}\n\telse {\n\t\tvar taskFn = function () {\n\t\t\texec(true);\n\t\t};\n\t\tif (opts.skipQueue) {\n\t\t\tself.queues[key].unshift(taskFn);\n\t\t} else {\n\t\t\tself.queues[key].push(taskFn);\n\t\t}\n\n\t\tvar timeout = opts.timeout || self.timeout;\n\t\tif (timeout) {\n\t\t\ttimer = setTimeout(function () {\n\t\t\t\ttimer = null;\n\t\t\t\tdone(false, new Error('async-lock timed out'));\n\t\t\t}, timeout);\n\t\t}\n\t}\n\n\tif (deferred) {\n\t\treturn deferred.promise;\n\t}\n};\n\n/*\n * Below is how this function works:\n *\n * Equivalent code:\n * self.acquire(key1, function(cb){\n * self.acquire(key2, function(cb){\n * self.acquire(key3, fn, cb);\n * }, cb);\n * }, cb);\n *\n * Equivalent code:\n * var fn3 = getFn(key3, fn);\n * var fn2 = getFn(key2, fn3);\n * var fn1 = getFn(key1, fn2);\n * fn1(cb);\n */\nAsyncLock.prototype._acquireBatch = function (keys, fn, cb, opts) {\n\tif (typeof (cb) !== 'function') {\n\t\topts = cb;\n\t\tcb = null;\n\t}\n\n\tvar self = this;\n\tvar getFn = function (key, fn) {\n\t\treturn function (cb) {\n\t\t\tself.acquire(key, fn, cb, opts);\n\t\t};\n\t};\n\n\tvar fnx = fn;\n\tkeys.reverse().forEach(function (key) {\n\t\tfnx = getFn(key, fnx);\n\t});\n\n\tif (typeof (cb) === 'function') {\n\t\tfnx(cb);\n\t}\n\telse {\n\t\tvar deferred = this._deferPromise();\n\t\t// check for promise mode in case keys is empty array\n\t\tif (fnx.length === 1) {\n\t\t\tfnx(function (err, ret) {\n\t\t\t\tif (err) {\n\t\t\t\t\tdeferred.reject(err);\n\t\t\t\t}\n\t\t\t\telse {\n\t\t\t\t\tdeferred.resolve(ret);\n\t\t\t\t}\n\t\t\t});\n\t\t} else {\n\t\t\tdeferred.resolve(fnx());\n\t\t}\n\t\treturn deferred.promise;\n\t}\n};\n\n/*\n *\tWhether there is any running or pending asyncFunc\n *\n *\t@param {String} key\n */\nAsyncLock.prototype.isBusy = function (key) {\n\tif (!key) {\n\t\treturn Object.keys(this.queues).length > 0;\n\t}\n\telse {\n\t\treturn !!this.queues[key];\n\t}\n};\n\n/**\n * Promise.try() implementation to become independent of Q-specific methods\n */\nAsyncLock.prototype._promiseTry = function(fn) {\n\ttry {\n\t\treturn this.Promise.resolve(fn());\n\t} catch (e) {\n\t\treturn this.Promise.reject(e);\n\t}\n};\n\n/**\n * Promise.defer() implementation to become independent of Q-specific methods\n */\nAsyncLock.prototype._deferPromise = function() {\n\tif (typeof this.Promise.defer === 'function') {\n\t\t// note that Q does not have a constructor with reject/resolve functions so we have no option but use its defer() method\n\t\treturn this.Promise.defer();\n\t} else {\n\t\t// for promise implementations that don't have a defer() method we create one ourselves\n\t\tvar result = {\n\t\t\treject: function(err) {\n\t\t\t\t// some promise libraries e.g. Q take some time setting the reject property while others do it synchronously\n\t\t\t\treturn Promise.resolve().then(function() {\n\t\t\t\t\tresult.reject(err);\n\t\t\t\t});\n\t\t\t},\n\t\t\tresolve: function(ret) {\n\t\t\t\t// some promise libraries e.g. Q take some time setting the reject property while others do it synchronously\n\t\t\t\treturn Promise.resolve().then(function() {\n\t\t\t\t\tresult.resolve(ret);\n\t\t\t\t});\n\t\t\t},\n\t\t\tpromise: undefined\n\t\t};\n\t\tresult.promise = new this.Promise(function(resolve, reject) {\n\t\t\tresult.reject = reject;\n\t\t\tresult.resolve = resolve;\n\t\t});\n\t\treturn result;\n\t}\n};\n\nmodule.exports = AsyncLock;\n\n","/**\n * Helpers.\n */\n\nvar s = 1000;\nvar m = s * 60;\nvar h = m * 60;\nvar d = h * 24;\nvar y = d * 365.25;\n\n/**\n * Parse or format the given `val`.\n *\n * Options:\n *\n * - `long` verbose formatting [false]\n *\n * @param {String|Number} val\n * @param {Object} [options]\n * @throws {Error} throw an error if val is not a non-empty string or a number\n * @return {String|Number}\n * @api public\n */\n\nmodule.exports = function(val, options) {\n options = options || {};\n var type = typeof val;\n if (type === 'string' && val.length > 0) {\n return parse(val);\n } else if (type === 'number' && isNaN(val) === false) {\n return options.long ? fmtLong(val) : fmtShort(val);\n }\n throw new Error(\n 'val is not a non-empty string or a valid number. val=' +\n JSON.stringify(val)\n );\n};\n\n/**\n * Parse the given `str` and return milliseconds.\n *\n * @param {String} str\n * @return {Number}\n * @api private\n */\n\nfunction parse(str) {\n str = String(str);\n if (str.length > 100) {\n return;\n }\n var match = /^((?:\\d+)?\\.?\\d+) *(milliseconds?|msecs?|ms|seconds?|secs?|s|minutes?|mins?|m|hours?|hrs?|h|days?|d|years?|yrs?|y)?$/i.exec(\n str\n );\n if (!match) {\n return;\n }\n var n = parseFloat(match[1]);\n var type = (match[2] || 'ms').toLowerCase();\n switch (type) {\n case 'years':\n case 'year':\n case 'yrs':\n case 'yr':\n case 'y':\n return n * y;\n case 'days':\n case 'day':\n case 'd':\n return n * d;\n case 'hours':\n case 'hour':\n case 'hrs':\n case 'hr':\n case 'h':\n return n * h;\n case 'minutes':\n case 'minute':\n case 'mins':\n case 'min':\n case 'm':\n return n * m;\n case 'seconds':\n case 'second':\n case 'secs':\n case 'sec':\n case 's':\n return n * s;\n case 'milliseconds':\n case 'millisecond':\n case 'msecs':\n case 'msec':\n case 'ms':\n return n;\n default:\n return undefined;\n }\n}\n\n/**\n * Short format for `ms`.\n *\n * @param {Number} ms\n * @return {String}\n * @api private\n */\n\nfunction fmtShort(ms) {\n if (ms >= d) {\n return Math.round(ms / d) + 'd';\n }\n if (ms >= h) {\n return Math.round(ms / h) + 'h';\n }\n if (ms >= m) {\n return Math.round(ms / m) + 'm';\n }\n if (ms >= s) {\n return Math.round(ms / s) + 's';\n }\n return ms + 'ms';\n}\n\n/**\n * Long format for `ms`.\n *\n * @param {Number} ms\n * @return {String}\n * @api private\n */\n\nfunction fmtLong(ms) {\n return plural(ms, d, 'day') ||\n plural(ms, h, 'hour') ||\n plural(ms, m, 'minute') ||\n plural(ms, s, 'second') ||\n ms + ' ms';\n}\n\n/**\n * Pluralization helper.\n */\n\nfunction plural(ms, n, name) {\n if (ms < n) {\n return;\n }\n if (ms < n * 1.5) {\n return Math.floor(ms / n) + ' ' + name;\n }\n return Math.ceil(ms / n) + ' ' + name + 's';\n}\n","\n/**\n * This is the common logic for both the Node.js and web browser\n * implementations of `debug()`.\n *\n * Expose `debug()` as the module.\n */\n\nexports = module.exports = createDebug.debug = createDebug['default'] = createDebug;\nexports.coerce = coerce;\nexports.disable = disable;\nexports.enable = enable;\nexports.enabled = enabled;\nexports.humanize = require('ms');\n\n/**\n * Active `debug` instances.\n */\nexports.instances = [];\n\n/**\n * The currently active debug mode names, and names to skip.\n */\n\nexports.names = [];\nexports.skips = [];\n\n/**\n * Map of special \"%n\" handling functions, for the debug \"format\" argument.\n *\n * Valid key names are a single, lower or upper-case letter, i.e. \"n\" and \"N\".\n */\n\nexports.formatters = {};\n\n/**\n * Select a color.\n * @param {String} namespace\n * @return {Number}\n * @api private\n */\n\nfunction selectColor(namespace) {\n var hash = 0, i;\n\n for (i in namespace) {\n hash = ((hash << 5) - hash) + namespace.charCodeAt(i);\n hash |= 0; // Convert to 32bit integer\n }\n\n return exports.colors[Math.abs(hash) % exports.colors.length];\n}\n\n/**\n * Create a debugger with the given `namespace`.\n *\n * @param {String} namespace\n * @return {Function}\n * @api public\n */\n\nfunction createDebug(namespace) {\n\n var prevTime;\n\n function debug() {\n // disabled?\n if (!debug.enabled) return;\n\n var self = debug;\n\n // set `diff` timestamp\n var curr = +new Date();\n var ms = curr - (prevTime || curr);\n self.diff = ms;\n self.prev = prevTime;\n self.curr = curr;\n prevTime = curr;\n\n // turn the `arguments` into a proper Array\n var args = new Array(arguments.length);\n for (var i = 0; i < args.length; i++) {\n args[i] = arguments[i];\n }\n\n args[0] = exports.coerce(args[0]);\n\n if ('string' !== typeof args[0]) {\n // anything else let's inspect with %O\n args.unshift('%O');\n }\n\n // apply any `formatters` transformations\n var index = 0;\n args[0] = args[0].replace(/%([a-zA-Z%])/g, function(match, format) {\n // if we encounter an escaped % then don't increase the array index\n if (match === '%%') return match;\n index++;\n var formatter = exports.formatters[format];\n if ('function' === typeof formatter) {\n var val = args[index];\n match = formatter.call(self, val);\n\n // now we need to remove `args[index]` since it's inlined in the `format`\n args.splice(index, 1);\n index--;\n }\n return match;\n });\n\n // apply env-specific formatting (colors, etc.)\n exports.formatArgs.call(self, args);\n\n var logFn = debug.log || exports.log || console.log.bind(console);\n logFn.apply(self, args);\n }\n\n debug.namespace = namespace;\n debug.enabled = exports.enabled(namespace);\n debug.useColors = exports.useColors();\n debug.color = selectColor(namespace);\n debug.destroy = destroy;\n\n // env-specific initialization logic for debug instances\n if ('function' === typeof exports.init) {\n exports.init(debug);\n }\n\n exports.instances.push(debug);\n\n return debug;\n}\n\nfunction destroy () {\n var index = exports.instances.indexOf(this);\n if (index !== -1) {\n exports.instances.splice(index, 1);\n return true;\n } else {\n return false;\n }\n}\n\n/**\n * Enables a debug mode by namespaces. This can include modes\n * separated by a colon and wildcards.\n *\n * @param {String} namespaces\n * @api public\n */\n\nfunction enable(namespaces) {\n exports.save(namespaces);\n\n exports.names = [];\n exports.skips = [];\n\n var i;\n var split = (typeof namespaces === 'string' ? namespaces : '').split(/[\\s,]+/);\n var len = split.length;\n\n for (i = 0; i < len; i++) {\n if (!split[i]) continue; // ignore empty strings\n namespaces = split[i].replace(/\\*/g, '.*?');\n if (namespaces[0] === '-') {\n exports.skips.push(new RegExp('^' + namespaces.substr(1) + '$'));\n } else {\n exports.names.push(new RegExp('^' + namespaces + '$'));\n }\n }\n\n for (i = 0; i < exports.instances.length; i++) {\n var instance = exports.instances[i];\n instance.enabled = exports.enabled(instance.namespace);\n }\n}\n\n/**\n * Disable debug output.\n *\n * @api public\n */\n\nfunction disable() {\n exports.enable('');\n}\n\n/**\n * Returns true if the given mode name is enabled, false otherwise.\n *\n * @param {String} name\n * @return {Boolean}\n * @api public\n */\n\nfunction enabled(name) {\n if (name[name.length - 1] === '*') {\n return true;\n }\n var i, len;\n for (i = 0, len = exports.skips.length; i < len; i++) {\n if (exports.skips[i].test(name)) {\n return false;\n }\n }\n for (i = 0, len = exports.names.length; i < len; i++) {\n if (exports.names[i].test(name)) {\n return true;\n }\n }\n return false;\n}\n\n/**\n * Coerce `val`.\n *\n * @param {Mixed} val\n * @return {Mixed}\n * @api private\n */\n\nfunction coerce(val) {\n if (val instanceof Error) return val.stack || val.message;\n return val;\n}\n","var Stream = require('stream')\n\n// through\n//\n// a stream that does nothing but re-emit the input.\n// useful for aggregating a series of changing but not ending streams into one stream)\n\n\n\nexports = module.exports = through\nthrough.through = through\n\n//create a readable writable stream.\n\nfunction through (write, end) {\n write = write || function (data) { this.queue(data) }\n end = end || function () { this.queue(null) }\n\n var ended = false, destroyed = false, buffer = []\n var stream = new Stream()\n stream.readable = stream.writable = true\n stream.paused = false\n\n stream.write = function (data) {\n write.call(this, data)\n return !stream.paused\n }\n\n function drain() {\n while(buffer.length && !stream.paused) {\n var data = buffer.shift()\n if(null === data)\n return stream.emit('end')\n else\n stream.emit('data', data)\n }\n }\n\n stream.queue = stream.push = function (data) {\n buffer.push(data)\n drain()\n return stream\n }\n\n //this will be registered as the first 'end' listener\n //must call destroy next tick, to make sure we're after any\n //stream piped from here.\n //this is only a problem if end is not emitted synchronously.\n //a nicer way to do this is to make sure this is the last listener for 'end'\n\n stream.on('end', function () {\n stream.readable = false\n if(!stream.writable)\n process.nextTick(function () {\n stream.destroy()\n })\n })\n\n function _end () {\n stream.writable = false\n end.call(stream)\n if(!stream.readable)\n stream.destroy()\n }\n\n stream.end = function (data) {\n if(ended) return\n ended = true\n if(arguments.length) stream.write(data)\n _end() // will emit or queue\n return stream\n }\n\n stream.destroy = function () {\n if(destroyed) return\n destroyed = true\n ended = true\n buffer.length = 0\n stream.writable = stream.readable = false\n stream.emit('close')\n return stream\n }\n\n stream.pause = function () {\n if(stream.paused) return\n stream.paused = true\n stream.emit('pause')\n return stream\n }\n stream.resume = function () {\n if(stream.paused) {\n stream.paused = false\n }\n drain()\n //may have become paused again,\n //as drain emits 'data'.\n if(!stream.paused)\n stream.emit('drain')\n return stream\n }\n return stream\n}\n\n","module.exports = inflate\n\nvar binary = require('bops')\n\nvar MAXBITS = 15\n , MAXLCODES = 286\n , MAXDCODES = 30\n , MAXCODES = (MAXLCODES+MAXDCODES)\n , FIXLCODES = 288\n\nvar lens = [\n 3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31,\n 35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258\n]\n\nvar lext = [\n 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2,\n 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 0\n]\n\nvar dists = [\n 1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193,\n 257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145,\n 8193, 12289, 16385, 24577\n]\n\nvar dext = [\n 0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6,\n 7, 7, 8, 8, 9, 9, 10, 10, 11, 11,\n 12, 12, 13, 13\n]\n\nvar order = [\n 16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15\n]\n\nvar WINDOW = 32768\n , WINDOW_MINUS_ONE = WINDOW - 1\n\nfunction inflate(read, on_unused) {\n var output = new Uint8Array(WINDOW)\n , need_input = false\n , buffer_offset = 0\n , bytes_read = 0\n , output_idx = 0\n , ended = false\n , state = null\n , states = []\n , buffer = []\n , got = 0\n \n // buffer up to 128k \"output one\" bytes \n var OUTPUT_ONE_LENGTH = 131070\n , output_one_offs = OUTPUT_ONE_LENGTH\n , output_one_buf\n\n var bitbuf = 0\n , bitcnt = 0\n , is_final = false\n , fixed_codes\n\n var adler_s1 = 1\n , adler_s2 = 0\n\n stream.recycle = function recycle() {\n var out\n buffer.length = 0\n buffer_offset = 0\n output_idx = 0\n bitbuf = 0\n bitcnt = 0\n states.length = 0\n is_final = false\n need_input = false\n bytes_read = 0\n output_idx = 0\n ended = false\n got = 0\n adler_s1 = 1\n adler_s2 = 0\n output_one_offs = 0\n become(noop, {}, noop)\n start_stream_header()\n return stream\n }\n\n var bytes_need = 0\n , bytes_value = []\n\n var bits_need = 0\n , bits_value = []\n\n var codes_distcode = null\n , codes_lencode = null\n , codes_len = 0\n , codes_dist = 0\n , codes_symbol = 0\n\n var dynamic_distcode = {symbol: [], count: []}\n , dynamic_lencode = {symbol: [], count: []}\n , dynamic_lengths = []\n , dynamic_nlen = 0\n , dynamic_ndist = 0\n , dynamic_ncode = 0\n , dynamic_index = 0\n , dynamic_symbol = 0\n , dynamic_len = 0\n\n var decode_huffman = null\n , decode_len = 0\n , decode_code = 0\n , decode_first = 0\n , decode_count = 0\n , decode_index = 0\n\n var last = null\n\n become(noop, {}, noop)\n start_stream_header()\n\n var queued = []\n , emit\n\n stream.is = 'min-stream-pull-filter'\n\n return stream\n\n function stream(close, callback) {\n if(queued.length) {\n var out = queued.shift()\n if(out === null) {\n return callback()\n }\n return callback(null, out)\n }\n emit = callback\n read(null, onread)\n }\n\n function onread(err, buf) {\n if(err) {\n return read(err)\n }\n\n return write(buf)\n }\n\n function queue(obj) {\n queued.push(obj)\n if(emit) while(queued.length) {\n emit(null, queued.shift())\n }\n }\n\n function noop() {\n\n }\n\n function call_header() {\n }\n\n function call_bytes(need) {\n bytes_value.length = 0\n bytes_need = need\n }\n\n function call_bits(need) {\n bits_value = 0\n bits_need = need\n }\n\n function call_codes(distcode, lencode) {\n codes_len =\n codes_dist =\n codes_symbol = 0\n codes_distcode = distcode\n codes_lencode = lencode\n }\n\n function call_dynamic() {\n dynamic_distcode.symbol.length =\n dynamic_distcode.count.length =\n dynamic_lencode.symbol.length =\n dynamic_lencode.count.length =\n dynamic_lengths.length = 0\n dynamic_nlen = 0\n dynamic_ndist = 0\n dynamic_ncode = 0\n dynamic_index = 0\n dynamic_symbol = 0\n dynamic_len = 0\n }\n\n function call_decode(h) {\n decode_huffman = h\n decode_len = 1\n decode_first = \n decode_index =\n decode_code = 0\n }\n\n function write(buf) {\n buffer.push(buf)\n got += buf.length\n if(!ended) {\n execute()\n }\n }\n\n function end() {\n queue(null)\n }\n\n function execute() {\n do {\n states[0].current()\n } while(!need_input && !ended)\n\n var needed = need_input\n need_input = false\n\n if(needed) {\n read(null, onread)\n }\n }\n\n function start_stream_header() {\n become(bytes, call_bytes(2), got_stream_header)\n }\n\n function got_stream_header() {\n var cmf = last[0]\n , flg = last[1]\n\n\n if((cmf << 8 | flg) % 31 !== 0) {\n emit(new Error(\n 'failed header check'\n ))\n return\n }\n\n\n\n\n if(flg & 32) {\n return become(bytes, call_bytes(4), on_got_fdict)\n }\n return become(bits, call_bits(1), on_got_is_final)\n }\n\n\n\n\n function on_got_fdict() {\n return become(bits, call_bits(1), on_got_is_final)\n }\n\n\n\n\n\n\n\n\n function on_got_is_final() {\n is_final = last\n become(bits, call_bits(2), on_got_type)\n }\n\n\n\n\n\n\n\n\n\n\n\n\n function on_got_type() {\n if(last === 0) {\n become(bytes, call_bytes(4), on_got_len_nlen)\n return\n }\n\n if(last === 1) {\n // `fixed` and `dynamic` blocks both eventually delegate\n // to the \"codes\" state -- which reads bits of input, throws\n // them into a huffman tree, and produces \"symbols\" of output.\n fixed_codes = fixed_codes || build_fixed()\n become(start_codes, call_codes(\n fixed_codes.distcode\n , fixed_codes.lencode\n ), done_with_codes)\n return\n }\n\n become(start_dynamic, call_dynamic(), done_with_codes)\n return\n }\n\n\n\n\n function on_got_len_nlen() {\n var want = last[0] | (last[1] << 8)\n , nlen = last[2] | (last[3] << 8)\n\n if((~nlen & 0xFFFF) !== want) {\n emit(new Error(\n 'failed len / nlen check'\n ))\n }\n\n if(!want) {\n become(bits, call_bits(1), on_got_is_final)\n return\n }\n become(bytes, call_bytes(want), on_got_stored)\n }\n\n\n\n\n function on_got_stored() {\n output_many(last)\n if(is_final) {\n become(bytes, call_bytes(4), on_got_adler)\n return\n }\n become(bits, call_bits(1), on_got_is_final)\n }\n\n\n\n\n\n\n function start_dynamic() {\n become(bits, call_bits(5), on_got_nlen)\n }\n\n function on_got_nlen() {\n dynamic_nlen = last + 257\n become(bits, call_bits(5), on_got_ndist)\n }\n\n function on_got_ndist() {\n dynamic_ndist = last + 1\n become(bits, call_bits(4), on_got_ncode)\n }\n\n function on_got_ncode() {\n dynamic_ncode = last + 4\n if(dynamic_nlen > MAXLCODES || dynamic_ndist > MAXDCODES) {\n emit(new Error('bad counts'))\n return\n }\n\n become(bits, call_bits(3), on_got_lengths_part)\n }\n\n function on_got_lengths_part() {\n dynamic_lengths[order[dynamic_index]] = last\n\n ++dynamic_index\n if(dynamic_index === dynamic_ncode) {\n for(; dynamic_index < 19; ++dynamic_index) {\n dynamic_lengths[order[dynamic_index]] = 0\n }\n\n // temporarily construct the `lencode` using the\n // lengths we've read. we'll actually be using the\n // symbols produced by throwing bits into the huffman\n // tree to constuct the `lencode` and `distcode` huffman\n // trees.\n construct(dynamic_lencode, dynamic_lengths, 19)\n dynamic_index = 0\n\n become(decode, call_decode(dynamic_lencode), on_got_dynamic_symbol_iter)\n return\n }\n become(bits, call_bits(3), on_got_lengths_part)\n }\n\n function on_got_dynamic_symbol_iter() {\n dynamic_symbol = last\n\n if(dynamic_symbol < 16) {\n dynamic_lengths[dynamic_index++] = dynamic_symbol\n do_check()\n return\n }\n\n dynamic_len = 0\n if(dynamic_symbol === 16) {\n become(bits, call_bits(2), on_got_dynamic_symbol_16)\n return\n }\n\n if(dynamic_symbol === 17) {\n become(bits, call_bits(3), on_got_dynamic_symbol_17)\n return\n }\n\n become(bits, call_bits(7), on_got_dynamic_symbol)\n }\n\n function on_got_dynamic_symbol_16() {\n dynamic_len = dynamic_lengths[dynamic_index - 1]\n on_got_dynamic_symbol_17()\n }\n\n function on_got_dynamic_symbol_17() {\n dynamic_symbol = 3 + last\n do_dynamic_end_loop()\n }\n\n function on_got_dynamic_symbol() {\n dynamic_symbol = 11 + last\n do_dynamic_end_loop()\n }\n\n function do_dynamic_end_loop() {\n if(dynamic_index + dynamic_symbol > dynamic_nlen + dynamic_ndist) {\n emit(new Error('too many lengths'))\n return\n }\n\n while(dynamic_symbol--) {\n dynamic_lengths[dynamic_index++] = dynamic_len\n }\n\n do_check()\n }\n\n function do_check() {\n if(dynamic_index >= dynamic_nlen + dynamic_ndist) {\n end_read_dynamic()\n return\n }\n become(decode, call_decode(dynamic_lencode), on_got_dynamic_symbol_iter)\n }\n\n function end_read_dynamic() {\n // okay, we can finally start reading data out of the stream.\n construct(dynamic_lencode, dynamic_lengths, dynamic_nlen)\n construct(dynamic_distcode, dynamic_lengths.slice(dynamic_nlen), dynamic_ndist)\n become(start_codes, call_codes(\n dynamic_distcode\n , dynamic_lencode\n ), done_with_codes)\n }\n\n function start_codes() {\n become(decode, call_decode(codes_lencode), on_got_codes_symbol)\n }\n\n function on_got_codes_symbol() {\n var symbol = codes_symbol = last\n if(symbol < 0) {\n emit(new Error('invalid symbol'))\n return\n }\n\n\n\n\n if(symbol < 256) {\n output_one(symbol)\n become(decode, call_decode(codes_lencode), on_got_codes_symbol)\n return\n }\n\n\n if(symbol > 256) {\n symbol = codes_symbol -= 257\n if(symbol >= 29) {\n emit(new Error('invalid fixed code'))\n return\n }\n\n become(bits, call_bits(lext[symbol]), on_got_codes_len)\n return\n }\n\n\n if(symbol === 256) {\n unbecome()\n return\n }\n }\n\n\n\n\n\n\n function on_got_codes_len() {\n codes_len = lens[codes_symbol] + last\n become(decode, call_decode(codes_distcode), on_got_codes_dist_symbol)\n }\n\n\n function on_got_codes_dist_symbol() {\n codes_symbol = last\n if(codes_symbol < 0) {\n emit(new Error('invalid distance symbol'))\n stream.emit('error', new Error('invalid distance symbol'))\n return\n }\n\n become(bits, call_bits(dext[codes_symbol]), on_got_codes_dist_dist)\n }\n\n function on_got_codes_dist_dist() {\n var dist = dists[codes_symbol] + last\n\n // Once we have a \"distance\" and a \"length\", we start to output bytes.\n // We reach \"dist\" back from our current output position to get the byte\n // we should repeat and output it (thus moving the output window cursor forward).\n // Two notes:\n //\n // 1. Theoretically we could overlap our output and input.\n // 2. `X % (2^N) == X & (2^N - 1)` with the distinction that\n // the result of the bitwise AND won't be negative for the\n // range of values we're feeding it. Spare a modulo, spoil the child.\n while(codes_len--) {\n output_one(output[(output_idx - dist) & WINDOW_MINUS_ONE])\n }\n\n become(decode, call_decode(codes_lencode), on_got_codes_symbol)\n }\n\n function done_with_codes() {\n if(is_final) {\n become(bytes, call_bytes(4), on_got_adler)\n return\n }\n become(bits, call_bits(1), on_got_is_final)\n }\n\n\n\n\n function on_got_adler() {\n var check_s1 = last[3] | (last[2] << 8)\n , check_s2 = last[1] | (last[0] << 8)\n\n if(check_s2 !== adler_s2 || check_s1 !== adler_s1) {\n emit(new Error(\n 'bad adler checksum: '+[check_s2, adler_s2, check_s1, adler_s1]\n ))\n return\n }\n\n ended = true\n\n output_one_recycle()\n\n if(on_unused) {\n on_unused(\n [binary.subarray(buffer[0], buffer_offset)].concat(buffer.slice(1))\n , bytes_read\n )\n }\n\n output_idx = 0\n queue(null)\n }\n\n function decode() {\n _decode()\n }\n\n function _decode() {\n if(decode_len > MAXBITS) {\n emit(new Error('ran out of codes'))\n return\n }\n\n become(bits, call_bits(1), got_decode_bit)\n }\n\n function got_decode_bit() {\n decode_code = (decode_code | last) >>> 0\n decode_count = decode_huffman.count[decode_len]\n if(decode_code < decode_first + decode_count) {\n unbecome(decode_huffman.symbol[decode_index + (decode_code - decode_first)])\n return\n }\n decode_index += decode_count\n decode_first += decode_count\n decode_first <<= 1\n decode_code = (decode_code << 1) >>> 0\n ++decode_len\n _decode()\n }\n\n\n function become(fn, s, then) {\n if(typeof then !== 'function') {\n throw new Error\n }\n states.unshift({\n current: fn\n , next: then\n })\n }\n\n function unbecome(result) {\n if(states.length > 1) {\n states[1].current = states[0].next\n }\n states.shift()\n if(!states.length) {\n ended = true\n\n output_one_recycle()\n if(on_unused) {\n on_unused(\n [binary.subarray(buffer[0], buffer_offset)].concat(buffer.slice(1))\n , bytes_read\n )\n }\n output_idx = 0\n queue(null)\n return\n }\n last = result\n }\n\n function bits() {\n var byt\n , idx\n\n idx = 0\n bits_value = bitbuf\n while(bitcnt < bits_need) {\n // we do this to preserve `bits_value` when\n // \"need_input\" is tripped.\n //\n // fun fact: if we moved that into the `if` statement\n // below, it would trigger a deoptimization of this (very\n // hot) function. JITs!\n bitbuf = bits_value\n byt = take()\n if(need_input) {\n break\n }\n ++idx\n bits_value = (bits_value | (byt << bitcnt)) >>> 0\n bitcnt += 8\n }\n\n if(!need_input) {\n bitbuf = bits_value >>> bits_need\n bitcnt -= bits_need\n unbecome((bits_value & ((1 << bits_need) - 1)) >>> 0)\n }\n }\n\n\n\n function bytes() {\n var byte_accum = bytes_value\n , value\n\n while(bytes_need--) {\n value = take()\n\n\n if(need_input) {\n bitbuf = bitcnt = 0\n bytes_need += 1\n break\n }\n byte_accum[byte_accum.length] = value\n }\n if(!need_input) {\n bitcnt = bitbuf = 0\n unbecome(byte_accum)\n }\n }\n\n\n\n function take() {\n if(!buffer.length) {\n need_input = true\n return\n }\n\n if(buffer_offset === buffer[0].length) {\n buffer.shift()\n buffer_offset = 0\n return take()\n }\n\n ++bytes_read\n\n return bitbuf = takebyte()\n }\n\n function takebyte() {\n return buffer[0][buffer_offset++]\n }\n\n\n\n function output_one(val) {\n adler_s1 = (adler_s1 + val) % 65521\n adler_s2 = (adler_s2 + adler_s1) % 65521\n output[output_idx++] = val\n output_idx &= WINDOW_MINUS_ONE\n output_one_pool(val)\n }\n\n function output_one_pool(val) {\n if(output_one_offs === OUTPUT_ONE_LENGTH) {\n output_one_recycle()\n }\n\n output_one_buf[output_one_offs++] = val \n }\n\n function output_one_recycle() {\n if(output_one_offs > 0) {\n if(output_one_buf) {\n queue(binary.subarray(output_one_buf, 0, output_one_offs))\n } else {\n }\n output_one_buf = binary.create(OUTPUT_ONE_LENGTH)\n output_one_offs = 0 \n }\n }\n\n function output_many(vals) {\n var len\n , byt\n , olen\n\n output_one_recycle()\n for(var i = 0, len = vals.length; i < len; ++i) {\n byt = vals[i]\n adler_s1 = (adler_s1 + byt) % 65521\n adler_s2 = (adler_s2 + adler_s1) % 65521\n output[output_idx++] = byt\n output_idx &= WINDOW_MINUS_ONE\n }\n\n queue(binary.from(vals))\n }\n}\n\nfunction build_fixed() {\n var lencnt = []\n , lensym = []\n , distcnt = []\n , distsym = []\n\n var lencode = {\n count: lencnt\n , symbol: lensym\n }\n\n var distcode = {\n count: distcnt\n , symbol: distsym\n }\n\n var lengths = []\n , symbol\n\n for(symbol = 0; symbol < 144; ++symbol) {\n lengths[symbol] = 8\n }\n for(; symbol < 256; ++symbol) {\n lengths[symbol] = 9\n }\n for(; symbol < 280; ++symbol) {\n lengths[symbol] = 7\n }\n for(; symbol < FIXLCODES; ++symbol) {\n lengths[symbol] = 8\n }\n construct(lencode, lengths, FIXLCODES)\n\n for(symbol = 0; symbol < MAXDCODES; ++symbol) {\n lengths[symbol] = 5\n }\n construct(distcode, lengths, MAXDCODES)\n return {lencode: lencode, distcode: distcode}\n}\n\nfunction construct(huffman, lengths, num) {\n var symbol\n , left\n , offs\n , len\n\n offs = []\n\n for(len = 0; len <= MAXBITS; ++len) {\n huffman.count[len] = 0\n }\n\n for(symbol = 0; symbol < num; ++symbol) {\n huffman.count[lengths[symbol]] += 1\n }\n\n if(huffman.count[0] === num) {\n return\n }\n\n left = 1\n for(len = 1; len <= MAXBITS; ++len) {\n left <<= 1\n left -= huffman.count[len]\n if(left < 0) {\n return left\n }\n }\n\n offs[1] = 0\n for(len = 1; len < MAXBITS; ++len) {\n offs[len + 1] = offs[len] + huffman.count[len]\n }\n\n for(symbol = 0; symbol < num; ++symbol) {\n if(lengths[symbol] !== 0) {\n huffman.symbol[offs[lengths[symbol]]++] = symbol\n }\n }\n\n return left\n}\n","module.exports = unpack\n\nvar inflate = require('inflate/min.js')\n , binary = require('bops')\n\nvar OFS_DELTA = 6\n , REF_DELTA = 7\n\nfunction unpack(read, oncksum) {\n var need_input = false\n , states = []\n , state = null\n , ended = false\n , buffer = []\n , got = 0\n\n var buffer_offset = 0\n\n var inflate_stream = null\n , inflated_fragments = []\n , uninflated_fragments = []\n , inflate_finished = false\n , _inflate_wants\n\n var offset = 12\n , header_size = 0\n\n var current_object_header = []\n , current_ofs_header = []\n\n var expanded_size\n , object_count\n , prev_object\n , reference = null\n , version\n , cksum\n , type\n , last\n\n var byte_need = 0\n , byte_accum = []\n\n var queued = []\n , emit\n\n oncksum = oncksum || function() {}\n\n want_bytes(4); become(bytes, got_header)\n\n stream.is = 'min-stream-pull-filter'\n\n return stream\n\n function stream(close, callback) {\n if(queued.length) {\n var out = queued.shift()\n if(out === null) {\n return callback()\n }\n return callback(null, out)\n }\n\n emit = callback\n read(null, onread)\n }\n\n function onread(err, buf) {\n if(buf === undefined) {\n return read(err)\n }\n return write(buf)\n }\n\n function queue(obj) {\n queued.push(obj)\n if(emit) while(queued.length) {\n emit(null, queued.shift())\n }\n }\n\n function want_bytes(num) {\n byte_need = num\n byte_accum.length = 0\n }\n\n function write(buf) {\n buffer.push(buf)\n got += buf.length\n\n if(!ended) {\n execute()\n }\n\n read(null, onread)\n }\n\n function got_header() {\n for(var i = 0, len = 4; i < len; ++i) {\n if(last[i] !== 'PACK'.charCodeAt(i)) {\n emit(new Error(\n 'invalid header'\n ))\n return\n }\n }\n want_bytes(4); become(bytes, got_header_version)\n }\n\n function got_header_version() {\n // no-op for now\n want_bytes(4); become(bytes, got_object_count)\n }\n\n function got_object_count() {\n object_count = last[3] | (last[2] << 8) | (last[1] << 16) | (last[0] << 24)\n object_count >>>= 0\n want_bytes(1); become(bytes, start_object_header)\n }\n\n function start_object_header() {\n current_object_header.length = 0\n header_size = 0\n iter_object_header()\n }\n\n\n function iter_object_header() {\n var byt = last[0]\n current_object_header.push(byt)\n if(!(byt & 0x80)) {\n finish_object_header()\n } else {\n want_bytes(1); become(bytes, iter_object_header)\n }\n }\n\n function finish_object_header() {\n var size = current_object_header[0] & 0x0F\n , shift = 4\n , idx = 1\n , byt\n\n header_size = current_object_header.length\n type = current_object_header[0] >> 4 & 7\n while(idx < current_object_header.length) {\n size += (current_object_header[idx++] & 0x7F) << shift\n shift += 7\n }\n\n expanded_size = size\n\n if(type < 5) {\n start_inflate()\n } else if(type === OFS_DELTA) {\n start_ofs_delta()\n } else if(type === REF_DELTA) {\n start_ref_delta()\n }\n }\n\n function start_inflate() {\n states[0] = write_inflate\n inflate_stream = inflate_stream ? inflate_stream.recycle() : inflate(inflate_read, finish_inflate)\n inflated_fragments.length = 0\n inflate_finished = false\n\n iter()\n\n function iter() {\n inflate_stream(null, function(err, data) {\n if(err) {\n return emit(err)\n }\n inflated_fragments.push(data)\n iter()\n })\n }\n }\n\n function inflate_read(close, ready) {\n if(close === true) {\n return\n }\n\n if(close) {\n return emit(close)\n }\n _inflate_wants = ready\n }\n\n function write_inflate() {\n var next\n while(buffer.length && !inflate_finished) {\n next = buffer.shift()\n if(buffer_offset) {\n if(buffer_offset === next.length) {\n buffer_offset = 0\n continue\n }\n next = binary.subarray(next, buffer_offset)\n buffer_offset = 0\n }\n got -= next.length\n _inflate_wants(null, next)\n }\n if(!buffer.length && !inflate_finished) {\n need_input = true\n }\n }\n\n function finish_inflate(unused, read) {\n inflate_finished = true\n queue(prev_object = {\n reference: reference\n , data: binary.join(inflated_fragments)\n , type: type\n , offset: offset\n , num: object_count - 1\n })\n\n offset += read + header_size + (reference ? reference.length : 0)\n header_size = 0\n --object_count\n reference = null\n\n if(unused.length) {\n buffer = unused.concat(buffer)\n for(var i = 0, len = unused.length; i < len; ++i) {\n got += unused[i].length\n }\n buffer_offset = 0\n }\n\n if(!object_count) {\n want_bytes(20); become(bytes, got_checksum)\n } else {\n want_bytes(1); become(bytes, start_object_header)\n }\n }\n\n function start_ofs_delta() {\n current_ofs_header.length = 0\n want_bytes(1); become(bytes, iter_ofs_delta)\n }\n\n function iter_ofs_delta() {\n var byt = last[0]\n current_ofs_header.push(byt)\n if(!(byt & 0x80)) {\n reference = binary.from(current_ofs_header)\n start_inflate()\n } else {\n want_bytes(1); become(bytes, iter_ofs_delta)\n }\n }\n\n function start_ref_delta() {\n want_bytes(20); become(bytes, got_ref_delta_reference)\n }\n\n function got_ref_delta_reference() {\n reference = binary.from(last)\n start_inflate()\n }\n\n function got_checksum() {\n oncksum(binary.from(last))\n queue(null)\n ended = true\n }\n\n function execute() {\n while(1) {\n states[0]()\n if(need_input || ended) {\n break\n }\n }\n need_input = false\n }\n\n function bytes() {\n var value\n while(byte_need--) {\n value = take()\n if(need_input) {\n byte_need += 1\n break\n }\n byte_accum[byte_accum.length] = value\n }\n if(!need_input) {\n unbecome(byte_accum)\n }\n }\n\n function take() {\n var val\n if(!buffer.length) {\n need_input = true\n } else if(buffer_offset === buffer[0].length) {\n buffer.shift()\n buffer_offset = 0\n val = take()\n } else {\n val = buffer[0][buffer_offset++]\n }\n return val\n }\n\n function become(fn, then) {\n if(typeof then !== 'function') {\n throw new Error\n }\n last = null\n if(states.length < 1) {\n states.unshift(then)\n } else {\n states[0] = then\n }\n states.unshift(fn)\n }\n\n function unbecome(result) {\n states.shift()\n last = result\n }\n}\n","module.exports = Decoder\n\nvar MSB = 0x80\n , REST = 0x7F\n\n\nfunction Decoder() {\n this.accum = []\n}\nDecoder.prototype.write = write;\n\nfunction write(byte) {\n var msb = byte & MSB\n , accum = this.accum\n , len\n , out\n\n accum[accum.length] = byte & REST\n if(msb) {\n return\n }\n\n len = accum.length\n out = 0\n\n for(var i = 0; i < len; ++i) {\n out |= accum[i] << (7 * i)\n }\n\n accum.length = 0\n this.ondata(out)\n return\n}","module.exports = {\n writeUInt8: write_uint8\n , writeInt8: write_int8\n , writeUInt16LE: write_uint16_le\n , writeUInt32LE: write_uint32_le\n , writeInt16LE: write_int16_le\n , writeInt32LE: write_int32_le\n , writeFloatLE: write_float_le\n , writeDoubleLE: write_double_le\n , writeUInt16BE: write_uint16_be\n , writeUInt32BE: write_uint32_be\n , writeInt16BE: write_int16_be\n , writeInt32BE: write_int32_be\n , writeFloatBE: write_float_be\n , writeDoubleBE: write_double_be\n}\n\nvar map = require('./mapped.js')\n\nfunction write_uint8(target, value, at) {\n return target[at] = value\n}\n\nfunction write_int8(target, value, at) {\n return target[at] = value < 0 ? value + 0x100 : value\n}\n\nfunction write_uint16_le(target, value, at) {\n var dv = map.get(target);\n return dv.setUint16(at + target.byteOffset, value, true)\n}\n\nfunction write_uint32_le(target, value, at) {\n var dv = map.get(target);\n return dv.setUint32(at + target.byteOffset, value, true)\n}\n\nfunction write_int16_le(target, value, at) {\n var dv = map.get(target);\n return dv.setInt16(at + target.byteOffset, value, true)\n}\n\nfunction write_int32_le(target, value, at) {\n var dv = map.get(target);\n return dv.setInt32(at + target.byteOffset, value, true)\n}\n\nfunction write_float_le(target, value, at) {\n var dv = map.get(target);\n return dv.setFloat32(at + target.byteOffset, value, true)\n}\n\nfunction write_double_le(target, value, at) {\n var dv = map.get(target);\n return dv.setFloat64(at + target.byteOffset, value, true)\n}\n\nfunction write_uint16_be(target, value, at) {\n var dv = map.get(target);\n return dv.setUint16(at + target.byteOffset, value, false)\n}\n\nfunction write_uint32_be(target, value, at) {\n var dv = map.get(target);\n return dv.setUint32(at + target.byteOffset, value, false)\n}\n\nfunction write_int16_be(target, value, at) {\n var dv = map.get(target);\n return dv.setInt16(at + target.byteOffset, value, false)\n}\n\nfunction write_int32_be(target, value, at) {\n var dv = map.get(target);\n return dv.setInt32(at + target.byteOffset, value, false)\n}\n\nfunction write_float_be(target, value, at) {\n var dv = map.get(target);\n return dv.setFloat32(at + target.byteOffset, value, false)\n}\n\nfunction write_double_be(target, value, at) {\n var dv = map.get(target);\n return dv.setFloat64(at + target.byteOffset, value, false)\n}\n","module.exports = {\n readUInt8: read_uint8\n , readInt8: read_int8\n , readUInt16LE: read_uint16_le\n , readUInt32LE: read_uint32_le\n , readInt16LE: read_int16_le\n , readInt32LE: read_int32_le\n , readFloatLE: read_float_le\n , readDoubleLE: read_double_le\n , readUInt16BE: read_uint16_be\n , readUInt32BE: read_uint32_be\n , readInt16BE: read_int16_be\n , readInt32BE: read_int32_be\n , readFloatBE: read_float_be\n , readDoubleBE: read_double_be\n}\n\nvar map = require('./mapped.js')\n\nfunction read_uint8(target, at) {\n return target[at]\n}\n\nfunction read_int8(target, at) {\n var v = target[at];\n return v < 0x80 ? v : v - 0x100\n}\n\nfunction read_uint16_le(target, at) {\n var dv = map.get(target);\n return dv.getUint16(at + target.byteOffset, true)\n}\n\nfunction read_uint32_le(target, at) {\n var dv = map.get(target);\n return dv.getUint32(at + target.byteOffset, true)\n}\n\nfunction read_int16_le(target, at) {\n var dv = map.get(target);\n return dv.getInt16(at + target.byteOffset, true)\n}\n\nfunction read_int32_le(target, at) {\n var dv = map.get(target);\n return dv.getInt32(at + target.byteOffset, true)\n}\n\nfunction read_float_le(target, at) {\n var dv = map.get(target);\n return dv.getFloat32(at + target.byteOffset, true)\n}\n\nfunction read_double_le(target, at) {\n var dv = map.get(target);\n return dv.getFloat64(at + target.byteOffset, true)\n}\n\nfunction read_uint16_be(target, at) {\n var dv = map.get(target);\n return dv.getUint16(at + target.byteOffset, false)\n}\n\nfunction read_uint32_be(target, at) {\n var dv = map.get(target);\n return dv.getUint32(at + target.byteOffset, false)\n}\n\nfunction read_int16_be(target, at) {\n var dv = map.get(target);\n return dv.getInt16(at + target.byteOffset, false)\n}\n\nfunction read_int32_be(target, at) {\n var dv = map.get(target);\n return dv.getInt32(at + target.byteOffset, false)\n}\n\nfunction read_float_be(target, at) {\n var dv = map.get(target);\n return dv.getFloat32(at + target.byteOffset, false)\n}\n\nfunction read_double_be(target, at) {\n var dv = map.get(target);\n return dv.getFloat64(at + target.byteOffset, false)\n}\n","module.exports = function(size) {\n return new Uint8Array(size)\n}\n","module.exports = copy\n\nvar slice = [].slice\n\nfunction copy(source, target, target_start, source_start, source_end) {\n target_start = arguments.length < 3 ? 0 : target_start\n source_start = arguments.length < 4 ? 0 : source_start\n source_end = arguments.length < 5 ? source.length : source_end\n\n if(source_end === source_start) {\n return\n }\n\n if(target.length === 0 || source.length === 0) {\n return\n }\n\n if(source_end > source.length) {\n source_end = source.length\n }\n\n if(target.length - target_start < source_end - source_start) {\n source_end = target.length - target_start + source_start\n }\n\n if(source.buffer !== target.buffer) {\n return fast_copy(source, target, target_start, source_start, source_end)\n }\n return slow_copy(source, target, target_start, source_start, source_end)\n}\n\nfunction fast_copy(source, target, target_start, source_start, source_end) {\n var len = (source_end - source_start) + target_start\n\n for(var i = target_start, j = source_start;\n i < len;\n ++i,\n ++j) {\n target[i] = source[j]\n }\n}\n\nfunction slow_copy(from, to, j, i, jend) {\n // the buffers could overlap.\n var iend = jend + i\n , tmp = new Uint8Array(slice.call(from, i, iend))\n , x = 0\n\n for(; i < iend; ++i, ++x) {\n to[j++] = tmp[x]\n }\n}\n","module.exports = join\n\nfunction join(targets, hint) {\n if(!targets.length) {\n return new Uint8Array(0)\n }\n\n var len = hint !== undefined ? hint : get_length(targets)\n , out = new Uint8Array(len)\n , cur = targets[0]\n , curlen = cur.length\n , curidx = 0\n , curoff = 0\n , i = 0\n\n while(i < len) {\n if(curoff === curlen) {\n curoff = 0\n ++curidx\n cur = targets[curidx]\n curlen = cur && cur.length\n continue\n }\n out[i++] = cur[curoff++] \n }\n\n return out\n}\n\nfunction get_length(targets) {\n var size = 0\n for(var i = 0, len = targets.length; i < len; ++i) {\n size += targets[i].byteLength\n }\n return size\n}\n","module.exports = subarray\n\nfunction subarray(buf, from, to) {\n return buf.subarray(from || 0, to || buf.length)\n}\n","\nmodule.exports = function(buffer) {\n return buffer instanceof Uint8Array;\n}\n","module.exports = to_utf8\n\nvar out = []\n , col = []\n , fcc = String.fromCharCode\n , mask = [0x40, 0x20, 0x10, 0x08, 0x04, 0x02, 0x01]\n , unmask = [\n 0x00\n , 0x01\n , 0x02 | 0x01\n , 0x04 | 0x02 | 0x01\n , 0x08 | 0x04 | 0x02 | 0x01\n , 0x10 | 0x08 | 0x04 | 0x02 | 0x01\n , 0x20 | 0x10 | 0x08 | 0x04 | 0x02 | 0x01\n , 0x40 | 0x20 | 0x10 | 0x08 | 0x04 | 0x02 | 0x01\n ]\n\nfunction to_utf8(bytes, start, end) {\n start = start === undefined ? 0 : start\n end = end === undefined ? bytes.length : end\n\n var idx = 0\n , hi = 0x80\n , collecting = 0\n , pos\n , by\n\n col.length =\n out.length = 0\n\n while(idx < bytes.length) {\n by = bytes[idx]\n if(!collecting && by & hi) {\n pos = find_pad_position(by)\n collecting += pos\n if(pos < 8) {\n col[col.length] = by & unmask[6 - pos]\n }\n } else if(collecting) {\n col[col.length] = by & unmask[6]\n --collecting\n if(!collecting && col.length) {\n out[out.length] = fcc(reduced(col, pos))\n col.length = 0\n }\n } else { \n out[out.length] = fcc(by)\n }\n ++idx\n }\n if(col.length && !collecting) {\n out[out.length] = fcc(reduced(col, pos))\n col.length = 0\n }\n return out.join('')\n}\n\nfunction find_pad_position(byt) {\n for(var i = 0; i < 7; ++i) {\n if(!(byt & mask[i])) {\n break\n }\n }\n return i\n}\n\nfunction reduced(list) {\n var out = 0\n for(var i = 0, len = list.length; i < len; ++i) {\n out |= list[i] << ((len - i - 1) * 6)\n }\n return out\n}\n","module.exports = to\n\nvar base64 = require('base64-js')\n , toutf8 = require('to-utf8')\n\nvar encoders = {\n hex: to_hex\n , utf8: to_utf\n , base64: to_base64\n}\n\nfunction to(buf, encoding) {\n return encoders[encoding || 'utf8'](buf)\n}\n\nfunction to_hex(buf) {\n var str = ''\n , byt\n\n for(var i = 0, len = buf.length; i < len; ++i) {\n byt = buf[i]\n str += ((byt & 0xF0) >>> 4).toString(16)\n str += (byt & 0x0F).toString(16)\n }\n\n return str\n}\n\nfunction to_utf(buf) {\n return toutf8(buf)\n}\n\nfunction to_base64(buf) {\n return base64.fromByteArray(buf)\n}\n\n","module.exports = from\n\nvar base64 = require('base64-js')\n\nvar decoders = {\n hex: from_hex\n , utf8: from_utf\n , base64: from_base64\n}\n\nfunction from(source, encoding) {\n if(Array.isArray(source)) {\n return new Uint8Array(source)\n }\n\n return decoders[encoding || 'utf8'](source)\n}\n\nfunction from_hex(str) {\n var size = str.length / 2\n , buf = new Uint8Array(size)\n , character = ''\n\n for(var i = 0, len = str.length; i < len; ++i) {\n character += str.charAt(i)\n\n if(i > 0 && (i % 2) === 1) {\n buf[i>>>1] = parseInt(character, 16)\n character = '' \n }\n }\n\n return buf \n}\n\nfunction from_utf(str) {\n var bytes = []\n , tmp\n , ch\n\n for(var i = 0, len = str.length; i < len; ++i) {\n ch = str.charCodeAt(i)\n if(ch & 0x80) {\n tmp = encodeURIComponent(str.charAt(i)).substr(1).split('%')\n for(var j = 0, jlen = tmp.length; j < jlen; ++j) {\n bytes[bytes.length] = parseInt(tmp[j], 16)\n }\n } else {\n bytes[bytes.length] = ch \n }\n }\n\n return new Uint8Array(bytes)\n}\n\nfunction from_base64(str) {\n return new Uint8Array(base64.toByteArray(str)) \n}\n","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n\nexports.default = function (model, calc) {\n var fn = function fn(buf, previous) {\n return calc(buf, previous) >>> 0;\n };\n fn.signed = calc;\n fn.unsigned = fn;\n fn.model = model;\n\n return fn;\n};","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n\nvar _buffer = require('buffer');\n\nvar createBuffer = _buffer.Buffer.from && _buffer.Buffer.alloc && _buffer.Buffer.allocUnsafe && _buffer.Buffer.allocUnsafeSlow ? _buffer.Buffer.from\n\n// support for Node < 5.10\n: function (val) {\n return new _buffer.Buffer(val);\n};\n\nexports.default = createBuffer;","/*\n * extsprintf.js: extended POSIX-style sprintf\n */\n\nvar mod_assert = require('assert');\nvar mod_util = require('util');\n\n/*\n * Public interface\n */\nexports.sprintf = jsSprintf;\nexports.printf = jsPrintf;\nexports.fprintf = jsFprintf;\n\n/*\n * Stripped down version of s[n]printf(3c). We make a best effort to throw an\n * exception when given a format string we don't understand, rather than\n * ignoring it, so that we won't break existing programs if/when we go implement\n * the rest of this.\n *\n * This implementation currently supports specifying\n *\t- field alignment ('-' flag),\n * \t- zero-pad ('0' flag)\n *\t- always show numeric sign ('+' flag),\n *\t- field width\n *\t- conversions for strings, decimal integers, and floats (numbers).\n *\t- argument size specifiers. These are all accepted but ignored, since\n *\t Javascript has no notion of the physical size of an argument.\n *\n * Everything else is currently unsupported, most notably precision, unsigned\n * numbers, non-decimal numbers, and characters.\n */\nfunction jsSprintf(ofmt)\n{\n\tvar regex = [\n\t '([^%]*)',\t\t\t\t/* normal text */\n\t '%',\t\t\t\t/* start of format */\n\t '([\\'\\\\-+ #0]*?)',\t\t\t/* flags (optional) */\n\t '([1-9]\\\\d*)?',\t\t\t/* width (optional) */\n\t '(\\\\.([1-9]\\\\d*))?',\t\t/* precision (optional) */\n\t '[lhjztL]*?',\t\t\t/* length mods (ignored) */\n\t '([diouxXfFeEgGaAcCsSp%jr])'\t/* conversion */\n\t].join('');\n\n\tvar re = new RegExp(regex);\n\n\t/* variadic arguments used to fill in conversion specifiers */\n\tvar args = Array.prototype.slice.call(arguments, 1);\n\t/* remaining format string */\n\tvar fmt = ofmt;\n\n\t/* components of the current conversion specifier */\n\tvar flags, width, precision, conversion;\n\tvar left, pad, sign, arg, match;\n\n\t/* return value */\n\tvar ret = '';\n\n\t/* current variadic argument (1-based) */\n\tvar argn = 1;\n\t/* 0-based position in the format string that we've read */\n\tvar posn = 0;\n\t/* 1-based position in the format string of the current conversion */\n\tvar convposn;\n\t/* current conversion specifier */\n\tvar curconv;\n\n\tmod_assert.equal('string', typeof (fmt),\n\t 'first argument must be a format string');\n\n\twhile ((match = re.exec(fmt)) !== null) {\n\t\tret += match[1];\n\t\tfmt = fmt.substring(match[0].length);\n\n\t\t/*\n\t\t * Update flags related to the current conversion specifier's\n\t\t * position so that we can report clear error messages.\n\t\t */\n\t\tcurconv = match[0].substring(match[1].length);\n\t\tconvposn = posn + match[1].length + 1;\n\t\tposn += match[0].length;\n\n\t\tflags = match[2] || '';\n\t\twidth = match[3] || 0;\n\t\tprecision = match[4] || '';\n\t\tconversion = match[6];\n\t\tleft = false;\n\t\tsign = false;\n\t\tpad = ' ';\n\n\t\tif (conversion == '%') {\n\t\t\tret += '%';\n\t\t\tcontinue;\n\t\t}\n\n\t\tif (args.length === 0) {\n\t\t\tthrow (jsError(ofmt, convposn, curconv,\n\t\t\t 'has no matching argument ' +\n\t\t\t '(too few arguments passed)'));\n\t\t}\n\n\t\targ = args.shift();\n\t\targn++;\n\n\t\tif (flags.match(/[\\' #]/)) {\n\t\t\tthrow (jsError(ofmt, convposn, curconv,\n\t\t\t 'uses unsupported flags'));\n\t\t}\n\n\t\tif (precision.length > 0) {\n\t\t\tthrow (jsError(ofmt, convposn, curconv,\n\t\t\t 'uses non-zero precision (not supported)'));\n\t\t}\n\n\t\tif (flags.match(/-/))\n\t\t\tleft = true;\n\n\t\tif (flags.match(/0/))\n\t\t\tpad = '0';\n\n\t\tif (flags.match(/\\+/))\n\t\t\tsign = true;\n\n\t\tswitch (conversion) {\n\t\tcase 's':\n\t\t\tif (arg === undefined || arg === null) {\n\t\t\t\tthrow (jsError(ofmt, convposn, curconv,\n\t\t\t\t 'attempted to print undefined or null ' +\n\t\t\t\t 'as a string (argument ' + argn + ' to ' +\n\t\t\t\t 'sprintf)'));\n\t\t\t}\n\t\t\tret += doPad(pad, width, left, arg.toString());\n\t\t\tbreak;\n\n\t\tcase 'd':\n\t\t\targ = Math.floor(arg);\n\t\t\t/*jsl:fallthru*/\n\t\tcase 'f':\n\t\t\tsign = sign && arg > 0 ? '+' : '';\n\t\t\tret += sign + doPad(pad, width, left,\n\t\t\t arg.toString());\n\t\t\tbreak;\n\n\t\tcase 'x':\n\t\t\tret += doPad(pad, width, left, arg.toString(16));\n\t\t\tbreak;\n\n\t\tcase 'j': /* non-standard */\n\t\t\tif (width === 0)\n\t\t\t\twidth = 10;\n\t\t\tret += mod_util.inspect(arg, false, width);\n\t\t\tbreak;\n\n\t\tcase 'r': /* non-standard */\n\t\t\tret += dumpException(arg);\n\t\t\tbreak;\n\n\t\tdefault:\n\t\t\tthrow (jsError(ofmt, convposn, curconv,\n\t\t\t 'is not supported'));\n\t\t}\n\t}\n\n\tret += fmt;\n\treturn (ret);\n}\n\nfunction jsError(fmtstr, convposn, curconv, reason) {\n\tmod_assert.equal(typeof (fmtstr), 'string');\n\tmod_assert.equal(typeof (curconv), 'string');\n\tmod_assert.equal(typeof (convposn), 'number');\n\tmod_assert.equal(typeof (reason), 'string');\n\treturn (new Error('format string \"' + fmtstr +\n\t '\": conversion specifier \"' + curconv + '\" at character ' +\n\t convposn + ' ' + reason));\n}\n\nfunction jsPrintf() {\n\tvar args = Array.prototype.slice.call(arguments);\n\targs.unshift(process.stdout);\n\tjsFprintf.apply(null, args);\n}\n\nfunction jsFprintf(stream) {\n\tvar args = Array.prototype.slice.call(arguments, 1);\n\treturn (stream.write(jsSprintf.apply(this, args)));\n}\n\nfunction doPad(chr, width, left, str)\n{\n\tvar ret = str;\n\n\twhile (ret.length < width) {\n\t\tif (left)\n\t\t\tret += chr;\n\t\telse\n\t\t\tret = chr + ret;\n\t}\n\n\treturn (ret);\n}\n\n/*\n * This function dumps long stack traces for exceptions having a cause() method.\n * See node-verror for an example.\n */\nfunction dumpException(ex)\n{\n\tvar ret;\n\n\tif (!(ex instanceof Error))\n\t\tthrow (new Error(jsSprintf('invalid type for %%r: %j', ex)));\n\n\t/* Note that V8 prepends \"ex.stack\" with ex.toString(). */\n\tret = 'EXCEPTION: ' + ex.constructor.name + ': ' + ex.stack;\n\n\tif (ex.cause && typeof (ex.cause) === 'function') {\n\t\tvar cex = ex.cause();\n\t\tif (cex) {\n\t\t\tret += '\\nCaused by: ' + dumpException(cex);\n\t\t}\n\t}\n\n\treturn (ret);\n}\n","module.exports = require('./readable').PassThrough\n","module.exports = require('./lib/_stream_duplex.js');\n","module.exports = require('./lib/_stream_writable.js');\n","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n// a passthrough stream.\n// basically just the most minimal sort of Transform stream.\n// Every written chunk gets output as-is.\n\n'use strict';\n\nmodule.exports = PassThrough;\n\nvar Transform = require('./_stream_transform');\n\n/**/\nvar util = require('core-util-is');\nutil.inherits = require('inherits');\n/**/\n\nutil.inherits(PassThrough, Transform);\n\nfunction PassThrough(options) {\n if (!(this instanceof PassThrough)) return new PassThrough(options);\n\n Transform.call(this, options);\n}\n\nPassThrough.prototype._transform = function (chunk, encoding, cb) {\n cb(null, chunk);\n};","(function (global, undefined) {\n \"use strict\";\n\n if (global.setImmediate) {\n return;\n }\n\n var nextHandle = 1; // Spec says greater than zero\n var tasksByHandle = {};\n var currentlyRunningATask = false;\n var doc = global.document;\n var registerImmediate;\n\n function setImmediate(callback) {\n // Callback can either be a function or a string\n if (typeof callback !== \"function\") {\n callback = new Function(\"\" + callback);\n }\n // Copy function arguments\n var args = new Array(arguments.length - 1);\n for (var i = 0; i < args.length; i++) {\n args[i] = arguments[i + 1];\n }\n // Store and register the task\n var task = { callback: callback, args: args };\n tasksByHandle[nextHandle] = task;\n registerImmediate(nextHandle);\n return nextHandle++;\n }\n\n function clearImmediate(handle) {\n delete tasksByHandle[handle];\n }\n\n function run(task) {\n var callback = task.callback;\n var args = task.args;\n switch (args.length) {\n case 0:\n callback();\n break;\n case 1:\n callback(args[0]);\n break;\n case 2:\n callback(args[0], args[1]);\n break;\n case 3:\n callback(args[0], args[1], args[2]);\n break;\n default:\n callback.apply(undefined, args);\n break;\n }\n }\n\n function runIfPresent(handle) {\n // From the spec: \"Wait until any invocations of this algorithm started before this one have completed.\"\n // So if we're currently running a task, we'll need to delay this invocation.\n if (currentlyRunningATask) {\n // Delay by doing a setTimeout. setImmediate was tried instead, but in Firefox 7 it generated a\n // \"too much recursion\" error.\n setTimeout(runIfPresent, 0, handle);\n } else {\n var task = tasksByHandle[handle];\n if (task) {\n currentlyRunningATask = true;\n try {\n run(task);\n } finally {\n clearImmediate(handle);\n currentlyRunningATask = false;\n }\n }\n }\n }\n\n function installNextTickImplementation() {\n registerImmediate = function(handle) {\n process.nextTick(function () { runIfPresent(handle); });\n };\n }\n\n function canUsePostMessage() {\n // The test against `importScripts` prevents this implementation from being installed inside a web worker,\n // where `global.postMessage` means something completely different and can't be used for this purpose.\n if (global.postMessage && !global.importScripts) {\n var postMessageIsAsynchronous = true;\n var oldOnMessage = global.onmessage;\n global.onmessage = function() {\n postMessageIsAsynchronous = false;\n };\n global.postMessage(\"\", \"*\");\n global.onmessage = oldOnMessage;\n return postMessageIsAsynchronous;\n }\n }\n\n function installPostMessageImplementation() {\n // Installs an event handler on `global` for the `message` event: see\n // * https://developer.mozilla.org/en/DOM/window.postMessage\n // * http://www.whatwg.org/specs/web-apps/current-work/multipage/comms.html#crossDocumentMessages\n\n var messagePrefix = \"setImmediate$\" + Math.random() + \"$\";\n var onGlobalMessage = function(event) {\n if (event.source === global &&\n typeof event.data === \"string\" &&\n event.data.indexOf(messagePrefix) === 0) {\n runIfPresent(+event.data.slice(messagePrefix.length));\n }\n };\n\n if (global.addEventListener) {\n global.addEventListener(\"message\", onGlobalMessage, false);\n } else {\n global.attachEvent(\"onmessage\", onGlobalMessage);\n }\n\n registerImmediate = function(handle) {\n global.postMessage(messagePrefix + handle, \"*\");\n };\n }\n\n function installMessageChannelImplementation() {\n var channel = new MessageChannel();\n channel.port1.onmessage = function(event) {\n var handle = event.data;\n runIfPresent(handle);\n };\n\n registerImmediate = function(handle) {\n channel.port2.postMessage(handle);\n };\n }\n\n function installReadyStateChangeImplementation() {\n var html = doc.documentElement;\n registerImmediate = function(handle) {\n // Create a